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Decentralized Ticketing Company

Julian Neuss - julian@fanszoid.com | Juan Oliva - juan@fanszoid.com


ABSTRACT

Fanszoid is a decentralized event management &


NFT ticketing platform that aims to allow anyone
to access all kinds of events.
Through our DApp users will be able to create and
promote events, browse, buy and resell tickets, and
manage sales and statistics in a dashboard.

Our objective is to address one of the biggest


opportunities regarding metaverse events: monetization.
Nowadays there is no organized structure for the
monetization of an event hosted in the metaverse. In order
to do so we will take advantage of blockchain technology
to make NFT ticketing possible in Decentraland and build
an SDK to facilitate its implementation. This will bring more
use cases to LAND parcels and therefore increase their
value.

Now in-person event tickets could be attached to a


Decentraland wearable.

Managing tickets as NFTs provides many advantages:


- Fraud free ticket resale & ticket trading
- Tickets sync with blockchain address
- Royalties to organizers on each trade
- The possibility of trading an event ticket post event
because of the attached value
- Tickets will be seen as collectibles

This document lays out the main problems we face, our


proposed solution, the business mechanisms, main
challenges, the roadmap, and Fanszoid’s team.

We would like to thank the following reviewers, whose


contributions and feedback made this document possible:

- Santiago Esponda (CFO, Decentraland)


- Adam De Cata (Head of Partnerships, Decentraland)
TABLE OF

CONTENT

01 MAIN PROBLEMS 05 THE TEAM


1.1 METAVERSE 5.1 CORE TEAM
5.2 ADVISORS

02 OUR SOLUTION 06 CHALLENGES


2.1 MARKETPLACE 6.1 INTEGRATION WITH
2.2 METAVERSE INTEGRATION DIFFERENT METAVERSE
2.3 SMART CONTRACTS PROJECTS
2.4 USE CASES
6.2 CONTENT DISTRIBUTION IN
A DECENTRALIZED SCOPE
03 BUSINESS 6.3 CONTENT CURATION
3.1 POTENTIAL USERS
3.2 BUSINESS MODEL

04 ROADMAP
ROADMAP

YR2021
Q3
Q4

YR2022
Q1
Q2
Q3
Q4
1

01
MAIN
PROBLEMS

1.1 METAVERSE
Nowadays metaverse events do not count with any
kind of monetization structures. This means that
currently there is no formal way to limit the entrance of
users into a digital land or to create different segments
during the course of an event (e.g. general, VIP access,
etc) which can be translated into the loss of a potential
profit for event organizers.
2

02
OUR
SOLUTIONS
In order to leverage from the blockchain technology, we are building a DApp
which will help us solve the problems previously mentioned. The solution we
bring to Decentraland would be the world’s first decentralized
ticketing company.

Let’s dive deeper into how Fanszoid’s application is built so that you understand the
power that it can achieve once it is established in the market.

Our solution involves the development of the following items:

• Fanszoid ’s Web Application. Our platform is conformed by a marketplace


and a d ashboard . The d igital marketplace is separated into two sections:
primary & second ary. In the primary section event organizers can sell the
tickets for their events (being in-person or in the metaverse) as in any other
ticketing company. And , on the second ary section, users will be able to
resell tickets, thus making organizers take ad vantage of the second ary
market by generating royalties in each trad e. The d ashboard is d esigned for
event organizers. The main purpose is to show profits, list all ticket
purchases, list created events in case you want to ed it them, and so forth.

• Metaverse Integration. A d ed icated interface for Decentraland . Our


objective is to facilitate the integration of our functionalities to all platforms
and make it as easy as possible for metaverse land owners to use Fanszoid
to monetize events (restrict land entrance to ticket owners, attach
wearables or benefits to ticket hold ers, etc.).

• Mobile Application. Two native applications, one for iOS and one for
Android. Functionalities will be the same as in the web application.

• Smart Contracts. We think of event tickets as NFTs that are minted, sold
and owned freely. We developed smart contracts that manage the creation of
events and the minting, selling, and transfer of tickets for these events.
3

2.1 MARKETPLACE
The Fanszoid’s Marketplace interacts with Fanszoid’s smart contracts
and aims to fulfill the following objectives:

Provide a UI for organizers to create events, and mint and sell the
tickets for the created events, also having the possibility of promoting
the event itself.
Allow users to explore events, filtering them by category and location
(metaverse, in-person), and purchase the tickets.
Provide a way of browsing the secondary market of tickets being resold,
and buying them safely.
Show an inventory for everyone to see the tickets they own.

