The Division 2 - Gear Attribute Sheet
The Division 2 - Gear Attribute Sheet
The Division 2 - Gear Attribute Sheet
DISCLAIMER: The data this sheet is based off includes datamined values and may
not represent the most accurate of numbers.
Credits: Dartrunner#0110 for helping with data entry. Regis l>#8014 for helping with talent corrections and data entry
as well.
Additional Links:
Vendor Reset List - made by me and Ruben
Available on
Set Name Set Bonus (1) Set Bonus (2) Set Bonus (3) Mask Chest Holster Backpack Gloves Kneepads
5.11 Tactical 5% Protection From Elites 10% Extra Incoming Healing 10% Weapon Handling x ✓ x ✓ ✓ x
Airaldi Holdings 10% Accuracy 10% Headshot Damage 10% Marksman Rifle Damage x x ✓ ✓ ✓ x
Alps Summit Armaments 10% Cooldown Reduction 5% Skill Power 15% Hive Skill Power x ✓ x ✓ ✓ x
Badger Tuff 7% Damage To Elites 15% Armor on Kill 15% Chem Launcher Skill Power ✓ x x ✓ ✓ x
China Light Industries Corporation 10% Explosives Damage 10% Shotgun Damage 10% Cooldown Reduction ✓ x x x ✓ ✓
Douglas & Harding 5% Accuracy 10% Critical Hit Damage 7% Critical Hit Chance ✓ x ✓ x x ✓
Fenris Group AB 10% Assault Rifle Damage 10% Protection From Elites 20% Health on Kill x ✓ ✓ x x ✓
Gila Guard 5% Total Armor 20% Hazard Protection 15% Pulse Skill Power ✓ ✓ ✓ ✓ ✓ ✓
Murakami Industries 8% Health 10% Hazard Protection 15% Firefly Skill Power ✓ ✓ ✓ ✓ ✓ ✓
Overlord Armaments 10% Rifle Damage 7.5% Total Armor 7% Damage To Elites x ✓ x x ✓ ✓
Petrov Defense Group 10% LMG Damage 15% Turret Skill Power 10% Cooldown Reduction x ✓ ✓ ✓ x x
Providence Defense 10% Skill Power 8% Health 5% Weapon Damage ✓ ✓ ✓ ✓ ✓ ✓
Richter & Kaiser GmbH 10% Hazard Protection 20% Pistol Damage 15% Shield Skill Power ✓ x ✓ ✓ x x
Sokolov Concern 10% SMG Damage 8% Critical Hit Damage 15% Seeker Skill Power ✓ ✓ x x x ✓
Wyvern Wear 7% Critical Hit Damage 15% Drone Skill Power 10% Critical Hit Chance ✓ x ✓ ✓ x ✓
Yaahl Gear 10% Weapon Handling 8% Hazard Protection 5% Weapon Damage ✓ ✓ x x ✓ x
Set Name Set Bonus (2) Set Bonus (3) Set Bonus (4) Set Bonus (5) Set Bonus (6)
Kneepads
Talents Mod Slots
Attributes
Talent 1 Talent 2 System Protocol
Slot Brand Item Name Attribute 1 Attribute 2 Attribute 3 Attribute 4 Common Active Common Active Offensive Defensive Utility Offensive Defensive Utility
Fenris Group AB Knäskydd Knee Protectors
Gila Guard Sidewinder Kneepads ✓ ✓
Hard Wired "Strines" Stabilizing Pads ✓
"Suneate" Knee Braces ✓
Murakami Industries "Suneate" Knee Braces Replica
Salvaged "Suneate" Knee Braces
Kneepads
Ongoing Directive Knee Poleyn ✓ ✓
"Dingson" Protection Pads ✓
Overlord Armaments
Salvaged "Dingson" Protection Pads ✓
Providence Defense Urban Warfare Kneepads ✓
Nimble Knee Protectors
Sokolov Concern Nimble Knee Protectors Replica
Salvaged Nimble Knee Protectors
True Patriot Sheridan Kneelers ✓
"Patella" Knee Cups ✓
Wyvern Wear "Patella" Knee Cups Replica ✓
Salvaged "Patella" Knee Cups ✓
Combat Mask "Cete"
Badger Tuff Combat Mask "Cete" Replica
Salvaged Combat Mask "Cete"
MJ 54
China Light Industries Corporation
MJ 54 Replica
"Lomond" Medium Breather
Douglas & Harding "Lomond" Medium Breather Replica
Salvaged "Lomond" Medium Breather
Javelina Mask ✓
Gila Guard
Javelina Mask Replica ✓
Hard Wired "Rhodeswood" AR Mask
Mask "Mengu" Face Protection
Murakami Industries
Salvaged "Mengu" Face Protection
Ongoing Directive Gatherers Mask ✓
Providence Defense Field Protective Mask
Svalinn Heavy Breather
Richter & Kaiser GmbH
Svalinn Heavy Breather Replica
Salvaged Special Operations Mask
Sokolov Concern
Special Operations Mask
True Patriot Heft Grade A Mask
Wyvern Wear "Maxillam" Respirator
Cascades Mask
Yaahl Gear
Cascades Mask Replica
Protocol: Repository
(Skill Power)
Mod Type Attribute
Grenade Damage
Protocol: Repository
Headshot Kill XP
(Skill Power)
Increased Kill XP
XP Weakpoint Kills
Bleed Damage
Burn Damage
Increased Bleed Duration
Increased Blind Duration
Protocol: Intensity
Increased Burn Duration
(Skill Power)
Increased Confuse Duration
Increased Disrupt Duration
Increased Ensnare Duration
Increased Shock Duration
Chem Launcher Skill Power
Drone Skill Power
Extra Outgoing Healing
Utility Firefly Skill Power
System: Electronics
Hive Skill Power
(Skill Power)
Pulse Skill Power
Seeker Skill Power
Shield Skill Power
Turret Skill Power
Headshot Kill XP
Increased Bleed Duration
Increased Blind Duration
Increased Burn Duration
Increased Confuse Duration
System: Assist Increased Disrupt Duration
(Skill Power) Increased Ensnare Duration
Increased Kill XP
System: Assist
(Skill Power)
Mod Type Attribute
Increased Poison Duration
Increased Shock Duration
Reload Speed
XP Weakpoint Kills
Skill Name Skill Mod Description
Scanner The scanner pulses the surrounding area for hostiles and highlights them on the HUD. Applies "Pulsed" status effect on hostiles.
Pulse Remote The remote is deployed at a set location and continually pulses the surrounding area for hostiles and highlights them on the HUD. Applies "Pulsed" status effect on hostiles.
