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Titanic: Honor and Glory


When creating spaces with complex decor full of carvings and details, it’s necessary to relegate most of that detail to textures so as not to spend millions of triangles on a single carved panel. When a little extra dimension is needed, shader tricks can be used to give details the illusion of being 3D. The 1st Class Dining Saloon is one of the places these tricks are used. Just don’t get too close or else things will get trippy!

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