The Marketplace is launched , and also under development. The


Technology Stack in use is NextJS, NodeJS, Amazon Web Services
( AWS Amplify, DynamoDB ), Solidity & GraphQL.

2.2 METAVERSE INTEGRATION


Fanszoid tickets are NFTs, this facilitates their use inside Decentraland
because everything is linked through Polygon’s blockchain.

In order for this to be possible, we created the Events SDK that allows
event organizers to give access to the event to users who have
purchased tickets.

Link to the Github repository: https://github.com/Fanszoid

Using our Events SDK, event organizers will also be able to:
- Divide their LAND into sections: General, VIP, Ultra VIP, and so on.
- Dress users in each section with different wearables which will only be
available during the event
- Attach a wearable to a ticket that the user will be able to use in all
Decentraland, creating a post event ticket valuation.
- Add POAP’s to every event in one click with our seamless integration

Now in-person event tickets could be attached to a Decentraland


wearable.
4

2.3 SMART CONTRACTS


We think of tickets as NFTs following the ERC-1155 standard, or “semi-fungible”
tokens. To fulfill the need of our application we built two smart contracts: the
Marketplace Contract and the Tickets Contract. The basic functionalities of
both contracts are:

Let organizers create an event interacting with the Marketplace Contract.


Let organizers publish tickets for their event, minting them and specifying the
asking prices, supply amount and royalties they want to earn with each resell
(royalty is currently limited to a max 7,5%). The tokens are minted through
the Tickets Contract, and the asking prices and royalties are saved with the
Marketplace Contract.
Attendees can resell tickets using the Marketplace Contract.

Both contracts are deployed on Polygon’s blockchain because of the faster


and extremely cheaper transactions compared to Ethereum.

2.4 USE CASES


Now that you’ve understood the problem we are facing and how we are trying
to deal with it let’s go to some examples of small metaverse events. We’ll use
Decentraland (DCL) as the metaverse. Any LAND owner on DCL has the rights
to control what content is showcased on their land so let’s say a LAND owner
wants to host a comedy standup in his virtual bar on his LAND and wants to
charge each attendee. Fanszoid will provide the necessary tools to monetize
that event by selling tickets as NFTs that will later be used to allow entry to
the event.

Let’s broaden the spectrum: what about hosting a music festival like
Tomorrowland in the metaverse? In order to do so, the user should own a
bigger space to prepare the digital scenery, some LAND parcels. Then, the
user using Fanszoid besides being able to monetize the event would create
restricted areas where only “VIP Ticket” owners could pass or areas where
every avatar is assigned a designated type of clothing. The options with this
technology are limitless.
5

03
BUSINESS

3.2 POTENTIAL USERS

Our primary users are:

Metaverse users (Decentraland, The Sandbox, etc)

Artists (Musicians, Singers, etc)

Gamers

Event planners and organizers

Any in-person event attendee (Fans of a band or artist)

3.3 BUSINESS MODEL


The platform is free to use by the buyers of tickets. On the other side, ticket
sellers (organizers) get deducted by Fanszoid a 15% fee from each ticket sold
on the primary market. And, ticket resellers get deducted a 15% fee (7,5% for
the Organizer and 7,5% to Fanszoid) from each ticket sold on the secondary
market.
6

04
ROADMAP
We have a strong product roadmap ahead and a top team to
execute a strong vision to build a unique ticketing platform where
users can create, promote, and attend next level events. Where
everyone can foster world changing experiences and spread the
power of blockchain as the lead technology in the event industry.

• Non-functional web
app prototype of the
MVP (Minimum Viable
Product) 2021
• Carried out a heuristic
evaluation of the
prototype

• Researched our Q3
potential target market • Recruited Crypto
Researcher &
• Built the project Community Manager
roadmap Q4
• Built social media
presence (Twitter,
• Started coding!
Reddit, Telegram &
Discord)

• Created a draft of
the Whitepaper

• Finished the Litepaper

• Interviewed 50 potential
users

• Partnered with
Decentraland

• Brought 3 advisors to
the team

• Built initial frontend


development team
7

• Apply for a DCL grant

• Establish connection
between hosts and users
through our platform

• Obtain early adoption in


order to validate our
solution and iterate over
feedback
2022
• Expand team

• Grow social media • Expand team


presence and community
Q1 • Build support team
• Landing page 2.0
• Prepare marketing strategy
• Launch MVP Q2
• Build digital presence

