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2231 ICCAE-06 Manual.

qxd 25/10/06 11:33 am Page 1

Contents
INSTALLATION . 2
OVERVIEW . . . . . . . . . . . . . . . . . . . . . 3
CHAPTER 1: MAIN MENU . . . . . 4
Player Profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Coach and Physio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Player Records. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Fixtures and Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
World Ratings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

CHAPTER 2: CONTRACTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
CHAPTER 3: TEAM SELECTION. . . . . . . . . . . . . . . . . . . . . . . . . 8
International Selection and One-Day Internationals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

CHAPTER 4: THE MATCH ....................................9

Players Form . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Coin Toss. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Groundsman . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Playing Conditions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
The Match Screens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Highlights Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Save Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Conditions Icons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Bowling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Batting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14

CHAPTER 5 TIPS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
CHAPTER 6 NETWORK . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
CREDITS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
2231 ICCAE-06 Manual.qxd 25/10/06 11:33 am Page 2

Installation INTERFACE
The game is entirely controlled by the
Overview Scenarios:
Choose from the historical scenarios.

1) Insert the disk into your CD ROM Mouse. Making a selection involves International Cricket Captain 2006
drive. Load Game:
making a left mouse-click. Within the Ashes Edition, is a game in which you
2) If Autorun is enabled on your PC, Main Menu screens you can use the right Play a previously saved game.
have the chance to both captain and
then an International Cricket button to select an option at the top of
Captain 2006 Ashes Edition manage a team. The various ways to
the screen. Options:
installation window will be displayed play the game are as follows:
FULL SCREEN / WINDOWS Choose windowed or full screen
on your desktop. If Autorun is
disabled, or the installation window To toggle between playing in Full Screen display modes. This will also display
does not appear automatically, open or Windows mode, use the F2 key. Single Player: the current version number of the
up My Computer on your desktop, WARNING: If you are using a TNT 1) Full Game: captain a county and
game.
access your CD (often labelled D:) based graphics card and are running the earn the right to lead England.
drive, and double click on the game in a Window, please refrain from The quickest way to learn the game is
using the Window’s minimise option as 2) County and England: Captain
setup.exe file. to embark on a voyage of exploration,
this may cause the game to malfunction. a county side and lead England
3) You must install the game on your clicking on all the icons and tabs
hard drive. To do this you should RUNNING ANIMATED immediately.
en-route to discover their functions.
have at least 150 Mb of free hard HIGHLIGHTS 3) International Only: Captain any But for those of you who require
disk space. If you have a P200 or greater with at
of the Test-playing nations. further information, please read on.
4) Follow the on-screen instructions. least 32 Mb RAM, then you will be able
RUNNING INTERNATIONAL to view animated highlights when you
CRICKET CAPTAIN 2006 are playing a match. If these highlights 2-Player:
ASHES EDITION appear jerky or slow, then choose None. 1) Choose to play a series between
To start International Cricket Captain SPECIAL NOTES any of the Test-playing nations or
2006 Ashes Edition: Installation Progress Bar Flickering. play a team from a saved game.
Select International Cricket Captain During installation, the progress bar
2006 Ashes Edition from the Xplosiv occasionally displays as a black
program group on your start button, flickering rectangle instead of a normal
located on the Windows taskbar. progress bar. Don’t worry, it’s still
You may also run the game by double installing the files.
clicking the Ashes Cricket Captain 2006 UPDATES AND INFORMATION
icon on the desktop. ABOUT INTERNATIONAL
UNINSTALLING CRICKET CAPTAIN 2006
INTERNATIONAL CRICKET ASHES EDITION
CAPTAIN 2006 ASHES EDITION Further information about International
To uninstall International Cricket Cricket Captain is available via our
Captain: Go to the Control Panel in website at
Windows and then select Add/Remove www.xplosiv.net
Programs. Select International Cricket www.childishthings.co.uk
Captain 2006 Ashes Edition from the
menu and then choose Remove and
then OK.

