Rob Brunia Cor Van Wijgerden Learning Chess Manual Step 2 2004
Rob Brunia Cor Van Wijgerden Learning Chess Manual Step 2 2004
Rob Brunia Cor Van Wijgerden Learning Chess Manual Step 2 2004
R ob B r uni
uniaa
Cor van W ijgerden
ijgerden
Learning
Learni ng c
chess
hess
M a n u a l fo r
c h e s s ttrr a iin
ne rs
Learning chess
M a n u a l fo r
chesstrainers
Step2
All rights reserved. No part of this publication may be reproduced, stored in a retrieval
system or transmitted in any other fonn or by a ny mea ns without pennission in writing from
the publisher.
ISBN 90-77275-36-3
Information: www.stappenmeth
www.stappenmethode.nl
ode.nl
E-mail: info@stappenmethode.nl
Contents
Preface ......................................................................................................... 4
Preface
The course consists of six manuals, specifically for chess teachers and
trainers, and six workbooks that can be used by the students themselves.
trainers,
The course introduces
introduces the game of chess in a no-nonsense, common-sense
way to all budding players from ages 6 up. It introduces many psycho-
logical aspects of the game and avoids the pitfalls that characterise many
less-extensivee courses. It would allow anyone of average and above ave-
less-extensiv
rage ability to absorb - at one's own p ace - all the rules and skills of chess
that are necessary to become a strong club player. It also tries to remove
most impediments that often cause players to play b elow their strengt
strength.
h.
The 'real' work begins in the second step. After the rul
rules
es of the ga me and
the basic skills from the previous step the first principles of tactics and
positional play are on the program now. Weare going to teach attacking
techniques and winning material in a clever way. Tactic is very important
in playing chess. Tactical possibilities of the advanced chess players ori-
ginate from
from a good positi
positional
onal play, in case of the students of step two they
come out of thin air. At this level all games are decided by tactics, so it is
logical to pay a lot of attention to this matter. Positional play is still being
inferior comparing to tactics. The problem is that even the most simple
positional concepts are aiming too high. The introduction is made in the
second step but at the beginning it is better to point out the positional
elements analysing the children's games.
At this mome nt not all books of the ch ess cou rse are translated int
intoo En gli
glish
sh
yet. You will find updated information on our web site at:
www.stappenmethode.nl
For m ore information,
information, please contact info@stappenm ethode.nl
Rotterdam, M ay 2004
Rotterdam,
Cor van W ijijgerden
gerden
4
All the articles from Step 1 are about 'The chess development of a child'
and 'Teaching' (adapted
(adapted to the second step) are also adopted here. Many
teachers begin in Step 2 because the child has already learned chess of
grandpa or uncle Bob. They don't face the first manual. Although almost
all childr
children
en who come to a chess club and already know how to play chess
can profit a lot from the exercises of the first step.
Capturing
After learning the way the pieces move and how to capture,
cap ture, playing
become s a real treat. For chil
children,
dren, the fi
first
rst aim of the gam e then bec omes
capturing pieces of the opponent. The captured pieces are then neatly
arranged in order of battle alongside the board, preferably on their own
side. The loot is counted regularly. Children will
w ill even count them if
nothing has been captured in the meantime.
Capturing becomes the aim of the game for children. It does not really
matter a lot to them whether material is lost. Even if they are aware of the
concept of mating and partially know how to apply it, they will remain so
fascinated by capturing that this is what they are after in the first place.
They w ill sel
select
ect a piece (each child has their ow n preference) and w ill start
hunting with it. If the
the piece is kill
killed
ed in a ction, then it is the turn of the next
piece. When one of the players is mated, it is often
often by accident and it comes
as a surprise to both players. They would rather continue! "You are mated"
is countered by "Yes, but I got your queen."
Material phase
The period in which children are occupied like this with the material itself
is easily identifiable. We call this period: the material phase. The children
explore the pieces and the way they work and gradually become more
skilful in their play. They do not hesitate anymore about the way the pieces
skilful
should go.
A total overview over the board is however far away. The understanding
which pieces are in danger and
an d which ones can be safely captured, is
developing much more slowly. Playing many games is the most natural
way to imp rove this 'board vision'.
It assists
assists the children enormously in their chess development, if they get the
chance to wo rk through this material phase at their own pace as com pletely
6
Spatial phase
Mastering the mating concept and focusing on finding a mate are only
sufficiently effective if a child gets sufficient insight in the s patial division
sufficiently
of the board during the material phase. It has to discover that the way the
pieces move does not only extend to other pieces but also to squares. Only
then do w e speak o f (an attempt to) spatial contr
control.
ol. The students reach a
new plateau: the spatial phase, of course without completely leaving the
previous one.
one . To start with this phase without taking the previous on
onee into
account, will
will lead to more and unnecessary m istakes
istakes in the gam es of the
children. After that it will take the children quite some time to reach the
next phase
Time phase
We play m oves in chess with a certain goal iinn mind. We need time to reach
that specific purpose.
Time is expressed in m oves. Chess players call a move a tempo (i.(i.e.
e. 'time'
'time'
in Italian, with its plural: tempi). The stronger we start playing, the more
important a tempo becom es. Even playing as W hite is
is then an advan tage,
because White is the side that starts the game (even if it is only half a
move). We therefore call the third phase of development the time phase.
The fact that it takes a number of years before a child reaches that level
requires some explanation
Students do not have any notion of the importance of time in the first step.
step.
They som etimes invent wonderful plans that are a few move s deep, e.g. to
catch a paw n with their King. The opponen
op ponentt unfortunately is
is able to counter
the threat in just
just one m ove w hen cap ture is near. A waste of time (in our
eyes!) but children do not yet experience that they cou ld have better utilised
those lost moves. Even children in the second step bravely pursue an
oppon ent's pawn with their King (White: a4 - Black: Kb3: 1. a5 Kb4 2. a6
Bb5 3. a7 Kb6 4. a8Q ). We may con clude from the way they react that they
not even consider that strange: "That was close!"
This insufficient
insufficient understanding of the concept time is in a way rem arkable.
Children do not like it when they have to lose a turn during 'Monopoly'.
They m ost certainly do realize
realize that they are at a disadvantage as regards to
their opponents. You never have to pass a single move during chess : you
play whenever it is your turn. That you nevertheless may have to pass - i.e.
lose a tempo - after all because of 'stupid'
'stupid' moves m ay occur to them, but
7
the expectation that the opponent will overlook a threat tends to overrule
that thought.
As a result of the lessons and comments on their games, they will start to
gradually realise during the second step the real truth
gradually truth that a ch ess gam e is
more than just a sequenc e of separate move s. They learn, with
with help of the
exercises, the impo
impo rtance of looking a few moves ah ead; and children learn
as a result of the lessons about the opening (gambits) that you may
'exchange' material for space and time. By that time however we have
arrived in step 3. Only then do the concepts of gaining or losing a tempo
become clearer
clearer.. When comm enting on their games, we shall then fol follow
low up
on this point: "You
"You ca n gain a temp o by playing this. You will lose
lose a tem po
in developm ent. That is
is going to lose you a tempo ."
they run partially along parallel tracks. Only the beginning and ending
stages of each phase lie differently. Let's clarify
clarify this by making the follo-
Ing companson:
A chess trainer
trainer is wise to take these stages into account during his lessons.
He is able to help the children by allowing them to play sufficient games
and by h aving them do the exercises during the material phase. The right
conce pts and skills
skills will thus be acqu ired and practised at the right
right mom ent.
It is a waste of time if students have to learn a spatial aspect like mate, if
they still
still have to think about the m ovem ent of a certain piece.
The duration of each phase tnds
t nds to depend on the individual. This is the
reason that our aim should be to adapt chess teaching as much as pos sible
to suit the individual child. This will conflict of course in practice due to a
lack of man powe r, but we can get quite far in the
the right direction
direction using the
exercise sheets, and especially by playing enough games.
8
cal game. It does not ma ke sense to point out all kinds of aspects regarding
regarding
the spatial division of the board during the material phase or about giving
mate in a certain positi
position.
on. Just as u seless is forci
forcing
ng the c hil
hildren
dren to pon der
their moves for a long time. The problematic nature of the game is, name ly,
represented by the m aterial
aterial on the board and no t by any o ther factors.
factors. In
practice, we often notice many well-meaning people who think that they
are promoting a positive development, by forcing children to think a long
time about their moves. Unfortunately, the opposite is true. The child gets
bored until the mom ent that it is all
allowed
owed to m ake his mo ve and w ill lose
9
. play quickly.
Moving and capturing are the attractive sides of the game. When you
playa move quickly, your turn will be up soon. The time the opponent
spends on thinking is not appreciated ("Your turn!").
Characteristically a child wants to quickly execute the ideas in their
head, m aybe out of fear of forgetting them.
. see only their own possibilities.
They don't take the probable chances of their opponent into account,
only their own action is of importance. The feeli
feeling
ng of dange r is therefore
largely not present. This is evident from a sudden mate or a passed
pawn, which moves to the opposite side, unhindered.
. only use a limited part of the board.
They think that in limiting your world the problems will be less.
. have difficulty with the distances on the board.
The orientation at a distance is limitedly present. This doesn't only lead
to errors in long moves, but also to errors like 'going into check or re-
maining in check'.
. oft
often
en think that only one move has a p urpose.
Black takes a paw n but they overlook that something is att
attacked
acked at the
same time.
When children can capture two pieces then they will capture the piece
they n otice first.
. are unnece ssarily afraid of a ''better'
better' opponent.
He already has the second step!
10
After the rules and the basic skills in the previous step we will move on to
the first principles
principles of tactics and positional play.
Tactics
Positional play
Positional play for now is strongly subordinated to tactics. A problem is
that even the simplest positional concepts (i.e. strong square) are still out of
their league. We can explain them, but children will not be able to apply
them usefully in the fir
first
st years.
In this step there are two lessons devoted to positional play (lesson 1 and
6). Most important conce pts that we w ill introduce are:
. Activity of the pieces
. Vulnerability
Pieces are only able to prove their relative value when they do 'som ething
useful'. This 'usefulness' has to be explained so well that they can apply
this in their
their games. W e have to answ er the question:
Where are the pieces positioned best?
A piece is active if:
. It can play many moves (mobility).
. It attacks
attacks one or m ore enemy pieces.
