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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Gravity Sphere
World Enchantment
All creatures lose flying.
Taida on
I like suffering
7 months ago
SufferFromEDHD, the suggestions seem quite good. I just included in the deck general removal, but it is true that allowing my commander more could prove useful. I would love to use Gravity Sphere, but it is completely out of budget, which is a shame.
I will probably look at more options, because I mainly built the deck centered around using Stuffy Doll or similars and shooting it, so maybe I should consider other options if those get removed or do not arrive.
Liquidbeaver on
Ib Halfheart, Goblin Sac-tician [PRIMER]
4 years ago
Back with a few updates:
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Settled on Glimpse of Tomorrow as a must include. I feel like it fits the all-or-nothing and chaotic style of the deck so well, and I like the element of randomness. Taking out Dark-Dweller Oracle out for it, as all the recent draw additions make Oracle less necessary.
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Temporarily (maybe?) taking out Dockside Extortionist for another basic. I don't own Extortionist yet and its price is...extortionate. Also I cut a land when I added Valakut Awakening  Flip and I think that may have been the wrong move. I've always been able to play with a very lean landbase, but that always meant 33 lands. I need to re-evaluate if that can go any lower after a bunch more games. If my new meta has a large number of artifacts it Extortionist will likely make it back in.
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I think it's finally time to add Cavern of Souls . This is obviously a nice-to-have and not a must-have, but it should help with the big influx of new counterspells.
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Considering re-adding a card that was in the deck very, very long ago with Gravity Sphere . My meta has a lot of flyers and it certainly helps, but I would have a hard time removing anything I am currently running.
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Thoughts on Sol Talisman ? I like it, I just don't know that I need it.
Also hoping to clean up the primer over the weekend, especially to update categories with old info in them.
Liquidbeaver on
Ib Halfheart, Goblin Sac-tician [PRIMER]
7 years ago
midget_overlord: I like them both, but it depends on how someone structures the rest of their deck.
Gravity Sphere allows spells like Subterranean Tremors,Earthquake, etc... to hit flying creatures, and you can still take advantage of Nemesis Mask, Invasion Plans, and all of Basilisk Collar.
Chaosphere is really nice if you are having issues with flying chump blockers, or if you want to be able to chump block flyers yourself. An extra form of evasion on top of Goblin King never hurts either.
Being less than 1/10th the price it would be hard to justify Gravity over Chaos in a lot of situations, I just like the fact that it removes the flying ability completely, not just modifies combat.
SurpriZe on
The Bloodhall Season 16 - Radha, Heir to Keld
7 years ago
Really enjoying this deck so far, but in many of my games I've noticed that it's really difficult to deal with flying aggression. What are your thoughts on replacing Renegade Map, Utopia Vow or Vow of Lightning with either Gravity Sphere or Chaosphere?
Liquidbeaver on
Ib Halfheart, Goblin Sac-tician [PRIMER]
7 years ago
Added Glacial Crevasses back in, and it and Goblin Sledder won me the very next game against an Angel tribal control deck that I've never beaten. I forgot how much I liked it.
Testing Gravity Sphere again to see if it is the right way to go about countering my biggest creature weakness.
Added Mizzium Mortars per a recommendation by VraskaTheCursed. It is a great compliment to Blasphemous Act.
Testing Mind's Eye and Farsight Maskfor more draw. If I don't like the speed of them, I will put Reforge the Soul back in their place, unless I can find another big draw spell I like more. Wheels have been doing a lot of great work for me lately.
Removed:
Treasonous Ogre - Great card, but I found myself not casting it a lot because I didn't need blistering ramp so much.
Godo, Bandit Warlord - I love this card, but the CMC makes it a hard include. The better my draw gets, the less I need highly costed tutors, but tutoring my Nemesis Mask, Basilisk Collar, or Thornbite Staffand freecasting it can be really nice. May find it's way back in.
Expedition Map - It's hard to quantify the benefit of this card. Sideboarding it until I notice I miss it.
Liquidbeaver on
Ib Halfheart, Goblin Sac-tician [PRIMER]
7 years ago
Added Glacial Crevasses back in, and it and Goblin Sledder won me the very next game against an Angel tribal control deck that I've never beaten. I forgot how much I liked it.
Testing Gravity Sphere again to see if it is the right way to go about countering my biggest creature weakness.
Added Mizzium Mortars per a recommendation by VraskaTheCursed. It is a great compliment to Blasphemous Act.
Testing Mind's Eye and Farsight Mask for more draw. If I don't like the speed of them, I will put Reforge the Soul back in their place, unless I can find another big draw spell I like more. Wheels have been doing a lot of great work for me lately.
Removed:
Treasonous Ogre - Great card, but I found myself not casting it a lot because I didn't need blistering ramp so much.
Godo, Bandit Warlord - I love this card, but the CMC makes it a hard include. The better my draw gets, the less I need highly costed tutors, but tutoring my Nemesis Mask, Basilisk Collar, or Thornbite Staff and freecasting it can be really nice. May find it's way back in.
Expedition Map - It's hard to quantify the benefit of this card. Sideboarding it until I notice I miss it.
PhillipDixon on
A Most Enchanting Evening
8 years ago
I'm sure you haven't thought about this one in years, but if you like janky enchantment combos, you might consider Moat, Mystic Decree, and Gravity Sphere to go along with your Island Sanctuary and a Counterbalance to combo with your Scroll Rack and Sensei's Divining Top. Not sure what you'd ditch for those, since your other pillow fort cards are pretty solid. Maybe Meishin, the Mind Cage, Price of Glory, Night of Souls' Betrayal, and Act of Authority?