Jammer The jammer pulses outwards, overloading and disabling hostile electronics. Applies "Disrupted" status effect on hostiles.
Assault The assault turret tracks and attacks hostiles, but can be manually overridden to target a specific enemy.
Incinerator The incinerator turret is manually controlled to dispense streams of flam in a forward-facing cone. Applies "Burn" status effect on hostiles.
Turret
Sniper The sniper turret fires high-caliber rounds at manually selected targets. Will aim where you are aiming for precise shots.
Artillery The artillery turret launchers ordinance at nearby targeted locations. (Demo spec only)
Restorer The restorer hive sends out micro repair drones that repair allies' armour.
String The stinger hive sends out micro drones that attack and distract nearby enemies.
Hive
Reviver The reviver hive deploys small drones that revive nearby downed allies.
Booster The booster hive delivers a stimulant to nearby allies that increases their movement speed, skill haste, and weapon handling.
Reinforcer The reinforcer disperses a cloud of gas that repairs and reinforces armour.
Firestarter The firestarter creates a cloud of explosive gas that can be ignited by explosives, bullets, or manually detonated. Applies "Burn" status effect on hostiles.
Chem Launcher
Riot Foam The riot foam fires a payload of sticky foam that immobilizes targets. Applies "Ensnare" status effect on hostiles.
Oxidizer The oxidizer releases a cloud of corrosive gas that damages enemy armour, skill provies, and causes damage over time.
Blinder The blinder firefly blinds enemies that it flies over, causing them to not function at full combat effectiveness. Applies "Blind/Deaf" status on hostiles.
Firefly Burster The burster firefly attaches explosive charges to targets which detonate if two are in close proximity.
Demolisher The demolisher firefly damages enemy weak points, skill proxies, and environmental explosives.
Explosive The explosive seeker tracks down hostiles and explodes when in close proximity.
Airburst The airburst seeker rolls to a targeted area and launchers an explosive burst into the air. Applies "Burn" status effect on hostiles.
Seeker Mine
Cluster The cluster seeker splits into multiple, smaller seeker mines and tracks down multiple enemies at once.
Mender The mender seeker follows allies, repairing their armour. (Survivalist spec only)
Striker The striker tracks a target and attempts to maintain line of sight while firing on them. Can be manually targeted.
Defender The defender attempts to deflect incoming bullets with a microwave emitter.
Drone Bombardier The bombardier drops miniature explosives between two points set by the agent.
Fixer The fixer repairs nearby allies' armour and can be manually targeted on a specific ally.
Tactician The tactician scouts and marks enemy targets, displaying them on the HUD. (Sharpshooter spec only)
Bulwark The bulwark shield provides near full-body coverage, but only sidearms can be used while deployed.
Shield Crusader The crusader shield allows the use of ARs, SMGs, and shotguns but does not protect your head or legs.
Deflector The deflector shield ricochets bullets to a nearby highlighted target within line of sight. Only sidearms can be used and does not protect your head or legs.
Skill Name Slot Name Attribute
Carbon Black Filler Ensnare Duration
Cell Penetrating Peptide Heal
Chromatics Training Radius
Feed Strip Ammo
Agitator Slot
Imbued Metal String Ensnare Health
Piranha Solution Damage
PVA Polymer Coating Duration
Slip Fit Tube Cooldown Reduction
Chem Launcher
Disintegrating Links Ammo
Ecotoxicology Research Duration
Hydrocloric Infusion Damage
Liquid Nitrogen Cooling System Cooldown Reduction
Pneumatics Slot
Pharmacokinetic Enhancer Heal
Polypropylene Recipe Ensnare Health
Styrofoam Infusion Ensnare Duration
Ultra-Thin Cartridges Radius
Blitzkrieg Blasting Powder Blast Radius
Electric Soldering Tool Cooldown Reduction
Battery Slot
Gimbal Vibration Damping Health
Graphene Battery Duration
Additional Ordnance Extra Bombs
Gaffer Tape Duration
Feed Slot
Hollow-point Bullets Damage
Drone
Micropulse Frequency Armor Repair
Carbon Fiber Frame Cooldown Reduction
Explosive Requisition Extra Bombs
Freedom Package Blast Radius
Hull Slot
Reinforced Rotor Blades Health
Terminal Ballistics Damage
Trauma Analyzer Armor Repair
Propantriol Adhesive Cooldown Reduction
Payload Slot
Payload Slot Tungsten Compound Efficiency
Vac Pack Max Targets
Alignment Valve Efficiency
Firefly Propulsion Slot Hardened Casing Health
Micro Conduits Speed
Guiding System Max Targets
Targeting Slot Microfiller Resin Cooldown Reduction
RAM Surplus Speed
Experimental Blend Buff Duration
Experimental Blend Stim Efficiency
Drones Slot
Extra Payload Damage
Radar Signal Antennas Duration
Cooling Vents Cooldown Reduction
Internal Storage Charges
Hive Launcher Slot
Nitroglycerin Mixture Damage
Steel Harness Health
Backpack Battery Cooldown Reduction
Network Firewall Duration
System Slot
Polycarbonate Housing Health
Swarm Control Charges
Distributed Architecture Radius
Nickel-Chromium Wire Cooldown Reduction
Coil Slot
Silicon Carbide Coil Charge Speed
Unstable Oscillator Effect Duration
Pulse
Atmospheric Analyzer Effect Duration
Exploded Blueprint Cooldown Reduction
Housing Slot
Heating Mantle Charge Speed
Super Glue Radius
Brushless DC-motor Health
Drive Slot Delivery System Upgrade Extra Mines
Mini Electric Motor Cooldown Reduction
Seeker Mine
Larrea Tridentata Infusion Healing
RDX Pellet Payload Damage
Seeker Mine Payload Slot
Russian Doll Protocol Extra Mines
Sturdy Piston Health
Ball Bearings Damage
Targeting Slot Magnetic Disc Cooldown Reduction
Phosphorus Ingredient Healing
Magnetostrictive Material Accuracy
Smart UHMWPE Lexicon Active Regeneration
Circuit Board Slot
Synthetic Mineral Frame Cooldown Reduction
Thermoresponsive Polymer Damage
Dielectric Elastomers Accuracy
Liquid Metal Microdroplets Holstered Regeneration
Shield Gyro Slot
Supramolecular Networks Active Regeneration
Weaved Aramid Fiber Health
Adaptive Insulation Foam Cooldown Reduction
Cementitious Material Holstered Regeneration
Hard Coating Slot
Shape-memory Alloy Damage
Titanium Reinforcement Health
Cyclone Magazine Extra Mortar Ammo
Firing Mechanism Cyclone Magazine Extra Sniper Ammo
Slot Lubrication Gel Duration
Magnetic Rail Damage
Ammo Box Extra Mortar Ammo
Ammo Box Extra Sniper Ammo
Turret
Housing Slot Organic Circuits Duration
Spare Parts Cooldown Reduction
Weather Coating Health
Carbon Fiber Barrel Health
Targeting Slot Multi-Tool Cooldown Reduction
SHD CPU V.2 Damage
Weapon Talent Slot Description
Talent: Liberty
Gain 100% damage to hostile electronics.