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Chapter 1:
strengths and weaknesses. For fast The coaching and physio sessions are - Fixtures and Results
access to this information during a Net Practice: improves the Use this screen to view the fixtures
match, simply double click on a short term form of the player. and results of every team in all

Main Menu player's name. Use the < >


tabs to scroll though your team,
Technique: improves
performance over the long
competitions. Clicking on the tabs will
allow you to find the precise
or through other counties if you have information you require.
term, and so is generally
selected the Team Details screen.
more effective with younger
players.
World Ratings
COACH Shows the rankings of international
AND PHYSIO Physio: helps players stay fit. teams.
The Coach and Physio screen will
appear once a month. The number of Only one session may be allocated per
coaching/physio sessions available is player. These sessions are available for
determined by your budget allocation both batting & bowling.
at the start of the season (see Budget
Allocation chapter). Player Records
When you have selected a team you To allocate a session to a player, first Click on the Player Records button to
will be taken to the In game Main select him and then assign the training view batting and bowling averages in
Menu - the hub of the game. From this session you require from the pop-up all competitions. The default screen is:
point, you will be able to access most menu. An icon representing the type Batting, First Class and Career, sorted
of the information you need. Probably of training he is undergoing will in order of merit.
the first thing you will want to look at appear opposite his name. You can sort these into any order you
is your current squad. To view this, wish by clicking on the various
click Team Details and then select the buttons.
Squad tab. To return to the Main
The filter button enables you to only
Menu click on the < button at the
view players who have played more
bottom left of the screen.
than 5 innings (batsmen) or taken
more than 15 wickets (bowlers).
PLAYER PROFILES
Select this in order to obtain more When you start the game the statistics
detailed information about your will be accurate to the end of September
players and click on the self- 2006. As the game progresses the
explanatory tabs. computer will update these with the
results from the games played in your
To view Salaries and Contracts click
‘cricket world’.
on the Personal tab. This tab will also
allow you to examine a player's

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Chapter 2:
player will then accept or decline, or the first opportunity to sign them. If At the end of the first round, you will
invite you to make a new offer. you wish to offer them a contract then be advised of the outcome of your
If the player accepts your offer, the use the method previously described own bids. This procedure will

Contracts money you have agreed to pay him


will be deducted from your budget. If
in re-signing out-of-contract players.
When you have finished signing or
continue for nine more rounds, though
you may curtail this by clicking on
you decline to renew a player’s re-signing players and terminating Finish With Contracts. This is
Renewals contract he will automatically leave contracts, click on the Continue advisable when you have insufficient
At the end of each season the funds to make further feasible bids.
the club. button.
contracts of some of your players will
Tip: you may prefer to wait and see Tip
have expired. If you wish you may re-
which other out-of-contract players
Signing New Players The salary will always reflect the
negotiate their contracts immediately.
After you have finished negotiating optimum amount sought, so you may
are available before re-signing any of
To do so, click on the name of the
with your own players you will have a wish to bid less, but then again, if you
your own players. This is because if
player whose contract you wish to
chance to sign out-of-contract players want to be really sure of getting the
you do not sign them in this phase,
re-negotiate. This will bring up his
from other clubs. Choose whether you player, then you should meet his
you will have another opportunity in
details including the salary and length
want to view Domestic, New, or demands.
the next phase of the game when they
of contract he is seeking.
Overseas Player. Use the method
will appear on the Out-of-Contract
The salary will always reflect the described above for renewing contracts
list. Of course, another club could
optimum amount sought, so you may in order to make an offer to the players
outbid you and sign them at this stage.
wish to bid less, but then again if you you are interested in adding to your
want to be really sure of getting the team. See bidding below.
Terminating contracts
player you may wish to bid more.
If you wish to terminate a player’s
INCREASE OR DECREASE OFFER
contract, click on the Terminate
Bidding
Bidding is conducted in a series of
button and then click on the name of
rounds, of which there are 10. You
the player’s whose contract you wish
may not have more than three bids in
to terminate. In the panel of the right
progress at any one time. Your total of
of the screen you will be advised what
bids may exceed your available budget
the settlement figure will be. This
in which case the bids will be resolved
figure is calculated at 50% of his
in the order of 1-2-3. So if your first BUDGET ALLOCATION
current salary, but because you are
bid succeeds but uses up most of your At the start of each season you will
saving 50% of his salary this figure
budget, then bids 2 and 3 will need to allocate your funds for the
will be added to your budget, not
probably fail because of lack of cash. forthcoming campaign. You can
subtracted.
For this reason it is important to choose to spend funds on the
Use the scroll bars to adjust the
prioritise your bids. When you have following areas:
amount to your satisfaction. When you Youth Team Graduates
are satisfied with the salary and length Each year graduates from your youth decided upon your three bids, click Physiotherapy – helps to keep players

