Star Trek Video Games: An Unofficial Guide to the Final Frontier
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About this ebook
In Star Trek Video Games: An Unofficial Guide to the Final Frontier, author Mat Bradley-Tschirgi dives into notable Star Trek games across a variety of genres in his fun, humorous style with loads of aplomb. Whether they are based on the live-action or animated TV series, movies, or crossover scenarios, dozens of games (some memorable, some not so memorable) are covered in rich detail with proper historical context along the way.
Aside from its sometimes snarky text, this book features over 100 color photos showing off the wide variety of Star Trek video games covered within. There's also interviews with game designers, writers, producers, and gaming journalists on select titles offering a behind the scenes look or color commentary on such fan favorites as Star Trek: Starfleet Command, Star Trek: Judgment Rites, Star Trek: Legacy, Star Trek: Resurgence, and more!
Relive memories of playing Star Trek games on Mac, PCs, consoles, handhelds, and mobile phones or discover new favorites to add to your collection. Whether you've played all the Star Trek games or are curious as to what the world of Trek gaming holds, Star Trek Video Games: An Unofficial Guide to the Final Frontier will make a fun addition to your home library.
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Star Trek Video Games - Mat Bradley-Tschirgi
STAR TREK
THE ORIGINAL SERIES
Since humans stared up at the stars and wondered what lay in the great beyond, science fiction has existed. There were certainly science fiction TV series before Star Trek (Doctor Who and The Twilight Zone to name a few), but the adventures of the crew of the USS Enterprise were something special indeed.
Created by Gene Roddenberry, Star Trek aired for a mere three seasons before entrancing generations with reruns. Thanks largely to fan campaigns, conventions, books, comics, and a 22-episode animated series courtesy of Filmation, Star Trek remained in the Zeitgeist of its loving fandom until the feature films and Star Trek: The Next Generation gave the franchise a rebirth.
Whether legitimate or not, Star Trek popped up in games almost as soon as computers did. Early games were often text only, but still had a sense of intellectual rigour to them. As graphics became more advanced, games based off the original Star Trek series often remained more story based than later titles, relying on the quirky interaction between Kirk, Spock, McCoy, and the rest of the original Star Trek crew.
Just as the early Star Trek shows used special effects that require some imagination to swallow, so did the early Star Trek games with ASCII or pixelated graphics. While these older games might require more of a suspension of disbelief to the modern gamer, this isn’t a bad thing. Even the worst of these titles edges out being stuck in a holodeck with Joe Piscopo.
Super Star Trek
Originally developed by Mike Mayfield under the title Star Trek in 1971, Bob Leedom would make some improvements in 1974 including boosting the game’s AI and making it easier to play.
After choosing a game type and length, players start in the far reaches of space with the mission of exploring the galaxy to wipe out the Klingon invasion fleet. Divided into 64 quadrants, gamers warp around until they find the enemy ships and eliminate them. Later versions allowed a more humane option of capturing Klingons after their ship was wounded enough.
Commands are entered in a text parser, and it’s frankly amazing how many options the very first Star Trek game delivers. You can do short or long-range scans, see a map of the galaxy, warp to new locations, dock at starbases to refill your energy supply, and more! Given how long a game can take (it’s a big galaxy to explore), you can mercifully save it with the oddly named FREEZE command.
While your main objective is to defeat the Klingons, there are also Romulans and other dangerous ships roaming about for players to attack with phasers and photon torpedoes. Phasers can fire automatically or manually, but torpedoes can only be fired manually. When you consult the sensors before attacking enemy ships, it can feel a bit like playing the classic board game Battleship, albeit a much more complex one.
A challenging title with a surprisingly broad scope, Super Star Trek still manages to be fun to this day. Given the vast history of Star Trek video games that followed, it’d be an insult not to try it!