. It controls many squares (preferably in the centre and on the opponent's
half) .
. It cooperates with other pieces:
- They com plement each other when control
controlliling
ng squares (so that a con-
11
Actively placing our pieces is a first step towards good positional play.
That doesn't mean we are there yet. A piece which is active, can also be
vulnerable, a concept which plays a large role in tactics.
What is vulnerabl
vulnerable?
e?
. A target (king, material or square - see lesson 2)
. Valuable pieces (the queen and to a lesser degree the rook w hich practi
practi--
cally with every attack have to move away)
. A target for a combination (pieces of the same colour in the same line -
lesson 4 and 11)
. An important defender (lesson 5)
. A piece with little mobility (step 3)
- Because of the position on the board (in the comer or on the edge;
one's own pieces being in the way)
- Many enemies
. Being bound (a piece has a function -lesson 5)
12
seen in ch ilildren's
dren's games. The double attack of the knight and other pieces
are necessary to repeat the subject. The discovered attack will be dealt with
last because it is a lot more diffi
difficult.
cult.
Teaching
whether he can lead the learning process in a good way. Merely following
the ready-made lessons in this manual is not eno ugh for that purpose. It is
necessary to know what you are doing.
Stru c tu re o f a le s s o n
. Prior knowledge
. Acquisition Feedback
. Practice
. Testing
For each lesson he will conduct, the teacher has to ask himself what he
13
wants to achieve, which goal he has in mind and w hich material he wants to
convey. For students also, the lesson has to have a goal.
The seco nd step is recollection
recollection of prior knowledge; the children are asked
which is esse ntial iinn dealing w ith the subject.
The children need this prior knowledge to ma ster the new knowledg e. After
the explanation phase the students will practice with what they have
learned, i.e. by doing the exercises. The teacher gets an insight till
till how far
the matter has become clear. In addition, it is important that he checks if the
students apply the learned in their games.
It is further desirable that after a period it is tested whether the discussed
ma tter iiss still ready to be ap plied.
In any mom ent in the llesson
esson feedback w ill have to be given to the students.
Stress what is correct and wh at isn't and especially why not.
We w ill now discuss eve ry part of tthe he lesson mo re extensively.
ORIENT A TION
Orientation is indicated in the lessons with: goal of the lesson. For the in-
structor it is
is important to realise the use of the lesson to be g iven and w hy
the students have to learn this now. If he is not sufficiently aware of this,
then there is a chance that the focus points are not sufficiently dealt with.
The sum mary with each lesson and if necessary the reminders are a good
aid. The students also have to see the use fulness of the lesson. Why do they
have to know this and what can they do with that. They have to be
stimulated to actively take part.
A goo d start by drawing their att attention
ention is a good be ginning. That can be
done by going into their world of experience , using a suitable litt little
le story, a
ri
riddle
ddle or an analogy with a sp ort ('Manch
('Manch ester United fends of the dou ble
attack'). ItIt has to co nnect to the su bject that will be discussed. If this is not
possible then placing a position on the dem onstration board is a good alter-
native. A game that has been played by the children can also give many
leads.
PRIOR KNOWLEDGE
14
ACQUISITION
Concepts
In this header are the (possible) unknown (ch ess) terms wh ich will be dealt
with in the lesson. We can't just assume that the students already know
concepts, which we also come ac ross in daily life.
life.
In s tru c ti o n
The teacher should definitely not reflect the text from the manual literally.
It goes w ithout
ithout saying that use of language
language and spee ch tempo sh ould be
suited to the level of the
the group .
The explanation must not strand in a prepared monologue. Children don't
want to be a pas sive crowd. They w ant to actively part
participate.
icipate. Alt
Although
hough the
students seem to pay attention, they can men tally be totally absent. Every-
one has to be involved in the lesson. Examples can be placed on their own
board and solved, or a child can come to the demonstration board to show a
solution. Interaction is the key.
From the very first moment the preparation has to be adapted to the
15
Asking questions
Asking questions when explaining is an important skill of which the
teacher has to avail himself of frequently. The art of asking good q uestions
implies being adept at listening. We ask questions with specific purposes.
Firstlyy to know w hether a certain knowledg e or skill has been achieved (i.e.
Firstl
when recollecting prior knowledge), further more to wake the interest of
the children, to 'draw them in'. An important purpo se of asking qu estions is
to have the students process the material actively. The material will be
remembered better and is available whenever necessary. Focus points when
asking questions:
. Ask the questions in such a w ay that every one ge ts the titime
me to think.
Ask a question, pause and only then give someone a turn. During the
break think of who sho uld get the turn and anticipate
anticipate the answ ers.
. The time they are thinking about it should not be interrupted.
In every grou p, som eone will rraise
aise their finger directl
directlyy after the question
has been ask ed. The tendency to quickly have an answ er come out of the
group is great, 'the finger', will disrupt the order in the class. To give
every one a c hance to think., tthe
he students can w rite
rite down the answe rs (in
chess the answer is short, mostly amove) or give the answer to the
16
Student: "I think I will play the bishop." Teacher: "Very good, because
on g5 it is safe and gives check." Better is to ask further.
. The answer has to be judged.
The correct feedback is essential. The way of reacting strongly deter-
mines whether the desired learning effect will manifest itself. "You are
giving away your bishop" is a different approach then "The front piece
attacks the rook, but do you see that the back piece is unprotected?" Try
to get the right aspects out of the answer.
. Don't constantly work with the same children.
Also choo se passive ch ildren; don't let only tthe
he best studen t answer, but
also ask children w ho do no t raise
raise their finger.
finger. And m ake sure that, from
time to time,
time, you give som eone a turn twice in a row!
. The sequence of the questions has to be didactically well-founded.
A principal is that the build up of questions should be from easy to
difficult, from simple to complicated.
For the application of the latter, there is some insight required into which
aspects of che ss are difficult for children. An overview:
. A move forwa rds is often
often easier than a move backw ards.
. A move over a long distance regardless of the nature of a move (captu-
ring, playing, protecting) is much more difficult to see than over a short
distance.
. The amount of pieces on the board is also determining; the more crow-
ded a position is, the more difficult.
difficult.
The technique 'passing on questions'
q uestions' fits
fits in well in the chess lesson,
particularly in enumerations. "In which ways can you defend yourself
against mate?" More children will respond to that. All children are forced
to stay alert. Also 'to keep on asking questions'
qu estions' is useful. If a student
doesn't know the answer or com es with an incorrect answer, the
the questions
can becom e m ore specific
specific to still obtain the right answer.
Assignments
During the instruction the children can be pu t to work in a variety of useful
ways.
17
Solve a position
The position on the demonstration board is placed on their own boards.
Every one can solve the assignment in their own tempo. The answer can
easily be checked. T his form suffi
easily suffices
ces ma inly
inly when there is more than one
solution. "Place the queen o n the board for a succe ssful double attack" is a
simple example. Other positions where a piece has to be placed on the
board are also suitable..
Cooperation
Learning together can be useful, students sometimes know better where the
difficulty lies for understanding the material or for solving the problem.
They are closer to each other in developme nt. This for form
m of coope ration
ration can
be use ful, particularly
particularly if the teacher is a strong ches s player.
PRACTICE
Reminders
The verbal instruction given by the trainer is briefly summarised for the
students by means of reminders.
rem inders. Part of the instruction is lost for the
children, even with the best teacher. From the part, which does come
across, they make a random selection, some things they remember,
unfortunately not always the most important of the lesson. The reminder
does p rovide all the essential information.
information.
Further it is important that the child next to the oral explanation
explana tion can read
the material at home. At home, when the possibility for asking questions
18
Exercise sheets
The purpose of the exercise sheets is that the chil
children
dren work them selves in
to the ma terial.
The amount of exercises the child does per lesson depends on the time
duration, the degree of difficulty, the
the level and the student's interest.
Keeping them quiet is definitely not the purpose for doing the exercises. It
is certainly not necessary to always have them do a complete page. In all
positions it is White's move, except in the positions with a black dot at the
top right (e), in which it is Black's move.
Unde r the header 'Explanation' is stated what the purpose o f the
the exercise
sheet is and in which
w hich way it is to be don
done.
e. In certain cases it is also
indicated which problems can be expected.
19
Students will quickly automate certain acts. When giving mate with the
queen the sub acts (fencing in, watching for stalemate, bringing the king
closer and giving mate) don't have to be cons ciously followed
followed .
Important is that we teach the correct search strategies! It is useful when the
teacher has an ey e for the wrong solution methods, which the children use.
A wrong 'strategy' is looking for moves using a trial and error method.
Guessing and missing. A move is tried out and when it is the correct one
(sometimes by accident) than that is lucky. If the move is wrong then the
student will move on to the next move
m ove just as long till the right move is
found.
20
21
i
made mistakes indicate where the borders
.Ii. .!
of insight and skill lie.
iii
Here follow some examples tapered to the
second step. The first position (1)') is pro- i i
blem 8 of the e xercise
xercise sheet Double attack!
Queen:D. i\
At first the position has to be placed on
one's own board. We have them search for
iL'ili
the targets. IfIf necessary we can ask d irect
questions. Can we p ut the king iinto
nto check? : :
Can he b e put into mate? Are there piec
pieces
es
unprotected? Have these pieces encircled.
Giving check and mate are not in this
position,
position, unprotected pieces are. Th e child
will find
find Rb8 and N a5. The move I. Qa7
will then follow automatically.
automatically. E
i i.i
The position (Q) is problem 12 of the exer-
i i i
cise sheet The pin / Pin: C. With this posi-
tion the technique of placing in will come i i
in handy. Take the bishop of g2 and have i iL
the child place it in such a way that Black i i
is mated. After some pondering the bishop
!J EijLi
will be placed on a6. This is nothing else
than composing mate in one from the first :I
: I
step. With the bishop back on g 2 again the
answer 1. Dft will be found swiftly.
22
moves executed and we count how many points White wins in both cases.
The search strategy is:
. What is under attack?
. Who is the
the defender ?
. How d o we eliminate the defender?
In the given examples it is clear that the aid is provided step by step. The
direct search strategy make s use of the contents of a lesson and rea lising
lising
what the targets are. In almost each lesson there is a search strategy
indicated for the ch ildren.
ildren.
The child should always experience the aid in a positive way so that it will
also call on aid from
from n ow on.
