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Binder 2
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Consumer and producer surplus
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Over production
The Fundamental Theorem
• Also known as Fundamental Theorem of Welfare Economics
• Exchange generates surplus:
p p
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The Fundamental Theorem (cont)
Critical assumptions underlying competitive markets assumption:
• No market power; free entry and exit; level playing field
• Well defined property rights (including externalities, IP)
• Perfect information
Efficiency, equity and regulation
• Fundamental theorem says nothing about equity
• Market regulation to improve equity
• But: can the law of S&D be “repealed”?
• Examples:
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The Coase theorem: example
• Two property owners own land on a mountainside.
Property Owner #1’s land is upstream from Owner #2
and there is significant, damaging runoff from Owner
#1’s land to Owner #2’s land. Four scenarios:
− Does #2 have a court claim over #1 or vice-versa?
− Is damage greater than cost of building wall (e.g., $100
v $50); or inversely, is cost of building the wall greater
than damage?
• In all cases, equilibrium outcome is socially optimal
• What is the role of the Courts here?
NYU Law School and the Coase Theorem
In the end, the students willing to pay the most for classes are
the ones taking them, which is efficient.
“Advertising Commodities Can Be Tricky, but It Does Pay Off,” by Hal Varian, The New York Times, June 1, 2006.
Harry M. Kaiser, Julian M. Alston, John M. Crespi and Richard J. Sexton, The Economics of Commodity Promotion Programs (Peter Lang Publishing,
2005).
Advertising commodities
• How would you structure a campaign to provide
producers with the appropriate incentives?
• What should the Courts decide on the challenges by
individual producers?
• Are commodity marketing programs socially beneficial?
• Can you think of similar problems with similar conflicts
of interests? Do the solutions there apply in the
present context?
Regulation of gasoline consumption
• US strategy: enforce CAFE (corporate average fuel
efficiency) standards; almost no sales tax
• EU strategy: set (very) high gasoline taxes
• Pigou, 1; Coase, 0
ASYMMETRIC INFORMATION
AND MARKET FAILURE
Please accept my resignation. I don’t care to belong to any club that
will have me as a member. — Groucho Marx.
The market for lemons
• Sellers knows quality of his or her car
• Buyer only knows distribution of qualities
• For a given price, only worse cars will be offered for sale
• Buyers update beliefs and willingness to pay
• This process may unravel to the point there is no market
Adverse selection in health markets
pe ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... .......
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Adverse selection
• Consumer type: θ ∼ U[0, 1]
• Willingness to pay: θ
• Cost of serving type θ: C = c0 + c1 θ
• Price p implies q = 1 − p (types with θ > p)
• Cost of marginal type: c0 + c1 θ, where θ = p and p = 1 − q
MC = c0 + c1 (1 − q)
1 − c0 − c1
qe =
1 − c21
• Optimal level of q (p = MC ):
1 − c0 − c1
qo =
1 − c1
• Hence q e < q o
Adverse selection in health markets
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Solutions to adverse selection
• Pooling of health risks (employer provided insurance)
• Mandatory insurance (auto, health)
• Type inspection (cars, health risks)
• Warranties (used cars)
REGULATION: AN OVERVIEW
What is regulation?
• Government intervention in economic activity using commands,
controls, and incentives
• State-imposed limitation on the discretion that may be exercised
by individuals or organizations, which is supported by the threat of
sanction
Types of regulation
• Market regulation
• Entry regulation
• Firm regulation
• Social regulation
Examples of regulations
Controlling prices (electric power, local telephone service)
Setting price floors (crops, minimum wages)
Ensuring equal opportunity (banning discrimination in employment)
Regularizing employment practices (overtime)
Specifying qualifications (occupational licensure)
Providing for solvency (financial institutions, insurance, pension plans)
Controlling the number of market participants (broadcast licenses, taxi medallions)
Limiting ownership (media, airlines)
Requiring premarketing approval (toxic chemicals, pharmaceuticals)
Ensuring product safety (pharmaceuticals, toys, food)
Mandating product characteristics and technology (automobile safety standards)
Establishing service territories (local telephone service)
Establishing performance standards (automobile emissions standards)
Controlling toxic emissions and other pollutants (sulfur dioxide emissions trading)
Specifying industry boundaries (insurance, banking, and stock brokerage boundaries)
Allocating public resources (spectrum allocations)
Establishing technical standards (telecommunications interconnections)
Controlling unfair international trade practices (antidumping)
Mandating disclosure and restricting terms (credit cards)
Providing information (labeling)
Rationing common pool resources (fisheries)
The US regulation web
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Demand elasticity and market power
low-elasticity
demand
high-elasticity ( = −1.5)
demand
( = −4)
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INTRODUCTION TO ANTITRUST
AND COMPETITION POLICY
Spot the differences
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− Merger guidelines
− Leniency program
US recent developments
• September 2008 report: “Competition and Monopoly: Single-Firm
Conduct Under Section 2 of the Sherman Act.”
