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######## Login options and server-specific options ########

master : servers.txt tables []


server : 0
username :ID
password :Password
char : 0
sex : 0 = |1 = ()
bindIp : IP ()
encrypt 0
serverType 0 : ( 0) 0 = , 1 = oRO, 2 = pRO, 3 =
XKore 0 : X-Mode
XKore_silent 1 : X-Mode
exeName ragexe.exe : EXE X-Mode ( ragexe.exe)
commandPrefix ; : X-Mode
pauseMapServer 0 : MapServer
ignoreInvalidLogin 0 : ID
secureLogin_requestCode : Hex ()

message_length_max 80 :
chatLangCode 0 : 0 oRO euRO 1
storageEncryptKey : server's encryption key (
gameGuard 0 : nProtech
######## Main configuration ########
alias_heal sp 28

allowedMaps :
allowedMaps_reaction 0 : 0 = ,1 =

attackAuto 2 : 1 = , 2 =
attackAuto_party 0 : 1 = , 2 =
attackAuto_onlyWhenSafe 0 : ()
attackAuto_followTarget 1
attackAuto_inLockOnly 1 :
attackDistance 1.5 :
attackDistanceAuto 0 :
attackMaxDistance 2.5 :
attackMaxRouteDistance 100 :
attackMaxRouteTime 4
attackMinPlayerDistance 2 :
attackMinPortalDistance 4 :
attackUseWeapon 1 :0 = , 1 =
attackNoGiveup 0 :
attackCanSnipe 0 : Archer Mage
attackCheckLOS 0 : runFromTarget_dist

autoBreakTime { : Disconnect mon(


startTime : Disconnect ( 07:50)
stopTime : ( 14:10)
}
autoConfChange { : ( control\config_2.txt)
minTime : ()
varTime :

lvl :
joblvl :
}

autoMakeArrows 0 : Arrow Craft arrowcraf


autoRestart 0 :
autoRestartMin 3600 :()
autoRestartSeed 3620 :()
autoRestartSleep 1 : ** autoRestart
autoSleepMin 900 : ()
autoSleepSeed 920 :
autoResponse 0 : chat_resp.txt
autoSpell : AutoSpell Sage

avoidGM_near 2 : GM 0= ,1= Disconnect,2= Disconnect,3=


avoidGM_near_inTown 0 : GM
avoidGM_talk 1 :Disconnect GM
avoidGM_reconnect 7200 : Disconnect
avoid_ignore_0
avoidList 1 :Disconnect avoid.txt
avoidList_inLockOnly 0 :Disconnect
avoidList_reconnect 1800: Disconnect
dcOnDeath 0 :
dcOnDualLogin 0 :
dcOnDisconnect 0: Disconnect
dcOnEmptyArrow 0:
dcOnMute 0 :
dcOnPM 0 :
dcOnZeny 0 :

follow 0 :
followTarget :
followEmotion 1 :
followEmotion_distance 4:
followFaceDirection 0 :
followDistanceMax 6 :
followDistanceMin 3 :
followLostStep 12
followSitAuto 0 :
followBot 0 :

itemsTakeAuto 2 : Item 1= ,2=


itemsTakeAuto_party 0 : Item
itemsGatherAuto 2 : Item 1= ,2=
itemsMaxWeight 86 : Item
itemsMaxWeight_sellOrStore 85 :
lockMap :
lockMap_x : X ()
lockMap_y : Y
lockMap_randX : X
lockMap_randY : Y

route_randomWalk 1 :1= ,2=


route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_teleport 0 : 1=
route_teleport_minDistance 75 :
route_teleport_maxTries 8 :
route_teleport_notInMaps :
route_step 15 :
runFromTarget 0 :
runFromTarget_dist 6 :
saveMap :
saveMap_warpToBuyOrSell 1 :
shopAuto_open 0 :
shop_random 0 : Item
sitAuto_hp_lower 0 : Hp %
sitAuto_hp_upper 0 : Hp %
sitAuto_sp_lower 0 : Sp %
sitAuto_sp_upper 0 : Sp %
sitAuto_over_50 0 : 50%
sitAuto_idle 1 :
statsAddAuto 0 :
statsAddAuto_list : 99 str, 80 vit
statsAddAuto_dontUseBonus 0 :

skillsAddAuto 0 :
skillsAddAuto_list : Increase HP Recovery 10, Swo
tankMode 0 :
tankModeTarget :

