EKG-PP Instructions 63x88 01NOV23 R2
EKG-PP Instructions 63x88 01NOV23 R2
EKG-PP Instructions 63x88 01NOV23 R2
THE RULES
READING IS THE WORST WAY TO
LEARN HOW TO PLAY A GAME.
INSTEAD, GO ONLINE and watch
our instructional video:
players: 2 -10 explodingkittens.com/ekpartypack/how
contents: 120 cards
1
In the deck of cards are some Exploding Gather all 8 of your cards into your hand
Kittens. You play the game by putting from the deck and set them aside. and look at them. Do one of the following:
the deck face down and taking turns
drawing cards until someone draws an
Exploding Kitten. play
2
Now, look through the remaining deck Play a card from your hand by placing
and based on the number of players, it FACE UP on top of the Discard Pile.
use the following cards: Follow the instructions on the card.
what it does.
NOPE DEFUS sandw E
SKIP ich
a nope
nt laser
After you follow the instructions on the card,
feed your opponevia pointer.
commandeer a bunnyraptor.
with extra nopesauce.
you can play another card. You can play as
4 - 7 players: Use only the cards WITHOUT many cards as you’d like.
a paw print in the corner.
NOPE
feed your opponevia
DEFUSE H SKIP
a nope
nt laser
with extra nopesauce.
sandw
pointer. ich
OP! HOP!
commandeer a bunnyraptor.
pass
or
Instead of exploding,
EDITION
EDITION
2
HOP
you won’t need them. HOP!
NOPE
End your turn by drawing a card from the
ORIGINAL
EDITION
ORIGINAL
EDITION
DEFUSE
Stop the action of another Player.
EDITION
SKIP
When that happens, that person deck (if there are any).
NOPE
ORIGINAL
EDITION
4
tools to help you avoid exploding! Shuffle the deck and deal 7 cards face
down to each player. Everyone now
This process continues until there’s only
has a hand of 8 cards total (7 cards +
1 player left, who wins the game.
1 Defuse). Look at your cards but keep
them secret.
Basically 5
Insert enough Exploding Kittens back into
the deck so that there is 1 fewer than the
number of people playing. Remove any
extra Exploding Kittens from the game.
ending the game
Eventually every player will explode except
If you explode, you lose. for one, who wins the game!
and you are full of incendiary loser sadsauce. For example You won’t ever run out of cards in the
For a 4 player game, insert 3 Kittens.
Draw Pile because you inserted enough
if you don’t explode, YOU WIN. For a 3 player game, insert 2 Kittens.
This ensures that everyone eventually Exploding Kittensto kill all but 1 player.
and you are full of greatness. good job, buddy. explodes except for 1 person.
and all of the other cards Note: For a 2 - 3 player game, the Exploding Kittens you
insert will be the only cards that do not have paw prints. three more things
will lessen your chances of getting A good strategy generally is to save your
exploded by exploding kittens.
6
cards early in the game while your chance of
Shuffle the deck, and put it face down in exploding is low.
the middle of the table.
You can always count the cards left in the
For example This is your Draw Pile. Draw Pile to figure out the odds of exploding.
There is no maximum or minimum hand size.
You could use a See the Future see the future (3x) If you run out of cards in your hand, there’s no
to peek at the top few cards in special action to take. Keep playing. You’ll
3x
the Draw Pile. draw at least 1 more card on your next turn.
If that reveals an Exploding (Be sure to leave some space for a Discard Pile as well.)
Kitten, you could then use a skip
DEfuse shuffle
See The Futu
3 with 2 with 3x
re
deploy the special-ops
(3x)
bunnies.
an “exploding kitten.”
cards of the draw pile.
ORIGINAL
EDITION
3x
See The Future (3x)
favor 2 with
4 without
plays a "NOPE," which
cancels your "attack,"
Force any other player to give you 1 card from their so it’s still your turn.
hand. They choose which card to give you.
the
Do not draw any cards. Force
next player to take two turns.
2x
ORIGINAL
ATTACK
EDITION
(2x)
NOPE
a nope ninja deliv
ers a wicked
dragon kick.
Exploding Kitten
_CARDS_fr
ont_2019.in
dd 103
02/04/2020
14:53
or a Defuse. It’s
storm
SHUFFLE
tromagnet
ic pomera
nian
an elec m the eas
t.
rolls in fro
M!
2 with
With the deck freshly
3 without beneath a Nope
2x
never existed.
shuffled, you draw the top
End your turn without drawing a card, and card to end your turn
You can also play and hope it’s not
.
draw pile
an "EXPLODING KITTEN."
PAC K
in a row. Dang.
PAR TY
and so on.
immediately transferred to the next player, who
must take the Attacker’s current and remaining
untaken turn(s) PLUS 2 additional turns.
You can play a
Nope at any time
special combos
before an action (Read this after you’ve played your first game)
has begun, even
For Example: If the victim of an Attack
plays another Attack, the next player if it’s not your TWO of a kind
must take 4 turns. However, if the victim turn. Any cards that have Playing matching pairs of Cat Cards (where you
completes 1 turn, and THEN plays an been Noped are lost. Leave get to steal a random card from another player)
Attack on their second turn, the next them in the Discard Pile. no longer only applies to Cat Cards. It now
player must take only 3 turns.
applies to ANY pair of cards with the same title
You can even play a Nope on a Special Combo. (a pair of Shuffle Cards, a pair of Skip Cards, etc).
Ignore the instructions on the cards when you
player.
ORIG
EDIT
Beard cat
ORIGINAL
EDITION
Beard cat
Attack, it only ends 1 of the 2 turns. 2 I’d like your Defuse, please.
Skips would end both turns.