Differentiation
Of course in any group there is one student quicker and han dier in solvi
solving
ng
the problems . For these students there are the in depth exercise she ets. In
the manual are the exercise sheets from the workbook under the header
Playing
Practice doesn't always of course have to take place in written form.
Playing out positions is of vital importance.
Firstly some gam es from the first step can serve a good pu rpose at this level
(i.
(i.e.
e. queen catches kn ight, queen and rook catch bishop). There are alwa ys
few pieces left on the board w ith the games, this provides a co rrect view. IInn
a real game the children each play their own game w ithout paying
paying too much
attention to their opponent. With the games you soon learn that you should
23
Simultaneous display
A fine alternative to playing amongst each other is playing against the
teacher (or an ex-student or a higher stepper). A position can be simul-
taneouslyy played against a maximum of 12 childr
taneousl children.
en. More than 12 are not
advisable. The students have to wait their turn too long and also with this
amount there is not too much time to individually explain something. With
this practice
practice the teacher ca n look up closely in which asp ects the children
have a quick insight. but also which parts give problems or are even too
difficult. He demonstrates out loud the way of thinking in a question and
answer monologue. When playing of one's own move, he can audibly
speak his thoughts to indicate the correct way of thinking. This model
learning proves its worth on each level. "I see a vulnerable king and an
unprotected piece. How can I m ake use of that?"
In the games the trainer
trainer can also deliberately come back to the lessons. H e
can allow a pin or double attack. "What do you play when 1 do this?" is a
good form to integrate as many educational points as possible.
Appropriate subjects for the simultaneous form are pred ominately the out-
numbered positions. Playing the weaker side (that always loses when
played correctly) is not so motivating for the students. Especially when
giving mate with the rook, the other side can't do much then simply
moving away his king one step. In that case we can make it more exciti
exciting
ng
by having them count the moves. There is something to gain for both
parties. For the
the defende r it iiss the art of enduring as long a s possible and for
the attacker it is
is the assignm ent to get the job done as soo n as possible.
poss ible.
TESTING
Every teacher has to watch whether the students apply the learned know-
ledge in their games. It is of importance to not have the knowledge level
and the skill level run too far apart. Temporarily stopping with teaching
new knowledge is the correct solut
solution
ion if that is the case.
It is
is advisable to have the ch ildr
ildren
en write down their gam es m ore frequently.
24
This will not be easy in the beginning. Initially writing down the first 15
moves w ill suffice. This amo unt can gradually be extended.
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25
Besides the normal lessons we will reserve some time for discussing the
children's games. Unfortunately that isn't really applied in reality. Discus-
sing the games should be an add on for the lessons from the manual. It is
the way to help the children advance. What will the children expect from
discussing a game?
. Approval
. Help in a position they do not understand
. Comm on sense remarks w ith concret
concrete
e variants
. An understandable evaluation of a position or move
For this last concept it is handy to maintain the concepts of the schedule
'Positional
'Positional play' on pages 11 a nd 12.
26
We should not try to cure all wrong aspects in one session. We limit
ourselves to on e item, in this game 'using all the pieces'. We try to achieve
that the children answer the question: "What other move you could have
played?" with "Bring in a new piece". In that case they have learned from
their game.
Josina-Danielle
1. d2 -d4 fi-f6
4 . ..
. . .... Q d 8 - a 5 + ( d iia
agram )
Beginners love to give check. Black
doesn't achieve anything with this. After
White's response, Black will understand
that. Step by step a beginner will have to
learn to play his
his moves m ore focused.
5 . B c l-
l- d 2 Q a 5 - d 8
6 . f J - f4
f4 c 6 x d 5 " i.
e.t.
i i i i i
7. e4xd5 BfB-d6
i i
The bishop on d6 is the vassal of his pawn.
We try, iinn general to give the pieces a more 'YJH t!Ji
active role. t!J
8. Qdl-h5+ g7-g6 t!J
9 . Q h 5 - fJ
fJ e5xf4
t!J ;. t!J t!J
1 0 . B d 2 x ff4
4 Qd8-c7
11. Bf4xd6 Qc7xd6 : lD lD ' 11
27
i
"
19. Qh7-e4+ Nd5-e7
20. h2-h4 Nb8-c6 i i
21. Bfl-b5 d7-d5
2 2 . Q e 4 - ffJ
J a7-a6
23. Bb5xc6 + b7xc6
.i
.i..
24. QfJxfS+ Ke8xfS
2 5 . h 4 -h
-h 5 B c 8 - g 4 + l2 J I
26. Ngl-e2 Bg4-fJ (diagram ) :l2J :
28
2 8 . R h 4 - ff4
4 BfJ-g4!
Of course we ask why this is a good move.
29. h5-h6 Ra8-e8
:I ab
30. Rf4xg4 (diagram
(diagram Q )
30. ... N f5xh6
i i
Foolish in our eyes, but completely under-
standable. Capturing is almost always more i it)
attractive for players of this level than :
another move. The m issed chance: 30. ...
...
Ne3+.
tiJ
31. Rg4-f4+ N h 6 -1 i
32. b2-b4 Re8-e4 l: t t iJ
33. Rf4xe4 d5xe4
34. a2-a3 N Ii -e5
35. c2-c3 N e5-c4
and White won.
Anne- Alessandr a
1. e2-e4 e7-e5
2 . N g l - fJ
fJ N b 8 - c 6
29
3. d2-d4 e5xd4
4. Nf3xd4 Bf8-c5
5. Bcl-e3 Qd8-f6
I! ! r. , , , " , , ,
6. c2-c3 Ng8-e7 (diagram 'Ct) 'YW I
Till thus
thus far the girls are following the w ise .t
l e s so
s o n s o f t h e t r a in
in e r . T h e n e x t m o v e
l;j
shows that they have to make up their own
i iL
moves.
i i i
7 . N d 4 x c 6 Q f6 x c 6
This move is not the best one, but Black l:tl;j L :
does not capitalise on that. The played cap-
turing move draws all attention to itself es-
pecially because there has been a capture.
Looking beyond this doesn't happen. There
is a simple capture back. After 7. ... Bxe3
8. fxe3 Nxc6, Black has developed two
pIeces.
8. Be3xc5 Q c6xc5
9 . Q d l --tt 3
The good times of scholar's mate are still
f re
re s h o n o u r m e m o r iie
e s ! B e t t e r iis
s deve-
1 1 . 0 - 0 Q c 5 - b 6 ( d iia
agram )
Not a bad move. Black's development has
not yet been completed, but the played
move forces White to protect b2. What the
opponent does then is less interesting. .! .t !@
, , , "",
Pawn b 2 is not protect
protected.
ed.
1 2 . Q f 3 -h
-h 5 Q b 6 x b 2
'Y W ,
1 3 . B e 2 -d
-d 3 Q b 2 x a l
14. e4-e5 h7-h6
30
16. Qh5-e2 (diagram 1}) K .i. 1.* 16. ... Ne7-d5 i i "ii
lessandra sees threats better than Anne.
She has the tendency to move a threat
threatened
ened i i
piece away. She chooses other forms of
defence less often. Nearly all children do
this. Here 16. . . Be6 with an attack on a2 i L would be a fine move. Al
though the '
curr entf i
current
move is amply sufficient.
1 7 . Q e 2 - e 4 Q a lx
l x a 2 (d
( d ia
ia g r a m Q ) 2 J :
That's a shame. Capturing and protecting,
which is more obvious? The error may
have another explanation. The attack on the
knight on d5 is more direct and therefore
more visible then the threat on h7. There is
In conclusion
conclusion an example on how it should
should not be done. On the internet
internet a
chess teacher discusses a beginner's game. The game starts with 1. e4 e5 2.
NfJ Ne7. The knight move gets two question marks. The move is indeed
not the strongest one; Black gives away a pawn and the knight on e7 is
blocking its own pieces. White followed on with 3. d4. This move a lso gets
two question marks, with the addition: terrible move. Such a remark is of
course misplaced. The m ove is not absolutely wrong for a beginning chess
player; there is just
just a better one: 3. Nxe5. Tha t't'ss not a reaso n to put down
the played move. Even in computer programs 3. d4 is noted as one of the
best 4 moves. Especially stronger players should refrain themselves; they
have a tendency to judge a move according to their own measures.
31
Ce rtific a te
The children may take an examination after the lessons of 'step one.' The)
will get a certificate (see picture - the real one is in full colour) when the)
pass. The certificate is not a goal in itself. We give chess lessons in the firs'
place to build and to raise their skil
skills
ls ('how to learn and p lay better chess')
not to get certificates.
certificates. But these can be a good stimulus to co ntinue with th€
course material to the end.
We also have to realize that to give children the prospect of the certificat€
at the beginning of the year will not be a stimulus for very long. The poin'
at which they will receive the real certif
certificate
icate lies too far in the future. Goah
that are closer by have to serve as a real stimulus.
--..
.
"
{i}'9 ..
. .', .'
.1 I. .1
.... .1.
.'
... ,...
.
...
32
Indications
Indicati ons for the use of this
thi s m anu al
The following sym bols, which refer to diagrams, are of crucial importance:
1} refers to the diagram on the top of the page.
refers to the diagram in the middle of the pag e.
refers to the
the diagram at the bottom of the page .
The m oves in the answers araree sometimes accom panied by an exclamati
exclamation
on
mark o r a question m ark, e.g.. 1. Rxe8! or 1. ... Ne4?
The exclamation
exclamation mark means a good move.
The question mark means a bad move.
The name of the reminder - if given - and the exercise sheets of the
relevant lesson can be found in the exercises under the heading W orkbook.
The diamond is the name of the reminder, the square is the name of the
exercise sheet. They can be found in the workbook that is meant for the
students.
o Double attack: queen
D Opening / Golden rules: A ttJ
The meaning of the knight (ttJ) was explained on page 23.
33
1 Activity
. learning
learning ho w to use the piece s optimally
. realising
realising the importance of the centre
PRIOR KNOWLEDGE
. movement of the pieces
ACQUISITION
Concepts
activity, mov eme nt, mobility, attacker,
attacker, cen-
tre, dominate, vulnerab ility,
ility, control
Instruction
34
firepower.
The sam e goes for the queen. For the rook
it doesn't matter where it is placed.