of contract, click on Make Offer. The team will emerge, providing you with on Continue. fit by increasing the number of

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physiotherapy sessions available and


Chapter 3:
To enable viewing of player types at a
brings players back from injury more glance the following symbols are
quickly. displayed:
Coaching – increases the number of
coaching sessions available for your
Team Bat – Batsman.

players.
Youth Coach – increases the chance of
Selection Ball – Bowler.

Bat & Ball – All Rounder.


good players emerging from your A default team will be provided for
youth team. you in the upper panel. The lower Gloves – Wicket Keeper.

panel will contain the remaining O – Opener.


members of the squad. If you wish to
remove a player from the team, click
If a player has a red + symbol by his
name this means he is injured and not
Chapter 4:
on the player's name to display a
pop-up menu, click on swap and then
go to the lower panel and click on the
eligible for selection.
The Match
replacement player. The two players If a player has a globe symbol by his
PLAYERS FORM
will then swap places. name this indicates that he is on
A player’s form is based on his last six
On the pop-up menu, you will also be international duty and not eligible for
performances. A good way to increase
able to nominate a wicket-keeper, a selection. You will be notified in the
a player’s form is to give him some net
captain, opening bowlers and adjust the news box when these players become
practice, or even a run in the 2nd XI.
batting order. To perform the latter, available again.
On the Team Selection screen you
select Move and then click on the slot
International Selection and can also adjust the statistics display.
you wish to move the batsman to.
Use the scroll arrows, or just click on
One-Day Internationals
the button to launch a pop-up menu.
When you are captaining the national
To get more information about a
side you will first be required to select
player, click on his name and select
a squad. In England’s case, the default
player profile.
squad will be the centrally contracted
players. Click the Test Squad tab to Before you finish your team selection
view these. In the main database, the it might be a good idea to select the
name of these players will be Conditions tab to get an idea of the
highlighted in view. You may replace weather. You may wish to consider
these players by clicking on their picking a team to take advantage of
names and then selecting Add/Remove. the predicted climatic conditions.
When you are satisfied with your
team, click on the forward arrow (>)

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on the lower right of the screen and Bounce Light


