Quake II is a first-person shooter video game developed by id Software and published by Activision. It is not a direct sequel to Quake; id decided to revert to an existing trademark when they were unable to agree on a new name that did not violate another company's trademark.
The soundtrack for Quake II was mainly provided by Sonic Mayhem, with some additional tracks by Bill Brown; the main theme was also composed by Bill Brown and Rob Zombie, and one track was by Jer Sypult.
The game is played in general first-person shooter paradigms, in which the player shoots enemies from the perspective of the main character. The gameplay is very similar to that featured in Quake, in terms of movement and controls, although the player's movement speed has been slowed down, and the player now has the ability to crouch. The game retains four of the original Quake's weapons (the Shotgun, Super Shotgun, Grenade Launcher, and Rocket Launcher), although they have been redesigned and made to function in slightly different ways. The remainder of Quake's eight weapons (the Axe, Nailgun, Super Nailgun, and Thunderbolt) are gone. Newly introduced weapons are the Blaster, Machine Gun, Chain Gun, Hyperblaster, Railgun, and BFG10K. The Quad Damage power up from Quake is still present in Quake II and new power-ups include the Ammo Pack, Invulnerability, Bandolier, Enviro-Suit, Rebreather, and Silencer.
Asi lo vivi by G4Eramos amigos nada mas
tu enamorado de alguien mas
y yo tan solo consejera de algo inusual
no esperaba imaginar tanto
no esperaba descubrir
Pero al final así lo viví
pero entendí mejor
Cada dia cada momento era especial
lo entendi mejor que los demas
no esperaba presentir pensé que
estaba mal sentir que al final
regresar de nuevo no quiero expresar
ah ah ah ah
Hubo momentos que quise llorar
y me aguante asi de mas
las lagrimas en tus mejillas
era de una niña
que le arranco ah la soledad
Pero al final así lo viví
pero entendí mejor
Cada dia cada momento era especial
lo entendi mejor que los demas
no esperaba presentir pensé que
estaba mal sentir que al final
regresar de nuevo no quiero expresar
pero al final asi lo vivi