Kinematics in One Dimension
Kinematics in One Dimension
Kinematics in One Dimension
The motion of objects—baseballs, automobiles, joggers, and even the Sun and
Moon—is an obvious part of everyday life. It was not until the sixteenth and seventeenth
centuries that our modern understanding of motion was established. Many individuals
contributed to this understanding, particularly Galileo Galilei (1564–1642) and Isaac
Newton (1642–1727).
The study of the motion of objects, and the related concepts of force and energy,
form the field called mechanics. Mechanics is customarily divided into two parts: kinematics,
which is the description of how objects move, and dynamics, which deals with force and why
objects move as they do.
Displacement
Displacement is how far the object is from its starting point. That is,
∆𝑥 = 𝑥𝑓 − 𝑥0
Average Speed
The average speed of an object is defined as the total distance traveled along its path
divided by the time it takes to travel this distance:
Average Velocity
𝐝𝐢𝐬𝐩𝐥𝐚𝐜𝐞𝐦𝐞𝐧𝐭 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐭𝐰𝐨 𝐩𝐨𝐢𝐧𝐭𝐬
𝐚𝐯𝐞𝐫𝐚𝐠𝐞 𝐯𝐞𝐥𝐨𝐜𝐢𝐭𝐲 = 𝐯̅ =
𝐭𝐢𝐦𝐞 𝐞𝐥𝐚𝐩𝐬𝐞𝐝 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐭𝐰𝐨 𝐩𝐨𝐢𝐧𝐭𝐬
∆𝒙 𝒙𝟐 − 𝒙𝟏
̅=
𝒗 =
∆𝒕 𝒕𝟐 − 𝒕𝟏
It is important to note that the average velocity is a vector and can be negative, depending
on positions x1 and x2.
Instantaneous Velocity
The quantity that tells us how fast an object is moving anywhere along its path is the
instantaneous velocity, usually called simply velocity. The instantaneous velocity of an object
is the limit of the average velocity as the elapsed time approaches zero, or the derivative of x
with respect to t:
∆𝑥
𝑣 = lim
∆𝑡→0 ∆𝑡
𝑑
𝑣 (𝑡 ) = 𝑥 (𝑡 )
𝑑𝑡
Note that the instantaneous speed always equals the magnitude of the
instantaneous velocity. Why? Because distance traveled and the magnitude of the
displacement become the same when they become infinitesimally small.
Acceleration
𝑣2 − 𝑣1 ∆𝑣
𝑎̅ = =
𝑡2 − 𝑡1 ∆𝑡
∆𝑣
𝑎 = lim
∆𝑡→0 ∆𝑡
𝑑
𝑎 (𝑡 ) = 𝑣 (𝑡 )
𝑑𝑡
Here ∆𝑣 is the very small change in velocity during the very short time interval ∆𝑡.
Use the definitions of average velocity and acceleration to derive a set of valuable
equations that relate x, v, a, and t when a is constant, allowing us to determine any one
of these variables if we know the others.
The average velocity during the time interval t – t0 will be:
∆𝑥 𝑥 − 𝑥0 𝑥 − 𝑥0
𝑣̅ = = =
∆𝑡 𝑡 − 𝑡0 𝑡
since we chose initial time to be zero, as if time is measured with a stopwatch, elapsed
time is Δt = tf − t0 . Taking t0 = 0 means that Δt = tf = t , the final time on the stopwatch.
, (constant a)
Now we substitute this expression for into the equation for displacement,
, yielding
For free fall, Galileo postulated that all objects would fall with the same constant
acceleration in the absence of air or other resistance. He showed that this postulate
predicts that for an object falling from rest, the distance traveled will be proportional to
the square of the time, that is d α t2.
Galileo’s specific contribution to our understanding of the motion of falling objects can
be summarized as follows: at a given location on the Earth and in the absence of air
resistance, all objects fall with the same constant acceleration.
Let’s begin with a particle with an acceleration a(t) which is a known function of time. Since
the time derivative of the velocity function is acceleration,
Similarly, the time derivative of the position function is the velocity function,
Thus, we can use the same mathematical manipulations we just used and find