The middle of the board is important in
chess. We call the middle part of the board
the centre and those are the squares indi-
cated with a dot d4, d5, e4 and e5. The
squares with an open dot around them,
from f3 to f6 and from f6 to c6 and c6 to c3
o 0 0 0
a n d f r o m c 3 b a c k t o f 3 a r e c a l le
le d t h e
o . . 0
central squares (diagram Q ). We would
rather place our pieces in or around the o . . 0
i
opponent's halt)
. attacks an enemy piece i J l
In the diagram ( 1}), there is a big difference I lZJ
in activity between the white and black
pieces. The white bishop and the knight
control many squares on black's
b lack's half.
8
Beca use of this, tthe
he black king and kn ight
can do little. The black bishop can only
play 3 moves. He is directly facing his own
11-
pawns a nd besides that he has to protect the
pawn on d5. The position doesn't have to
be dealt with extensively Gust in general)
but with 1. Kd4 (followed by Ne5-d3-f4)
or by 1. Nc6 White proves his larger acti-
vity to be fruitful.
Black's position is vulnerable because of
limited mobility of his pieces. This is be-
cause of:
36
PRACTICE
Reminder
Workbook
D Test / M ix (1 st st
step):
ep): A tZJ
Explanation: The subjects are 'mate in one', 'defend', 'mate or stale-
mate' and 'capture a piece which is attacked twice'.
Discuss the possibilities beforehand.
- Can you give mate?
- Is there
there a piece in dan ger?
- Can you gain material? (unprotected piece, profitable
exchange o r a twofold att
attack)
ack)
Mistake: The position is too difficult.
Help: Give assistance when it's a single position. Ask specific
questions. Stop with the exercises when nearly all posi-
tions are too difficult. Let the student play more games
first.
Mistake: Position 5 is wrong.
D Test
Te st / Mix (1 st step): B tZJtZJ
Explanation: The subjects are 'gain of material' (profitable exchange
and capture a piece which is attacked twice), 'mate in
one', 'and 'getting out of check'.
38
ANSWERS
39
PRIOR KNOWLEDGE
. attacking and taking
. worth of the pieces
ACQUISITION
Concepts II
target, double attack, mutual attack, ma-
king a gap
I
Instruction
40
Point ou t tthat
hat with a m utual attack it is
is
i.
important whose m ove it is.
The second target is material. (a piece or
!. il
pawn). In this series
series w e use the short and .
powerful term 'material'. "\
Next to unprotected pieces, insufficiently
protected pieces and pieces with a higher
value are suitable targets. In the diagram
( 'ft) in the left part the rook on b3 is in
danger.
On the right tthe
he rook is being attacked and
although it is protected it has to be played .
These two attacks (on the king and on
material) will be easily recognised by
children and they will be able to find them
without any d iffi
ifficulty
culty in practice positions. *'
The third target is more difficult. In the
i i i
upper part of the diagram ()
( ) the queen
threatens
threatens to m ate on c8. Black has to de-
41
On the right
right the same sam e result, now a knight
ill be lost. Both positions are of the cate-
gory king + material.
Having the children perform these moves
on their own board stimulates recognition.
With young children, asking questions and
refraining from making too much tempo is
necessary .
The next phase is learning to apply the
newly acquired concepts.
concep ts. During the in- .
struction we do this w ith positions in which
the queen has to be placed in them.
We ask the students where we have to .-
strategy, notown
course for their
their only for
game s. the drills
d rills but also of ,.. X
The diagram (.0.) gives a few more exam-
ples. Instruct the children to set up the
positions on their own boards and try out .
the p os sibili sibiliti ties
es . .
I n tth
h e u p p e r p a r t o f th
t h e d i a g r a m , th
th e q u e e n .
can only win a rook from a5.
In the lower part Qh 1, Qh3 and Qc4 are correct. Incorrect is check on f4, the bishop .
42
Left
attacks in
itwo
n the
piecesdiagram (.0.)
(.0.)
at the same time, the
the w hite
W hite hite que en /S) :
w i ns
On the a black
right the bishop
queen gives a o r a knight.
double kni ght.
attack. The white pieces can protect each
o t h e r , b u t n o t w ith o u t b e i n g t a k e n . T h e "
black queen controls the vital squares g6, +
f8 and h4.
43
Search strategy @
Teach the search strategy
strategy by employing the
i i
diagram ('0'). Black is to move. First we
look for the targets. We do this with the llllJJ
following questions: I i .
PRACTICE
Reminder
Workbook
44
D D o u b l e a t ta
ta c k / Q u e e n : A t Z J
Explanation: The purpose is to gain material by a queen move. The
targets are king and material. First encircle the king and
unprotected pieces, only then should be searched for a
solution. The queen must give check and attack an
unprotected piece. An arrow for the winning move is not
enough, also have them indicate the second move (this
should be a ca pturing move ). Useful is
is also writing
writing dow n
the gain. (i.e. rook).
Mistake: The wrong pieces have b een encircled.
Help: Find out whether the students know the difference be-
D D o u b lle
e a t tta
a c k / Q u e e n : B tZ J t Z J
Explanation: The purpose is to gain material by a queen move. The
targets are unprotected pieces: so material + material.
45
Help: The m oves are executed on the board. Have the students
find out for themselves, which move the opponent can
play now. Th at's the assignment 'capture an (unprotected)
queen.' Ask how you can take a rook, bishop or a knight
with a queen without the queen being placed un der attack
herself.
Mistake: Position 4 or 12 cannot be solved.
Help: 'Simplify' the position by removing the black pawn,
which has to be taken. The fact that the queen may cap-
ture in a double attack may sometimes com e as a surpri
surprise.
se.
ANSWERS
N d6 9) bl,
,cc2,f
f22 Nd5, Qh4 Ne4
4 ) a I,
I, a 7 , c 4 W r o n g : Q b 5 B e 5
D D ouble att
attack
ack / Queen: A
1) 1. Qe7-el + 5) 1. Q c2-c7+ 9) 1. Qelxb4+
2) 1. Qc2-c6+ 6) 1. Qe2-b5+ 10) 1. Qfl-c4+
3) 1. Qg7 -b2+ 7) 1. Qd2-h6+ 11) 1. Qd I-d6+
4 ) 1 . Q g 4 - d 4 + 8 ) 1 . Q f 3 --d
d5+ 12) 1.... Qf6-c6+
46
: "':
..-..... f . -
! e
.t.
,.'
- .' I
&:. .. .:......-
.....,
-- - ;- "r,{.'=-
..<t-j(-! - - - \
.. . ,.-.r
...". .> ... .... 'f
"'-% ::-! -' L.-n'
L. -n' -
--:3" J. ,.- ... 4- '- -- .
fJi - .- ""7'
_ """
' - '"
. '!£=
'!£=-:,
. . f-:,
.J: -..';'
r .,J.- . "'!:- ..... . -,t - - ;)0.
_- .
Il-''! \:vof
\ ' I!i ,i 1.."".\',
- .n ',I Y' 1":,1.'
:,1ii}qtih/j'IH,,!
.' :,j:,jTTh/j'IH,,!
m F ) ' f=--__._
1 --;;
--;;::::--
-- ---''''----'-
- --''''----'-
. , - t ) · i a f)l.r \1 i
v of .."".\ ii}qti
.- h '.u- ... L innt\ta!:.' f=--_ _._
innt\ta!:.' ,-. , " i' t::"d , . 1
. :.:.tt C:)f f r- .,,, ?",
?",_.y.,jI
_.y.,jI \if I U .... f · - '
if:fr-
;
..9 ...t f ...
1- '0._-"-". ''jj -:I
'
'.1
:..j..J-4
A. r.; ! 'i
A.r.;
r:-;-..,.r.
'\
( OP"(J S
1.3 - 1- 'c
47
PRIOR KNOWLEDGE
. targets
. double attack (lesson 2)
ACQUISITION
Instruction
B e f o r e t h e m o r e d i f ffii c u lltt f o r m s o f t h e
the diagram
In the ( .0.the
left part ) king + material.
queen has to give ch eck
.
and at the sam e time attack the knight.
This is possible
possible with 1. Qc5+ (not 1. Qa4+
because black saves his knight with 1. ...
Na6). The king can only move away and 1& E
the knight w ill be lost.
On the right 1. Qh5+ is the correct move to
win the rook. Incorrect is 1. Qf5+ because
of 1. ... Rg6.
48
49
threat.
di f ferent
Only in lesson 9 we will find a i j
ferent k i nd of t hreat an d t hat f or now
remains an exception.
I n th
th e d i a g r a m ( i)
i) '')) i s tth
h e f o r m m a t e r iia
al + I 1 ::J
J
square. On the left the queen not
n ot only
threatens mate on c8, she also attacks the 1 rook. Black has to defend himself against
fj
mate and he has no time to save the rook.
tyfor ofanaimportant
position.
on.square
.... W ithandthethediagram (Q ) we practise searching IiIi n
unprotected
j
piece. White
White can give mate on c8 and Ra2
s not protected. With 1. Qc4 White wins a I
rook. (on the dem ons tration
tration bo ard, without 'iYifj
'iYifj ;
the position on the right 1. Qh8+ is also fj
possible; a black pawn on f6 suffi
suffices)
ces) K fj
Not always will the queen be able to give
mate on her own.
ow n. She needs the suppo
support
rt of
another piece. The cooperation can be
supportive or complementary.
On the right the mate threat might not be
directly visible.
visible. Black plays 1 . ...
... Qg8. Th e
twofold attack on g2 can be viewed as an
attack
just on an
barely protimportant
protect
ect from
f rom msquare.
ate by White
Bfl,
Bfl, can
how- , :ii .i
I1:J
ever, the rook on h7 will be lost.
This type of the double attack remains dif-
ficultt and that's why there are two
ficul tw o more
mo re i
e x a m p l e s i n t h e d i a g r a m ( .0
. 0 . ) . O n t h e l e fftt ffjj ffjj
50
PRACTICE
Reminder
Workbook
D D o u b l e a t tta
ack / Q uee n : C tZJ
Explanation: All double attacks are of the category 'king + square'. The
queen ca n give
the students mathe
cross te 'somew
square here'. It isthe
on which good to first
queen canhave
give
mate. Subsequently the unprotected pieces are next. In
some positions (i.e.
