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Gaming Quotes

Quotes tagged as "gaming" Showing 1-30 of 162
Gabrielle Zevin
“To allow yourself to play with another person is no small risk. It means allowing yourself to be open, to be exposed, to be hurt. It is the human equivalent of the dog rolling on its back---I know you won't hurt me, even though you can. It is the dog putting its mouth around your hand and never biting down. To play requires trust and love. Many years later, as Sam would controversially say in an interview with the gaming website Kotaku, "There is no more intimate act than play, even sex." The internet responded: no one who had had good sex would ever say that, and there must be something seriously wrong with Sam.”
Gabrielle Zevin, Tomorrow, and Tomorrow, and Tomorrow

“Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game.”
Gary Gygax

Joey Comeau
“Dear Nintendo, We need a new Mario game, where you rescue the princess in the first ten minutes, and for the rest of the game you try and push down that sick feeling in your stomach that she’s ‘damaged goods’, a concept detailed again and again in the profoundly sex negative instruction booklet, and when Luigi makes a crack about her and Bowser, you break his nose and immediately regret it. When Peach asks you, in the quiet of her mushroom castle bedroom ‘do you still love me?’ you pretend to be asleep. You press the A button rhythmically, to control your breath, keep it even.”
Joey Comeau , Overqualified

Ernest Cline
“If I was feeling depressed or frustrated about my lot in life, all I had to do was tap the Player One button, and my worries would instantly slip away as my mind focused itself on the relentless pixelated onslaught on the screen in front of me. There, inside the game's two-dimensional universe, life was simple: It's just you against the machine. Move with your left hand, shoot with your right, and try to stay alive as long as possible.”
Ernest Cline, Ready Player One

Gabrielle Zevin
“If this were a game, he could hit pause. He could restart, say different things, the right ones this time. He could search his inventory for the item that would make Sadie not leave.”
Gabrielle Zevin, Tomorrow, and Tomorrow, and Tomorrow

C.G. Jung
“One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games.”
Carl Jung

“I fight so that all the fighting I've already done hasn't been for nothing.
I fight… because I must.”
Ulfric Stormcloak

Joe Dunthorne
“After that, we had a short conversation about how your body can sometimes seem totally separate. She said her body can feel like a distant bureaucracy controlled by telegrams from her brain, and I said my body is sometimes like that of Mario Mario, being controlled with a Nintendo joypad. Mario's surname is Mario.”
Joe Dunthorne, Submarine

Victoria Kahler
“In her experience, there were only two kinds of guys: the ones into sports and the ones into video gaming. It seemed guys had to be obsessed with something, whether it was watching a game or playing in it or keeping some weird collection related to it.”
Victoria Kahler, Their Friend Scarlet

Ethan Gilsdorf
“Who needs sports stardom when you can shoot fireballs from your fingertips?”
Ethan Gilsdorf

Bryan Fields
“When a Dragon, an Elf, and a Human walk into a bar, the Human is always going to be the punch line.”
Bryan Fields, Dragon's Luck: The Dragonbound Chronicles

Robert Lynn Asprin
“There's gotta be a way out of this dungeon."- G. Gygax”
Robert Lynn Asprin, Myth-ion Improbable

“You have not seen desperation and helplessness till you have seen a man hopeless in love. Of course, unless you have seen a gamer.”
Vineet Raj Kapoor

Gabrielle Zevin
“Sadie was nearing the end of the level. "What's the secret to landing high on the flagpole?"
"Hold down the run button as long as you can, then crouch down and jump just before you're about to fall," the boy said.
Sadie/Mario landed on the top of the flagpole.”
Gabrielle Zevin, Tomorrow, and Tomorrow, and Tomorrow

Gabrielle Zevin
“Sam felt a peacefulness come over him when he was playing Donkey Kong in his grandparents' pizza parlor. When he could time the little Japanese Italian plumber's jumps and ascend the staircases at the right pace, it felt as if the universe was capable of being ordered. It felt as if it were possible to achieve a perfect timing. It felt like synchronicity.”
Gabrielle Zevin, Tomorrow, and Tomorrow, and Tomorrow

Gabrielle Zevin
“What is a game?" Marx said. "It's tomorrow, and tomorrow, and tomorrow. It's all the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, because nothing is permanent, ever.”
Gabrielle Zevin, Tomorrow, and Tomorrow, and Tomorrow

“We think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. If a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate’s service is more valuable.”
Gabe Newell

“Just killed a woman... feeling good.”
Tommyinnit

“Through the gaming world we gain more confidence and creativity but once not used leads to addiction”
Nkiko Hertier
tags: gaming

“There's nothing wrong with dreaming. Wishing for the impossible is just human nature. That's how I got started. Just a pencil and a dream. We all want everything without even having to lift a finger. They say you just have to believe.