Active
While aiming, enemy weak points and hostile electronics are highlighted.
Liberty Talent: Blind Justice
Active After destroying an enemy's weak point or hostile electronics, your next bullet deals 500% weapon damage. If that shot kills an
enemy, your magazine is refilled and grants 100% weapon damage for the entire magazine.
Talent: Independence
Holstered
While holstered, destroying weakpoints refills 20% of your current weapon's magazine.
Talent: Binary Trigger
Active
This weapon is equipped with a binary trigger that fires on trigger pull and release.
Talent: Guerrilla Warfare
Pulling the trigger fires primer rounds that stay embedded in an enemy. Releasing the trigger fires detonator rounds that
detonate all primers on the enemy it hits.
Merciless Active
Each primer detonated gains 75% damage per primer detonated.
Only one enemy can have primers and at most 5 primers can be embedded.
Talent: Brutality
Holstered
While holstered, landing a shot has a 5% chance to deal 20% damage as explosive damage.
Talent: Counter-Sniper
Active Shots fired deal 0-100% weapon damage based on how long the trigger is held before releasing. The time to reach max
weapon damage is reduced whenever a shot does not kill an enemy it hits.
Talent: Nemesis
Nemesis Aiming at an enemy marks them as your nemesis for 15 seconds, letting you see them through walls.
Active
Your shots gain 5% damage to your nemesis for each second they are marked, to a max of 50%.
Talent: Preparation
Holstered
While holstered, gain 25% headshot damage when scoped with your current weapon.
Talent: Plague of the Outcasts
After hitting the same enemy 20 times, that enemy is inflicted with Plague of the Outcasts.
Active
Whenever an enemy with Plague of the Outcasts is killed, they leave a toxic cloud for 10 seconds that deals 200% weapon
damage per second to anyone inside and inflicts them with Pestilence.
Talent: Pestilence
Pestilence This debuff reduces healing received by 50% for 10 seconds.
Active
Whenever an enemy with Pestilence would be downed, they are instead instantly killed.
If the active weapon is an LMG, that weapon gets +5% reload speed.
If the active weapon is an SMG, that weapon gets +5% accuracy.
If the active weapon is an AR, that weapon gets +5% stability.
Overlap If the active weapon is a Shotgun, that weapon gets +5% rate of fire.
If the active weapon is a Rifle, that weapon gets +5% optimal range.
If the active weapon is an MMR, that weapon gets +5% magazine size.
If the active weapon is a Pistol, that weapon gets +5% handling.
Measured Only available on ACS-12.
Abbreviations:
Health: Health Damage
CHD: Critical Hit Damage
HSD: Headshot Damage
Melee: Melee Damage
OOC: Damage to Targets Out of Cover
CHC: Critical Hit Chance High End
Critical Hit Range Reload Speed Headshot 400 - 440 450-490
Type Variant Weapon Optimal Range RPM Mag Size Weapon Bonus Bonus %
(m) (ms) Multiplier (Crafted) (Crafted)
ACR 27 10 - 45 650 30 2000 1.55 Health 29% 8246 - 12061 9374 - 13706
ACR
ACR-E 27 10 - 45 650 30 2000 1.55 Health 29% 8246 - 12061 9374 - 13706
AK-M 31 10 - 45 600 30 2200 1.55 Health 29% 9400 - 13749 10686 - 15624
Black Market AK-M 31 10 - 45 600 30 2200 1.55 Health 29% 9400 - 13749 10686 - 15624
AK-47
Black Market AK-M Replica 31 10 - 45 600 30 2200 1.55 Health 29% 9400 - 13749 10686 - 15624
Military AK-M 31 10 - 45 600 30 2200 1.55 Health 29% 9400 - 13749 10686 - 15624
AUG A3-CQC 27 10 - 45 680 30 1800 1.55 Health 29% 7833 - 11457 8905 - 13020
AUG
Invisible Hand - AUG A3-CQC 27 10 - 45 680 30 1800 1.55 Health 29% 7833 - 11457 8905 - 13020
F2000 27 10 - 45 850 30 1800 1.55 Health 29% 6596 - 9648 7499 - 10964
F2000 F2000 Replica 27 10 - 45 850 30 1800 1.55 Health 29% 6596 - 9648 7499 - 10964
Shield Splinterer - F2000 27 10 - 45 850 30 1800 1.55 Health 29% 6596 - 9648 7499 - 10964
FAL 32 10 - 45 650 20 2000 1.55 Health 29% 8246 - 12061 9374 - 13706
FAL SA-58 32 10 - 45 650 20 2000 1.55 Health 29% 8246 - 12061 9374 - 13706
FAL
FAL SA-58 Para 32 10 - 45 650 20 2000 1.55 Health 29% 8246 - 12061 9374 - 13706
FAL SA-58 Para Replica 32 10 - 45 650 20 2000 1.55 Health 29% 8246 - 12061 9374 - 13706
Assault Rifle FAMAS 2010 28 10 - 45 900 30 1900 1.55 Health 29% 7009 - 10251 7968 - 11650
FAMAS
FAMAS 2010 Replica 28 10 - 45 900 30 1900 1.55 Health 29% 7009 - 10251 7968 - 11650
G36 C 32 10 - 45 750 30 2000 1.55 Health 29% 7421 - 10854 8436 - 12335
