The Common Object Request Broker Architecture (CORBA) is a standard defined by the Object Management Group (OMG) designed to facilitate the communication of systems that are deployed on diverse platforms. CORBA enables collaboration between systems on different operating systems, programming languages, and computing hardware. CORBA has many of the same design goals as object-oriented programming: encapsulation and reuse. CORBA uses an object-oriented model although the systems that use CORBA do not have to be object-oriented. CORBA is an example of the distributed object paradigm.
CORBA enables communication between software written in different languages and running on different computers. Implementation details from specific operating systems, programming languages, and hardware platforms are all removed from the responsibility of developers who use CORBA. CORBA normalizes the method-call semantics between application objects residing either in the same address-space (application) or in remote address-spaces (same host, or remote host on a network). Version 1.0 was released in October 1991.
A domestic helper is a person who works within the employer's household. Domestic helpers perform a variety of household services for an individual or a family, from providing care for children and elderly dependents to housekeeping, including cleaning and household maintenance. Other responsibilities may include cooking, laundry and ironing, shopping for food and undertaking other household errands. Such work has always needed to be done but before the Industrial Revolution and the advent of labour saving devices, it was physically much harder.
Some domestic helpers live within their employer's household. In some cases, the contribution and skill of servants whose work encompassed complex management tasks in large households have been highly valued. However, for the most part, domestic work, while necessary, is demanding and undervalued. Although legislation protecting domestic workers is in place in many countries, it is often not extensively enforced. In many jurisdictions, domestic work is poorly regulated and domestic workers are subject to serious abuses, including slavery.
A servant is a person working within an employer's household.
Servant or servants may refer to:
Servant is a design pattern used to offer some functionality to a group of classes without defining that functionality in each of them. A Servant is a class whose instance (or even just class) provides methods that take care of a desired service, while objects for which (or with whom) the servant does something, are taken as parameters.
Servant is used for providing some behavior to a group of classes. Instead of defining that behavior in each class - or when we cannot factor out this behavior in the common parent class - it is defined once in the Servant.
For example: we have a few classes representing geometric objects (rectangle, ellipse, and triangle). We can draw these objects on some canvas. When we need to provide a “move” method for these objects we could implement this method in each class, or we can define an interface they implement and then offer the “move” functionality in a servant. An interface is defined to ensure that serviced classes have methods, that servant needs to provide desired behavior. If we continue in our example, we define an Interface “Movable” specifying that every class implementing this interface needs to implement method “getPosition” and “setPosition”. The first method gets the position of an object on a canvas and second one sets the position of an object and draws it on a canvas. Then we define a servant class “MoveServant”, which has two methods “moveTo(Movable movedObject, Position where)” and moveBy(Movable movedObject, int dx, int dy). The Servant class can now be used to move every object which implements the Movable. Thus the “moving” code appears in only one class which respects the “Separation of Concerns” rule.