Premade Monk
Premade Monk
Premade Monk
Human
11 17 +4 40 ft.
+0 +2 Ki Points
15 31
18
+2
✔
+4 +6
✔
+2
4d8
+0 UNARMORED DEFENSE: While you are wearing
no armor and not wielding a shield, your AC equals
+3 10 + your Dexterity modifier + your Wisdom modifier
14 +0
(included on the sheet).
Dwarvish Adrenaline
SLOW FALL: You can use your reaction when you
fall to reduce any falling damage you take by 20.
Weapons: Simple OPEN HAND TECHNIQUE: Whenever you hit a
creature with one of the attacks granted by your
weapons, shortswords Flurry of Blows, you can impose one of the following
effects on that target:
-It must succeed on a DC 13 Dexterity saving throw
or be knocked prone.
-It must make a DC 13 Strength saving throw. If it
fails, you can push it up to 15 feet away from you.
-It can’t take reactions until the end of your next turn.
Cloak of Displacement:
While you wear this cloak,
it projects an illusion that
makes you appear to be
standing in a place near
your actual location,
causing any creature to
have disadvantage on
attack rolls against you. If
you take damage, the
property ceases to
function until the start of
your next turn. This
property is suppressed
while you are
incapacitated, restrained,
or otherwise unable to
move.
Potion of Gratuitous
Adrenaline: This potion is
a silvery liquid that stains
the drinker’s teeth. On
your turn, you can pour
the potion over your face
and mouth to experience
an overwhelming burst of
adrenaline (no action
required). Until the start of
your next turn, whenever
you make an ability check,
attack roll, or saving
throw, treat a roll of 19 or
lower on the d20 as a 20.