Power Rangers RPG - Monster of The Week (Eye Guy)
Power Rangers RPG - Monster of The Week (Eye Guy)
Power Rangers RPG - Monster of The Week (Eye Guy)
Main Eye
Main Eye can be teleported away from Eye
Guy’s body, both to protect it from battle and
to capture the Smarts Essence of his targets,
normally children, by absorbing their bodies
through a special energy beam and trapping
them in another dimension.
When Main Eye is detached from Eye Guy,
it shares all of Eye Guy’s Essence Scores, POWERS:
Defenses, Skills, and Health. Main Eye has an Aerial
Gridblink: (2/Scene, Move): Main Eye magically
Movement of 30 ft. instead of a Ground Movement.
teleports up to 120 feet to an unoccupied space it
Damage between Main Eye and Eye Guy are
can see.
totalled against their shared Health.
Smarts Beam (1/Scene, Standard): Main Eye
ATTACKS: shoots a blue beam from its eyeball to absorb a
Eye Laser (Targeting, Natural Weapons): +d8*, Target that is sized Common or Small. Upon a
Range 60 ft. (Evasion, 2 Energy Damage) successful Targeting Skill Test against the Target’s
Willpower, the Target is absorbed. While absorbed,
Main Eye has a powerful red laser beam that the Target is trapped inside a dimension within the
works when it is detached from Eye Guy, dealing eye and drained of 1 Smarts Essence per round. A
Energy Damage. This attack may not be used on Target trapped this way can attempt to break free by
consecutive turns. making an Attack against Main Eye’s Toughness with
3. Otherwise, the Target is released if Main Eye is
Defeated.
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© 2022 Renegade Game Studios. All Rights Reserved.