G36 Enhanced 32 10 - 45 750 30 2000 1.55 Health 29% 7421 - 10854 8436 - 12335
G36
G36 Enhanced Replica 32 10 - 45 750 30 2000 1.55 Health 29% 7421 - 10854 8436 - 12335
Military G36 32 10 - 45 750 30 2000 1.55 Health 29% 7421 - 10854 8436 - 12335
Police M4 35 10 - 45 850 30 2100 1.55 Health 29% 6596 - 9648 7499 - 10964
M4
Police M4 Replica 35 10 - 45 850 30 2100 1.55 Health 29% 6596 - 9648 7499 - 10964
Custom P416 G3 26 10 - 45 750 30 2000 1.55 Health 29% 8246 - 12061 9374 - 13706
P416
Military P416 26 10 - 45 750 30 2000 1.55 Health 29% 8246 - 12061 9374 - 13706
Mk16 40 10 - 45 625 30 2000 1.55 Health 29% 8658 - 12664 9843 - 14391
SOCOM Mk16 40 10 - 45 625 30 2000 1.55 Health 29% 8658 - 12664 9843 - 14391
SCAR
Tactical Mk 16 35 10 - 45 625 30 2000 1.55 Health 29% 8658 - 12664 9843 - 14391
Tactical Mk 16 Replica 35 10 - 45 625 30 2000 1.55 Health 29% 8658 - 12664 9843 - 14391
CTAR-21 35 10 - 45 900 30 2000 1.55 Health 29% 6184 - 9045 7030 - 10279
TAR-21
The Railsplitter - CTAR-21 35 10 - 45 900 30 2000 1.55 Health 29% 6184 - 9045 7030 - 10279
Custom L86 A2 32 10 - 50 610 30 2500 1.65 OOC 15% 8246 - 12061 10311 - 15076
Custom L86 A2 Replica 32 10 - 50 610 30 2500 1.65 OOC 15% 8246 - 12061 10311 - 15076
L86
Military L86 LSW 32 10 - 50 610 30 2500 1.65 OOC 15% 8246 - 12061 10311 - 15076
Tabula Rasa - Military L86 LSW 32 10 - 50 610 30 2500 1.65 OOC 15% 8246 - 12061 10311 - 15076
M249 B 35 10 - 50 550 100 5600 1.65 OOC 15% 9371 - 13706 11718 - 17132
Military MK46 35 10 - 50 550 100 5600 1.65 OOC 15% 9371 - 13706 11718 - 17132
Military MK46 Replica 35 10 - 50 550 100 5600 1.65 OOC 15% 9371 - 13706 11718 - 17132
M249
October Fifth - M249 B 35 10 - 50 550 100 5600 1.65 OOC 15% 9371 - 13706 11718 - 17132
Pestilence 35 10 - 50 550 100 5600 1.65 OOC 15% 2249 - 3289 2812 - 4111
Tactical M249 Para 35 10 - 50 550 100 5600 1.65 OOC 15% 9371 - 13706 11718 - 17132
Black Market M60 E6 40 10 - 50 500 100 5500 1.65 OOC 15% 10495 - 15350 13124 - 19188
Light Machine Gun
Black Market M60 E6 Replica 40 10 - 50 500 100 5500 1.65 OOC 15% 10495 - 15350 13124 - 19188
M60 Classic M60 40 10 - 50 500 100 5500 1.65 OOC 15% 10495 - 15350 13124 - 19188
Classic M60 Replica 40 10 - 50 500 100 5500 1.65 OOC 15% 10495 - 15350 13124 - 19188
Military M60 E4 40 10 - 50 500 100 5500 1.65 OOC 15% 10495 - 15350 13124 - 19188
Infantry MG5 30 10 - 50 800 50 5600 1.85 OOC 15% 6747 - 9868 8436 - 12335
MG5
Abbreviations:
Health: Health Damage
CHD: Critical Hit Damage
HSD: Headshot
Light MachineDamage
Gun
Melee: Melee Damage
OOC: Damage to Targets Out of Cover
CHC: Critical Hit Chance High End
Critical Hit Range Reload Speed Headshot 400 - 440 450-490
Type Variant Weapon Optimal Range RPM Mag Size Weapon Bonus Bonus %
(m) (ms) Multiplier (Crafted) (Crafted)
MG5 Infantry MG5 Replica 30 10 - 50 800 50 5600 1.85 OOC 15% 6747 - 9868 8436 - 12335
MG5 30 10 - 50 800 50 5600 1.85 OOC 15% 6747 - 9868 8436 - 12335
Black Market RPK-74 E 28 10 - 50 650 45 2500 1.65 OOC 15% 7497 - 10964 9374 - 13706
Black Market RPK-74 E Replica 28 10 - 50 650 45 2500 1.65 OOC 15% 7497 - 10964 9374 - 13706
RPK-74
Classic RPK-74 28 10 - 50 650 45 2500 1.65 OOC 15% 7497 - 10964 9374 - 13706
Military RPK-74 M 28 10 - 50 650 45 2500 1.65 OOC 15% 7497 - 10964 9374 - 13706
AWM Nemesis 60 10 - 70 50 5 1900 1 + Bonus HSD 138% 164934 - 241225 206236 - 301532
Classic M44 Carbine 60 10 - 70 55 5 600 1 + Bonus HSD 138% 52479 - 76753 65620 - 95942
Classic M44 Carbine Replica 60 10 - 70 55 5 600 1 + Bonus HSD 138% 52479 - 76753 65620 - 95942
M44 Custom M44 60 10 - 70 55 5 1900 1 + Bonus HSD 138% 46481 - 67981 58121 - 84977
Custom M44 Replica 60 10 - 70 55 5 1900 1 + Bonus HSD 138% 46481 - 67981 58121 - 84977
Hunting M44 60 10 - 70 55 5 600 1 + Bonus HSD 138% 53978 - 78946 67495 - 98683
M700 Carbon 42 10 - 70 54 7 1800 1 + Bonus HSD 138% 46481 - 67981 58121 - 84977
M700 Carbon Replica 42 10 - 70 54 7 1800 1 + Bonus HSD 138% 46481 - 67981 58121 - 84977
Model 700 M700 Tactical 42 10 - 70 54 7 1800 1 + Bonus HSD 138% 46481 - 67981 58121 - 84977
Model 700 42 10 - 70 54 7 6300 1 + Bonus HSD 138% 55477 - 81139 69370 - 101424
Model 700 Replica 42 10 - 70 54 7 6300 1 + Bonus HSD 138% 55477 - 81139 69370 - 101424
SOCOM Mk20 SSR 60 10 - 70 275 20 1900 1 + Bonus HSD 138% 20991 - 30701 26248 - 38376
Marksman Rifle SCAR
SOCOM Mk20 SSR Replica 60 10 - 70 275 20 1900 1 + Bonus HSD 138% 20991 - 30701 26248 - 38376
