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Edge

Number crunching

Should you want to cause anguish in the videogame industry, you need only ask a bunch of its representatives for a definitive list of their favourite games. This is just one of the things we discovered as we compiled this issue’s anniversary countdown. Alongside the current Edge administration and some of our most trusted contributors, past and present, we asked for picks from a group of leading names in the world of game development and publishing. Their nominations appear throughout this issue, starting on p10 with a selection of cases made for what should occupy the highest spot. They join a generous helping of Edge reader testimonies in the countdown itself. Thank you to everyone who took the time and effort to take part.

In the region of 100 industry representatives accepted our invitation, their selections contributing to a total of 876 nominated games. One thing that all camps – editorial, reader and developer/publisher – had in common: frequent reports that they were handing over their lists in part to have rid of the decision. But many other trends emerged.

There was a clear consensus on the greatest years for videogames, as you’ll see on the facing page. These were spread evenly across the magazine’s lifetime, as videogames new and old found their place on the list. The two oldest games come from our very first year, 1993, one of which had to behistory. The newest game on the list, meanwhile, is just a few months old, while the most recent to attract significant support is which narrowly missed out on a spot in the final 100, surely in part because it was released late in 2023, during our voting window.

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