Module 1 - Notes
Module 1 - Notes
Module 1 - Notes
An Overview of Java:
Inheritence:
Inheritence is the process by which one object acquires the properties of another
object. This is important as it supports the concept of hierarchical classification.
By the use of inheritence, a class has to define only those qualities that make it
unique. The general qualities can ber derived from the parent class or base class.
Ex: A child inheriting properties from parents.
Polymorphism
Polymorphism (meaning many forms) is a feature that allows one interface to be
used for a general class of actions. The specific action determined by the exact
nature of the situation. This concept is often expressed as ― one interface, multiple
methods‖.
Ex: ―+‖ can be used for addition of 2 numbers and also concatenation of 2 strings.
System.out.println(2+4); // outputs 6 as answer
System.out.println(―Hello‖ + ―Gautham‖); // outputs Hello Gautham as answer
Object:
An object can be any real world entity.
Ex: an animal, bank, human, box, fan etc
An object is a software bundle of related state and behavior.
An object is an instance of class.
Class:
A class is a blueprint or prototype from which objects are created.
Its just a template for an object, which describes an object.
Ex: a class describes how an animal looks like.
A class is a user defined data type.
Abstraction:
Data abstraction refers to providing only essential information to the outside world
and hiding their background details i.e., to represent the needed informatin in
program without presenting the details.
Ex: a database system hides certain details of how data is stored and created and
maintained.
class Example
{
public static void main(String args[])
{
System.out.println(―Welcome to Programming in Java‖);
}
}
Note:
In Java all code must reside inside a class and name of that class should match the
name of the file that holds the program.
Java is case-sensitive
Description:
(1) Class declaration: ―class Example‖ declares a class, which is an object- oriented
construct. Sampleone is a Java identifier that specifies the name of the class to be
defined.
(2) Opening braces: Every class definition of Java starts with opening braces and ends
with matching one.
(3) The main line: the line ― public static void main(String args[]) ― defines a method
name main. Java application program must include this main. This is the starting point
of the interpreter from where it starts executing. A Java program can have any number
of classes but only one class will have the main method.
(4) Public: This key word is an access specifier that declares the main method as
unprotected and therefore making it accessible to the all other classes.
(5) Static: Static keyword defines the method as one that belongs to the entire class and
not for a particular object of the class. The main must always be declared as static.
(6) Void: the type modifier void specifies that the method main does not return any value.
(7) The println: It is a method of the object out of system class. It is similar to the printf
or cout of c or c++. This always appends a newline character to the end of the string
i.e, any subsequent output will start on a new line.
The System.out.print( ) method is just like println( ) except that it does not output a newline
character after each call.
if statement
The if- statement is the most basic of all the control flow statements. It tells your
program to execute a certain section of code only if a particular test evaluates
to true.
Example:
class Example
{
public static void main(String args[])
{
int a=10;
if(a>0)
System.out.println(―a is positive number‖);
System.out.println(― End of program‖);
}
}
In the above program since a is greater than o it prints the output as
a is positive number
End of program
Java supports code blocks - which means that two or more statements are grouped
into blocks of code.
Opening and closing braces is used to achieve this.
Each block is treated as logical unit.
Whenever two or more statements has to be linked blocks can be used.
Example:
class Example
{
public static void main(String args[])
{
int a=10;
if(a>0)
{ // begin of block
System.out.println(―a is positive number‖);
System.out.println(― inside block‖);
}// end of block
}
}
Lexical issues:
Java programs are a collection of whitespace, identifiers, literals, comments, operators,
separators, and keywords.
Whitespace:
Java is a free from language- means no need to follow any indentation rules.
Whitespace is a space, tab, or newline.
Java character set:
The smallest unit of Java language are its character set used to write Java tokens.
This character are defined by unicode character set that tries to create character for a
large number of character worldwide.
The Unicode is a 16-bit character coding system and currently supports 34,000
defined characters derived from 24 languages of worldwide.
