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CHARACTERISTICS OF GOOD IMs and TECHNOLOGY TOOLS

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CHARACTERISTICS OF GOOD/APPROPRIATE IMS

AND TECHNOLOGY TOOLS

I. What are the Instructional Materials and Technology Tools?


Instructional Materials and Technology Tools are the resources that help us
teacher teach the lesson or deliver the lesson this are the tools that we use
delivering educational lessons which includes active learning and of course
assessment.

II. Why do we use Instructional Materials and Technology Tools?


We cannot grab any materials, and deliver it and used it inside the classroom, we
have to identify its purpose and it should always be related to what we are going to
deliver inside the classroom, not only related to the subject but also related to the
particular topic that we are going to discuss in the meeting or in the classroom, and
using appropriate instructional materials and technology tools allow our students to
really interact with us which will develop their abilities in reading, solving, listening,
viewing, thinking, speaking, writing, and even using different media and technology
for their learning which they can interact with us with words, symbols and ideas or in
any ways that they can develop or express themselves.

III. What are the characteristics of a good/appropriate Instructional Materials and


Technology Tools?

Characteristics of Good/Appropriate IMs


 Size
Must be big enough to be seen by everyone anywhere in the room.

 Color
Most students are attractive to bright colors.

 Durability
It should stand for a longer time and in multiple classes.

 Portability
Materials should be easy to handle and carry to different teaching locations.

 Relativity
Must be related to the topic or lesson.

 Manipulative
The student should be able to explore or operate it.
TYPES OF INSTRUCTIONAL MATERIALS
 PRINT
 These are the printed resources that can be used to supplement or support
classroom instruction.
 These materials include textbooks, pamphlets, handouts, study guides, manuals,
workbooks, and other printed resources.

 AUDIO
 Audio instructional materials are resources that utilize sound to support learning.
 These materials include cassettes, microphones, podcasts, and other audio
resources.

 VISUAL
 Visual instructional materials are resources that utilize visual aids to support
learning.
 These materials include charts, real objects, photographs, transparencies,
posters, and other visual resources.

 AUDIOVISUAL
 Audiovisual instructional materials are resources that utilize both sound and
visual aids to support learning.
 These materials include slides, tapes, films, filmstrips, television, video, and
multimedia resources.

 INTERACTIVE
 Electronic interactive instructional materials are resources that utilize technology
to support learning.
 These materials include computers, graphing calculators, tablets, smartphones,
interactive whiteboards, and other electronic resources that allow for interactive
engagement and feedback.

TYPES OF TECHNOLOGY TOOLS IN A MATHEMATICS CLASSROOM

 Smart Boards
Smart boards combine the benefits of traditional chalkboards/ whiteboards with the
convenience of digital technology, making them a popular tool for many classrooms.

 Graphing calculators
Graphing calculators are handheld devices that allow students to solve equations and
plot graphs, making them particularly useful in higher-level math classes such as
calculus.

 Computer
Computers are electronic devices that store, retrieve, and process data quickly and
efficiently, making them essential tools for research, analysis, and communication in
various fields, including education.

 Math apps
There are many math apps available for smartphones and tablets that can help students
practice math concepts and improve their skills. Some popular math apps include Khan
Academy, Photomath, and Mathway.

 Overhead Projectors
Overhead projectors are useful tools for math classrooms without Smartboard
technology. Teachers and students can write and project images onto a screen for all to
see. Transparencies can be reused or saved for future lessons.

 Virtual manipulatives
Virtual manipulatives are digital versions of physical manipulatives such as blocks, tiles,
and counters. They can be used to help students visualize mathematical concepts and
solve problems in a more interactive way.

ONLINE SOFTWARE OR APPLICATION


are technology tools that can be used with the use of internet connection.

 Desmos
A free online graphing calculator that allows users to plot functions, create interactive
sliders, and explore mathematical concepts in a visual way.

 GeoGebra
A free online software application that allows users to create and explore geometric
constructions, as well as graph functions, equations, and data.

 Wolfram Alpha
A computational knowledge engine that provides answers and solutions to a wide range
of mathematical problems, including algebra, calculus, and statistics.

 Khan Academy
A free online learning platform that offers video tutorials, practice exercises, and
assessments covering a wide range of mathematical topics, from basic arithmetic to
calculus.
 Mathway
An online problem-solving tool that can help users solve algebra, geometry, calculus,
and trigonometry problems step-by-step.

 Kahoot!
An online platform that allows teachers to create interactive quizzes and games to help
students practice and review math concepts.

 Prodigy
An online game-based learning platform that allows students to practice math skills in a
fun and engaging way.

 Mathletics
An online learning platform that offers interactive math exercises, assessments, and
games for students in grades K-12.

OFFLINE SOFTWARE OR APPLICATION


are technology tools that can be used without internet connection. These are downloadable
applications used as educational tools.
 Graph
Graph is a downloadable graphing calculator that allows users to create 2D and 3D
graphs of mathematical functions and data.

 MathType
MathType is a downloadable equation editor that allows users to create and edit
mathematical equations and formulas in a variety of programs, including Microsoft Word
and Google Docs.

 GeoGebra Classic
GeoGebra Classic is a free and open-source dynamic mathematics software that
combines geometry, algebra, and calculus.

 MATLAB
MATLAB is a powerful programming language and numerical computing environment
used for technical computing, data analysis, and visualization.

 Maxima
Maxima is a popular computer algebra system for offline symbolic and numerical
problem-solving, used by professionals and students.

 Scilab
Scilab is a popular numerical computing software for offline solving of mathematical
problems, used by scientists, engineers, researchers, and students.

 SageMath
SageMath is a popular math software for professionals and students.

 Python
Python is a programming language that is widely used for scientific computing, including
mathematics.

 Microsoft Mathematics
Microsoft Mathematics is a free downloadable application that provides a graphing
calculator, equation solver, trigonometry, and calculus.

 Maple
Maple is a computer algebra system that provides a comprehensive set of tools for
solving complex mathematical problems offline.

IV. What should we keep in mind in choosing or making IMs and Technology
Tools?
1. Choose materials appropriately related to the learning objective
2. Support learning and not merely creative distractions
3. All materials used must be a true assessment of the learning objectives

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