Belief can make you succeed.
Belief can make you rich.
Belief can make you powerful.

Why with enough belief, you can even cheat death itself.

Now that... is a beautiful, and positively silly thought”
Joey Drew, Bendy and the Ink Machine

Ryka Aoki
“Lindsey Stirling?”
Shizuka gestured for Astrid’s laptop.
Astrid peered at the screen.
“Some sort of elf, fighting a very large dinosaur?”
“Dragon, Astrid. Dragon.”
“She’s beautiful, isn’t she? And quite flexible. Oh … goodness … do you think you could have done that while you were playing?”
Ryka Aoki, Light from Uncommon Stars

Eddie Robson
“But maybe people don’t want fantasy, they want to feel they’re in control, that they’re playing by rules they understand and that it’s possible to win.”
Eddie Robson, Drunk on All Your Strange New Words

Kristian Ventura
“For many years, video games gave him a person and a place to be, as well as things to do. But an event happens to a pair of eyes after enough hours before a computer screen—they will scan the display and mid-game, shatter. Consoles crack men. It’s massacre. Andrei would thumb plastic so often that his mind would flee reality, as well as the virtual world he was in, and enter a dimension of empty euphoria. But one euphoric day he felt games were a sophisticated way to keep a pig in its own corner. The videogames advanced to become more realistic—but one must not be fooled by decorations. The detail-rich galaxies he found himself investing his life in were in fact the same galaxy as Pacman or Tetris: 1s and 0s.”
Karl Kristian Flores, A Happy Ghost

H.C.  Roberts
“Gaming is my jam. It’s my total escape. It’s where I really get to be me: to be in control, to be a fighter, to break glass ceilings, to be a powerhouse.”
H.C. Roberts, Harp and the Lyre: Exposed

“Sometimes, I would be in so much pain. The only thing that kept me from wanting to die was the fact that I could leave my body and be in a body that worked perfectly for a while, better than perfectly, actually, with a set of problems that were not my own”
Gabrielle Zevin, Tomorrow and Tomorrow and Tomorrow

Ineke Botter
“Impact of the mobile phone
While 2G and 3G basic and feature phones were tremendously important for people to open their worlds, be able to communicate whenever and wherever they wanted and made life so much easier, 4G enabled the smartphone to revolutionize our lives in ways that go well beyond how we communicate. Besides calling and texting, almost 4 billion people around the world are connected to the mobile internet and use their devices to send money, navigate, book cab rides, follow the news, learn a new language, watch movies, listen to music, play video games, memorialize vacations, and, not least of all, participate in social media.”
Ineke Botter, Your phone, my life: Or, how did that phone land in your hand?

H.C.  Roberts
“What’s a LAN?” Viona asked.

Darryl scoffed.

Patiently, Owen explained to the novice, “It’s a gaming meet thing. Competitors link up on a ‘local area network’ together.”

“So there’s no lag,” Darryl chimed in.

Viona felt too silly to ask what a LAG was.”
H.C. Roberts, Harp and the Lyre: Exposed

Dan Ariely
“[M]isbelief is enormously engaging and even fun for those who become deeply involved in its cleverly constructed alternate worlds. People who work in the gaming industry have drawn striking parallels between the structure of a conspiracy theory such as QAnon and the structure of popular alternate-reality multiplayer games.”
Dan Ariely, Misbelief: What Makes Rational People Believe Irrational Things

Anuradha Bhattacharyya
“The world has no alternative. We can’t escape the world. There is no virtual world that the stories make up for entertainment.”
Anuradha Bhattacharyya, Light Inspired

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