then Play Match to take you to the Perfect: Favours batsmen. When four lights are lit on the
coin toss. Even: Slight advantage for meter then the batsmen will
Note: if you choose Skip Match, the batsmen. probably be offered the light,
computer will play the match for you. Average: No advantage for though this chance is reduced if
Unfortunately, your ‘tactical nous’ will batsmen or bowlers. slower bowlers are operative at
be missed so the team is unlikely to Uneven: Favours fast bowlers. the time.
perform to their maximum ability. Erratic: Mainly favours fast
bowlers, but all bowlers THE MATCH
COIN TOSS will gain some SCREENS
The Coin Toss screen displays the advantage. After you have decided whether
competing teams and pitch and to bat or bowl, you will be taken
weather conditions for the match. Wear to the match screen. SAVE GAME
Choose heads or tails by clicking on Very Good: Favours batsmen.
The game is designed to AutoSave, but
the appropriate button, and then select Good: Slight advantage for HIGHLIGHTS LEVEL you can also save during a match by
whether you want to bat or bowl. You batsmen. One of the first things to decide is clicking on the “Save & Exit” button at
may want to check the pitch and Average: No advantage for either what level of Highlights you wish to the bottom left of the screen.
weather before making this decision, batsmen or bowlers. see. To do this click on the “highlights
You save and exit between matches
as the conditions may affect the course Turning: Advantage for spin level” button at the bottom of the
from the Main Menu. Click on the blue
of the match. bowlers. screen to display a pop-menu, and then
'Save & Exit' button at the lower left.
Sharp Turn: Big advantage for spin select the highlights level you would
GROUNDSMAN bowlers. like to see. As you will see, the
EXPLANATION OF
Click on the Groundsman button prior parameters range from None to Ball-by-
to the start of a match and instruct Weather ball (although the latter could result in a
SYMBOLS
him to prepare a pitch tailored to suit Sunny: Adversely effect stamina The commentary text uses the
rather long game). If you select Wickets
of fast bowlers. Seamers following symbols:
your bowling strengths. You may and Chances, this will display every
choose to ignore this, in which case
will take less wickets.
edged or uppish shot; all LBW appeals, ! = Near miss
Unsettled: Neutral.
the pitch will be randomly generated.
Cloudy: Slight advantage for
drops, catches and, of course, wickets b = Byes
falling. Selecting None will mean the
PLAYING CONDITIONS seam bowlers. • = dot ball
match proceeds in text only mode.
The following are various Very Cloudy: Increased advantage for
If you choose no highlights then you
x = wide, or no ball, the latter
permutations of playing and weather seam bowlers. with number of runs scored
have choice of playing the match with
conditions, together with their effects. from it.
a text commentary, or displaying the
Pitch bounce and wear will deteriorate
Batting or Bowling card. Make your
as the match progresses.
selection by clicking on the
appropriate tab.

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STAMINA BAR CHANGE BOWLER


CONDITIONS ICONS an animated representation of the over,
In the lower right of the screen you showing the highlight levels which you
will see a set of icons reflecting match previously selected. If you chose to AGGRESSION
BAR
conditions. From left to right these view no highlights, then the results of
are: weather, light, bounce, wear, the over will appear instantly.
SET
outfield and age of ball (this is If you wish to play the over ball-by- LENGTH

replaced to show overs remaining of ball, then click on the Ball Tab.
EDIT
field restrictions in one day games). FIELD
The red dots indicate degrees of Bowling - Attacking
adversity, so when there are, say, four and Defensive Levels SET LINE

red dots on the outfield icon, this will You adjust the attacking/defensive
indicate that the outfield is slow. Or level of your bowlers by selecting CHOOSE FIELD
MATCH OPTIONS SETTING CHOOSE TO GO OVER
when there are, say, no red dots on the notches on the bar below the bowler’s AND SAVE GAME OR AROUND THE WICKET

bounce icon, then this will indicate name. The more attacking a bowler is
the bounce is true. the more likely he is to take a wicket, by the weather and the whether or not Bowling - Editing a Field
but he will also be more prone to he has been bowling very aggressively. and User Defined Fields
BOWLING conceding runs. Bowlers set to a very Tired bowlers will have a marginally The field setting will adjust
If you bowl first then the bowling aggressive attacking level will lose less chance of taking a wicket, just as a automatically once you have selected
dialogue will appear to the right of the stamina more quickly. These levels are settled bowler will have a slightly line, length and attacking levels for
screen. presets which effect your line and greater chance of taking a wicket. your bowler. However, you can
The name of the opening bowler you length and field settings to reflect your manually override these settings
chose during Team Selection should aggression. User defined combinations Bowling - Setting should you so desire. To do this, select
appear at the top of the bowling may be created by setting the bowling a Line and Length the correct field setting and then
dialogue. controls independently as described in To set a line and length for a bowler, choose the new field setting from the
If you wish to change the bowler at the following paragraphs. locate the stumps on the bowling panel pop-up array.
this or any other point in the game, and then click on the area where you
click on the "change" button just under
Bowling - Stamina wish to pitch the ball. To set a line,
the name to bring up your team, and and Settled move the ball to the line you wish to
then select a new bowler. Click on the A bowler’s stamina rating is adopt: outside the off stump is
name of the bowler you wish to select. represented by the yellow bar on he considered defensive, middle and leg is
The new bowler will now appear at bowling panel. The yellow dots will the most attacking setting. To go over
the top of the bowling dialogue. decrease as the bowler loses stamina. or around the wicket, move the arrow
The green scale on the rim of the to the left or to the right. Note: in one-
Click on Next Over or press the Space
stamina bar is an indicator of how day games fielding restrictions apply.
Bar to continue the game.
settled a bowler is. The green dots
If you have selected any form of
increase as the bowler settles into a
highlights, the screen will change to MOVE FIELDERS
groove. A bowlers stamina is affected