• Provide greater clarity by summarizing DOJ’s views (stress on firm
efficiencies created by several practices).
• FTC disowns report the same day.
May 2009: new Assistant Attorney General Christine Varney
withdraws report effective immediately.
• August 2010: FTC and DOJ jointly publish new Horizontal
Merger Guidelines.
Outline
• Competition policy in the US
• Competition policy in Europe
• Main areas of competition policy
Competition policy in Europe: players
• DG Comp, part of the European Commission (EC)
• National competition authorities
• Court of First Instance (CFI)
• European Court of Justice (ECJ)
Competition policy in Europe: sources
• EC Treaty: Articles 101 and 102 (formerly 81,82; or 85,86)
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Example: laptop pricing
• Production cost is $1,200
• Three types of buyers:
− Trick: offer options such that each consumer will pay what they are
willing to pay
Discrimination by indicators
• Different segments can be identified directly
(i.e., it’s easy to know who’s who)
• Examples?
• Rule: different elasticities ⇒ different prices.
Specifically, higher prices in less elastic markets (elasticity rule):
pi − MC 1
=
pi −i
where
d qi pi
i ≡
d pi qi
Markups on European cars
Willingness to Pay
Type # Not Rest Restricted Cost
Tourist 10 350 300 0
Business 10 800 200 0
Willingness to Pay
Type # Not Rest Restricted Cost
Tourist 10 350 300 0
Business 10 800 400 0
Willingness to Pay
Type # Mozart Cage
Classical 40 50 0
Sophisticated 40 0 50
Eclectic 20 30 30
two-part tari↵: fixed entry fee (F), per-unit use fee (P)
quantity discounts
• What is the optimal structure? What are the main
obstacles to implementation?
Two-part tari↵s 1.0
• Suppose each consumer demands several units (minutes of calls,
hours at the gym, etc)
• Let D(p) be each consumer’s demand curve
• How can a two-part tari↵ extract more surplus from this
consumer?
Two-part tari↵s 1.0
p p
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Consumer surplus
Firm profit
Practice: NPNG gym
• Monthly individual demand for hours: q = 15 2.5 p
• Marginal cost: zero
• Optimal price per hour: p = 3 (from q = 7.5)
Profit per customer: 3 ⇥ 7.5 = 22.5
• Optimal two-part tari↵: usage fee = marginal cost = 0
Fixed fee: 12 (15 ⇥ 6) = 45 (consumer surplus)
Profit per customer: 45
• Huge increase in profit (why?)
Two-part tari↵s 2.0
• Suppose that di↵erent consumers have di↵erent demand curves
Di (p) for each unit they consume
• How can a menu of two-part tari↵s allow seller to implement a
versioning strategy?
How are types defined?
What do di↵erent versions look like?
How does this relate to the damaged good strategy?
What are the participation and incentive constraints?
E-commerce and price discrimination
• Does it make price discrimination easier or more
difficult?
Takeaways
• If identification is a problem, you may want/need to di↵erentiate
the products and use self-selection schemes: versioning, bundling,
and so on.
• Key constraints on optimal pricing
Incentive contraint
Participation constraint
AUCTIONS
Overview
• Context: You have an object to sell; what’s the best way to do it?
• Concepts: fixed-price, auction, negotiation
• Economic principle: auctions may be the best form of price
discrimination by self-selection
Alternative selling mechanisms
• Who sets the price or prices?
− Firm: pricing
− Buyer: auctions
− Both: negotiations
• Pros and cons of auctions vis-a-vis pricing and
negotiations.
Fixed price vs auctions
• Seller owns a widget, no value for it
• Two interested buyers; valuations either $100 or $150
(equal probability)
• Perfect correlation: buyers have same valuation
• Buyers know their valuation, seller does not
• Fixed price: set p = 100 for E(π) = 100
• Ascending price auction: b = v , so E(π) = 125
• Idea: auction as ultimate strategy for price
discrimination by self-selection
Auctions
• Some common type of auctions:
− art, wine
− eBay
− government procurement
− flowers, fish
− T-bills, IPOs
− Uniform price
− Discriminatory
• Multiple, similar objects (e.g., spectrum licenses)
• Problem: valuations are interdependent
• Common solution: simultaneously-ascending auction
Takeaways
• Different selling mechanisms trade-off
− transaction costs
− ability to extract consumer surplus
• Auctions allow for better discrimination (by self-selection)
than fixed price
• Comparison between auctions and negotiations less obvious
STRATEGY AND GAMES
Overview
• Context: You’re in an industry with a small number of
competitors. You’re concerned that if you cut your price, your
competitors will, too. How do you act? Ditto pretty much any
strategic decision: capacity, entry and exit, product positioning.
• Concepts: players, strategies, dominant and dominated strategies,
best responses, Nash equilibrium.
• Economic principle: must anticipate others’ actions and that your
actions might affect theirs.
