Midnight Club II is a racing video game developed and published by Rockstar San Diego (formerly Angel Studios). It is the first sequel to Midnight Club: Street Racing, published for the PlayStation 2, Xbox and Microsoft Windows. Players can race through cities based on Los Angeles, Paris, and Tokyo. The game also features an online multiplayer component. It is the second game in Midnight Club franchise, followed by Midnight Club 3: DUB Edition.
Dry, hilly suburbs and congested interstates can be found throughout Los Angeles, and just like Midnight Club: Street Racing, the city contains many landmarks, as well as numerous shortcuts and jumps. Paris is the home to cobblestone alleyways, monumental roundabouts, and the Paris Catacombs. Also featured are a lot of jumps taking you across the river of Paris and into alleyways. Tokyo is a city of neon-glittering avenues and tight alleyways, and contains an equal array of tourist sights and attractions.
Races consist of a series of checkpoints, represented by columns of light. In most races, the order in which the checkpoints must be cleared is prescribed. In this case, a transparent, glowing arrow points to the next checkpoint. In a few other races, the checkpoints may be cleared in any order. In that case, the arrow spins randomly without pointing in any particular direction.
Midnight Club 3: DUB Edition is a racing game developed by Rockstar San Diego and published by Rockstar Games It is the third installment in the Midnight Club series. Like previous installments in the series, the game is an arcade-style racer and focuses on wild, high-speed racing, rather than realistic physics and driving. The name is derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles as prizes.
Players race through open world recreations of San Diego, Atlanta, and Detroit listening to 98 licensed music tracks that include hip-hop, rock, and more. The game features a number of graphical views after the player crashes into certain objects, or travels across particular stretches of road. There is also the ability to customize a player's vehicle. Other than modifying the external looks, the vehicle's performance can also be improved (with the exception of all 'A' Class vehicles except motorcycles).
Midnight Club: Los Angeles is a video game in the Midnight Club series of racing video games. It was officially announced for the PlayStation 3 and Xbox 360 on January 11, 2008 by Rockstar Games. The game was developed by Rockstar San Diego. The game features 43 cars and 4 motorcycles. The open world map of Los Angeles is confirmed to be the size of all three cities from the previous installment combined. It has also been confirmed by several sources that each car has a polygon count of roughly 100,000. After several delays, Midnight Club: Los Angeles was released on October 20, 2008 in North America and on October 24, 2008 in the PAL region.
Midnight Club is a series of racing video games developed by Rockstar San Diego (formerly Angel Studios) and published by Rockstar Games. The games are similar to the Midtown Madness series previously developed by Angel Studios, focusing on competitive street racing in open world urban environments. Throughout the series, players race through New York City, London, Los Angeles, Paris, Tokyo, San Diego, Atlanta, and Detroit. As of 2010, the series has sold over 13 million times.
Midnight Club 3: DUB Edition, developed by Rockstar San Diego and published by Rockstar Games, is the third game in the Midnight Club series. It is also the first game in the series to feature licensed vehicles and allow players to customize their cars and bikes with performance and visual upgrades. It was released for the PlayStation 2 and Xbox on April 11, 2005, and later ported to the PlayStation Portable in June of that same year. The three cities featured are San Diego, Atlanta, and Detroit. The name derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles. The PlayStation Portable port was developed by Rockstar Leeds.
There's an empty nail on a plaster wall
Somewhere inside my mind
Neon blue sign used to hang out here
Blinking cool under a July sky
We used to dance to the faded blues
Of the hand-me-down grooves
Wearing nothing but the beat
The summer was all that we had to lose
In a room full of two fools
Love came easy
Love came sweet
Hey baby I wanna meet you down
At the Midnight Club again
There's a trumpet wailing the night away
Miles Davis '65
Sometimes a song can change the way you live
Give you strength to die alive
We used to dance to the faded blues
Of the hand-me-down grooves
Wearing nothing but the beat
The summer was all that we had to lose
In a room full of two fools
Love came easy
Love came sweet
Hey baby I wanna meet you down
At the Midnight Club again
In a perfect world we'd be on the floor
Before tonight is through
But no one is dancing except me and loneliness
Steps I wish I never knew
We used to dance to the faded blues
Of the hand-me-down grooves
Wearing nothing but the beat
The summer was all that we had to lose
In a room full of two fools
Love came easy
Love came sweet
Hey baby I wanna meet you down
At the Midnight Club
I wanna meet you down
At the Midnight Club
I'm gonna meet you down