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To customise a field setting, select edit BATTING Lock Batsman you will be invited to enforce the
and then use the mouse to drag the Click on a notch on the Defensive/ By default your batsmen's aggression is follow on.
fielders (represented by numbers) on Attacking bar (located beside fielder the same against both current bowlers. Tip: As there are clear advantages to
the oval to their new positions. You layout) to determine how quickly you In certain cases you might want to set the team issuing the invitation, it is
can "save" this setting by selecting the want to score. Generally a high this independently, to take advantage recommended you answer Yes when
Save button. aggression will result in a higher of a weaker bowler, for example. prompted.
To load a user defined field setting, scoring rate but the more aggressive Click on the gold chain to open the
select the current field setting and you are the greater the risk of links. Now you can change the Declaration
then choose User Defined to bring up conceding your wicket. Batsmen who aggression independently for the Click on the declaration button when
all your saved field settings. Select the are overly aggressive before they are current bowler. When required, click you think you have scored enough
field which you wish to use. settled are especially prone to losing again to close the links and apply runs (in a First Class match) and you
their wicket. aggression to both bowlers. wish to declare the innings closed.
The panel to the left of the Edit Field
screen can be customised to display
where a batsman is scoring his runs
Settled Match/Player Analysis New Ball
The bar next to the fielder layout To get an analysis of a player's The new ball will be available to the
against a particular bowler.
has two functions: the green light performance simply click on the bowling side after 90 overs in a first
indicates how settled a batsman is, and player's name in the batting or class match or 80 overs in
Action Replays
the orange lights running vertically bowling card. Alternatively use the test matches.
To replay any ball from the over, select
indicate how tired a batsman is. “Match Analysis” button at the lower Tip: Don’t forget to ensure that you
the Commentary Card tab and then
edge of the screen, and click on the have a fully fit fast bowler ready to use
select the ball you wish to see replayed.
You can also replay a fallen wicket by
Keep Strike player name in the batting or bowling the new ball as this gives a greater
To protect lower end batsmen from card. Here you may also choose the
selecting the bowling card and clicking chance of taking a wicket.
the strike, click on the bat icon on the Match Analysis screens.
on the wicket in the FoW section.
right of the panel. This will also result Breaks
in fewer singles being taken. Edit Batting Order The game will pause for lunch, tea-
SETTLED When a new batsman is due to come breaks and bad weather, close of play
in, you may select a different batsman and whenever there is a change of
than the one currently selected. To do innings. At this point you will see the
KEEP STRIKE
this, scroll through the remaining match summary screen. This will also
batsman using the arrow provided until enable you to view the scores in other
LOCK BATSMAN
you find the batsman you want. matches if they are being played.
Click through the fixtures at the top of
Following on the screen.
If your opponents have a first innings
To see the scorecard for any innings in
deficit of 200 runs or more in a test
a match simply highlight that innings
match (150 runs in a four day match),
and click.

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Chapter 5:
• If you can tie a batting team down aggression unless you have lots of notches. It is important to bear this
in one-day games they will get wickets to play with. Take note of in mind when selecting one-day
more aggressive and get themselves bad or expensive bowlers and use sides, because an aggressive batsman

