8a Sports and Hobbies
8a Sports and Hobbies
8a Sports and Hobbies
D U W Q G V A I S P R A B G C
S K I I N G B A D M I N T O N
K D K L O U L R D S Z C O L S
A Q T R F H E L A O Y J V F U
T A K A R A T E W R A U P T R
E E D T G W E L A T O D R D F
B R R H I O N U R P H O C I I
O O E L H L N R G E A T L E N
A B W E D H I S D A N C I N G
R I S T N M S B W S D F M P S
D C X I S E Y N I G B E B F Y
I S A C Y C L I N G A Q I E O
N B A S K E T B A L L B N D G
G I C E H O C K E Y L M G A A
2 Match the sports in exercise 1 with the correct verb, play, go or do. Put them in the table.
Then add the sports below to the table.
play go do
3 SPEAKING Work in groups of four. Take turns to choose a sport from this page and
describe it to the group, but do not say the name of the sport. Your group tries to
guess the sport. Give one point to the person who is the first to guess correctly.
Exercise 1
• Give each student a handout face down and explain
that they are going to do the first two exercises in
pairs as a race against the clock. Set a time limit of six
minutes and tell them to start. When the time is up, ask
them to swap their handout with another pair and go
through the answers as a class.
KEY
G Y M N A S T I C S U P E W M
D U W Q G V A I S P R A B G C
S K I I N G B A D M I N T O N
K D K L O U L R D S Z C O L S
A Q T R F H E L A O Y J V F U
T A K A R A T E W R A U P T R
E E D T G W E L A T O D R D F
B R R H I O N U R P H O C I I
O O E L H L N R G E A T L E N
A B W E D H I S D A N C I N G
R I S T N M S B W S D F M P S
D C X I S E Y N I G B E B F Y
I S A C Y C L I N G A Q I E O
N B A S K E T B A L L B N D G
G I C E H O C K E Y L M G A A
Exercise 2
KEY
play: badminton, basketball, football, golf, handball,
ice hockey, table tennis, tennis, volleyball
go: skiing, climbing, cycling, dancing, ice skating,
roller skating, skateboarding, surfing, swimming
do: aerobics, athletics, gymnastics, judo, karate, yoga
Exercise 3
• Students work in groups of four. Each student takes a
turn and chooses a sport on the page. The others ask
yes / no questions to guess the sport.
• With a weaker class, revise question forms for yes / no
questions.
• Set a time limit for the game.
• The student who guesses correctly first gets a point.
The winner is the student with the most points at the
end of the activity.