(i.e. where mate can be given on the back
rank) there are
are more squa res on which the queen can give
mate. The students may have difficulty with the mating
patterns for which a doub le attack is required.
Mistake: The solution is not found.
Help: Take the queen of the board and have her placed on a
square where the opponent is mated. Subsequently we
51
Help: Instruct
Instruct the position to be set up on the board and e xecute
the given solution. Ask for a defence. After that have the
position
position solved step by step.
D D o u b l e a tt
tt a c k / Q u e e n : D t Z J t Z J
Explanation: On this sheet all fonns of the double attack are incorpo-
rated. 'king + material', 'material + material' and 'mate-
rial + square'. They are nicely placed in order: 4x K+M,
4x M+M and 4x M+S. Only if the students have trouble
D D o u b le
l e a t ta
t a c k / Q u e e n : E t Z J tZ
tZ J
Explanation: All fonns of the double attack are mixed. The method
52
D D o u b l e a t tta
a c k / Q u e e n : F ttZ
ZJtZJtZJ
Explanation: In this sheet there are a few difficult assignments. It is a
good repetition exercise at the end of step 2. T he students
won't have that much difficulty with it any more.
ANSWERS
D D ouble att
attack
ack / Queen: E
1 ) 1 . ..
.. . Q e 7 - b 4 + 5 ) 1 . Q d l --b
b3+ 9) 1.... Qd7-e7
2 ) 1 . Q d 2 - h 6 6 ) 1 . Q d l -a -a 4 10) 1.... Qb8-g3
3) 1. Qc4-d4 7 ) 1. Q e2-d I + 11) 1.... Qd7-g4
4 ) 1 . Q d l --a
a 4 + 8 ) 1 . .... . Q a 2 - d 5 12) 1. Qe2-e5+
53
4 T h e P in
PRIOR KNOWLEDGE
ACQUISITION
Concepts
pinning, front piece,
piece, back piece
Instruction
54
knight; the
the black knight is pinned against
aga inst the kinng.g.
One example of course is not enough. To
broaden the concept of pinning and not to
cause any confusion we explain the ('0')
diagram in the same fashion. On the left the
rook pins the bishop, on the right the
bishop pins the rook. White wins material
although the rook is protected. Point out
that a pin is also effective,
effective, when the pinned
piece is protected, bu t isis of a higher value
then the pinning piece, as shown in the
right part.
Have the children identify the front piece
and the bac k piece time and time ag ain. ItIt
is of importance to show the pin in all its
forms (horizontally, vertically and diago-
nally). Have the children set up a p in with
the king as a back piece.
When the examples have come across
clearly enough, we will move on to the
second form of the pin. This pin is directed
at the target: material.
In the diagram (.0.) Black may move the
55
with the remaining diagrams. Only in the position with the pin against a square we :
will let
let the rook com e from hI. The ch ild-
56
Search strategy
A search strategy is only nece ssary with the
somew hat crowded positi
positions.
ons.
1. Find pieces of the opponent, which are
placed in the same line (file, rank or
diagonal). Certainly look at the position
of the king.
2. Which piece is unprotected? Can you
pin it?
3. No unprotected piece? Look at impor-
tant pieces like
like a queen or the rook. -. -. -. -,
57
Black. : I A search
sea rch strategy IS also required In '*
ssignments where the students have to
play a move.
m ove. In the diagram ('0') there are , t!J ,
various
vari ous u nprotect
nprotected
ed pieces. The d ouble , i¥
attack with 1. ... Qb 1 + wins a pawn but the :
white d-pawn is almost on the other side. A t!J t!J t!J more attractiveve catch would be the rook on
t!J t!J d4, which is placed on he same diagonal as the king and above all it is unprotected.
Black takes advantage from this with 1. ...
Qc5, after which the rook will be lost.
PRACTICE
Reminder
Workbook
clear
sary .
yet. More explanation with easy positions is neces-
58
on an important piece.
Mistake: The placed piece gives a correct double attack.
Help: Have the pin indicated. Mostly this will be sufficient in
letting
letting the student realise that he was m istaken.
D T h e p i n / P in : C t Z J t Z J t Z J
Explanation:
Explanation: The side to move has to give a winning pin. Point out the
the
59
ANSWERS
,,';- ,,/
, -,'"
i"'/ ';',
.
t ,
.
j?;{ t .',
-----= -
,.
. ,
. .0 " .' -'.. '
1) - , - -
-
60
PRIOR KNOWLEDGE
. forms
forms o f defence
ACQUISITION
Concepts
defender, defence, eliminate, task, sacn-
fice, function
i
Instruction "
With help of the diagram ()
( ) we will veri-
fy ifif the concepts, which are nec essary for .t
eliminating the defence, are sufficiently
known. The attack and defence b y protect-
ing are evident. The rook attacks
a ttacks the
bishop. The knight protects the bishop and l 1:
the pawn the knight. The knight is an
important defender because it protects a
piece, which is under attack. Black can
play the g-pawn without any worries, but
not the knight, he has a function.
61
62
Search strategy .! .
Using the diagram (tt) we look at an exer-
cise like on an exercise sheet. The correct
i i i i i
PRACTICE
Instruction
.i.
Now the chil
children
dren have gained some expe-
rience in eliminating the defence, pointing
out the defender in the diagram ()( ) will be
child's play.
The knight on f6 protects the bishop on e4.
If the pawn on g7 is pointed out, then we
will have to explain that the pawn is defen-
ding but that this defence plays no signifi-
cant role. The knight on f6 is not being at-
63
tage with
with 1. Nxb4 Nxb 4 2. Rxd4. i
This also is 'chasing away + m aterial',
aterial', and
, i
not 'capturing + material', because the
defender is not captured. A common term I .i.&
is overload. The defender is overloaded. + "
On the right, the
the pawn o n g6 is overloaded. I
White wins a piece with 1. BxbS gxhS 2.
RxfS.
! :i
:i J j L 1 :
64
Capturing, chasing
chasing aw ay and luri
luring
ng aw ay I. I. '*
are not the only ways to eliminate the
i i i
defence. O ther forms will be dealt with in
the following steps. .i.i
i
Search strategy i
Using the diagram (1)') we look at an exer- I:£ j
cise like on an exercise sheet. The correct
88
8 8
search strategy is.
1. Which pieces are under attack? : :
2. Find the defender of those pieces.
3. Can I chase away or lure away a defen-
der?
PRACTICE
Reminder
Workbook
65
material is. There isn't any. Have the student find out for
himself that he has to capture the defender.
Mistake: Position 11 is wrong.
Help: Point out that sometimes you have to give some points
awa y first
first..
66
ANSWERS
4) 1....
1.... Ra2xg2 2. Khlxg2 10) 1. Ng4xf6 R f8xf6 2. Re3xc3
Kh7xg7 11) 1.... Ra2xe2 2. Relxe2
5) 1. Rhlxh7 Kg8xh7 2. Kflxe4 Be6xc4
6) 1. Be3xb6 a7xb6 2. Rdlxd7 12) 1. Rclxc7 Na6xc7 2. Relxe7
D Elimination of the
the defenc e / Chasing aw ay + m aterial:
aterial: A
1 ) 1 ..
.. . . b 5 - b 4 7 ) D r a w in g B g 6 - h 5 ? R e 2 - e 5 .
2 ) 1 . ..
. . . g 5 - g 4 8 ) D r a w i n g 1 1 ) 1 . .... . N c 6 - a 5 ; 1 .
3 ) 1 . c 2 - c 4 9 ) 1 . .... . B f 8 - h 6 ; 1 . . .... N c 6 - e 5 ?
4 ) 1 . B f 2 - c 5 . ..
. . B f 8 - a 3 ? 2 . 1 2 ) 1 . . .... R a 8 - d 8
5) 1. Rd2-f2+ Ral.
6) 1....
1.... Rh8-h4+ 10) 1. Bg6-d3; 1.
D E lilimination
mination of the defence / C apturing + m aterial:
aterial: B
1) 1. B b 3 x d 5 + 5 ) 1 . .... . Q g 7 x g 2 + 9 ) 1 . N f 5 x h 6 +
2) 1. R g l x g 6 6 ) 1 . R h 6 x c 6 + 1 0 ) 1 . .. .. . Q c 5 x e 3 +
3) 1. R a7xf7+ 7) 1. Nc7 xe8 1 1) 1. e6xf7+
4) 1. .. . B c 5 x d 4 8 ) 1 . R e l x e 6 1 2 ) 1 . R e 6 x f 6
..
D E lilimination
mination of the defence / Luring away + m aterial:
aterial: B
1) 1. b5-b6 9) 1. ... Rd2xdl 2. Qf1xdl
2) 1. Re 2-e5+ Qe 3xf2
3 ) 1 . N c 3 - d 5 1 0 ) 1 . ..
. . . b 7 -b
-b 5 2 . Q c 4 x b 5 R e 8 x e 4
4 ) 1 . f5 f 5 - f6
f6 + 1 1 ) 1 . .. . R a 8 - a l + 2 . B d 4 x a l
5 ) 1 .... . . B a 5 - d 2 + Q c 7 x c 5 ; 2 . B d 4 - g 1 Q c 7 x c 5 ;
6) 1.... d5-d4 1. ... Qc7xc5? 2. Bd4xc5
7) 1. Bf2xc5 d6xc5 2. R elxe5 Ra8-al+ 3. Bc5-gl
8) 1. ... Rf8xf2 2. Be3xf2 12 ) 1. Nfl-g5+ Bd8xg5 (other-
Kg6xg5 wise 2. Ng5xe6) 2. Rclxc7+
67
6 The 3 golden
go lden rules
rules
. learning
learning to play sound opening moves
PRIOR KNOWLEDGE
ACQUISITION
Concepts
developing, development
Instruction
strive
strive to
in the place oas
middle
(preferably the
the mov e 1. e4 - diagram D.)
Advantages of this move are:
. The pawn aims at d5 and f5 (important
8 8
8
squares on the opponent's half which
Black therefore cannot use for his own :lZJ ZJ:
68
pIeces.
.".*..... ".
. The bishop on f1 can be played as well
iiiiiii'
as the queen. Together they control 3
+
squares on the op ponent's half.
. White on his first
first move ha s 30 m oves to + + + +
choose from.
t!J
With one move White already gains some
control in enem y territory (di
(diagram
agram i)'
i)').
