Fast-Castle For Britons: The Main Goals
Fast-Castle For Britons: The Main Goals
Fast-Castle For Britons: The Main Goals
by the DevilZ Clan Disclaimer: this article received its final editing on February 26th 2000, months before the release of the AoK.2a patch (we're not even talking of AoK:TC here...). This strategy might not be appropriate to be used in the newer adaptations of this game. Thank you. We get a lot of zonemessages about castle times and how to get a decent early castle rush. We had lots of success with this strategy and other people who also used it had positive results too. A lot of people are now copying this strategy we use, since it is posted on the recorded games section of this site <readPosting.asp?hdr=&PostingId=7307> <readPosting.asp?hdr=&PostingId=7307>.
4 sheep 5 builds mill near berries 6 berries 7 build house, then berries 8 berries 9 wood (stragglers) 10 wood (stragglers) on the same strag as vill 9 11 wood (stragglers) different straggler 12 build house, build lumbercamp, wood 13 wood (stragglers)
Move vill 9, 10, 11, 13 to the lumbercamp when it's finished
19 build a farm right next to the TC 20 build a farm right next to the TC 21 build a farm right next to the TC 22 build house, lure new boar 23 build a farm right next to the TC
The boar-lurer build a farm after he delivered the 340 food-creature to the hunters at your TC.
24 wood 25 wood
At this moment you should have at least the required food to feudal and you press the feudal button.
While feudalling:
Immediately (depends on map's size), 2 berry-pickers become forward vills (after dropping resources of course).
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A home-base vill builds a barrack. The rest stays on the task until berries or boar run out, move some to wood and 6 towards a Gold Mine, don't build the mining camp unless you have enough wood. You can build an additional farm if you are high on wood and low on food
After your 2nd villager is done you press castle button (and reach it between 12:45 12:55). The attack : Now you should have 5 farmers, 6/7 gold-miners, 2 forward villagers and 13/14 woodcutters. You have to produce 5 archers as soon as possible. When you reach 3 you can attack his gold. For attacking his wood, 4 or 5 seems better since the vills can easily start pounding back. Pay attention to your opponent actions, you don't want him to build a tower. If he has too much builders to stop the tower, get your archers right next to the tower (since the tower has no murder holes). Meanwhile the forward builders build a house and a stable (make sure the house is in time). Also get the woodcutting upgrade when you have enough resources (food). You can switch 1 or 2 woodcutter to farming near the TC.
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<> Boom at your home base, you should build new farms with the first vills produced in castle age since you are not very high on food. Don't forget to get a monastery, a blacksmith and a siege workshop.
Conclusion :
This strategy should lead to an economic advantage over your opponent. Further, you can quickly cover resources all over the map while keeping him/her busy defending. Don't make the mistake to go for the Imperial-boom, since a good castle attack can do much more damage then a race to imperial (rams are great to kill TCs, monks are great to defend them against knights, archers can kill the pikes/infantry that attacks your rams). We have been using this attack for about a month now, there are lots of recordings (one of them is in the recorded games section here <readPosting.asp?PostingId=7307> <readPosting.asp?PostingId=7307>-->same as above. Of course every map is different so usually you won't follow the villager tasks exactly the way we described above. Wishing you all the luck on the battlefield