The document outlines a course on Autodesk Fusion 360 that covers starting Fusion 360 and learning the interface, solid modeling techniques like creating boxes and cylinders, sketching geometry, creating sketched and placed features, editing models, T-spline surface modeling, assemblies and constraints, materials and images, generating drawings from models, and customizing drawings.
The document outlines a course on Autodesk Fusion 360 that covers starting Fusion 360 and learning the interface, solid modeling techniques like creating boxes and cylinders, sketching geometry, creating sketched and placed features, editing models, T-spline surface modeling, assemblies and constraints, materials and images, generating drawings from models, and customizing drawings.
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customized course contents for Autodesk Fusion 360
The document outlines a course on Autodesk Fusion 360 that covers starting Fusion 360 and learning the interface, solid modeling techniques like creating boxes and cylinders, sketching geometry, creating sketched and placed features, editing models, T-spline surface modeling, assemblies and constraints, materials and images, generating drawings from models, and customizing drawings.
The document outlines a course on Autodesk Fusion 360 that covers starting Fusion 360 and learning the interface, solid modeling techniques like creating boxes and cylinders, sketching geometry, creating sketched and placed features, editing models, T-spline surface modeling, assemblies and constraints, materials and images, generating drawings from models, and customizing drawings.
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FUSION 360 COURSE OUTLINE
Starting Autodesk Fusion 360
a. Learning the Fusion 360 Interface Working with Solids b. Introducing Solid Modeling c. Understanding Direct Manipulation Modeling d. Using the Manipulator e. Creating a Box Using Quick Shape Creation f. Creating a Cylinder Using Quick Shape Creation g. Creating a Sphere Using Quick Shape Creation h. Creating a Torus Using Quick Shape Creation i. Creating a Coil Using Quick Shape Creation j. Creating a Pipe Using Quick Shape Creation k. Understanding the Operation Drop-Down Creating Sketch Geometry l. Exploring Parametric Modeling m. Creating a New Sketch n. Learning to Sketch with Lines, Splines, and Points o. Sketching Rectangles p. Creating Circles q. Creating Arcs r. Sketching Polygons s. Sketching an Ellipse t. Sketching Slots u. Sketching Conic Curves v. Sketching Text w. Sketching Offset Geometry x. Understanding Sketch Constraints y. Projecting Geometry z. Editing Sketch Geometry aa. Creating Sketch Patterns bb. Using Sketch Chain Select Creating Sketched Features cc. Creating a Solid Using Extrude dd. Creating a Solid Using Revolve ee. Creating a Solid Using Sweep ff. Creating a Solid Using Loft gg. Creating a Solid Using Rib hh. Creating a Solid Using Press-Pull Creating Sketched Secondary Features ii. Creating Extruded Secondary Features jj. Using Extrude Start and Extent Options kk. Creating Revolved Secondary Features ll. Creating Swept Secondary Features mm. Creating Lofted Secondary Features nn. Controlling Objects to be Cut Creating Placed Features oo. Creating Edge Chamfers pp. Creating Constant Radius Fillets qq. Creating Chord Length Fillets rr. Creating Variable Radius Fillets ss. Creating Rule Fillets tt. Creating Holes uu. Creating Threads
Creating Construction Features
vv. Creating Work Planes ww. Creating Work Axes xx. Creating Work Points Editing Your Model yy. Editing a Solid with Shell zz. Editing a Solid with Draft aaa. Editing a Solid with Scale bbb. Editing a Solid with Combine ccc. Editing a Solid - Replace Face ddd. Editing a Solid with Splits eee. Editing a Solid with Delete fff. Editing a Solid with Move/Copy ggg. Editing a Solid with Align hhh. Duplicating a Solid Using the Mirror Operation iii. Duplicating a Solid Using a Pattern T-Spline Modeling jjj. Understanding Surface Modeling kkk. Exploring Display Modes and Performance Options lll. Creating Primitive Shapes mmm. Editing Forms nnn. Creating a T-Spline Surface from a Sketch with Extrude ooo. Creating a T-Spline Surface from a Sketch with Revolve ppp. Creating a T-Spline Swept Surface from a Sketch qqq. Creating a Lofted T-Spline Surface from a Sketch rrr. Working with Pipes sss.Editing an Edge ttt. Assigning Symmetry uuu. Working with Vertices vvv. Subdividing and Creases www. Modifying T-Spline Forms xxx. Using Thicken to Create a Solid from Surfaces Assemblies and Constraints yyy. Understanding Components in Fusion zzz.Creating Components aaaa. Reusing Components bbbb. Mirroring Components cccc. Converting Bodies to Components dddd. Positioning Components eeee. Working with Components in the Browser ffff.Introducing Joints - Using the Rigid Joint Type gggg. Working with the Different Types of Joints hhhh. Creating Slider and Planar Joints iiii. Understanding Joint Origins jjjj. Creating Rigid Groups kkkk. Creating As-Built Joints llll. Understanding Contact Sets mmmm. Enabling Motion Linking nnnn. Driving Joints oooo. Creating and Understanding Motion Studies pppp. Reusing Components from Other Designs Materials and Images qqqq. Exploring the Materials Browser rrrr. Assigning Physical Materials ssss. Adjusting the Appearance of a Model tttt. Adjusting the Opacity of the Model uuuu. Creating Materials and Libraries vvvv. Managing a Personal Material Library wwww. Inserting Images for Use as Decals xxxx. Inserting SVG Files yyyy. Inserting Images as Modeling References Drawings zzzz. Generating 2D Drawings from Fusion 360 Models aaaaa. Specifying Settings for a Model Drawing bbbbb. Specifying Default Preferences for Drawings ccccc. Generating and Editing Projected Views ddddd. Generating and Editing Full Section Views eeeee. Generating and Editing Half Section Views fffff. Generating and Editing Offset Section Views ggggg. Generating and Editing Aligned Section Views hhhhh. Generating and Editing Assembly Section Views iiiii. Generating and Editing Detail Views jjjjj.Generating and Editing Exploded Views kkkkk. Creating Multi-Asset Views lllll. Displaying Cosmetic Threads in Drawing Views mmmmm. Moving Views nnnnn. Rotating Views ooooo. Managing Views in the Browser ppppp. Working with Named Views qqqqq. Adding Center Marks and Centerlines rrrrr. Adding Basic Dimensions sssss. Adding Baseline and Chain Dimensions ttttt. Editing Dimension Properties uuuuu. Creating and Editing Text Annotations vvvvv. Creating Stacked Character Text wwwww. Adding Symbols in Annotations xxxxx. Creating and Editing Leader Annotations yyyyy. Creating and Editing Symbols zzzzz. Adding and Editing the Parts List aaaaaa. Splitting the Parts List bbbbbb. Exporting the Parts List cccccc. Adding and Editing Balloons dddddd. Editing the Title Block eeeeee. Creating a Custom Title Block ffffff. Working with Drawing Templates gggggg. Outputting Drawings to Other Formats