Adrestia SR-1 60 10 - 70 60 5 1900 1 + Bonus HSD 138% 45356 - 66337 56715 - 82921
Meduna Special - SR-1 60 10 - 70 60 5 1900 1 + Bonus HSD 138% 45356 - 66337 56715 - 82921
SR-1
SR-1 60 10 - 70 60 5 1900 1 + Bonus HSD 138% 45356 - 66337 56715 - 82921
SR-1 Replica 60 10 - 70 60 5 1900 1 + Bonus HSD 138% 45356 - 66337 56715 - 82921
Covert SRS 42 10 - 70 60 7 2200 1 + Bonus HSD 138% 46106 - 67433 57652 - 84291
Pinprick - Covert SRS 42 10 - 70 60 7 2200 1 + Bonus HSD 138% 46106 - 67433 57652 - 84291
SRS
SRS A1 42 10 - 70 60 7 2200 1 + Bonus HSD 138% 46106 - 67433 57652 - 84291
SRS A1 Replica 42 10 - 70 60 7 2200 1 + Bonus HSD 138% 46106 - 67433 57652 - 84291
Commando - Paratrooper SVD 34 10 - 70 260 10 2200 1 + Bonus HSD 138% 26239 - 38376 32810 - 47971
SVD Paratrooper SVD 34 10 - 70 260 10 2200 1 + Bonus HSD 138% 26239 - 38376 32810 - 47971
Surplus SVD 34 10 - 70 260 10 2200 1 + Bonus HSD 138% 26239 - 38376 32810 - 47971
93R 93R 16 0 - 30 1100 20 1700 2 - - 4873 - 7127 6093 - 8908
586 Magnum 18 0 - 30 160 6 1800 2 - - 17992 - 26315 22498 - 32894
Orbit - 586 Magnum 18 0 - 30 160 6 1800 2 - - 17992 - 26315 22498 - 32894
586 Magnum
Police 686 Magnum 18 0 - 30 160 6 1800 2 - - 17992 - 26315 22498 - 32894
Police 686 Magnum Replica 18 0 - 30 160 6 1800 2 - - 17992 - 26315 22498 - 32894
D50 16 0 - 30 150 8 1900 2 - - 29988 - 43859 37497 - 54824
Desert Eagle Liberty 16 0 - 30 150 8 1900 2 - - 30587 - 44736 38247 - 55920
Survivalist D50 16 0 - 30 150 8 1900 2 - - 29988 - 43859 37497 - 54824
M1911 12 0 - 30 310 7 1700 2 - - 17393 - 25438 21748 - 31797
M45A1 12 0 - 30 310 7 1700 2 - - 17393 - 25438 21748 - 31797
M1911
Tactical M1911 12 0 - 30 310 7 1700 2 - - 17393 - 25438 21748 - 31797
Tactical M1911 Replica 12 0 - 30 310 7 1700 2 - - 17393 - 25438 21748 - 31797
Military M9 16 0 - 30 350 15 1900 2 - - 11995 - 17543 14999 - 21929
M9 Military M9 Replica 16 0 - 30 350 15 1900 2 - - 11995 - 17543 14999 - 21929
Pistol
Officer's M9 A1 16 0 - 30 350 20 1900 2 - - 11995 - 17543 14999 - 21929
Custom PF45 14 0 - 30 370 15 1700 2 - - 11620 - 16995 14530 - 21244
PF45 First Wave PF45 14 0 - 30 370 12 1700 2 - - 11620 - 16995 14530 - 21244
Abbreviations:
Health: Health Damage
CHD: Critical Hit Damage
HSD: Headshot Damage
Melee: Melee Damage
OOC: Damage
Pistolto Targets Out of Cover
CHC: Critical Hit Chance High End
Critical Hit Range Reload Speed Headshot 400 - 440 450-490
Type Variant Weapon Optimal Range RPM Mag Size Weapon Bonus Bonus %
PF45 (m) (ms) Multiplier (Crafted) (Crafted)
Lightning Rod - Custom PF45 14 0 - 30 370 15 1700 2 - - 11620 - 16995 14530 - 21244
Px4 Storm Type F 16 0 - 30 380 17 1700 2 - - 12744 - 18640 15936 - 23300
Px4 Px4 Storm Type T 16 0 - 30 380 17 1700 2 - - 12744 - 18640 15936 - 23300
Px4 Storm Type T Replica 16 0 - 30 380 17 1700 2 - - 12744 - 18640 15936 - 23300
Diceros 18 0 - 30 180 6 1800 2 - - 25489 - 37280 31872 - 46600
Diceros Replica 18 0 - 30 180 6 1800 2 - - 25489 - 37280 31872 - 46600
Rhino
Diceros Special 18 0 - 30 180 6 1800 2 - - 25489 - 37280 31872 - 46600
Snubnosed Diceros 18 0 - 30 180 6 1800 2 - - 25489 - 37280 31872 - 46600
X-45 16 0 - 30 400 10 1700 2 - - 12220 - 17872 15280 - 22340
X-45 X-45 Tactical 16 0 - 30 400 15 1700 2 - - 12220 - 17872 15280 - 22340
X-45 Tactical Replica 16 0 - 30 400 15 1700 2 - - 12220 - 17872 15280 - 22340
1886 28 10 - 60 100 5 3250 1.6 CHD 15% 37485 - 54824 46872 - 68530
1886
The Australian - 1886 28 10 - 60 100 5 3250 1.6 CHD 15% 37485 - 54824 46872 - 68530
ACR ACR SS 50 10 - 60 420 30 2000 1.6 CHD 15% 11995 - 17543 14999 - 21929
Merciless 50 10 - 60 260 30 2200 1.6 CHD 15% 11245 - 16447 14061 - 20559
AK-M
Ruthless 50 10 - 60 260 30 2200 1.6 CHD 15% 11245 - 16447 14061 - 20559
M16A2 32 10 - 60 400 30 2100 1.6 CHD 15% 7122 - 10416 8905 - 13020
M16A2
M16A2 Replica 32 10 - 60 400 30 2100 1.6 CHD 15% 7122 - 10416 8905 - 13020
Classic M1A 60 10 - 60 180 10 2500 1.6 CHD 15% 26989 - 39473 33747 - 49341
M1A CQB 60 10 - 60 320 10 2500 1.6 CHD 15% 17243 - 25219 21561 - 31523
M1A
M1A CQB Replica 60 10 - 60 320 10 2500 1.6 CHD 15% 17243 - 25219 21561 - 31523
SOCOM M1A 60 10 - 60 320 10 2500 1.6 CHD 15% 17243 - 25219 21561 - 31523
Lightweight M4 50 10 - 60 360 30 2100 1.6 CHD 15% 13494 - 19736 16873 - 24670
Rifle M4 LVOA-C 50 10 - 60 360 30 2100 1.6 CHD 15% 13494 - 19736 16873 - 24670
LVOA-C Replica 50 10 - 60 360 30 2100 1.6 CHD 15% 13494 - 19736 16873 - 24670