Key Words:
Java program is basically a collection of classes. A class is defined by a set of declaration
statements and methods containing executable statements. Most statement contains an
expression that contains the action carried out on data. The compiler recognizes the tokens
for building up the expression and statements. Smallest individual units of programs are
known as tokens. Java language includes five types of tokens. They are
(a) Reserved Keyword
(b) Identifiers
(c) Literals.
(d) Operators
(e) Separators.
Reserved keyword:
Java language has 50 words as reserved keywords. They implement specific feature of the
language. The keywords combined with operators and separators according to syntax build
the Java language.
Identifiers:
Identifiers are programmer-designed token used for naming classes methods variable,
objects, labels etc. The rules for identifiers are
1. They can have alphabets, digits, dollar sign and underscores.
2. They must not begin with digit.
3. Uppercase and lower case letters are distinct.
4. They can be any lengths.
5. Name of all public method starts with lowercase.
6. In case of more than one word starts with uppercase in next word.
7. All private and local variables use only lowercase and underscore.
8. All classes and interfaces start with leading uppercases.
9. Constant identifier uses uppercase letters only.
Literals:
Literals in Java are sequence of characters that represents constant values to be stored in
variables. Java language specifies five major types of Literals. They are:
1. Integer Literals.
2. Floating-point Literals.
3. Character Literals.
4. String Literals.
5. Boolean Literals.
Operators:
An operator is a symbol that takes one or more arguments and operates on them to produce
an result.
Separators:
Separators are the symbols that indicates where group of code are divided and arranged.
Some of the operators are:
Comments:
Java supports 3 styles of comments
Multiline comment: this type of comment begins with /* and ends with */
Ex: /* Welcome to
Java Programming */
Single line comments: this type of comment begins with // and ends at the end of
current line
Ex: // Welcome to java Programming
Documentation Comment: this type of comment is used to produce an HTML file
that documents your program. The documentation comment begins with /** and
ends with */
Data types
The various data types supported in java is as follows
Data types
class
boolean interfaces
Integer Floating type
character string etc
byte float
short double
int
Primitive types:
long
Java defines eight primitive types of data: byte, short, int, long, char, float, double, and
boolean. As shown in above figure.
The primitive types represent single values—not complex objects. Although Java is
otherwise completely object-oriented, the primitive types are not.
They are analogous to the simple types found in most other non–object-oriented
languages.
The reason for this is efficiency. Making the primitive types into objects would have
degraded performance too much. The primitive types are defined to have an explicit
range and mathematical behavior.
Because of Java‗s portability requirement, all data types have a strictly defined range.
For example, an int is always 32 bits, regardless of the particular platform.
Integers
Java defines four integer types: byte, short, int, and long.
All of these are signed, positive and negative values. Java does not support unsigned,
positive-only integers.
Many other computer languages support both signed and unsigned integers.
However, Java‗s designers felt that unsigned integers were unnecessary. Specifically,
they felt that the concept of unsigned was used mostly to specify the behavior of
the high-order bit, which defines the sign of an integer value.
byte
The smallest integer type is byte.
This is a signed 8-bit type that has a range from –128 to127.
Variables of type byte are especially useful when you‗re working with a stream of
data from a network or file.
Byte variables are declared by use of the byte keyword.
For example, the following declares two byte variables called b and c: byte b, c;
short
short is a signed 16-bit type.
It has a range from –32,768 to 32,767.
It is probably the least-used Java type.
Here are some examples of short variable declarations:
short s;
short t;
Floating-Point Types
Floating-point numbers, also known as real numbers, are used when evaluating
expressions that require fractional precision.
For example, calculations such as square root, or transcendental such as sine and
cosine, result in a value whose precision requires a floating-point type.
There are two kinds of floating-point types, float and double, which represent
single- and double-precision numbers, respectively.
float
The type float specifies a single-precision value that uses 32 bits of storage.
double
Double precision, as denoted by the double keyword, uses 64 bits to store a value.
Double precision is actually faster than single precision on some modern processors
that have been optimized for high-speed mathematical calculations.
Characters
In Java, the data type used to store characters is char.
However, C/C++ programmers beware: char in Java is not the same as char in C or
C++.