The field of strategy
• Organizational structure and processes required to implement the
firm’s plan
• Boundaries of the firm: scale, scope, extent of outsourcing
• Formal analysis of strategic behavior: game theory
• Corporate strategy and business strategy
Game theory
• Formal analysis of strategic behaviour: relations between
inter-dependent agents
• Informally, game theory reminds us to:
Harry Potter and the Deathly Hallows: Part I (released November 19, 2011)
The Chronicles of Narnia: The Voyage of the Dawn Treader (released December 10, 2011)
Game theory: concepts
• What are the elements of a game?
Fox
November December
250 800
November
250 500
Warner
500 400
December
800 400
The other
A B
5 6
A
5 0
You
0 1
B
6 1
• Dominant strategy: B
• Payoffs (1,1) much worse than (5,5)
• Conflict between individual incentives and joint incentives
• Typical of many business situations
Dominant and dominated strategies
• Dominant strategy: payoff is greater than any other strategy
regardless of rival’s choice
− Rule 1: if there is one, choose it
• Dominated strategy: payoff is lower than some other strategy
regardless of rival’s choice
− Rule 2: do not choose dominated strategies
Elimination of “dominated” strategies
Player 2
L C R
2 0 1
T
1 1 1
0 3 0
Player 1 M
0 0 0
0 1 2
B
2 -2 2
Elimination of “dominated” strategies
Player 2
L C R
2 0 1
T
1 1 1
0 3 0
Player 1 M
0 0 0
0 1 2
B
2 -2 2
Elimination of “dominated” strategies
Player 2
L C R
2 0 1
T
1 1 1
0 3 0
Player 1 M
0 0 0
0 1 2
B
2 -2 2
Elimination of “dominated” strategies
Player 2
L C R
2 0 1
T
1 1 1
0 3 0
Player 1 M
0 0 0
0 1 2
B
2 -2 2
Elimination of “dominated” strategies
Player 2
L C R
2 0 1
T
1 1 1
0 3 0
Player 1 M
0 0 0
0 1 2
B
2 -2 2
Elimination of “dominated” strategies
1. Player 1 is rational
2. Player 2 is rational and believes Player 1 is rational
Player 2
L R
0 1
T
1 1
Player 1
0 1
B
-1000 2
Outcomes of games
• Sometimes a game can be “solved” just by looking at dominant
and dominated strategies (e.g., examples above)
• However, there are many games for which this isn’t enough to
produce an outcome
• Nash equilibrium: Combination of moves in which no player
would want to change her strategy unilaterally. Each chooses its
best strategy given what the others are doing (or given the beliefs
of what others are doing).
Game with no dominant, dominated strategies
Player 2
L C R
1 2 3
T
2 0 0
1 1 0
Player 1 M
1 1 1
1 0 2
B
0 2 2
Finding Nash equilibria
• A Nash equilibrium is a set of strategies, one strategy for each
player, such that: each player, given the strategies of everyone
else, is doing the best he or she can
• How do we find this? First, derive best-response mappings. For
each strategy by player B, find player A’s optimal choice. Taken
together, these form player A’s best-response mapping
• Nash equilibrium: intersection of best-response mappings, i.e.,
pair of strategy choices (sA , sB ) such that sA is optimal given sB
and sB is optimal given sA
Best responses
Player 2
L C R
T 1 2 3
2 0 0
Player 1 M 1 1 0
1 1 1
B 1 0 2
0 2 2
Best responses and Nash equilibrium
Player 2
L C R
1 2 3
T
2 0 0
1 1 0
Player 1 M
1 1 1
1 0 2
B
0 2 2
Nash equilibrium as rest point
• Suppose that, at each stage, either Player 1 or Player 2 chooses
best response to what other player was previously playing
• Will this ever stop? If yes, it will stop at a Nash equilibrium
• Example: previous game. Start at (M,R) with Player 2 moving
first. Sequence of choices would be:
(M,R)−→(M,L)−→(T,L)−→(T,R)−→(B,R)
Notes
• Each player attempts to maximize his or her payoff, not the
difference with respect to rival; if rival’s payoff is very important
(e.g., inducing exit), then this should be taken into account
directly
• What do best-response mappings look like when there are
dominant or dominated strategies?
• The meaning of simultaneous vs. sequential moves
• Nash’s theorem: for any game, there exists at least one (Nash)
equilibrium; however, this may involve randomization (mixed
strategies)
• Nash equilibrium assumes a lot about what people know (read
Adam Brandenburger’s letter to the editor of Scientific American)
Movie release game (reprise)
• What is the Nash equilibrium of this game?
• What did actually happen?
Fox
November December
250 800
November
250 500
Warner
500 400
December
800 400
don’t buy
............................................................................................
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.....
.....
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......
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.....
.....
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.....
....
.....
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.....
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.....
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............................................................................................
.
Mars
.....
.....
.....
-500, 200
.....