teleportAuto_hp 10 : Hp %
teleportAuto_sp 0 : Sp %
teleportAuto_idle 1 :
teleportAuto_portal 0 :
teleportAuto_search 1 : mon_control.txt
teleportAuto_minAggressives 0 : ()
teleportAuto_minAggressivesInLock 3 :
teleportAuto_onlyWhenSafe 0 :
teleportAuto_maxDmg 200 : ()
teleportAuto_maxDmgInLock 200 :
teleportAuto_deadly 1 :
teleportAuto_useSkill 3 : 0= Fly Wing,1= ,2=
teleportAuto_emptyName 1 :
teleportAuto_allPlayers 0 :
teleportAuto_atkCount 0 :
teleportAuto_atkMiss 10 :
teleportAuto_unstuck 1 :
teleportAuto_dropTarget 0 :
teleportAuto_attackedWhenSitting 0 :
teleportAuto_totalDmg 0 :
teleportAuto_totalDmgInLock 0 :

dealAuto 1 : 1= ,2= ,3=


partyAuto 1 : 1= ,2=
partyAutoShare 0:

guildAutoDeny 1 :
verbose 1 : 0= ,1=
showDomain 0 : Domain
squelchDomains :
verboseDomains :
beepDomains :
beepDomains_notInTown :
logChat 0 : ( logs)
logPrivateChat 1 :
logPartyChat 1 :
logGuildChat 1 :
logSystemChat 1 : GM
logEmoticons :
chatTitleOversize 0 : 36
shopTitleOversize 0 : 36

sleepTime 10000 : CPU 10000


intervalMapDrt 1 : walk.dat
ignoreAll 1 :
itemHistory 0 : Item
autoTalkCont 1 : npc
noAutoSkill 0 : Auto
portalRecord 2 : portal 1= ,2=
missDamage 0 :
tankersList :
secureAdminPassword 0 : Admin PW
adminPassword : Admin PW
callSign
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot { : {
lvl 10 :
dist 1.5 :
maxCastTime 10
minCastTime 0
hp : HP ? hp > 1 hp 1%
sp > 10 : SP ?
onAction : AI ()
whenStatusActive :
whenStatusInactive :
whenFollowing :
spirit :? spirit > 4
aggressives :?
previousDamage :
stopWhenHit 0 :
inLockOnly 0 :
notInTown 0 :
timeout 0 : ()
disabled 0 :
monsters :?

notMonsters :?
maxAttempts 0 :
maxUses 0 :
target_whenStatusActive :
target_whenStatusInactive :
inInventory : Item Holy Water > 0 Holy Water
}
attackComboSlot { : Jupitel Thunder
afterSkill : Frost Driver
waitBeforeUse :
dist 1.5 :
isSelfSkill 1 :
}

useSelf_skill { :
lvl 10 :
maxCastTime 10
minCastTime 0
hp : HP ? hp > 1 hp 1%
sp : SP ?
onAction : AI ()
whenStatusActive :
whenStatusInactive :
whenFollowing :
spirit :? spirit > 4
aggressives :?
monsters :?
notMonsters :?
stopWhenHit 0 :
inLockOnly 0 :
notWhileSitting 0 :
notInTown 0 :
timeout 0 : ()
disabled 0
inInventory : Item Holy Water > 0 Holy Water
}
useSelf_skill_smartHeal 0 :
partySkill { :
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0

timeout 0
disabled 0
target :
target_hp : HP ?
target_isJob :
target_isNotJob :
target_whenStatusActive :
target_whenStatusInactive :?
target_aggressives :?
target_monsters :?
target_timeout 0 :
target_dead 0 :
inInventory
}
autoSwitch_default_rightHand :
autoSwitch_default_leftHand :
autoSwitch_default_arrow :
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch { :
rightHand :
leftHand :
arrow :
distance :
useWeapon :?
}
equipAuto { :
def :
monsters :?
skills :
weight 0 :?
whileSitting 0 :
onTeleport 0 :
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}
useSelf_item { : Item
hp <= 60
sp
onAction

whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
}
######## Autostorage/autosell ########
buyAuto { : Item
npc : npc <> <X> <Y>
standpoint : ()
distance 5 :
minAmount 2 :
maxAmount 3 : ()
}
sellAuto 0 :?
sellAuto_npc : npc <> <X> <Y>
sellAuto_standpoint : ()
sellAuto_distance 5 :

storageAuto 1 :?
storageAuto_npc : npc <> <X> <Y>
storageAuto_distance 5 :
storageAuto_npc_type 2 : storageAuto_npc_steps 1= c r1 n,2
storageAuto_npc_steps : c= ,r= ,n=
relogAfterStorage 0 :
storageAuto_password :
getAuto {
minAmount
minAmount
maxAmount
passive 0
}

: Item
10 :
10 :
100 :
: ( 10 )

http://www.opkwin.com/forum/index.php?topic=93.0

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