Tips out. Bowl outside off stump and


use defensive fields. If you don’t •
extra aggression against them.
Look at the weather forecast. If
will find it easier to score at the
required run rate even if they are a
Unlike many games, your computer take wickets it’s often worth taking conditions are very cloudy but will generally poorer player. It’s also
opponent does not cheat, though the risk to be more aggressive to improve later, bat defensively until useful to have an attacking batsman
International Cricket Captain 2006 slow down your opponents scoring they change. If it will be very in at number 7 in county matches
presents a tough challenge to most rate. The opposition is more cloudy or raining for the first day, because they can score their runs
captains - especially if you’re aggressive the more wickets they put the opposition in to bat. In all before running out of partners.
captaining England! But persevere and have left. other situations it is a good idea to • You may notice that there are some
take heed of the some of the tips that • If you are in a very strong position, bat first. players who do just as well in one-
follow, and success could be yours. declare an hour before the close of day games (or even better) as they
• If the other team scores 600 in
play in order to give your main their first innings you are unlikely do in county matches. These
Bowling Tactics: strike bowlers an extra spell. to win. Give it a go until you lose players will probably benefit from
• Fast bowlers get an advantage with batting at 4 notches (or five
a couple of wickets and then shut
the new ball. Batting Tactics up shop completely (play notches against bad bowlers) in
• Spin bowlers will generally not • In county and test matches you county matches. Other players do
defensively) to get the draw.
take wickets until the ball is about should have your batsmen on two far worse in one-day games and
Try to get the maximum batting
15 overs old. aggression bars until they are 30% should bat at 2 notches in county
points as well.
settled and then move up to three. games. No player will do well
• Take note of the effect of • Generally all batsmen perform at
If a bad bowler comes on move up batting at six notches in a county
conditions on bowlers. An ordinary their best on 3 aggression bars, but
to 4. If a good bowler is taking lots game. This aggression should
medium pacer can become should bat more defensively while
of wickets be more defensive. really just be used when batting
dangerous on a very cloudy day. getting settled, and with greater
• In one day matches try to score at against very bad bowlers,
• Bowlers in county matches will aggression against bad bowlers.
about 4.5 to 5 per over for the first 15 attempting a desperate run chase
perform at their best on medium The batsman’s own aggression
overs (or faster if you’re chasing a big or if making runs before the 120
aggression and balanced field setting. rating refers to the scoring rate of
target), while the fields are restricted. overs is up in county games.
the batsman if they are on three
• Use the defensive field settings if a
However, the computer will use its • If a bowler is using an aggressive
aggression bars.
batsman has a big score or you are
best bowlers, so sometimes it is a field against you, it is sometimes
going for a draw. Use the attacking A naturally aggressive batsman will
good idea to put lesser batsmen in so worth taking the risk to score some
field settings if you’ve got plenty score at a strike rate of 50% or
that you don’t lose important wickets quick runs to get your batsman
of wickets to play with but not above in county matches, while
early in the innings. settled. The bowler will then adopt
much time. naturally defensive batsmen will
• When batting second in one day a more defensive approach,
score someway below this if they
• Attack new batsmen before they possibly allowing your batsman to
matches, try to keep up with the
are both on 3 aggression bar
are settled by setting bowlers score more freely.
run rate all the way through the
aggression close to the max.
innings. Don’t use maximum batting