.....
.....
.....
.....
.....
buy
.....
...........................................................................................
-200, -100
Chocolate wars
don’t buy
............................................................................................
.... 0,0
.....
.....
...
......
.
.....
.....
don’t buy .......
.....
....
.....
.....
.
... .
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.....
.....
............................................................................................
.
Mars
.....
.....
.....
-500, 200
.....
.....
.....
.....
.....
.....
buy
.....
...........................................................................................
-200, -100
• Equilibrium strategies
− H chooses “buy”
Chocolate wars
don’t buy
.....
.....
......................................................................................... 0,0
.....
.....
-500 .........
...
.....
don’t buy .......
.....
....
.....
.....
.
... .
.... .
.... .
.... .
.... .
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.
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.....
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.....
.....
............................................................................................
.
Mars
.....
.....
.....
-500, 200
.....
.....
.....
.....
.....
.....
buy
.....
...........................................................................................
-200, -100
• Equilibrium strategies
− H chooses “buy”
− Anticipating H’s move, M chooses “buy”
Chocolate wars: summary
• Think about your competitor: Mars should think about Hershey,
and vice versa
• Timing matters: Hershey had the last move; outcome would be
different if order of moves were different
• Key business insight: part of the benefit to Mars was to keep the
opportunity from Hershey: preemption
Entry game
• Firm 1 must decide whether to enter market
• If Firm 1 enters, Firm 2 (sole incumbent) must decide whether to
retaliate entry
ē
.............................................. 0, 50
...
...
...
...
.
..
...
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r̄ 10, 20
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.............................................
-10, 10
...
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.....
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-10, 10
2 ...
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...
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b ...
.............................................................
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............................................................
.
2 .....
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.....
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r
.....
.........................................................
-10, 10
Entry game (reprise)
Suppose Firm 2 has an additional early move: it can do nothing
(b̄) or choose action b that lowers its payoff should outcome (e, r̄ )
take place.
ē ......................................................... 0, 50
.....
.....
........
b̄ .....
..............................................................
.... r̄ 10, 20
...
1 .....
..... (10,20) .......
.....
.......................................................
..
..
. .....
. ........
. .....
...
... e.....
.............................................................
.....
.
...
2 .....
.....
... .....
... .....
..
.....
r
.....
.....
-10, 10
2 ...
...
.....................................................
...
...
...
... ē ..................................................... 0, 50
... ....
.....
... .....
...
... . .
.. ....
b ...
.............................................................
..... r̄ 10, 0
1 .....
..... (-10,10) ........
.....
......................................................
.....
..... ..
. .....
e
.....
..... .....
............................................................
.
2 .....
.....
.....
.....
r
.....
.........................................................
-10, 10
Entry game (reprise)
Suppose Firm 2 has an additional early move: it can do nothing
(b̄) or choose action b that lowers its payoff should outcome (e, r̄ )
take place.
ē ....................................................... 0, 50
....
(10,20) ........
........
b̄ .....
..............................................................
.... r̄ 10, 20
...
1 .....
..... (10,20) .......
.....
.......................................................
..
..
. .....
. ........
. .....
...
... e
.....
.............................................................
.....
.
...
2 .....
.....
... .....
... .....
..
.....
r
.....
.....
-10, 10
2 ...
...
.....................................................
...
...
...
... ē ....................................................... 0, 50
... ....
... (0,50) ........
...
... . .
.. ....
b ...
.............................................................
..... r̄ 10, 0
1 .....
..... (-10,10) ........
.....
......................................................
.....
..... ..
. .....
e
.....
..... .....
............................................................
.
2 .....
.....
.....
.....
r
.....
.........................................................
-10, 10
Entry game (reprise)
• In equilibrium, Firm 2 chooses action b: committing to a lower
payoff under outcome (e, r̄ ) induces Firm 1 not to enter
• (e, r̄ ) does not occur along the equilibrium path (as opposed to
equilibrium)
• Value of commitment:
Effort by Japan
Low High
3 4
Low
4 2
Effort by US
2 1
High
3 1
HDTV 2: sequential move game
L .................................................................. 4, 3
.....
.....
.....
.........
L .....
............................................................................
Japan
...
... .....
.
... .....
.....
.
... .....
....
... H
.....
.....
.................................................................. 2, 4
.
..
....
...
...
....
US ...
...
...
...
...
... L .................................................................. 3, 2
... .....
... .....
... .....
... .........
...
H
.............................................................................
Japan .....
..
.....
.....
.....
.....
.....
H
.....
...................................................................
1, 1
HDTV summary
• With simultaneous moves, it is a dominant strategy for US to
chose L; the Nash equilibrium is (L, H), yielding the US a payoff
of 2
• If US can commit (play first), then the equilibrium is different: US
chooses H, Japan L; payoff for US is 3
• The value of commitment in this example is 3 − 2 = 1
• Comment: Two can play this game: why doesn’t Japan commit
itself, too?
