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Space-time surface reconstruction using incompressible flow

Published: 01 December 2008 Publication History

Abstract

We introduce a volumetric space-time technique for the reconstruction of moving and deforming objects from point data. The output of our method is a four-dimensional space-time solid, made up of spatial slices, each of which is a three-dimensional solid bounded by a watertight manifold. The motion of the object is described as an incompressible flow of material through time. We optimize the flow so that the distance material moves from one time frame to the next is bounded, the density of material remains constant, and the object remains compact. This formulation overcomes deficiencies in the acquired data, such as persistent occlusions, errors, and missing frames. We demonstrate the performance of our flow-based technique by reconstructing coherent sequences of watertight models from incomplete scanner data.

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Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 27, Issue 5
December 2008
552 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/1409060
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 December 2008
Published in TOG Volume 27, Issue 5

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Author Tags

  1. reconstruction
  2. space-time
  3. volumetric techniques

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  • (2022)Learning Spectral Unions of Partial Deformable 3D ShapesComputer Graphics Forum10.1111/cgf.1448341:2(407-417)Online publication date: 24-May-2022
  • (2022)As-rigid-as-possible volume tracking for time-varying surfacesComputers and Graphics10.1016/j.cag.2021.10.015102:C(329-338)Online publication date: 1-Feb-2022
  • (2021)A combinatorial marching hypercubes algorithmComputers & Graphics10.1016/j.cag.2021.10.023Online publication date: Nov-2021
  • (2020)DoubleFusion: Real-Time Capture of Human Performances with Inner Body Shapes from a Single Depth SensorIEEE Transactions on Pattern Analysis and Machine Intelligence10.1109/TPAMI.2019.292829642:10(2523-2539)Online publication date: 1-Oct-2020
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  • (2018)State of the Art on 3D Reconstruction with RGB‐D CamerasComputer Graphics Forum10.1111/cgf.1338637:2(625-652)Online publication date: 22-May-2018
  • (2018)DoubleFusion: Real-Time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensor2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition10.1109/CVPR.2018.00761(7287-7296)Online publication date: Jun-2018
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