Prototyping and Rapid Prototyping
Prototyping and Rapid Prototyping
Prototyping and Rapid Prototyping
It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is designed to test and trial a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one.
Prototyping is a method used by designers to acquire feedback from users about future designs.
Prototypes are used to revise the design for the purposes of reducing costs through optimization and refinement. A prototype is a scaled model.
Advantages of prototyping
May provide the proof of concept necessary to attract funding Early visibility of the prototype gives users an idea of what the final system looks like Encourages active participation among users and producer Enables a higher output for user Cost effective (Development costs reduced). Increases system development speed Assists to identify any problems with the efficacy of earlier design, requirements analysis and coding activities
Helps to refine the potential risks associated with the delivery of the system being developed Various aspects can be tested and quicker feedback can be gained from the user Helps to deliver the product in quality easily User interaction available during development cycle of prototype Reduces development time. Reduces development costs. Requires user involvement. Developers receive quantifiable user feedback. Facilitates system implementation since users know what to expect. Results in higher user satisfaction. Exposes developers to potential future system enhancements.
Disadvantages of prototyping
Producer might produce a system inadequate for overall organization needs User can get too involved whereas the program can not be to a high standard Structure of system can be damaged since many changes could be made Producer might get too attached to it (might cause legal involvement) [verification needed] Not suitable for large applications Over long periods, can cause loss in consumer interest and subsequent cancellation due to a lack of a market (for commercial products) May slow the development process, if there are large number of end users to satisfy. Can lead to insufficient analysis. Users expect the performance of the ultimate system to be the same as the prototype. Developers can become too attached to their prototypes Can cause systems to be left unfinished and/or implemented before they are ready. Sometimes leads to incomplete documentation.
Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data. Construction of the part or assembly is usually done using 3D printing technology. The first techniques for rapid prototyping became available in the late 1980s and were used to produce models and prototype parts. Today, they are used for a much wider range of applications and are even used to manufacture production-quality parts in relatively small numbers.
concept models, marketing mockups form, fit, and function testing, visualization
testing, test fixtures, assembly testing, fit, form and function testing. tooling, mockups for process planning
What are the different types of Rapid Prototyping Technologies and their Advantages and Disadvantages? Unfortunately there is no one technology that is perfect at everything. The following table is a basic listing of the main advantages and disadvantages.
Functional Models
Adjustable Material Properties Weak Material Properties Speed Fine Layers Cost Accurate True Materials Long Lead Time Cost
CNC MACHINING
What is a STL (STereoLithography) File? The STL file is a file format developed in the early days of Rapid Prototyping by 3D Systems as a simple and portable format that could be used across CAD systems to define the solid geometry to be made in a Rapid Prototyping machine. It is a triangular facet representation, the surfaces of the solid are modeled as a collection of triangles that share vertices and edges with neighboring triangles. Most CAD tools can output an STL file.STL is also known as
Standard Tessellation Language STL files describe only the surface geometry of a three dimensional object without any representation of color, texture or other common CAD model attributes
What is the most commonly used Rapid Prototyping Technology? For many years the most commonly used technology is Fused Deposition Modeling. Originally only available from Stratasys, many other providers have adopted the technology. The best way to see how the various technologies stack up is through the Wohlers Report, an annual summary of the industry.