Commitment
• In order for a commitment to have strategic value, it must be:
− visible to others
− credible
• Watch Dr. Strangelove video clip.
Moral: secret commitments have no strategic value.
• Read Charlie Brown’s kick-the-ball strip.
Moral: the crucial thing is what other players believe.
The doomsday machine
Player 2
A B
5 6
A
5 0
Player 1
0 1
B
6 1
Player 2
A B
5 6
A
5 0
Player 1
0 1
B
6 1
b = 5 + δ 5 + δ 2 5 + ... = 5
Π
1−δ
• Deviation payoff
δ
Π0 = 6 + δ 1 + δ 2 1 + ... = 6 +
1−δ
b ≥ Π0 ⇐⇒ δ ≥
• Π 1
5
• If δ is high enough (future important), deviation does not pay.
Self-enforcing agreements
• Repeated games as foundation for self-enforcing
agreements
• Not knowing when game ends (indefinitely repeated)
players have something to lose from deviating from
“good” action profile
• Most economic relations based on informal contracts
• International agreements (e.g. WTO, Kyoto, etc)
• Positive theories of culture and values
• Agreements are self-enforcing if they form a Nash
equilibrium of a repeated “relationship” (game)
Renegotiation
• Suppose that a player chooses B at time t
• According to the equilibrium strategies, play reverts to
B forever (payoff of 1)
• What stops players from saying “let bygones be
bygones” and return to the initial equilibrium?
• But then what stops players from deviating to B in the
first place?
• In other words, how credible (renegotiation proof) is
the equilibrium system of rewards and punishments?
Example: T = 1
Player 2
L C R
5 6 0
T
5 3 0
3 4 0
Player 1 M
6 4 0
0 0 1
B
0 0 1
Player 2
L C R
5 6 0
T
5 3 0
3 4 0
Player 1 M
6 4 0
0 0 1
B
0 0 1
Cabral, L., Ozbay, E., and Schotter, A. (2014). Intrinsic and Instrumental Reciprocity: An Experimental Study. Games and Economic Behavior,
87:100–121
INFORMATION
Overview
• Context: You want to reward good performance by a subordinate,
but he has a better idea of what that performance is than you do.
What should you do?
• Concepts: principals and agents, incentives, asymmetric
information, adverse selection, moral hazard, signalling,
reputation.
• Economic principle: when people have superior information,
expect them to use it to their advantage
Games with uncertainty
• Consider an additional, non-strategic player: Nature
• If a certain variable can take several values, let Nature “decide”
which value it will be (according to underlying probabilities)
• Asymmetric information: a player who moves before Nature does
not know the value. A player who moves after Nature and
observes Nature’s move, knows the value
The E.T. “chocolate wars”
b = 1200 buy
......
......
...................................................................... -500, 200
(50%) . . ........
......
...
....
. ...
. ..
. ..
.. ..
. ..
. ...
. ..
. ..
.. ..
. ..
. ..
.. ..
. ..
. ...
. ..
. ..
.. ..
. ..
. ..
H
. ......
......
......
... ...... not buy
... ......
...
.....
.
.
. ....................................................................
0, 0
not buy .
...
.
.
...
... N
.....................................................................
...
...
...
.
... ...
... b = 700 buy
....... ...
...
... ......
......
................................................................... -500, -300
...
.. ... (50%) ......
. ... ......
..... ............................................................................
M ...
...
H ......
......
......
...
...
...... not buy
......
...
...
.................................................................. 0, 0
...
...
...
...
...
...buy
...
.................................................................. -200, -100
Chocolate wars
b = 1200 buy
-500
......
......
...................................................................... -500, 200
(50%) . . ........
......
...
....
. ...
. ..
. ..
.. ..
. ..
. ...
. ..
. ..
.. ..
. ..
. ..
.. ..
. ..
. ...
. ..
. ..
.. ..
. ..
. ..
H
. ......
......
......
... ...... not buy
... ......
...
.....
.
.
. ....................................................................
0, 0
not buy .
...
.
.
...
... N
.....................................................................
...
...
...
.
... ...
... b = 700 buy
....... ...
...
... ......
......
................................................................... -500, -300
...
.. ... (50%) ......
. ... ......
..... ............................................................................
M ...
...
H ......
......
......
...
...
...... not buy
......
...
... 0
.................................................................. 0, 0
...
...
...
...
...
...buy
...
.................................................................. -200, -100
Chocolate wars
b = 1200 buy
-500
......
......
...................................................................... -500, 200
(50%) . . ........
......
...
... N
.....................................................................
...
...
...
.
... ...
... b = 700 buy
....... ...
...
... ......
......
................................................................... -500, -300
...
.. ... (50%) ......
. ... ......
..... ............................................................................
M ...
...
H ......
......
......
...
...
...... not buy
......
...
... 0
.................................................................. 0, 0
...
...
...
...
...
...buy
...