In C/C++, char is 8 bits wide. This is not the case in Java. Instead, Java uses Unicode
to represent characters.
Unicode defines a fully international character set that can represent all of the
characters found in all human languages.
It is a unification of dozens of character sets, such as Latin, Greek
Arabic, Cyrillic,Hebrew, Katakana, Hangul, and many more. For this purpose, it
requires 16 bits.
Thus, in Java char is a 16-bit type. The range of a char is 0 to 65,536. There are no
negative
Booleans:
Java has a simple type called boolean for logical values. It can have only one of two possible
values. They are true or false.
Literals:
A constant value in Java is created by using a literal representation of it. There are 5 types of
literals.
Integer Literals.
Floating-point Literals.
Character Literals.
String Literals.
Boolean Literals.
Integer literals:
Any whole number value is an integer literal.
These are all decimal values describing a base 10 number.
There are two other bases which can be used in integer literal, octal( base 8) where 0
is prefixed with the value, hexadecimal (base 16) where 0X or 0x is prefixed with the
integer value.
Example:
int decimal = 100;
int octal = 0144;
int hexa = 0x64;
Floating point literals:
The default type when you write a floating-point literal is double, but you can
designate it explicitly by appending the D (or d) suffix
However, the suffix F (or f) is appended to designate the data type of a floating-point
literal as float.
We can also specify a floating-point literal in scientific notation using Exponent (short
E ore), for instance: the double literal 0.0314E2 is interpreted as:
Example:
0.0314 *10² (i.e 3.14).
6.5E+32 (or 6.5E32) Double-precision floating-point literal
7D Double-precision floating-point literal
.01f Floating-point literal
Character literals:
char data type is a single 16-bit Unicode character.
We can specify a character literal as a single printable character in a pair of single
quote characters such as 'a', '#', and '3'.
You must know about the ASCII character set. The ASCII character set includes 128
characters including letters, numerals, punctuation etc.
Below table shows a set of these special characters.
Boolean Literals:
The values true and false are treated as literals in Java programming.
When we assign a value to a boolean variable, we can only use these two values.
Unlike C, we can't presume that the value of 1 is equivalent to true and 0 is equivalent
to false in Java.
We have to use the values true and false to represent a Boolean value.
Example
boolean chosen = true;
String Literal
The set of characters in represented as String literals in Java.
Always use "double quotes" for String literals.
There are few methods provided in Java to combine strings, modify strings and to
know whether to strings have the same values.
Example:
―hello world‖
―Java‖
Variables:
A variable is an identifier that denotes a storage location used to store a data value. A
variable may have different value in the different phase of the program. To declare one
identifier as a variable there are certain rules. They are:
1. They must not begin with a digit.
2. Uppercase and lowercase are distinct.
3. It should not be a keyword.
4. White space is not allowed.
Dynamic initialization:
Java allows variables to be initialized dynamically, using expression valid at the time
variable is declared.
Example:
class Example
{
public static void main(String args[])
{
double a=10, b=2.6;
double c=a/b;
System.out.println(―value of c is‖+c);
}
}
Note:
There should not be two variables with the same name in different scope.
The variable at outer scope can be accessed in inner scope but vice versa is not
possible.
Example :
}
Output :
Int value 100
Long value 100
Float value 100.0
}
Output :
Double value 100.04
Long value 100
Int value 100
byte b = 50;
b = (byte)(b * 2); which yields the correct value of 100.
Java defines several type promotion rules that apply to expressions. They are as follows:
First, all byte, short, and char values are promoted to int, as just described.
Then, if one operand is a long, the whole expression is promoted to long.
If one operand is a float, the entire expression is promoted to float.
If any of the operands is double, the result is double.
Arrays in Java
Arraywhich stores a fixed-size sequential collection of elements of the same type.
An array is used to store a collection of data, but it is often more useful to think of an
array as a collection of variables of the same type.
Example:
You can create an array by using the new operator with the following syntax:
Declaring an array variable, creating an array, and assigning the reference of the array to
the variable can be combined in one statement, as shown below:
Example:
Following picture represents array myList. Here, myList holds ten double values and
the indices are from 0 to 9.