Urban MDR 28 10 - 60 360 20 2200 1.95 CHD 15% 14244 - 20833 17811 - 26041
MDR
Urban MDR Replica 28 10 - 60 360 20 2200 1.95 CHD 15% 14244 - 20833 17811 - 26041
Military Mk17 50 10 - 60 275 20 1900 1.6 CHD 15% 17992 - 26315 22498 - 32894
SCAR Police Mk17 50 10 - 60 275 20 1900 1.6 CHD 15% 17992 - 26315 22498 - 32894
Police Mk17 Replica 50 10 - 60 275 20 1900 1.6 CHD 15% 17992 - 26315 22498 - 32894
Artist's Tool - SIG 716 CQB 60 10 - 60 320 20 2100 1.6 CHD 15% 15743 - 23026 19686 - 28782
SIG 716 60 10 - 60 320 20 2100 1.6 CHD 15% 15743 - 23026 19686 - 28782
SIG 716
SIG 716 CQB 60 10 - 60 320 20 2100 1.6 CHD 15% 15743 - 23026 19686 - 28782
SIG 716 Replica 60 10 - 60 320 20 2100 1.6 CHD 15% 15743 - 23026 19686 - 28782
USC .45 ACP 50 10 - 60 420 20 2000 1.6 CHD 15% 11995 - 17543 14999 - 21929
UMP-45
USC .45 ACP Replica 50 10 - 60 420 20 2000 1.6 CHD 15% 11995 - 17543 14999 - 21929
ACS-12 16 0 - 20 300 20 650 1.45 Melee 144% 20991 - 30700 26246 - 38374
AA-12
Rock n' Roll - ACS-12 16 0 - 20 300 20 650 1.45 Melee 144% 20991 - 30700 26246 - 38374
Double Barrel Sawed Off 11 0 - 20 200 2 1800 1.45 Melee 144% 77968 - 114032 97486 - 142535
Double Barrel Double Barrel Shotgun 11 0 - 20 200 2 1800 1.45 Melee 144% 77968 - 114032 97486 - 142535
Double Barrel Shotgun Replica 11 0 - 20 200 2 1800 1.45 Melee 144% 77968 - 114032 97486 - 142535
Cuélebre – Military M870 14 0 - 20 75 5 3500 1.45 Melee 144% 65973 - 96488 82488 - 120606
Custom M870 MCS 14 0 - 20 75 5 3500 1.45 Melee 144% 65973 - 96488 82488 - 120606
Custom M870 MCS Replica 14 0 - 20 75 5 3500 1.45 Melee 144% 65973 - 96488 82488 - 120606
M870
M870 Express 14 0 - 20 75 5 3500 1.45 Melee 144% 65973 - 96488 82488 - 120606
M870 Express Replica 14 0 - 20 75 5 3500 1.45 Melee 144% 65973 - 96488 82488 - 120606
Military M870 14 0 - 20 75 5 3500 1.45 Melee 144% 65973 - 96488 82488 - 120606
Shotgun
Abbreviations:
Health: Health Damage
CHD: Critical Hit Damage
HSD: Headshot Damage
Melee: Melee Damage
OOC: Damage to Targets Out of Cover
CHC: Critical Hit Chance High End
Critical Hit Range Reload Speed Headshot 400 - 440 450-490
Type Variant Weapon Optimal Range RPM Mag Size Weapon Bonus Bonus %
(m) (ms) Multiplier (Crafted) (Crafted)
Black Market SASG-12 S 14 0 - 20 180 7 2100 1.45 Melee 144% 26989 - 39472 33745 - 49339
Shotgun Black Market SASG-12 S Replica 14 0 - 20 180 7 2100 1.45 Melee 144% 26989 - 39472 33745 - 49339
SASG-12 SASG-12 14 0 - 20 180 7 2100 1.45 Melee 144% 26989 - 39472 33745 - 49339
Tactical SASG-12 K 14 0 - 20 180 7 2100 1.45 Melee 144% 26989 - 39472 33745 - 49339
Tsunami - Tactical SASG-12 K 14 0 - 20 180 7 2100 1.45 Melee 144% 26989 - 39472 33745 - 49339
Lullaby 10 0 - 20 70 8 5200 1.45 Melee 144% 77968 - 114032 97486 - 142535
SPAS-12 16 0 - 20 70 8 5200 1.25 Melee 144% 71971 - 105260 89987 - 131570
SPAS-12
SPAS-12 Replica 16 0 - 20 70 8 5200 1.25 Melee 144% 71971 - 105260 89987 - 131570
Sweet Dreams 10 0 - 20 70 8 5200 1.45 Melee 144% 77968 - 114032 97486 - 142535
Marine Super 90 16 0 - 20 160 8 4800 1.45 Melee 144% 35985 - 52630 44993 - 65785
Super 90 16 0 - 20 160 8 4800 1.45 Melee 144% 35985 - 52630 44993 - 65785
Super 90 Super 90 Replica 16 0 - 20 160 8 4800 1.45 Melee 144% 35985 - 52630 44993 - 65785
Tactical Super 90 SBS 16 0 - 20 160 8 4800 1.45 Melee 144% 35985 - 52630 44993 - 65785
Tactical Super 90 SBS Replica 16 0 - 20 160 8 4800 1.45 Melee 144% 35985 - 52630 44993 - 65785
AUG A3 Para XS 18 0 - 30 725 25 1800 1.5 CHC 14.5% 7497 - 10964 9374 - 13706
Enhanced AUG A3P 18 0 - 30 725 25 1800 1.5 CHC 14.5% 7497 - 10964 9374 - 13706
AUG
Tactical AUG A3P 18 0 - 30 725 25 1800 1.5 CHC 14.5% 7497 - 10964 9374 - 13706
Tactical AUG A3P Replica 18 0 - 30 725 25 1800 1.5 CHC 14.5% 7497 - 10964 9374 - 13706
MP5 ST 16 0 - 21 800 32 1800 1.5 CHC 14.5% 6747 - 9868 8436 - 12335
MP5 ST Replica 16 0 - 21 800 32 1800 1.5 CHC 14.5% 6747 - 9868 8436 - 12335
MP5
MP5-N 16 0 - 21 800 32 1800 1.5 CHC 14.5% 6747 - 9868 8436 - 12335
MP5A2 16 0 - 21 800 32 1800 1.5 CHC 14.5% 6747 - 9868 8436 - 12335
MP7 19 0 - 30 950 40 1700 1.5 CHC 14.5% 5247 - 7675 6562 - 9594
MP7
Margaret's Swap Chain - MP7 19 0 - 30 950 40 1700 1.5 CHC 14.5% 5247 - 7675 6562 - 9594
MPX 22 0 - 21 850 30 2300 1.5 CHC 14.5% 5997 - 8771 7499 - 10964
MPX
Safety Distance - MPX 22 0 - 21 850 30 2300 1.5 CHC 14.5% 5997 - 8771 7499 - 10964
P90 15 0 - 30 900 50 2500 1.5 CHC 14.5% 5397 - 7894 6749 - 9868
P90 Replica 15 0 - 30 900 50 2500 1.5 CHC 14.5% 5397 - 7894 6749 - 9868