.................................................................. -200, -100
Typical scenarios
• Agency problem: a principal (e.g., employer) wants to contract
with an agent, but the former cannot observe the latter’s actions
(moral hazard)
• Lemons problem (or adverse selection): one party (e.g., car
seller) has better information than the other
• Signalling problem. A player chooses its actions strategically so
as to influence others’ beliefs (e.g., reputation)
Typical scenarios
• Agency problem: a principal (e.g., employer) wants to contract
with an agent, but the former cannot observe the latter’s actions
(moral hazard)
• Lemons problem (or adverse selection): one party (e.g., car
seller) has better information than the other
• Signalling problem. A player chooses its actions strategically so
as to influence others’ beliefs (e.g., reputation)
Agency and incentives
• Terminology: We refer to the payer as the principal, the payee as
the agent, and the analysis as principal-agent or agency theory.
• S. Kerr, “On the folly or rewarding A, while hoping for B.”
Performance is hard to measure. Any measurement system can be
gamed; incentives work; expect to get exactly what you pay for
• Relation to psychology theories of motivation (e.g., intrinsic v
extrinsic)
Incentives matter
• Medicare’s reimbursement’s policy: fees cover
overhead, not just marginal cost; doctor’s time vs
medical equipment
• Patent office: contrast US and EU
• Auditing firms are paid by the firms they audit;
moreover, they often make far more from consulting
relationships than auditing
Incentives matter
When [Medicare] pays a fee to a doctor who has performed a
CT scan, it is meant to cover some of the cost of buying or
leasing the scanner itself. Services using more expensive
equipment generate higher fees. ...
The cost of a CT scanner is fixed, but a doctor earns fees each
time it is used. In contrast, the doctor-patient visit, which
involves no expensive equipment, offers no significant profit
opportunity.
So the best way for a doctor to make money in his practice is
not to spend time with patients but to use equipment as much
as possible.
Paying Doctors to Ignore Patients, by Peter B Bach, in NYT, July 24, 2008.
Agency: rewarding employees
• Outcome depends on effort by employee (agent) and on other
factors beyond his control
• Employer (principal) cannot distinguish between different factors
causing observable outcome
• Incentive scheme: a system determining agent’s compensation as
a function of outcome
Other ......factors
...
...
..
...
...
.
.............................................................................................................................................................................................
Agent’s effort Outcome Agent’s reward
Agency: power incentives
• Types of incentive scheme:
pe ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... .......
..
...
...
...
A AC
...
...
...
...
...
...
po
.
...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ......... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... .....
.. ..
.
MC
... ...
... ...
... ...
... ...
... ...
... ...
...
..
... q
e o
q q
Adverse selection
• Consumer type: θ ∼ U[0, 1]
• Willingness to pay: θ
• Cost of serving type θ: C = c0 + c1 θ
• Price p implies q = 1 − p (types with θ > p)
• Cost of marginal type: c0 + c1 θ, where θ = p and p = 1 − q
MC = c0 + c1 (1 − q)
1 − c0 − c1
qe =
1 − c21
• Optimal level of q (p = MC ):
1 − c0 − c1
qo =
1 − c1
• Hence q e < q o
Adverse selection in health markets
pe ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... .......
..
...
...
...
A AC
...
...
...
...
...
...
po
.
...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ......... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... .....
.. ..
.
MC
... ...
... ...
... ...
... ...
... ...
... ...
...
..
... q
e o
q q
Please accept my resignation. I don’t care to belong to any club that
will have me as a member. — Groucho Marx.
Winner’s curse
• Common value auction: the object is worth the same for every
bidder, each bidder gets an unbiased signal of value
• Examples: oil field, penny jar
• Expected valuation given signal: unconditional and conditional on
being the highest bid
• Optimal strategy is to bid much less than signal estimate;
discount should be greater the greater the number of bidders or
the closer to common value is the auction
Typical scenarios
• Agency problem: a principal (e.g., employer) wants to contract
with an agent, but the former cannot observe the latter’s actions
(moral hazard)
• Lemons problem (or adverse selection): one party (e.g., car
seller) has better information than the other
• Signalling problem. A player chooses its actions strategically so
as to influence others’ beliefs (e.g., reputation)
Signalling
• When the informed player moves first, she must think about the
information conveyed by her actions to uninformed players (the
signal):
− Does a low price suggest low quality?
− Advertising as a signal
− Job market signaling
− Incumbent firm’s reaction to entry
Price as a signal of quality
• One seller of stereo equipment, many buyers. Seller sets price,
buyers decide whether or not to buy (at most one unit each).
Seller knows quality of stereo, buyers do not.
• Demand:
stay out
.....
......
................................................................................................................ 0, 4
.....
.
.........
.
....
......
.....
.....
...........
..... fight entry
E .......
....... .......
.................................................................................................................... -1, -1
....... .......
....... ....
.........
....... .
enter
....... .......
.............................................................................................................................
I .......