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• If you have a batsman keeping • There are lots of good overseas • Around the wicket can help get www.childishthings.co.uk
strike make sure they are players so leave these bids batsmen out after a long innings www.xplosiv.net
aggressive or you just end up until last. and is effective against left
And all that remains to be said is
missing singles. The other batsmen • It’s a good idea to try to get a handers. However, less Lbw’s are
‘good luck’.
should be on 1 or 2 bars of decent spinner if only because they obtained against right handers.
aggression so that they can score can bowl more overs before tiring, • Changing to spinners also helps Disclaimer
singles and get off the strike. Only so this way you can play county against settled batsmen. An International Cricket Captain is only a
do this for the first 3 balls of an matches with four bowlers instead occasional bowler can work if the game, the results in which are partly
over if you are playing ball by ball of five. opposition is comfortable enough influenced by statistics. Some players
in a vital match. to slog against them.
• Players will not be at their best may perform better than others in the
until they have experience. They game but this may not necessarily reflect
Managing Your Team In General their real-life performances. The salaries
need to play about 15 county
• Youth team coaching can produce • Batsmen have a tired rating so
matches before they are good. in the game are entirely fictitious.
excellent young players, but it is fitness is important. If they have
They will continue to improve
always a bit of a risk. played a long innings it may be a
slightly with each additional match
• Extra coaching points are handy good idea to adopt a cautious
although they can also lose ability
but expensive. It is a better idea to approach when getting close to a
due to age. Test match players
use what you have already and day break. They will start the next
need to get experience as well.
ensure all your players benefit by day fresh.
• Cricketers need luck as well as
continually moving your resources • Bowlers have a settled rating so
skill. A player with a bad average
around the team. bowl them in spells until they have
may be good but unlucky. Take
• Coaching has little effect on about 3 bars of energy left. Try to
note of the number of near misses
in-form players. Coaching has a do this in one day games as well.
they get when bowling or batting
more long term effect on young (the notes section is useful for • Some players are more prone to
players than older ones, so a good this), it will give an extra injury than others. If you have a
policy is to direct coaching indication of ability. star player that keeps getting
towards them. injured, sell him or spend lots on
• Give young players a good run
• If you get a good young player physiotherapy so that they return
before writing them off. Second
give him a three year contract to to action more quickly.
team averages also help in deciding
save money. if a player is any good. Please check our websites for patches
• Players will generally accept quite and information about the game. You
• Don’t drop your best players just
a lot less than they are asking for, can ensure you have the latest version
because they’ve had a couple of
but never on the first offer, and not of the game by selecting Updates from
bad scores - an excellent player out
if there are other counties offering the first screen when you start
of form is better than a poor player
close to your offer. the game.
in form.

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Chapter 6:
to play on-line in the current session. current position and experience. For the Match Length:
You may have up to four participating first 16 games, players will risk winning You can play one day or 4 day
teams in the online league at any one and losing more points until their level is county matches.

Network time. Only saved teams from Full or


County and England games played on
established. Experienced players will risk
losing fewer points when playing against Time Reserve:
a Normal skill level are acceptable. a newcomer. This is in order to prevent This is the time you are allowed per
REQUIREMENTS Any team listed in grey is not available expert players gaining easy points. match to make your match decisions.
(1 CD per player), Internet Play for play on-line. Each player is allowed a "free" 15
Requires - 56 Kbps modem or faster
You may retire a team by first selecting
CHAT seconds per turn. This works very much
connection, TCP/IP compliant Type in messages to other players. like a chess clock; when your time runs
the team you wish to retire, and
network and an Internet account. out then play will continue automatically.
clicking on the Retire Team button.
WARNING: Once you have retired a
CHALLENGING
YOUR TEAM Please note that you can only Ball by Ball limit:
team, that team will be permanently
Before participating in the on-line challenge players who are no more This is very useful for one-day
retired and may never be used again
league, it is recommended that you than 800 points away, so the most matches. It enables you to specify the
on-line.
play the Single Player version to the convenient way to find an opponent is maximum number of overs you would
point where you feel you have built up Once you have selected your team you
probably to find your own position like to play ball-by-ball, though this
a good team. will be asked to name your team.
on-line and then challenge players does not mean that you have to play
Please note that this will also serve as
within 800 points. To execute the all the overs denoted in this manner.
PLAY your on-line handle for that team. If
challenge, click on the name of the
Log on to the internet in the usual you have more than one team then
player you wish to challenge and Highlights Level:
manner and then load the game as you you may wish to name them Ducks1
select ladder or friendly Each player Set the highlights level as you would do
normally would. Click on the Internet Ducks2 etc. Your name must be unique
will be notified of the number of in a solo match. Player 1 (the
Game option on the opening menu of and you will asked to give another
points they risk for a win/loss/draw. challenger) sets the above parameters
the game. You will be asked for a name if it isn’t.
The player being challenged will now first and then clicks on the Ready
password of your choosing, which may respond. If he/she accepts, then a button. If Player 2 (the challenged) is
be stored if you wish. THE LEAGUE dialogue box will appear enabling happy with these then he clicks on
Before starting the game, the server Up to 10 players may be displayed at
players to negotiate on the type of Ready also. If he wishes to change the
will check to ensure you have the any one time. To see players above and
match they want. match parameters then he goes through
latest version of the game, and if you below the currently displayed position
changing the settings he doesn’t like.
use the Next and Previous buttons.
haven’t it will then update it. Please be NEGOTIATIONS When he is finished he then clicks on
sure to view any README files for any The parameters for the match are as Ready. This process is repeated until
late changes to the game.
SCORING follows:- both players are "ready" at which point
Each player will start off with 1000
CHOOSING A TEAM points in each of the two leagues. The
Player 2 clicks on the Start button and
Match Type: the match commences.
You will be shown all the saved games scoring system is based on a chess-style
Friendly (no points at risk) or Ladder.
you have stored, choose one of these formula which takes into account your

