Gold Rush was a 2006 reality competition created by Mark Burnett and AOL and hosted by Mark Steines. The format was of an internet scavenger hunt that is offering chances to win $US50,000, $100,000 and $1,000,000.
Gold Rush consisted of 13 rounds of game play. In order to qualify for a chance to win, participants had to correctly complete a series of tasks on AOL.com’s Gold Rush hub in order to stockpile virtual gold bars. Many of these tasks consisted of pop culture trivia challenges. Clues to help solve each of the challenges could be found in CBS Television programs and commercials, magazines, radio, song lyrics, and on AOL.
In each round, the first three players who completed the challenges and collected 12 virtual gold bars were taken to a location somewhere in the United States where they competed on-camera in a head-to-head, reality-style competition (the "Gold Competition") for a chance to win $100,000 in gold. In the Finale Round of Gold Rush, the 12 previous $100,000 winners returned, joined by 6 new contestants, to vie for the $1 million grand prize.
A gold rush is an interval of feverish migration of workers to an area that has had a dramatic discovery of gold deposits. Major gold rushes took place in the 19th century in Australia, New Zealand, Brazil, Canada, South Africa, and the United States, while smaller gold rushes took place elsewhere.
There were six major gold rushes. The permanent wealth that resulted was distributed widely because of reduced migration costs and low barriers to entry. While gold mining itself was unprofitable for most diggers and mine owners, some people made large fortunes, and the merchants and transportation facilities made large profits. The resulting increase in the world's gold supply stimulated global trade and investment. Historians have written extensively about the migration, trade, colonization, and environmental history associated with gold rushes.
Gold rushes were typically marked by a general buoyant feeling of a "free for all" in income mobility, in which any single individual might become abundantly wealthy almost instantly, as expressed in the California Dream.
A gold rush is a sharp migration of people to an area found to have significant gold deposits. Famous examples include:
(For a more complete list, go to Gold Rush)
It may also refer to:
Gold Rush! (later retitled California: Gold Rush!) is a graphic adventure game originally released by Sierra On-Line in 1988. It was designed by Doug and Ken MacNeill.
Gold Rush! is one of the last games that Sierra made with the AGI interface and is one of the most complicated. However, this has not prevented it from becoming one of the lesser-known Sierra adventure games.
The rights to the game are currently owned and published by The Software Farm by its original developers the MacNeills.
The game is set in 1848, just before the California Gold Rush. The player is Brooklyn newspaperman Jerrod Wilson, who soon receives word that he must go to Sacramento to meet his long-lost brother. After a few minutes of gameplay, word arrives that gold has been found in California, and it becomes much more difficult for Jerrod to settle his affairs in Brooklyn and find a way to Sacramento.