.......
.......
.......
.......
....... accommodate entry
.......
..............................................................................................................
1, 1
Reputation for toughness
• What if Monopolist faces a potential entrant in each of a series of
local markets? (Cf American Tobacco example)
• By “teaching entrant a lesson” in first markets, Monopolist might
be able to discourage entrants in other markets
• Key: Assume that there is some chance monopolist is a “Rambo,”
a monopolist whose payoff to cooperation is less than −1
Reputation for toughness
• Entrants believe Monopolist is “tough” with probability α
• Suppose Monopolist fights entry even if it is not “tough”
• A second entrant still believes Monopolist is tough with
probability α; expected value from entry is
α × (−1) + (1 − α) × 1
− Restaurants
− Auto repairs
Takeaways
• Think about how your rival will:
Lei Xu, Tingting Nian, Luı́s Cabral, “What Makes Geeks Tick? A Study of Stack Overflow Careers”
THE BERTRAND MODEL
Overview
• Context: You’re in an industry with one competitor. If you cut
your price to gain market share, how is she likely to respond?
What is the outcome if you get into a spiral of competitive price
cuts?
• Concepts: Bertrand model, best responses, price war
• Economic principle: the only reliable floor on price is marginal cost
Bertrand model
• Players: two firms produce identical products; each has constant
marginal cost MC
• Strategies and rules:
p1
45◦
p1∗ (p2 )
pM ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...
...
...
...
...
...
...
...
...
...
...
...
...
...
MC ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ..
.
...
...
...
... ...
... ...
... ...
... ...
... ... p2
M
MC p
p1
pM ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...
...
...
...
...
...
...
...
...
...
...
...
...
...
MC ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...
...
...
...
...
...
... p2
M
MC p
Outcome of price game
p1
p1∗ (p2 )
pM ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...
...
...
...
...
...
...
...
...
...
...
...
...
...
p
b1 = MC • ...
...
...
...
...
...
... p2
M
p
b2 = MC p
Nash equilibrium: p1 = p2 = MC
The “Bertrand trap”
• Even with two firms, price is driven down to the
competitive price (marginal cost): economic profits are
zero; accounting profits could be negative if there are
sunk costs
• Note that neither higher demand nor lower costs (if
both firms have the same cost) increase profits
• Examples: airlines, fiber-optic cable, CD phone books
• Rule of thumb: Avoid this game if you can!
Ways out of the trap
• Product differentiation and branding (moderates
impact of price competition)
• Limit capacity (the capacity game is less hazardous)
• Be the cost leader
• Implicit or explicit agreement on price
(but how do you do this and stay out of jail?)
Benefits of low cost
p1
p2M ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ......
...
... p1∗ (p2 )
...
M
p1 ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...
...
...
...
... ...
... ...
... ...
... ...
... ...
... ...
b1 = MC2 −
p ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ..
.
...
• .
..
...
...
...
... ... ...
... ... ...
... ... ...
... ... ...
MC1 ...
...
...
...
...
...
... ... ...
... ... ...
... ... ...
... ... ...
... ... ... p2
M M
p2 = MC2 p1 p2
Capacity constraints
• Firm i has capacity ki ; if its demand is greater than ki , its sales
are ki , and the rest of the demand is available for firm j
• Assumption: a capacity constrained firm keeps the customers with
highest willingness to pay
• Claim: under these circumstances, if capacities are sufficiently
small, then equilibrium pricing implies
p1 = p2 = P(k1 + k2 )
Note for aficionados: the above proof covers the essentials but is nevertheless incomplete.
Capacity constraints
...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ......
P(k1 + k2 ) ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ......
D
d1
r1 q1 , q2
k2 k1 k1 + k2
Takeaways
• Price-cutting is a dangerous game
• Price competition can be severe, even with few firms
• Avoid hazards of price competition by:
− Lowering costs
− Cooperating on price
− Limiting capacity
− Differentiating your product
THE COURNOT MODEL
Overview
• Context: You’re in an industry where capacity constraints are
important, so capacity decisions are a key strategic variable
• Concepts: Cournot model, residual demand, best responses
• Economic principle: equilibrium as a “rest point”
Cournot model
• Players: two firms produce identical products. Each has constant
marginal cost MC = c
• Strategies and rules:
p = P(q1 + q2 )
P(q2 )
q2
r1 (q2 ) .................................................................................................................................................
........
..........................................................................................................................................
..........
MC
c ...
...
...
...
...
...
... ... ...
... ... ...
... ... d1 (q2 ) ...
... ... ...
... ... ... q1 , q2
q1
qC
.....
.... q2∗ (q1 )
....
.....
.....
.....
........
.
.....
....
.....
....
.....
.......
................
q1∗ (q2 )
qM
..
.....
.....
.....
....
.....
q
b1 ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ...... ......
...
...
• .....
....
.....
. ...
....
... .....
....
... ..
............
... .......
....
...
...
...
...
