Nothing Special   »   [go: up one dir, main page]

Game Requirements For Venge Io (Clone)

Download as pdf or txt
Download as pdf or txt
You are on page 1of 3

GAME REQUIREMENTS FOR VENGE IO (CLONE)

Overview
According to the game Venge.io we are modelling after - is an online multiplayer
first-person shooter game that combines fast-paced action with competitive
gameplay. Players can choose different characters, use a variety of weapons, and
engage in team-based or free-for-all matches. The game features smooth graphics,
intuitive controls, and a ranking system to keep players engaged.

Features:

Gameplay:

First-person shooter perspective


Various game modes (team deathmatch, capture the flag, etc.)
Multiple characters with unique abilities
Diverse range of weapons
Fast respawn times for continuous action
Nft Deployment and ability for users to connect wallet
Nft character usability

Graphics and Sound:

High-quality, stylized 3D graphics


Fluid animations
Engaging sound effects and background music
Conventional sounding systems

User Interface:

Intuitive and user-friendly interface


In-game HUD displaying health, ammo, and score
Leaderboards and ranking systems
Ui customization according to new branding ( not to duplicate )

Multiplayer:

● Real-time multiplayer matches


● Server-side synchronization for smooth gameplay
● Anti-cheat mechanisms
Accessibility:

● Playable directly in web browsers (WebGL technology)


● Cross-platform support (PC, mobile browsers)

NOTE: BELOW IS MY TECHNICAL REQUIREMENTS Which consist of the


programming language i will use for the project which is a necessity to achieve the
result we are targeting

Technical Requirements:

Programming Languages:

○ JavaScript (for client-side scripting)


○ TypeScript (optional, for better code structure and development
efficiency)
○ Node.js (for server-side scripting)

Game Engine:

● Unity with WebGL support


● Three.js (for WebGL and 3D graphics rendering)
● Babylon.js (another option for WebGL rendering)

Development Tools:

Integrated Development Environment (IDE) like Visual Studio Code

Version control system like Git

Server Infrastructure:

WebSocket or Socket.IO for real-time multiplayer communication

Backend frameworks like Express.js for handling server-side logic

Cloud services (AWS, Google Cloud, or Azure) for scalability and hosting

Databases (NoSQL like MongoDB or SQL-based like PostgreSQL) for storing user
data, game stats, etc.
Assets:

3D modeling tools (Blender, Maya, or 3ds Max) for character and environment
design- I will be using Maya for this project nft deployment which is cost
effective for pricing

Graphic design software (Adobe Photoshop, Illustrator) for UI/UX design

Audio editing tools (Audacity, Adobe Audition) for sound effects and
background music

Testing and Optimization:

Performance profiling tools (Chrome DevTools, Unity Profiler)

Cross-browser testing tools (BrowserStack, LambdaTest)

Load testing tools (JMeter, LoadRunner)

This project will be completed within 20-25 days MAXIMUM

We can discuss price Hence

You might also like