).
t!J i t t!J i t i . t!J
t! J i t
Counting the number of moves is fun for
the students (skip the counting with child- :ltJ
:lt J tJ :
ren which are too young). The number of
different moves is 20, 16 pawn m oves and
different
4 knight moves. After the
the mo ve 1. a3 (or 1.
13, 1. h3) Whites mobility has even de-
creased with 1 move! After a 'beginner's
move' like 1. a4 W hite has the choice of21
.".*.....+6.
moves only. iiiiii"
2. Pieces out
3. King to safety
This means that in the opening we place
the king out of the dangerous middle by
69
70
way.
The points me ntioned above are fairl
fairlyy ab-
stract for the children.
children. They s lowly have to
play a bigger role when discussing the
games so the m oves in their own gam es are
chosen m ore precisely
precisely..
Now a warning is in its place. The queen
and to a lesser degree the rook are worth
more and they are therefore more vulne-
rable.
rable. They have to move away when other
pieces attack them. The discussion of the
following game is therefore extremely x t'i8..t,,
instructive.
iiii iii
1. e2-e4 e7-e5 2. Qdl-h5 (diagram)
(diagram)
A popular move amongst young people.
i
The queon
capture en e5
is active on attacks
and also h5, shethe
threatens to
pawns on t3J
t3 J
f7 and h7. These for now are sufficiently
protected. The disadvantages of the queen
t3Jt3Jt3Jt3J 8t3J8
move will soon come to light.
2. ... Nb8-c6 :l2J <;t>
A fine move. Black protects the pawn on
e5 and develops a piece to the centre. An
often-made mistake is 2. ... g7-g6 which
after 3. Dh5xe5+ loses a rook.
3 . B n -c 4
W ith
ith a m at e t hr eat on f 7! This iis
s of t en
overlooked. Black plays 3. ... Ng8-f6 and
is mated after 4. Qh5-f7#. The nam e of this
mate is 'scholar's mate'.
3. ... g7-g6
With an attack on the queen. She has to
move again and W hite has no titime
me to deve-
lop a new piece.
4. Qh5-fJ Ng8-f6
Now thi
thiss is a good developing move. Black
71
;I ..t e . 7 ;II
5. g2-g4
i i i i i i
White plays further for mate. Also appli-
cable is 5. Qf3-b3 (diagram '0') and now 5. ", "i
. .. Qd8-e7 is a good defence. If you look i
further then Black can win the bishop (if
White takes the bait): 5. ... Nc6-d4 6.
Bc4xf7+ Ke8-e7 7. Qb3-c4 b7-b5 and the
& & & &
defender of the bishop is chased away.
5. ... Nc6-d4 6. Qf3-d3 d7-d5 7. e4xd5 :ltJ <;t> ltJn
Bc8xg4.
Black's position is better and threatens
with 8. ... Bg4-f5.
PRACTICE
Reminder
Playing format
Play a simultaneous display from the begin position in which extra atten-
tion is placed on the discussed rules. Taking back a move can be allowed. If
there are more than ten students it's better to let them play against each
72
D T e s t / R e p e t it
i t io
io n : A t Z J
Explanation:
Explanation: The positions are known. Problems can only be expected
when the material is insufficiently mastered. This can be
the case if the lessons have been conducted in a high
tempo. In that cas e it is better not to proceed with the new
material but to plan some revisions first and above all to
let them play more.
Mistake: Positions 7, 10 and 11 will most often be wrong.
Help: Give som e general aid. Have the student find out for him-
self why the answer is incorrect. Check if other assign-
ments w ith the same theme are also incorrect. In that case
73
D Te st / M ix: D tZJtZJ
Explanation: The themes on this exercise sheet are also sorted by three
after each other. Only have this sheet done if the last mix
has been done with reasonable success.
Mistake: Position
Position 9 do esn't work or has 1. Qh4-f6+ for an answer.
Help: A difficult position. It is so tempting to give check on f6.
Have the studen t name the relevant characteristics iin
n the
position (vulnerable king
king and un protected bishop on d2 ).
Take the queen of the board if necessary and ask her to be
placed in such a way that Black is mated. If the st
student
udent
finds square f8 then the so luti
lution
on is also nea r.
Mistake: Position 10 is wrong.
Help: First
Shouldtry this
try a genbe
eral approach then
insufficient by naming the characteri
characteristics.
the position can be stics.
sim-
plified by taking the queens of the board. The function of
the defending bishop on c4 will be more obvious then.
ANSWERS
74
2) Bfl-c4 The bishop controls the centre and has som e influence over
the opponents side of the board.
B f l -b5+ Giving check is no t correct in thi
thiss position. Black can play
1. ...
... c7 -c6 and the bishop m ust move aga in.
Bfl-e2 This move is too modest. The m ove makes castling
possible but the bishop do es not control the centre.
3) Nb8-c6 The best way to protect the pawn on e5.
f7-f6 The p awn o n f6 is in tthe
he w ay of the knight on g8 . It is sti
stillll
too early to explain the consequences of2. Nflxe5.
Qd8-e7 The queen protects tthe
he pawn on e5 but prevents the bishop
on fS from com ing out.
4) Nb8-c6 A developing move attacking the queen. White must lose
time
time now because the queen has to m ove again.
c7-c5 The pawn m ove attac
attacks
ks the queen, but on c5 the pawn is
somewhat obstructing the bishop on fS.
d7-d6 Not a bad move, but not the best one. White plays 2.
Ngl-fl and can play 2. ... Nb8-c6 3. B flfl-b5
-b5 next. He keeps
the queen on d4.
5) Ngl-fJ The best place for the knight. White can castle next move.
75
D Tes t / Mix: C
76
D Tes t / Mix: D
D Tes t / Mix: E
4) 1. Bc2-b3+1.(chasing
material); Bc2-h7+away + is
Kg8-f7 9) Drawing
10) 1. ... RfS-d8 (pin)
not working. 11) 1. ... Qe3 -e4
S) 1. Bg3xd6+ (double attack: queen)
(capturing + ma terial
terial)) 12) Drawing
6) 1. Qdl-a4+
- .. .,
'. \
I jl\
jl \
,
-
,
...........
I,
, ..,J -,
". 1
. ) i 't
\ , e!. \ :"Lt l -;
· ' I ' Co ,A]) - I,
... \.'
\.' .Gc:.O
I',\' M Ariom
IJ' IJ
I 1-..' ,reeV '
I .
I"
-
""
1t .-.:- \
, .F:Jy."
"" . 1U'
s
77
7 M a t e in
in tw
tw o
PRIOR KNOWLEDGE
. mate
. attacking techniques
ACQUISITION
Concepts
mating p attern, flflight
ight square
I n st r u ct i o n
when teaching of
1. recognition m ate in two:
two:pa ttern
a mating
(the end position with mate)
2. cooperation of the pieces
(with supportive or complementary
mate)
First we will practice recognising mate,
which also played an important role with
the mate in one exercises. The depicted
positions in the diagram (.{).) can serve to
recall some relevant knowledge. We have
:
ci
giving mate: take away flight squares and
protect one's own pieces (and he performs
the function of a guard as well). The guard K
keeps the flight squares under control but .t
at the same time he can protect the chaser.
8
Have the students make up their own exer-
cises on their own board. -
78
Only when these mate-in-one exercises do .i .I '* not cause any problems any more
i
wil iwe
turn to positions with mate in two.
In most cases the cooperation between the
pieces will consist of alternately chasing .t
and guarding.
gu arding. The point is to close in the [
king. Left in the diagram ( 1)' ) the rook gives
check first: 1.. . Rb8+ 2. Kal Bc3#. On the right the roles have been reversed:
1. Bf6+ Kg8 2. Tgl#. The loser has no
choice, so the effect of the move s is easy to
1:t
oversee.
to divide the tasks. One piece chases the '* king to a ssquare
quare so another piece can
ca n inter- -
i vene. The tasks of the guards weigh
w eigh hea-
vier
k n i gin
h tthe
p rdiagram t s t(Q).
o t e c ts h e rOn
o o the
k a fleft
t e rthe
1. Nc6+ Ka 8 i
2. Rb8# and takes away the square a7 from
the king:
supplementary
supplementa
a com
combinati
ry mate.
bination
on of suppo
supporti
rting
ng and t
On the right a similar picture after 1. . . .
Bg3+ 2. Kfl Rel#. Note that the rook also
takes the square g l for his account.
Cooperation entail
entails:
s:
. supporting one another
. controlling together the flight squares of
th e e n e m y k i
inng .
When giving mate with two pieces 'help' i i of enemy pieces, which are in the way, is
a l m o s t a l w a y s r e q u i re
re d . I n th
t h e f o l lo
lo w i n g +
exam ple (.Q (.Q .) i n both parts the bishop bi shop and
the knight work together.
On the left White plays 1. Bc6+ in order to
give mate after 1. ... Kb8 2. Na6. On the jJ right the roles
roles have been reversed. Now the
knight has to give ch eck fi
first,
rst, only after
after
79
80
PRACTICE
Workbook
81
D M a t e / M a t e in
in t w o : A t Z J
Explanation: Have them indicate both moves until it is mate. Young
children still drawing arrows can number these with 1 and
2. In all positions one piece will give check first after
which another piece gives mate.
Mistake: The solution is not found.
D M a t e / M a t e in
in t w o : B t Z J
Explanation: In all positions the side to move can give mate by initia-
ting a twofold attack.
Mistake: The answer is wrong.
Help: Probably not very necessary. Rem ove an attacker and de-
fender if necessary so a ma te in one position
position remains.
D M a t e / M a t e iin
n two: C tZJtZJ
Explanation: The hunt on the king (check) and the final
final blow (ma te) is
is
carried
carried out by the sa me piece.
Mistake: The solution is not found.
Help: Which piece can give check? W here can the king still go?
82
ANSWERS
D Ma te / Mate in ttwo:
wo: A
1) 1. RfS-f7+ Ka7-b8 2. Rg6-g8#; RfS-fl#
smart is 1. RfS-bS Ka7-a8 2. 8) 1.... Bg4-fl+ 2. Kg2-fl
Rg6-a6# Rh8-h 1 #
83
.; =-
-:
= -=
=:;-
.,( .,...."
....,....
.,....." " _ '......"
'......" ,..
,..:: = = = = - :
.. C6......'.!.r.1-.. -
. ..::/:?
