Flight Simulation Research Challenges and Flight Crew Assessments of Fidelity
Flight Simulation Research Challenges and Flight Crew Assessments of Fidelity
Flight Simulation Research Challenges and Flight Crew Assessments of Fidelity
1 Introduction
2 Avionics and Instrumentation
It could be argued that Flight Simulation is perhaps the most
pervasive and successful area within the simulation arena. Within When considering the avionics fit within a specific aircraft type a
simulators flight crew can train to deal with emergency situations, distinction needs to be made between a high fidelity full flight
can gain familiarity with new aircraft types and learn airfield simulator and other lower fidelity devices.
specific procedures. Flight simulators vary considerably with
regard to complexity, and range from fairly simple devices such 3 Low Fidelity
as the Airbus flight-training device shown in Figure 2, to highly
complex Full Flight simulators which incorporate motion and aim
to present the most convincing facsimile of the real aircraft If it is not requirement to simulate an aircraft type exactly then
possible. there is clearly no need to use actual avionic devices, instead
-------------------------------------------- recreating the appearance of each instrument ‘digitally’ on a
1
e-mail: andyr@couterpoint-mtc.co.uk computer display. Such devices range in complexity from the
2
e-mail: k.mania@sussex.ac.uk FTD shown in Figure 2 which approximates the appearance and
layout of a flight deck spread across multiple screens, to even
simpler devices and applications which may be run on a standard
personal computer or laptop with a single display, as shown in
Figure 4. The great strength of such devices lies in their
portability, which clearly stems from lack of actual avionics. They
may be used by aircrew to train ‘Anytime, Anywhere’ either as a
classroom aid during initial training or even for basic type
familiarisation prior to progression onto a full flight simulator,
and then the real aircraft. The great portability of such devices has
also led to the possibility of deploying them ‘in the field’ within
the military arena, for the purposes of mission practice and
rehearsal prior to flying the sortie for real.
Figure 4. Low fidelity ‘Simfinity’ training application (courtesy of
Figure 1. Krsko Power Plant Simulator (Courtesy of CAE). CAE).
5.2 G-loading
9.1 Simulation of physics Considering Flight deck fidelity on both the 757 / 767 and A320
simulators that the crew are exposed to, all crew without
Computer graphics algorithms have for long dealt with simulation exception stated that the flight deck is a 100% accurate
of physics: simulation of the geometry of a real-world space, representation of the aircraft they fly operationally right down to
simulation of the light propagation in a real environment and the Captain & F/O seating (and even the floor carpet in the case of
simulation of motor actions with appropriate tracking. Perception the A320). This is perhaps not surprising since within the full
principles have subsequently been incorporated into rendering flight simulator, the flight deck is deliberately recreated from the
algorithms in order to save rendering computation, mainly original in terms of size and appearance, and all avionics systems
following the generic idea of ‘do not render what we can not see’ . present are actual aircraft systems.
However, with VE simulator technologies trying to simulate real-
world task situations, the research community is challenged to When considering motion the majority of crew were happy with
produce a much more complex system. We do not necessarily
most of the motion effects such as clear air turbulence, while take
require accurate simulation of physics to induce reality. Much less
off and landing were considered adequate but not truly
detail is often adequate.
representative of a real aircraft. One instructor stated that forced
Recent research results have been produced where:
landings ‘Just didn’t feel right’ but still had the desired effects.
Take off and landing motion discrepancies between the real and
• Fidelity metrics for VE simulations based on task
simulated aircraft are due almost entirely to the nature of the
performance in real world and VEs’ task situations have
motion base. G Load cannot be simulated (even the relatively
been complemented by investigations of cognitive
minor G force associated with commercial flight) and the
processes or awareness states while completing tasks
sensation of speed relies upon an illusion created by deliberately
[Mania et al. 2003]
tilting the motion base back whilst keeping the visual appearing
• Simulations of how human perceive spaces from a level – causing the sensation of acceleration. With the limited
cognitive point of view rather than just simulation of stroke of about 60 inches that these and the majority of motion
physics [Mania & Robinson 2002]. bases have, it is difficult to envisage a way of improving this, and
it is still deemed acceptable by the crew.
We can therefore pose the following research question: Forced landings ‘Don’t feel right’ is a very subjective term since
Could we interrogate cognitive systems which are activated by (it is hoped) most aircrew will never experience the situation for
being in a scene of a specific context to see if the same systems real, which was indeed the case with the instructor who made the
respond similarly to a VE version of the scene? And how could
statement. All forms of motion are checked and ‘tweaked’
we match the capabilities of the VE system (related to visual and
frequently to maintain parameters agreed with the various
interaction fidelity) to the requirements of the human perceptual
regulatory bodies, but this comment highlights concerns over the
and motor systems?
suitability of ‘Gas Spring’ systems as a hydraulic replacement.