• Host and stream launching


event on digital offices

• Host IRL event in sync with


digital events

• Create wearables for event


attendees

• Design a non-functional
mobile app prototype
• Continue to develop
• Expand development
Q3 application.
team

• Build more partnerships Q4


• Build partnerships
8

05
THE TEAM

5.1 CORE TEAM

JULIAN NEUSS - CO-FOUNDER & CEO


Software Engineer & crypto enthusiast. Passionate about blockchain
technology, artificial intelligence, gaming and education. Founder of a
software factory. Winner of several hackathons including J.P Morgan “Code for
Good” 2019 and McDonald's Ideatón in 2019. Lead Tech Trek, a student non-
profit organization. Student of the Chinese language since 2017. Co-creator of
“Decentraland Snap” a P2E game in Decentraland. Active participant in
everything concerning crypto & web3.0

JUAN OLIVA - CO-FOUNDER & CTO

Software Engineering student about to graduate from ITBA. Background in


Software Development and Cybersecurity. Worked as a Web Developer for
several projects utilizing various technologies such as NodeJS, ASP.NET, Java,
React, and Solidity. Part-time Bug Bounty hunter for Hackerone since 2019
looking for and reporting web vulnerabilities. Been responsible for vulnerability
reports for organizations like Paypal, Apple, and the US Department of
Defense. Mainly interested in Ethereum and Blockchain development because
of their endless possibilities.

FRANCO LEONE - CRYPTO VIRTUAL ASSISTANT & COMMUNITY


MANAGER

Digital Business student. Full-stack web developer as a freelancer, and


manager of local businesses in Argentina in connection with e-commerce.
Currently working as community manager. A blockchain enthusiast who
believes in the new technological revolution of Web 3.0.
9

MARTIN GRABINA- BLOCKCHAIN DEVELOPER


Former MercadoLibre & Adtomic engineer and crypto enthusiast with strong
skills in developing backend and blockchain code. Masters degree in Computer
Engineering at ITBA. Solution oriented and a data driven decision-maker.

CALEB FAILLACE- SENIOR FRONT-END WEB DEVELOPER

Specialist in information software engineering. Wide scientific and


humanitarian culture of inter and trans disciplinary type. Always aiming at
outstanding results. Solid background in software development. Worked as
Software Developer for several companies (Mercadolibre, etc) and projects
with a variety of technologies such as Java, JavaScript (AngularJs, ReactJs)

NICOLE HINOJO TORÉ - JUNIOR FRONT-END WEB DEVELOPER

Software Engineering student with Web Development experience


building administrative (scheduling and billing) applications, EHR and patient portal
services for the HealthTech industry in Latin America. Vast stack which
predominantly includes Golang, Typescript, AngularJS, VueJS, ReactJS
and PostgreSQL. Passionate about technology and what it has to offer for
humanity through its transformation, specially in social and educational aspects of
society.

5.2 ADVISORS
Santiago Esponda: CFO of Decentraland
10

06
CHALLENGES

6.1 INTEGRATION WITH DECENTRALAND

The only way to integrate in-game with metaverse projects is to perform in-
land coding on top of layers of code that are pre-existing, and this integration
depends on the project itself supporting NFT in-game ownership and utilities.
This makes the integration and usage of the event tickets unique for each
project and potentially complicated. We plan to mitigate this challenge by
creating a specific solution for the Decentraland metaverse, and provide
many integration means for the metaverse event organizers, for example, the
The Graph subgraph or a custom API.

6.2 CONTENT DISTRIBUTION IN A


DECENTRALIZED SCOPE

Person-to-person content distribution holds a predominant issue; download


speed. Getting files from a distributed P2P storage system throughout history
has been known to be slower than normal. Solutions are emerging, like
FileCoin protocol, a blockchain-based protocol that provides core primitives,
enabling a truly trustless decentralized storage network. Fanszoid is a
company that will rely on these new technologies.

6.3 CONTENT CURATION

Mature and adult content can be hard to monitor using decentralized networks.
These include categories like pornography, violence or any rated R genre. A
market for whitelisters should come to the fore of the blockchain industry in
the near future. As for the start of our operations, moderators shall be hired
once systems are up and running to curate at least a percentage of what could
possibly be 100% of non-permitted content. Also, instead of removing these
categories we are evaluating having them in a separate +18
www.fanszoid.com | info@fanszoid.com

https://www.fanszoid.com
www.discord.gg/mKk6y9HR6h
https://reddit.com/r/Fanszoid/
https://twitter.com/fanszoid

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