Skip to main content
This article describes the creation of a fully online master's program for e-learning specialist training. This program is the first of its kind in Japan. As background information, Japan's general trends in e-learning are... more
Case-study descriptions of secondary and middle school classrooms in diverse contexts provide examples of how teachers implement connected classroom technology to facilitate formative assessment in science instruction. Connected classroom... more
Abstract: Teachers the world over are discovering the importance and benefits of incorporating popular culture into the music classroom. The cultural prevalence and the students' familiarity with recorded music, videos, games, and... more
Researchers from the University of Melbourne's New Technologies for Teaching Mathematics project created a lesson for the Year 10 students at their Victorian research schools. Two important goals of secondary school mathematics... more
This paper discusses changes in young children’s learning performance and efficiency during clinical interviews in which each child interacted with a variety of virtual manipulative mathematics apps on iPads. Researchers interviewed 100... more
This study explores the effectiveness of a game-based mobile learning model for children living in underdeveloped regions with significant contextual variations. Data for this study came from a total of 210 children between the ages of... more
These complex and at times contradictory judgments emerge from 1) an online survey of more than 2,000 middle and high school teachers drawn from the Advanced Placement (AP) and National Writing Project (NWP) communities; and 2) a series... more
In recent years, we have witnessed the concomitant rise of communicative and contextualized approaches as well as the paradigmatic development of the mobile-assisted language learning (MALL) framework in analysing language learning. The... more
Recent technological advances have greatly improved the performance and features of embedded systems. With the number of just mobile devices now reaching nearly equal to the population of Earth, embedded systems have truly become... more
Chinese classrooms, whether on school grounds or online, have long suffered from a lack of interactivity. Many online classes simply provide recorded instructor lectures, which only reinforces the negative effects of passive... more
This study examines how conversing with passengers in a vehicle differs from conversing on a cell phone while driving. We compared how well drivers were able to deal with the demands of driving when conversing on a cell phone, conversing... more
ABSTRACT Cell phones have been banned in 69% of today’s classrooms (CommonSense, 2010). Reasons for the banning of cell phones may seem obvious—kids will misuse them to cheat, use textese in place of Standard English, cyberbully, and... more
Interactive television (iTV) is a new media technology that has great potential for supporting second language learning, particularly for independent adult learners. It has many characteristics demanded by modern second language (L2)... more