Ansing Casinto Cordua
Ansing Casinto Cordua
Ansing Casinto Cordua
17 Pages 9.6KB
Summary
ACTION RESEARCH PROPOSAL
LEAD PROPONENT
MEMBER
MEMBER
TITLE OF RESEARCH
5
With increasing technology and various methods of teaching, the classroom is rapidly
expanding its horizons to new possibilities and ways to teach different concepts,
6
including grammar (Rampey, 2016). One of these grammatical rules that fits under the
domain of syntax in the language system, and which is considered an area of difficulty
despite the integration of technology in classrooms, teachers often use it solely for
2
instruction and presentation of activities, not for interactivity and engagement. With
that, the perceptions of teachers towards educational tools and their abilities to use the
learning holds numerous advantages in enhancing ESL learners’ fluency and language
3
skills as it provides a platform for learners to communicate using the target grammar
3
forms in a more interesting manner and when games are integrated with language
lessons, it supports higher-order learning and thinking skills (HOTS) which are very
important for learners to develop themselves as future professionals (Yaccob & Yunus,
2
2019). Wang and Smith (2013) further figured that the usage of mobile phones in the
among the students. From the study, it is found that using technology tool, in this case
to be convenience and foster self-learning among them. Hence, the mixture of games
and technology will be crucial for students to be adept with as it plays a pivotal role in
On that note, this study seeks to assess the impact of both games and technology
Moreover, despite a vast range of studies on grammar, there are few researches
In this study, both the control and experimental groups will undergo pre-tests and post-
tests. The control group will follow teacher-led methods, while the experimental group
will learn through technology-aided games. This allows for a comparative assessment,
evaluating differences in results and assessing technology's impact on subject-verb
agreement skills. The study will not only focuses on retention but also on substantial
skill improvement. Overall, this research aims to guide teachers in exploring more
The primary objective of this study is to ascertain the efficacy of the TechGram Project,
1
Specifically, the study aims to answer the following questions:
teacher-led methods?
Ilaya National High School aims to produce students who are replete with knowledge,
understanding, and skills in order for them to be globally competent in the future. With
that, INHS continues to adapt to new ways to to create a dynamic and inclusive
only integrate technology but also to cultivate an interactive environment that amplifies
On that note, the TechGram Project, which means Technology and Grammar Project,
pedagogical
and rules of the topic presented in the form of games will be from books and
Conduction of pre-test.
Regular feedbacking among researchers, the teacher, and the School Principal.
1
Action Research Methods
The respondents of the study are two (2) sections of Grade 10 students, Milton and
Longfellow, which both have 34 students. The study utilizes one-stage cluster
sampling as the total number of respondents are divided according to the equal
number of sections and data is collected from everyone in both clusters. The
respondents are involved in TechGram project in a prescribed time to uplift their level
of performance.
groups, which is an experimental design where different participants are used in each
condition of the independent variable. This is chosen since the study will seek to
determine the difference of results when using two approaches, following the
After the data is gathered, tabulation and analyses is to be applied using the
The proficiency level of students during pre- and post-tests is identified through Mean
Percentage Score (MPS) and its descriptive equivalent as adopted from DepEd
1
Memorandum no. 160 series of 2012. Moreover, to compute the significant difference
Activities
8
Dec
2023
Jan
2024
Feb
2024
March
2024
April
2024
May
2024
1
1. Research Team Planning of research
proposal
Research Methodology
of the research study
3.Presentation of
research proposal
7. Administration of
Post-test to the
Respondents
8. Retrieval of test
questionnaires
tabulation of results
1
10. Completion of
research output
11.Final revision of
output
12.Presentation of results of the conducted
research
Dissemination Activities
8
June
2024
July
2024
Aug
2024
Sept
2024
Oct
2024
Nov
2024
Dec
2024
1
1. Research Proposal to School Head for school implementation of the
research output
the study.
7
REFERENCES
Miranda, J. P., Dela Cruz, A., Dianelo, Malabasco, K., Mangahas, H. W., Paguio, C.
10
A., & Yabut, A. M. (2021). Development of INSVAGRAM: An English Subject-Verb
4
Yaccob, N. S. & Yunus, M. M. (2019). Language Games in Teaching and Learning
English Grammar: A Literature Review. Arab World English Journal (AWEJ), 10(1),
4
209-217). https://dx.doi.org/10.24093/awej/vol10no1.18
1
Please acknowledge all the references used in the research.
SUBMITTED BY:
TOP SOURCES
The sources with the highest number of matches within the submission. Overlapping sources will not be
displayed.
researchgate.net
1 13%
Internet
iosrjournals.org
2 7%
Internet
awej.org
3 4%
Internet
researchmap.jp
4 3%
Internet
core.ac.uk
5 3%
Internet
eajournals.org
6 2%
Internet
so02.tci-thaijo.org
7 2%
Internet
imls.gov
8 2%
Internet
coursehero.com
9 2%
Internet
Sources overview
Similarity Report
learntechlib.org
10 2%
Internet
Sources overview