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Biomaterial Playground: Engaging with Bio-based Materiality

Published: 28 April 2022 Publication History

Abstract

Recently, HCI researchers have shown interest in sustainability in the context of both new making methodologies and materials. In this work, we introduce a range of sustainable biomaterials (materials that are bio-based) that we use to create unique interactive interfaces. These biomaterials include ReClaym, a clay-like material made from compost; Alganyl, an algae-based bioplastic; Dinoflagellates, bioluminescent algae; SCOBY, symbiotic cultures of bacteria and yeast; and Spirulina, nutrient-dense blue-green algae. We describe how the implementation of these materials in our designs highlight the importance of utilizing materials that can biodegrade. We also call attention to the importance of care, patience, and understanding during the design processes to facilitate the creation of playful designs that respect the agency of each biomaterial. Lastly, we discuss the gained deeper sense of intimacy and understanding with our biomaterials which not only lead to more personally meaningful interfaces but more sustainable ones.

Supplementary Material

VTT File (3491101.3519875-walkthrough.vtt)
Supplemental Materials (3491101.3519875-supplementary-materials.zip)
MP4 File (3491101.3519875-walkthrough.mp4)
Video Figure (Demo Walkthrough video)
MP4 File (3491101.3519875-preview.mp4)
Video Preview

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Information

Published In

cover image ACM Conferences
CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
April 2022
3066 pages
ISBN:9781450391566
DOI:10.1145/3491101
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 April 2022

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Author Tags

  1. Bio-HCI
  2. Biodesign
  3. Biomaterials
  4. Living Media Interfaces
  5. Materiality
  6. Sustainability
  7. Tangible Interfaces

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  • Demonstration
  • Research
  • Refereed limited

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CHI '22
Sponsor:
CHI '22: CHI Conference on Human Factors in Computing Systems
April 29 - May 5, 2022
LA, New Orleans, USA

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

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  • (2024)Growing Conditions for Growing: Infrastructures for Designing with Living Organisms in Fabrication SettingsProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685389(1-14)Online publication date: 13-Oct-2024
  • (2024)Designing Plant-Driven Actuators for Robots to Grow, Age, and DecayProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661519(2481-2496)Online publication date: 1-Jul-2024
  • (2024)Demonstrating New Materials, Software, and Hardware from the Hand and Machine LabExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3648647(1-5)Online publication date: 11-May-2024
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  • (2023)Surfacing Livingness in Microbial DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581417(1-21)Online publication date: 19-Apr-2023
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