Processing Arrays:
When processing array elements, we often use either for loop or foreach loop because all
of the elements in an array are of the same type and the size of the array is known.
Example:
Here is a complete example of showing how to create, initialize and process arrays:
class TestArray
{
public static void main(String[] args)
{
double[] myList = {1.9, 2.9, 3.4, 3.5};
Multidimensional Arrays
Java does not support multidimensional arrays. However, you can declare and create an array
of arrays (and those arrays can contain arrays, and so on, for however many dimensions you
need), and access them as you would C-style multidimensional arrays:
int coords[] [] = new int[12] [12];
coords[0] [0] = 1; coords[0] [1] = 2;
Programs:
// Compute distance light travels using long variables.
class Light
{
public static void main(String args[])
{
int lightspeed;
long days;
long seconds;
long distance; // approximate speed of light in miles per second
lightspeed = 186000;
days = 1000; // specify number of days here
seconds = days * 24 * 60 * 60; // convert to seconds
distance = lightspeed * seconds; // compute distance
System.out.print("In " + days);
System.out.print(" days light will travel about ");
System.out.println(distance + " miles.");
}
}
This program generates the following output:
In 1000 days light will travel about 16070400000000 miles.
Type conversion
class Conversion
{
public static void main(String args[])
{
byte b;
int i = 257;
double d = 323.142;
System.out.println("\nConversion of int to byte.");
b = (byte) i;
System.out.println("i and b " + i + " " + b);
System.out.println("\nConversion of double to int.");
i = (int) d;
System.out.println("d and i " + d + " " + i);
System.out.println("\nConversion of double to byte.");
b = (byte) d; System.out.println("d and b " + d + " " + b);
}
}
This program generates the following output:
Conversion of int to byte.
i and b 257 1
Conversion of double to int.
d and i 323.142 323
Conversion of double to byte.
d and b 323.142 67
Additional:
Applications of Java
Some of the applications of Java is that internet users can use Java to create applet
programs and run them using a web-browser.
The first application program written in Java was HotJava, a web browser to run
applet on internet.(An applet is a special kind of Java program that is designed to be
transmitted over the internet and automatically executed by a Jva compatible web
browser)
Further internet users can also set up their websites containing java applets,that could
be used by other remote users of the internet. Hence Java is popularly called as ―
Language of Internet‖.
Before the invention of Java, world wide web was limited to displaying text and still
images. However, the incorporation of Java into web pages has made web capable of
supporting animations, graphics, games and wide range of special effects.
Java Environment:
Java environment includes a large number of development tools and hundred of
classes and methods.
The development tools are part of the system known as Java Development Kit(JDK)
The classes and methods area apart of the Java Standard Library (JSL) also known
as Application Program Interface (API)
JRE(java runtime environment) consists of tools required to execute the java code,
contianing JVM, runtime class libraries, user interface toolkits.
The Bytecode:
This concept allows java to solve both security and portability problems. When the source
program is given as an input to the Java compiler, it will never generate the machine level
language executable code, rather it generates ―bytecode‖.
Bytecodes are highly optimized set if instructions designed to be executed by the java
runtime system called JVM. Translating a java program into bytecode makes it much easier
to run a program in a wide variety of environment because only the JVM needs to be
implemented for each platform.
Java Features:
(1) Compiled and Interpreted
(2) Architecture Neutral/Platform independent and portable
(3) Object oriented
(4) Robust and secure.
(5) Distributed.
(6) Familiar, simple and small.
(7) Multithreaded and interactive.
(8) High performance
(9) Dynamic and extendible.
3. Object oriented
In java everything is an Object. Java can be easily extended since it is based
on the Object model. Java is a true object oriented language. All data
resides in objects and classes
5. Distributed.
Java is designed for the distributed environment of the internet.java
applications can open and access remote objects on internet as easily as
they can do in the local system.
6. Familiar, simple and small.
Java is designed to be easy to learn. If you understand the basic
concept of OOP java would be easy to master.
8. High performance
Because of the intermediate bytecode java language provides high performance