P90
The Chatterbox 15 0 - 30 700 60 2500 1.5 CHC 14.5% 6147 - 8991 7687 - 11238
Tom's Chamber - P90 15 0 - 30 900 50 2500 1.5 CHC 14.5% 5397 - 7894 6749 - 9868
Submachine Gun Enhanced PP-19 16 0 - 30 700 53 2200 1.5 CHC 14.5% 7122 - 10416 8905 - 13020
PP-19
PP-19 16 0 - 30 700 53 2200 1.5 CHC 14.5% 7122 - 10416 8905 - 13020
Converted SMG-9 20 0 - 30 825 32 1700 1.5 CHC 14.5% 6747 - 9868 8436 - 12335
SMG-9 Converted SMG-9 A2 20 0 - 30 825 32 1700 1.5 CHC 14.5% 6747 - 9868 8436 - 12335
Converted SMG-9 Replica 20 0 - 30 825 32 1700 1.5 CHC 14.5% 6747 - 9868 8436 - 12335
Black Market T821 17 0 - 30 550 32 1600 1.5 CHC 14.5% 9746 - 14254 12186 - 17817
T821 Black Market T821 Replica 17 0 - 30 550 32 1600 1.5 CHC 14.5% 9746 - 14254 12186 - 17817
Police T821 17 0 - 30 550 32 1600 1.5 CHC 14.5% 9746 - 14254 12186 - 17817
M1928 16 0 - 30 600 30 2000 1.5 CHC 14.5% 8246 - 12061 10311 - 15076
Thompson
Tommy Gun 16 0 - 30 800 50 2000 1.5 CHC 14.5% 5997 - 8771 7499 - 10964
Police UMP-45 14 0 - 30 600 30 2000 1.5 CHC 14.5% 8246 - 12061 10311 - 15076
UMP-45 Tactical UMP-45 14 0 - 30 600 30 2000 1.5 CHC 14.5% 8246 - 12061 10311 - 15076
Tactical UMP-45 Replica 14 0 - 30 600 30 2000 1.5 CHC 14.5% 8246 - 12061 10311 - 15076
Tactical Vector SBR 9mm 15 0 - 30 1200 19 1600 1.5 CHC 14.5% 5247 - 7675 6562 - 9594
Vector SBR .45 ACP 15 0 - 30 1200 25 1600 1.5 CHC 14.5% 4498 - 6578 5624 - 8223
Vector
Vector SBR .45 ACP Replica 15 0 - 30 1200 25 1600 1.5 CHC 14.5% 4498 - 6578 5624 - 8223
Vector SBR 9mm 15 0 - 30 1200 33 1600 1.5 CHC 14.5% 4498 - 6578 5624 - 8223
Slot Type Name Positive Attribute Negative Attribute
Iron Sights Open Iron Sights +10% Accuracy -
Iron Sights Streamlined Iron Sights +10% Reload Speed -
Iron Sights Weighted Iron Sights +10% Stability -
Micro Low Reflex Sight +10% Damage To Elites -10% Optimal Range
Micro Rugged Mini Reflex Sight +5% Critical Hit Chance -
Short PRO Red Dot Sight +5% Stability -
Short Reflex Sight +20% Critical Hit Range -
Short Russian Red Dot Sight +5% Critical Hit Damage -
Short Small RDS Scope +15% Stability -5% Accuracy
Sights
Short T2 Micro Red Dot Sight +10% Accuracy -
Long 552 Holo Sight +10% Accuracy -
Long ACOG Scope (4x) +20% Optimal Range -
Long C79 Scope (3.4x) +5% Damage To Elites -
Long CQBSS Scope (8x) +30% Headshot Damage -
Long Digital Scope +45% Headshot Damage -5% Critical Hit Damage
Long EXPS3 Holo Sight +8% Damage To Elites -
Long MK5 Scope (15x) +40% Headshot Damage -20% Reload Speed
Long VX-1 Scope (12x) +35% Headshot Damage -10% Reload Speed
Gadget Compact Coupled Laser Pointer +10% Headshot Damage -
Gadget Compact Coupled Small Laser Pointer +10% Critical Hit Chance -
Side Laser Pointer +5% Critical Hit Chance -
Side Small Laser Pointer +7% Critical Hit Chance -
Under Barrel
Short Angled Grip +10% Stability -
Short Vertical Grip +10% Accuracy -
Long Handstop +10% Reload Speed -
Long Short Grip +5% Critical Hit Damage -
.45 ACP Extended .45 ACP Mag +10 Extra Rounds -
.45 ACP Force Feed .45 ACP Mag +10% Damage To Elites -
.45 ACP Oversized .45 ACP Mag +20 Extra Rounds -10% Reload Speed
.45 ACP Precision Feeding .45 Mag +20% Stability -
.45 ACP Short Spring .45 ACP Mag +20% Reload Speed -
5.56 Balanced Spring 5.56 Mag +20% Stability -
Slot Type Name Positive Attribute Negative Attribute
5.56 Infantry 5.56 Mag +30% Optimal Range -
5.56 Light Extended 5.56 Mag +10 Extra Rounds -
5.56 Sturdy Extended 5.56 Mag +20 Extra Rounds -10% Reload Speed
5.56 Tactical 5.56 Mag +10% Critical Hit Damage -
7.62 Light Extended 7.62 Mag +10 Extra Rounds -
7.62 Precision 7.62 Mag +7% Headshot Damage -
7.62 Sturdy Extended 7.62 Mag +20 Extra Rounds -10% Reload Speed
7.62 Thin 7.62 Mag +20% Reload Speed -
7.62 Weighted 7.62 Mag +20% Stability -
9mm Extended 9mm Mag +20 Extra Rounds -10% Reload Speed
9mm Heavy Spring 9mm Mag +10% Critical Hit Damage -
9mm Oversized 9mm Mag +10 Extra Rounds -
9mm Segmented 9mm Mag +20% Reload Speed -
9mm Special Forces 9mm Mag +10% Damage To Elites -
Magazine Ammunition Belt Calibrated Link +15% Stability -
Ammunition Belt Large Pouch +35 Extra Rounds -
Ammunition Belt Nimble Link Belt +5% Rate of Fire -
Ammunition Belt Non-disruptive Link +10% Critical Hit Damage -
Ammunition Belt Tactical Small Pouch +20% Reload Speed -
Integrated Compensated Integrated Spring +20% Reload Speed -
Integrated Overbalanced Integrated Spring +20% Stability -