A high fidelity system which is not necessarily produced by The instructors concern was that the motion of the forced landing
slavish simulation of physics, could be produced by non-linear (a single undercarriage collapse at touch down in this case) was
informative distortions of reality since it is often the information not violent enough. If the hydraulic base was unable to reproduce
uptake that matters. Due to limitations of displays, tracking and the violence then it is unlikely that a gas spring system will be.
computer graphics algorithms, simulation of physics will often Linear motor and screw jack systems may well be able to replicate
result in systems that do not simulate behaviour, cognition or hydraulic systems in terms of fidelity but there will always be
perception processes as operating in the real-world. Therefore, the structural limitations as well as safety concerns that will limit
challenge is to induce reality with ‘magic’ meaning inducing a what can be done with simulated motion.
sense of ‘reality’ by building systems which include non-linear
distortions of the physics taking into account not only the human With regard to the visual systems it should be pointed out that the
cognitive and perceptual systems but how these will be transferred two simulators are from two different generations with the A320
to the components of the VE system concerned, e.g. displays, being certified at level D (built in 2001) and the 757 / 767
tracking, computer graphics algorithms. How we scientifically certified at level C (built in 1991). The airbus employs a CAE
define a system’s attribute to ‘feel real’ when it is far from Maxvue plus IG coupled with a 180 degree display, while the 757
/ 767 uses an MacDonnell Douglas Vital 7 IG coupled to an off
set 220 degree display. Within both simulators all crew stated that ELLIS, S.R., YOUNG, M.J., ADELSTEIN, B.D. & EHRLICH,
the fidelity of the systems was such that it was adequate for the S.M. 1999. Discrimination of changes in latency during head
type of training that they perform, though not surprisingly the 757 movement. Proc. Computer Human Interfaces, 1129-1133.
/ 767 was criticised for poor texture, weather and ambient lighting
effects. The maxvue system has since been superseded by the FARRINGTON. P, et al, 1999. Strategic directions in simulation
Tropos system which has greatly enhanced polygon limits and research. Proceedings of the 1999 winter simulation conference.
texture handling abilities which will resolve many of the
limitations of the existing system within the A320, such as limited GREEN, R. MUIR, H., JAMES, D., GRADWELL D., GREEN,
airfield buildings and inaccurate water effects. The main R. 1992. Human Factors for Pilots, 14-16, Ashgate. ISBN 1
complaint for both systems was stated as being ‘visible blend 85628 177 9.
zones’ causing the appearance of vertical ‘pillars’ within the
visual scene. This is caused by the nature of the display and MANIA, K. 2001. Connections between Lighting Impressions and
highlights the limitation of current CRT technology. The blend Presence in Real and Virtual Environments. Afrigraph 2004,
zone is the region within the image where one 60 degree segment South Africa 119-123, ACM Press.
ends and is matched with the next. It is notoriously difficult to get
these blend zones exact, and even more difficult to make them MANIA, K., ADELSDEIN, B., ELLIS, S.R., HILL, M. (2004).
stay matched since the different projector setting will drift over Perceptual Sensitivity to Head Tracking Latency in Virtual
time by varying amounts. Various systems to remove some of this Environments with Varying Degrees of Scene Complexity. ACM
effect exist using both opto-mechanical and digital systems to Symposium on Applied Perception in Graphics and Visualization,
automatically balance and adjust the colour within the blend zone, ACM Press.
but these generally only succeed in reducing the size of the visible
boundary. The only real solution would be to generate the image MANIA, K. & CHALMERS, A. 2001. The Effects of Levels of
using a single projector; this is currently being researched. Immersion on Presence and Memory in Virtual Environments: A
Reality Centred Approach. Cyberpsychology & Behavior Journal,
Generally, flight simulation succeeds in its goal of producing 4(2), pages 247-264.
highly convincing and accurate systems for training and research.
However in the highly dynamic world of aviation it is vital that MANIA, K., ROBINSON, A. 2002. Fidelity based on the Schema
simulation keeps up to date with advancements in flight Memory Theory: An Experimental Study. 5th Annual
technology. Additionally, it is vital that new ‘Simulation Specific’ International Workshop Presence, Portugal (in co-operation with
technology that is not employed within operational aircraft such ACM SIGCHI), 296-304.
as IG’s, Visual display devices, motion bases and Vrec systems,
are developed to provide perceptual fidelity enhancement for MANIA, K., TROSCIANKO, T., HAWKES, R., CHALMERS,
future generations of flight simulators. Perceptual fidelity is not A. 2003. Fidelity Metrics for Virtual Environment Simulations
necessarily the same as physical simulation. Identifying ways to based on Human Judgments of Spatial Memory Awareness States.
‘induce’ reality rather than simulating the physics of reality is the Presence, Teleoperators and Virtual Environments, 12(3), MIT
greatest but also most fascinating research challenge of all. Press, 296-310.
BENNETT, T.. 2003. The Downside Of New Advancements In ROLFE, J.M. & STAPLES. Flight Simulation. K.J. Cambridge
Simulation Fidelity And Avionic Technologies. In Proc. of Royal University Press, 1999.
Aeronautical Society Simulation of the Environment Conference.
SHERIDAN, T.B. & FERRELL, W.R. Remote manipulative control
GUO, L., CARDULLO, F; TELBAN, R; HOUCK, J; and with transmission delay. IEEE Transactions on Human Factors in
KELLY, L. 2003. The Results of a Simulator Study to Electronics 4, 1, 1963, 25-29.
Determine the Effects on Pilot Performance of Two Different
Motion Cueing Algorithms and Various Delays, Compensated and SIVIAN. R, et al, 1982. An optimal control approach top the
Uncompensated Research Papers of the Link Foundation Fellows design of moving flight simulators. IEEE Transactions on
AIAA-2003-5676. systems, man and cybernetics. Vol 12, Number 6, 818 – 827.
DENNE, P. Virtual Motion and Electromagnetic Rams From the THOM, T. 2002. The Air Pilot's Manual Volume 2: Aviation Law
Virtual Reality forum at http://www.q3000.com/pdf/sim7.pdf. and Meteorology. ISBN: 1843360667.
TOMLINSON, D. 2003.Voice Recognition in an Air Traffic
Control Simulation Environment. In Proc. of Royal Aeronautical
Society Simulation of the Environment Conference.