..::/:? l!.;... ,' - . .,'. 1..: 1 : : .,.
l.{j.I ::i..:: 1"'...,\ ....' ....'\..
.. :.' _.... ....)0
.' .. . :' - ..... . --
.....:, \..
\.. t".. .. "': . , ,....
:.' \...:c ".')"
: ... ..... ... -
"': ,.,. - ..'.
..'. II. ,.. .,. ....
... " ' .\(
M4I ,....
'un
',.....:'
.'''.'UtL'''
.., 'f:'" ' . - " ,..."
. - ' ' ' I . . . , o. , . . . . f
84
8 Double
Dou ble attack: knight
PRIOR KNOWLEDGE
. targets
. double attack with the queen
ACQUISITION
Concepts
exchange, knight fork, hanging
Instruction
85
an adequate response to the double attack
attack
li i i i i
of the knight. The rook can't safely
safely protect
t
the bishop.
Apart from unprotected pieces insufficient
protected pieces can be a target. A piece
which is attacked and protected once is a
suitable target. We take a somewhat more
crowded position (diagram .0.). Some stu-
dent s w ill at onc e hav e m or e t r oubles . l2J.tt
86
After 1. ... Nf6 Black attacks thehe queen and the bishop. The queen mustl-
move
mov e and i
the
4. black knight can capture the bishop on 1& .
The third form of 'material + squa re' is
is yet I
again the most difficult
d ifficult.. In the diagram (1)') <Et>
the ma ting patt
pattern
ern is known and therefore
the soluti
so lution
on 1. ... Nb4 is not difficult
difficult..
squares,
As soon aswhich also has
the knight is the case intwo
to attack thei exer- <Et> .i. .
cises, the degree of difficulty increases
significantly. Certainly, White has also a
winning double attack in the right part,
which is not immediately evident. Only
when we discover where the knight should
be placed for mate will things become
clear. After 1. Ne3 Black can't escape from
losing the bishop because of mate on f5.
The knight fork, as the double attack of the
Search strategy
For this assignment the students have to
search for pieces, which are in the knight's
leap range. T hat's also a better strategy in
games as opposed to simply trying out all I. ...t1&1-
the knight's moves. The targets are obvi- i.t i i
ously always on the squares of the same
i i i
colour! The diagram ( .Q. ) gives an example. Most of the students wil play 1. . . Nc2+
with a rook w in. O nly when first
first al
alll tthe
he 1& 8i
possibilit
pos sibilities
ies are looked
loo ked a t, will it be clear
that 1. .. .... Nd3+ is a muchmu ch stronger move 8 i J
(the queen
ook hangs iiss worth more,
on h8) mo re, furthermo
furthermore
re the .:t <Et> tt
87
PRACTICE
Workbook
D Double
Dou ble attack / Knight: A tZJ
Explanation: The side to move can win material by using a double
attack with the knight. Indicating one move is sufficient
when a lso is pointed out what is won. The alternative iiss to
have them write down two m oves.
Mistake: The knight is only attacking one target.
Help: Execute the move on the board and have them come up
with the right move for the opponent. Gain of material re-
mains forthcom ing. An additional look suffices.
suffices.
Mistake: The promotion to a knight is missed.
Help: A hint in the right direction will work miracles.
Mistake: A defence is possible. See the alternat
alternatives
ives to the answers.
Help: Have them come u p with the rright
ight move for tthe
he oppone nt
on the board.
ANSWERS
88
(j.
: - A0 o. \
.: . - c ,. "\ I /
'. /
_ .r..
.::' /
/( J)
89
PRIOR KNOWLEDGE
. mate
. stalemate
ACQUISITION
Concepts
waiting
waiting m ove
Instruction
. giving mate. .
90
m o v e bac k on t he f ir s t m o v e w it
ithh 1. . ..
..
91
PRACTICE
The exercise sheet with ma te in two with
92
Workbook
93
D T e s t / M ix : G t Z J t Z J
Explanation: See the last exercise sheet M ix: F
Mistake: Position 10 is wrong.
Help: Pins to a square are often difficult. The position can be
simplified
simplified by placing the black king on h7.
ANSWERS
D Test / M ix: F
D Test / M ix: G
1) 1. Bfl-dS (pin) 4) 1. ... Qc7xc4 2. Nd2xc4
2) 1. Qf7 -g8+ (mate in two) Rd8xdS (capturi
(capturing
ng + m aterial
aterial))
3) 1.... NcS-d3 with mating threat S) 1. Qdl-c2
on b2 (doub le attack: knight) (double attack: queen)
94
'I.
tt\ //'
,.'
? ....s- .
-
-a, h-
..
-/}1-!_
Ii -"-
-?''/"./
::r "'-/ . ... ;-_. _
'\.. ... . .
--
,.
""I
-
II!!
-
. "
:.}1-!
:. _
y
",J _ _ 11 'lt 1
.,,' =-
f =: :. ;i,'. i"r.,
1'
=- -= 1 1 11'1 :..
-=-Iffr.!JII...."..jj'..'.I.,I'jl.!!.
../ 11I",
11-..I","I(':J1.
;:- rt" "I!H:f!'
""" I 'S .1";,
[) :lhA
. r!'!I
"111 " 'IfJ
ijt-,.i:' , '': ..?f---r;_
..?f---r;_ ;. ...;
. :1:r. :- :,!' ''.;
\-:.;;.
= --;
'-. ./'"
./' "
;;:-:. $.."!:-",-
$.."!:-",-
.iliff'....,
.iliff'...., " :':i;. ":'ii ,,:!!ii;i:
,,:!!ii;i:SS: , " .4...... II _;:.::.-___ - ,,,:.
,:.
",.,i. --;r
--; r / ___
" . II:,:;;,:!,!;../ 'I"
'I" ....
. J' '. f,:;,,'Sia .. l i'Uif ll .;,
/'
' iliifi.'if!!r;j!
."I,'Id:m
."I,'"I,II"n
"I,II"n
;i#::;I "",!!,;fl,;,lr
fl,;,l r .""",'1'"'' :.i:;::j! ":." ..
/ if!!r;j! i ':Iljlffii!iliIifIfimliff1f!fji'
mliff1f!fji'" .,I!!lf J::: . .:., Jfli ..; ;-
.ji:Mlf,' .' ,," iiil: , :iiij;iJJi!!:,i
i!!:,i !!:i;!!!i:!i;rJt;it.') '!HI::ii:ii, ! ;:iUIIJ('=i;:'\( ':i;iii!it ... ..... L
,. . r:::i::!ifr=i
r:::i::!ifr =i i!ii:i:i'i 1:;:'!:::iif I . 1"
_'i l' f 1ts. '!, i Hfi f it1f !i!f :f! , li f 4 1 'ii. , iifiW i ii' .;.,. "' : ,'I:, , :i':::"I!!';:'. "" .
! " S d . ; I , " ''"" iJ C f ,,1'; i f
:':,.':' I. (,I ' J'f H, '.'., ::;?4 ".
.f :'
:'=I",
=I", . ". 6 ;' -.:' I",V" <:-"
'cIJIJ ":iili'i: ".: -:;J. z /
/ ,-,"';' '. ''':
i::m. ::!f;,1 l!..{ /
"",I",S"''iJ' .
"",I",S"''iJ'
","",,,,, I'j '! i,1i,1 _..6
.,1' i'" I' '! ' I'!, J 'I, #i ,"'.,,,,
, "i JI:!rl!f,'J!i:!im
. I I"
, !lj!!:ri:J;,;
I" ,f , ." J' ," f I "",' , i :'U r t- /
"
95
10 D o u b le a tta c k : :.i.
. learning
learning to use the rook, bishop, pawn and king as an attacker
PRIOR KNOWLEDGE
. targets
. double attack (queen and knight)
ACQUISITION
Concepts
Inor pIeces, maJor pIeces
I n st r u ct i o n
96
ted without
d5 beca use ofthe
1. ...loss of1.a...piece.
Nc6 or Bc3 as Wrong is 1. .i.
we ll as I. ....
.. Bc7.
White
s q u a rcan
e s .give
H emate
w i l l with
only the
berook
s uon
c c four
e s s .i.
f u l w it h K
t h e d o u b l e a t ta
ta c k 1 . R c 5 . N o w W h i te
te
threatens to take the bishop as well as to : t!J8 give mate on a5. The pawn on d6 serves to
efend against 1. ... Rd8.
The m ating pattern in the right part will be
most frequent in reality. The rook can by
attacking a piece threaten mate on the back
r ank . The dou ble at t ac k w it h 1. . .... R f 4
wins a knight.
Now , also have the children set up their
own positions
positions on their own board. Inst
Instruc-
ruc- I
ti
tive
ve and funny.
K
:
The double attack with the bishop can be dealt with in the same way. This
T his can be I K .i.itiJ
skipped in
in good groups. The diagram (.0.)
(.0.) i
gives two examples.
exa mples. In the left part the I
double attack needs the aid of the bishop. 8 White wins an exchange with 1. Bc6+.
n the right Black plays 1. ... Bg4.
97
98
separately.
Search strategy
The search strategy in order to solve the
exercIses:
99
PRACTICE
Workbook
100
Help: Execute the moves on the board and ask for a possible
ANSWERS
2 ) 1 . R f l-
l - ff5
5+ 6) 1. Bg 2xc6 10) 1.... flxg2
3 ) 1 . R e 4 - c 4 7 ) I.I. B a 4 - d 7 11) 1. c4-c5
4 ) 1 . R c l -c -c 7 8 ) 1 . B g 3 - d 7 12) 1. Kd2-c3
101
11 D i s c o v e r e d a t tta
ack
PRIOR KNOWLEDGE
. targets
. double attack
ACQUISITION
Concepts
battery, discovered attack, indirect
Instruction
In this lesson
this
attack w il
a sp ecial form of tthe
he do uble
illl be introduce d. N ot the e asiest I:[j
tv
I:[j I:[j
I:[j
one because w e are dealing with an indirect
indirect
attack. For the students however every new
attacking
sing the diagram weapon
( ) the conditions is
() will welcome.
welcom e. : : n
come to order.
Here
He re we see an indirect attack. In this .
position, moving with the knight is not a
mart move yet. This will only be when the
knight has a su itable target of att
attack.
ack.
