UNext Labs Learner Manual
UNext Labs Learner Manual
UNext Labs Learner Manual
UNEXT LABS
LEARNER MANUAL
LEARNER MANUAL
1.1 Overview:
UNext Labs serves as a Virtual Programming Lab tailored for computer science courses. Students enrolled in
coding programs gain access to this virtual environment, providing them with a platform to actively engage
with their course materials. Within this lab, individuals can refine their skills through hands-on practice in a
programming environment.
• Upon successful login, users will be directed to the homepage, (as per below image) Once on the
homepage, learners are required to select the desired course they wish to engage with.
• Upon selection, users will be redirected to the Course Dashboard page specific to the chosen course.
• While accessing the designated Lab course, users will encounter a series of quick links displayed in the
left panel, facilitating navigation to various activities and study materials. Click on the "UNext Labs" link
to proceed.
LEARNER MANUAL
• Subsequently, users will be directed to the PE Listing Page, where distinct tabs labelled "Quiz,"
"Assignment," and "Assigned Practice" are featured. Within each tab, all published modules
corresponding to the respective categories will be listed for user access and engagement.
1.2 How do we access UNext Labs for Quiz (Assessments) & Assignment:
• When Users required to submit individual assignments by due date to complete the process of internal
assessments, All assignments will be available Under assignment tab. The User can attempt different
Assignment Sections at different intervals of time within the Assignment Opening Window
• Clicking directly on the assignment tile will enable user to read the description of the assignment along
with other information required for the users.
• User have to click on start to open the exam window. Also, users should be aware that once tapped on
the start button the timer will be triggered and this time trial depends on the nature of assignments. In
case of Internal assessment, Window will be active for a month.
1.3 Attempt
• After clicking on start button, Users can see the virtual lab, The Lab is organized into three panels.
• Instructions, problem statement on the left panel.
• Output window in the right panel.
• Middle space is occupied by the source code editor.
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o Custom Input: Input values are pre-populated in the Custom inputs. UnextLabs can read input from
users in two different ways Console input and command line.
o Compile and Run: This compile and run your code. Also runs all the testcases configured. Output
window also acts as an info panel to display errors and warnings.
• Then it will ask for a confirmation to submit the project, click on the “Confirm Submission” CTA.
LEARNER MANUAL
2. Self Practice:
UNext Labs also assist Users who wants additional Academic assistance in a specific subject area or help with
a particular assignment or project by providing Self Practice mode.
By clicking on Start self-Practice, Users can select the preferred Programming language they want to practice.
After giving an appropriate title, users can click on start practice.
Basic features available for users in self practice mode is source code editor, console/command input
window and output window with the ability to run Whitebox test cases.