... q2
M C
q
b2 q q
Best-response mappings
• Demand curve: P(Q) = a − b Q
• Cost function: C (q) = c q
• Firm 1’s profit function:
π1 = P q1 − C (q1 ) = a − b (q1 + q2 ) q1 − c q1
• First-order condition for profit maximization:
−b q1 + a − b (q1 + q2 ) − c = 0
• Firm 1’s best response:
a−c q2
q1∗ (q2 ) = −
2b 2
Equilibrium
• Equilibrium is determined by intersection of BR mappings:
bi = qi∗ (b
q qj )
q1
q2∗ (q1 )
......
..............
...........
.............................................
.........
..
...
.
q1∗ (q2 )
.....
.....
... ...
.......
........
..........
............................................................................................................................................................................
.
..........
.
.....
.. q2
q2◦
OLIGOPOLY MODELS AT WORK
Overview
• Context: You are an industry analyst and must predict impact of
tax rate on price and market shares. Ditto for exchange rate
devaluation, cost-reducing innovation, quality improvement,
merger, etc.
• Concepts: comparative statics, calibration, counterfactual
• Economic principle: models can help qualitatively as well as
quantitatively — but you should know how to find the right model
Long term and short term
• If players make more than one strategic choice, how to model the
sequence of moves
• Players make short term moves given their long term choices
• Even if short term moves are made simultaneously, the above
“given” suggests a sequence:
− banking
− cars
− cement
− computers
− insurance
− software
− steel
− wheat
• Indicate which model is more appropriate:
Bertrand or Cournot
Comparative statics / counterfactual
• What is the impact of event x on industry y ?
• Comparative statics (or counterfactual):
a−c b =2 a−c
q
b= Q
3b 3b
• Equilibrium price:
b = a − b2 a − c = a + 2c
p = a−bQ
b
3b 3
• Therefore
db
p 2
=
dc 3
• Economics lingo: the pass-through rate is 66%
Input costs and output price
• Oil price increase of 80%; fuel is 50% cost; initial cost is $300
• Increase in marginal cost: 50% × 80% × $300 = $120
• Price increase: 2
3 120 = $80
Exchange rate fluctuations
• Two microprocessor manufacturers, one in Japan, one in US
• All customers in US
• Initially, e = 100 (exchange rate Y/$), p = 24
Moreover, c1 = Y1200, c2 = $12.
• Question: what is the impact of a 50% devaluation of the Yen
(that is, e = 150) on the Japanese firm’s market share?
Asymmetric Cournot duopoly
• Best response mappings:
a − c1 q2
q1∗ (q2 ) = −
2b 2
∗ a − c2 q1
q2 (q1 ) = −
2b 2
a − 2 c1 + c2
q
b1 =
3b
a − 2 c2 + c1
q
b2 =
3b
Asymmetric Cournot duopoly
• Firm 1’s market share:
q1 a − 2 c1 + c2
s1 = =
q1 + q2 2 a − c1 − c2
a + 2c
p=
3
a = 3 p − 2 c = 3 × 24 − 2 × 12 = 48
a + cj − 2 ci
q
bi =
3b
a + ci + cj
p=
b
3
bi = (p − ci ) qi
π
a + ci + cj a + cj − 2 ci
= − ci
3 3b
2
1 a + cj − 2 ci
=
b 3
Calibration
• Equilibrium equations:
2 a − c1 − c2
Q
b =qb1 + q
b2 =
3b
a + c1 + c2
p = a−bQ =
b b
3
p − c1 − c2 = 3 × 20 − 15 − 12 = 33
a = 3b
2 a − c1 − c2
b= = (2 × 33 − 15 − 12)/(3 × 13) = 1
3Qb
New technology and profits
• We have seen before that
2
1 a + cj − 2 ci
π
bi =
b 3
• Therefore
2 2
1 33 + 12 − 2 × 15 15
π
b1 = = = 25
1 3 3
2 2
1 33 + 12 − 2 × 12 21
π
b1 =
b = = 49
1 3 3
b1 − π
π
b b1 = 24
Naive (non-equilibrium) approaches
• Initial output is
a − 2 c1 + c2 33 − 2 × 15 + 12
q1 = = =5
3b 3×1
π1 = (400 − 50 × 3) × (3 − 2) = e 250m
− ci = z + w , i = G , C
− cF = z + (1 − α) w , α ∈ (0, 1)
Labor negotiations (cont)
• Equilibrium profit with 3 firms
2
1 a + cj + ck − 3 ci
π
bi =
b 4
• π
bF is increasing in w if and only if w (1 − 3 α) is decreasing in w ,
i.e., α > 13 : raising rivals’ costs
Takeaways
• Different models fit different industries better;
Key question: How easy can output levels be adjusted?
• Comparative statics: by comparing equilibria before and after x
estimate impact of x on price, market shares, etc.
• Calibration: Based on historical data (p, q, c, s) estimate values of
key model parameters