In the diagram (.0.) on the left we see an- iL
other indirect attack. The white pieces on
the b-file
b-file fonn a ba ttery. A battery is made
up
ook,of
theaback
front piece
piece
piece and
an d aattacking
is indirectly back
b ack piece. The : :
102
attack
In the two targets.
diagram (ft) there are a few exam-
ples of batteries.
batteries. The back pieces are Q b5,
Rh7, Bb2 and Bg2. The front pieces are
Nb6, g7, Rc3 and fJ. The indirectly
attacked squares a re also indicated (these
are more num erous without tthe
he other posi-
tions! )
We can ask the children to make up a few
batteries on their own board. They will
discover that only
only a queen, rook or b ishop
can function as a back piece. Every piece
however can function as a front piece.
Choose some examples for discussion (if
possible by the student himself) for the
demonstration board.
A discovered attack is an attack on two
103
goodbye to his
On the right therook.
the rook, as the back piece, is L <;t>
now threatening m ate after 1. ...
... Bg7 (or 1.
... Bg5 ) and that is once aga in too bad for
the rook.
We m ake the discovered attack
attack a bit more
difficult. The move by the front piece was
so far an ordinary move. In the diagram .I ,,\
( ) the front piece must sacrifice himself ii
to make the discovered attack a success.
In the left part Black can free the line of the .t..
!
front piece has to sacrifice himself more
than once.
I i.t..
i "
In the next diagram (.0.) we will deal with
sacrifices again. We will see that the front i iL
piece can capture as well! It is odd that
some students don't discover that. This can
:t
happen with an exchange or a sacrifice.
White wins a pawn with 1. Rxb6 cxb6 2.
Bxa4. On 1. ..
.... Rc4 W hite saves his bishop
104
w i t h 2 . R b 2 a n d o n 1 . . . . R a 2 f o ll
ll o w s 2 .
Bbl.
Search strategy
The last examples serve to offer a search
strategy. The positions are, just as with the
assignments, more compact. Setting up of
the following three positions will not cost
too much time, because of the resemblance
between them.
105
i
king. In discovered check the back piece W !I
gives check. In double check the front
piece as well as the back piece give check.
:t
PRACTICE
Reminder
<> Discovered attack
Workbook
106
pIece.
Help: Set up the position on the board and have them think of a
counter move.
Help:
Mistake: Ask
The for the opponent's
answer move, then have them look again.
is not found.
Help: Have the battery located and look for a target for tthe
he front
piece. "Can you give check?" "Can you attack an unpro-
tected or important piece?" "Can you capture a piece?"
"Can you threaten mate?"
107
ANSWERS
;r ,
::a
\ "
, 1
[\.
Korchnoi
'"
108
12 Def
De f ending against mate
PRIOR KNOWLEDGE
. basic forms of defence
ACQUISITION
Concepts
x-ray, gain in tempo, clearance
Instruction
W hether this
this lesson is really
really necessa ry or
just useful will become clear
clea r from the
answers to the question: "In what ways can
you defend in chess?"
Just to be clear: mo ving away, protecting,
capturing
capturing an d interposing
interposing are the answe rs. -
It depends strongly on the time
time nec essary, .t .
the completeness and the correctness of the
I.
answers if all the examp les from this lesson
must be dealt with or only a part of them. 'tW .t.1W
By using the diagram (.{).) all forms can b e
discussed. Black to move has smart pos- t!J I.
sibilities
sibilities and stupid ones.
one s. Correct are t!J
protecting 1. ... Qe7 (c7, d7) or capturing
(exchanging) of the piece, which threatens
mate: 1. ... Qg3+, even though it win lose
109
on g2. A n appropriat
appropriatee nam e for this kind
kind of
protection is 'x-ray' protecting. .t
An other clever way In defending IS .t .t.t
protecting
protecting with a gain of tempo.
.t .t
In the diagram (Q) the white queen can't
reach square f1 in one move. Thanks to a
check on c4, White gains a move. Those
who want to play even smarter with 1.
Qb3+ will be disillusioned after 1. ... Bd5.
Protecting by clearing, x-ray and a gain of
tempo can be handy in an actual game.
The first example of the lesson showed that
defending by moving away is different, i
W lI
when dealing with mate. There are two
forms.
110
in the lower part. After 1. Kb 1 mate still . follows with 1. ... Qdl#. White has to
i i defend himse
himselflf by providing an escape
squa re for the for =
the king (so the p reparation
moving aw ay). There is nothing
nothing to w orry
ab ou t af
ftter 1. a3 . t3J
In the diagram (i)'
(i)')) there are two sim
simple
ple .t
exam ples dealing w ith
ith interposing. Child-
.t
ren
onlychoose
wheinterposing
n there as a is
formno
of defence
other op tion.
tion. This is
the case in the left part, capturing on d5
can't obviously be considered. Black can
defend himself against mate on b7 with 1.
. .. c6.
come furt
further
her than the defence with 1. Rg2,
which unn ecessarily loses material. After
After 1.
Khl Rfl 2. Rgl the mate threat has been
countered.
.t.t ii
Search strategy
The search strategy has to be directed to i 't!V
the square where mate is imminent. In the £
diagram (i)') Black wants to mate on h2.
Then we go through the list off all the
possibilities of defence. White can choose
.'V)jjl1:Jn8
from protecting, interposing and moving ]:I
awa y with the king. IInterposing
nterposing only loses
material, moving the king away leads to
mate (1. Kgl Qh2+ 2. Kfl Qhl#). Have the
students discover on their own tha t 1. Nfl
is sufficient.
sufficient. On fl the knight would be
more active but also more vulnerable. (1.
Nfl? Bxfl).
PRACTICE
Reminder
Workbook
112
ANSWERS
113
13 S h o r t n o t a t io
io n
PRIOR KNOWLEDGE
ACQUISITION
Concepts
notation, to record moves
Instruction
114
K. .I
Thus far the sh ort notation is exceptionally
]:I n
easy. Only with rook moves and knight
moves (and of course with a second pro-
.
In the diagram ( .{). ) the pieces are positioned
on the same fil
file.
e. In that case the number of
the rank needs to be added. On the left 1. ... 'tW
R8b2# suffices and on the right 1. N3f4+ liJ
Kf3 2. Nxg6 is the best one.
Have the students come up with some 8 iliJ
examples with this type of notation.
n otation. It is
the only awkward part of the notation that
also doesn't appe ar that frequently. I
115
116
PRACTICE
Reminder
<> The short notation
Workbook
D T e s t / R e p e t iitt i o n : B t Z J
Explanation: The
doneassignments are
once already. reviews
The and
student willhave therefore
remember forebeen
sure
some o f the positions.
positions.
Mistake: The solution is not found.
Help: Aid can remain general by asking which characteristics
there are in the position. The student then has to indicate
the targets, i.e. which pieces are unprotected. M ore direct
help consists of giving the correct search strategy: "What
battery do you see?" (Of course depending on the posi-
tion.) A last resort is
is indicating the them e.
ANSWERS
D Te st / Repetition:
Repetition: B
1) 1.... Bd6xh2+ (discovered 5) 1. Rc l-c7 (double attack: rook)
attack) 6) 1.... Nc5-d3 (double attack:
2) 1. Nf5-d6+ (double attack: knight)
knight) 7) 1. Kd2-c3 (double attack: king)
3) 1. Bg3-c7 (double attack: 8) 1. Ne5-g6 (double attack:
bishop) knight)
4) 1.... Bf5-h3+ (mate in two) 9) 1.... Bh5-f3+ (mate in two)
117
D Te st / Mix: H
D Te st / Mix: I
D Test / M ix: J
1) 1. Bb3-d5 (pin) bishop)
2) 1.... Re8xe3+ (capturing + 8) 1.... Rf8xf2+ (capturing +
material) material)
3) 1.... Nf4-e2+ (double attack: 9) 1. Be2-b5 (pin)
knight) 10) 1...
1..... Rh8-h4+ chasing aw ay +
4) 1. Bf4-e5 (double attack: material)
bishop) 11) 1. Qd3-b5+ (double attack:
5) 1. Bc2xh7+ (discovered attack) queen)
6) 1. e4-e5 (discovered attack) 12) 1.... Ne5-f3+ (discovered
7) 1. ..
.... Bc4-d5 (dou ble attack: attack)
118
List of concepts
conc epts
activity See page 11 and lesson 1.
agreeing to a draw To come to a draw before
before the game has ended by
taking up the draw offer of the opponent.
alternative A move, which besides the move played, comes
into consideration.
back rank The 1 8t and 8 th rank of the chess board. The
phrase is primarily used for 'mate (delivered)
along the back rank. '
battery Two pieces of the same c olour on the same line.
A battery consists
consists of a front and a ba ck piece. The
piece behind must be a line piece.
blunder A very bad m ove. The term is relative.
relative. At a lower
level, a blunder allows ma te or loss of a piece. At
a higher level, a serious positional error is also
considered to be a blunder.
119
fli
flight
ght sq uare A term that is mostly used to indicate a square
where the king may escape to. Less often used for
other pieces.
force a draw To round it up to a draw from a w orse position
forced move The only move which doesn't straight away lead
to a loss. The re is no reasonable alternative.
alternative.
fork A double attack with a knight (knight fork) or
with a pawn (pawn fork).
gain of tempo A move with which time is gained, because the
opponent has to playa more or less forced move.
getting
getting a q ueen Popular term for moving the pa wn to the oppos ite
side. Strictly speaking an inaccurate term because
other pieces besides the queen may be chosen.
gIvIng up Ending the battle before it is mate. This hardly
happens with students in the second step.
grabbing Popular term for capturing.
hanging To be in danger. A hanging piece threatens to be
lost.
120
121
pnson The part of the board from w hich the enemy king
can't escape any more. Especially used in giving
mate to a bare king (see lesson 9).
recapture Responding to the opponent's capture by taking
back.
refute To show that a cert
certain
ain move (or series of moves)
is not correct.
resIgn Stopping the battle before being mated. This
122
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123
Ordering
The following books a re available in
in the Step M ethod series:
Prices
Manual € 9,50
Workbook (except for Step 6) € 4,95
W o rk b o o k S t e p 6 € 9 , 0 0
Prices are all exclusive of mailing charges or applicable local sales tax.
www.schachuhr.com
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etherlands
ands
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124
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