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If players are unable to agree on the proceed automatically. Time is only A team’s number of unfinished matches is
type of match they want, then either deducted from your clock for the time listed on the ladder. Teams with what
player may click on the Reject button you have taken, irrespective of might be considered a high number of
and the challenge will be cancelled. whether you are batting or bowling. unfinished matches, in relation to the
number of matches played, should be
THE MATCH CHAT approached with caution.
The key difference between an on-line You may send messages to your
match and a solo game match are the opponent by typing in the Chat box PROXY SERVER
time clocks. These appear below the Play along the bottom half of the screen. To If you want to log on through a proxy
Over button. The clock to the left is extend the chat box and view previous server you will need to contact your
your clock and the clock to the right messages, click on the Chat tab. system administrator and ask him to
will always be your opponent’s. allow access to port 2267.
ON-LINE AVERAGES
Fielding: The batting and bowling averages END GAME
If you are the team in the field then accumulated in your online game When you have finished the match
make your changes in the way you are stored in the saved game and you will be taken back to the Ladder
would in a solo game. When you will be updated after every and your score will be updated.
have finished click on Play Over or completed match.
Ball-By -Ball, as the case may be, to
transfer the game to the batting DISCONNECTIONS
team. The time you have taken to Because of the size of the saved game
make these changes will be deducted files we are unable to store games on-
from the time clock. line. Unfortunately this means that
matches that are disconnected whilst in
Batting: progress will be lost. Previously we
You will be able to respond to the adopted a code of honesty and did not
bowling and fielding changes before penalise disconnections. This system has
each over. Once you have decided been abused, so now a disconnection will
on your tactics, as you would do in a be treated as a lost game and the player
solo game, click on Play Over. As who disconnected will be deducted the
soon as you do this do this, the time relevant points. This will mean a genuine
clock will stop and show the amount disconnection will be counted against
of time you have left for the match. you. If you suffer a high number of
disconnections (more than 10%) it is
Notes: recommended you change ISP as not all
If one minute elapses without any are best set up for on-line gaming.
action being taken, the game will

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Credits
Game design: Chris Child, Artwork: Jayshree Mistry,
Brian Walker Andrew Philp, Nicole Smith,
Programming: Chris Child, Andy Yau Lana Welch

Network Programming: Dan Thomas Marketing: Rob Noble

Additional Programming: Mastering & Technical Support:


Mansu Patel, Charlie Skilbeck Haydon Farrar

Graphics: Michel Bowes, Acknowledgements: The photo of the


Colin Robinson, Andy Yau Bulawayo cricket ground was taken by
Chris Turvey of Empics and is
Commentary: Jonathan Agnew
reproduced by permission.
Producer: Chris Child and
Peter Griffiths of CricketArchive.com
Simon Prytherch
supplied the player database and
QA Manager: Dave Cleaveley
statistics. Additional database editing
Lead Tester: Phil Octave by Bronia Housman
QA Tester: Kyle Brewer, James Davis,
Thanks to Cricinfo for supplying
Oliver Pareja, Paul Jackson,
ground information, and also to
James Knight, James Nicholas,
Wisden for their help with clarifying
Simon Collins
some of the finer points of the sport.
Special thanks to: Patrick Eagar for his
Website addresses:
wonderful photography. Jonathan
www.childishthings.co.uk
Agnew for assistance beyond the call.
Adrian Stephenson and Paul McGregor. www.xplosiv.net
www.cricketarchive.com
Packaging Design: ACE

24

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