Cool Thing
Cool Thing
Cool Thing
--
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--[[ Variables ]]
local PS = game:GetService("Players")
local LocalPlayer = PS.LocalPlayer
local GameMt = getrawmetatable(game)
setreadonly(GameMt, false)
local OldIndex = GameMt.__index
LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").WalkSpeed = 28
function Int()
for i,v in pairs(debug.getregistry()) do
end
spawn(function()
while wait() do
if LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") then
LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").JumpPower =
24
LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").WalkSpeed = 28
elseif not LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") then
break
end
end
end)
end
Int()
LocalPlayer.CharacterAdded:Connect(function()
repeat wait() until LocalPlayer.Character
repeat wait() until LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid")
repeat wait() until LocalPlayer.Character:FindFirstChild("GrabbingScript")
Int()
end)