Integrated Stiff Integrated Spring +5% Weapon Damage -
Integrated Underbalanced Integrated Spring +10% Damage To Elites -
Marksman 7.62 Compact Marksman Mag +10% Damage To Elites -
Marksman 7.62 Lightweight Marksman Mag +20% Reload Speed -
Marksman 7.62 Mended Marksman Mag +20% Optimal Range -
Marksman 7.62 Sturdy Marksman Mag +20% Stability -
Marksman 7.62 Tightly Packed Marksman Mag +5 Extra Rounds -
Pistol Extended Pistol Mag +11 Extra Rounds -
Pistol Field Pistol Mag +30% Optimal Range -
Pistol Police Pistol Mag +20% Reload Speed -
Revolver Drum Speed Loading Revolver Drum +20% Reload Speed -
Slot Type Name Positive Attribute Negative Attribute
Tubular Counter-Clockwise Tubular Spring +10% Damage To Elites -
Tubular Flexible Tubular Spring +20% Reload Speed -
Tubular Hard Tubular Spring +5% Rate of Fire -
.45 ACP Compensator .45 +10% Stability -
.45 ACP Flash Hider .45 +5% Critical Hit Damage -
.45 ACP Loud Vent Brake .45 +10% Optimal Range -
.45 ACP Muzzle Brake .45 +5% Damage To Elites -
.45 ACP Osprey .45 Suppressor +5% Critical Hit Chance -
.45 ACP Small Suppressor .45 +10% Accuracy -
5.56 Compensator 5.56 +10% Stability -
5.56 Flash Hider 5.56 +5% Critical Hit Damage -
5.56 Large Suppressor 5.56 +10% Accuracy -
5.56 Loud Vent Brake 5.56 +10% Optimal Range -
5.56 Muzzle Brake 5.56 +5% Damage To Elites -
5.56 Omega 5.56 Rifle Suppressor +20% Stability -10% Optimal Range
Muzzle
7.62 Compensator 7.62 +10% Stability -
7.62 Flash Hider 7.62 +5% Critical Hit Damage -
7.62 Large Suppressor 7.62 +10% Accuracy -
7.62 Loud Vent Brake 7.62 +10% Optimal Range -
7.62 Muzzle Brake 7.62 +5% Damage To Elites -
7.62 Omega 7.62 Rifle Suppressor +20% Stability -10% Optimal Range
9mm Compensator 9mm +10% Stability -
9mm Flash Hider 9mm +5% Critical Hit Damage -
9mm Loud Vent Brake 9mm +10% Optimal Range -
9mm Muzzle Brake 9mm +5% Damage To Elites -
9mm Osprey 9mm Suppressor +5% Critical Hit Chance -
9mm Small Suppressor 9mm +10% Accuracy -
Type Variant Weapon Optics Under Barrel Magazine Muzzle
ACR Ironsights / Short / Long Side / Short / Long 5.56 5.56
ACR
ACR-E Ironsights / Short / Long Side / Short / Long 5.56 5.56
AK-M Short / Long Side / Short 7.62 -
Black Market AK-M Short / Long Side / Short / Long 7.62 7.62
AK-47
Black Market AK-M Replica Short / Long Side / Short / Long 7.62 7.62
Military AK-M Short / Long Side / Short / Long 7.62 7.62
AUG A3-CQC Ironsights / Short / Long Side / Short 5.56 5.56
AUG
Invisible Hand - AUG A3-CQC Ironsights / Short / Long Side / Short 5.56 5.56
F2000 Ironsights / Short / Long - 5.56 5.56
F2000 F2000 Replica Ironsights / Short / Long - 5.56 5.56
Shield Splinterer - F2000 Ironsights / Short / Long - 5.56 5.56
FALFAL
SA-58 Short / Long Side / Short / Long 7.62 7.62
FAL FAL SA-58 Para Short / Long Side / Short / Long 7.62 7.62
FAL SA-58 Para Replica Short / Long Side / Short / Long 7.62 7.62
FAMAS 2010 Short / Long Side / Short - 5.56
Assault Rifle FAMAS
FAMAS 2010 Replica Short / Long Side / Short - 5.56
G36 C Short / Long Side / Short 5.56 5.56
G36 Enhanced Short / Long Side / Short / Long 5.56 5.56
G36
G36 Enhanced Replica Short / Long Side / Short / Long 5.56 5.56
Military G36 Short / Long Side / Short / Long 5.56 5.56
Police M4 Short / Long Side / Short / Long 5.56 5.56
M4
Police M4 Replica Short / Long Side / Short / Long 5.56 5.56
Custom P416 G3 Ironsights / Short / Long Side / Short / Long 5.56 5.56
P416
Military P416 Ironsights / Short / Long Side / Short / Long 5.56 5.56
Mk16 Ironsights / Short / Long Side / Short / Long 5.56 5.56
SOCOM Mk16 Ironsights / Short / Long Side / Short / Long 5.56 5.56
SCAR
Tactical Mk 16 Ironsights / Short / Long Side / Short / Long 5.56 5.56
Tactical Mk 16 Replica Ironsights / Short / Long Side / Short / Long 5.56 5.56
CTAR-21 Micro / Short Side 5.56 5.56
TAR-21
The Railsplitter - CTAR-21 Micro / Short Side 5.56 5.56
Custom L86 A2 Short / Long Side / Short / Long 5.56 5.56
Custom L86 A2 Replica Short / Long Side / Short / Long 5.56 5.56
L86
Military L86 LSW Short / Long Side / Short 5.56 5.56
Tabula Rasa - Military L86 LSW Short / Long Side / Short 5.56 5.56
M249 B Short / Long Side / Short / Long Ammunition Belt 5.56
Military MK46 Short / Long Side / Short / Long Ammunition Belt 5.56
M249 Military MK46 Replica Short / Long Side / Short / Long Ammunition Belt 5.56
October Fifth - M249 B Short / Long Side / Short / Long Ammunition Belt 5.56