[PDF][PDF] Game theory, on-line prediction and boosting
Y Freund, RE Schapire - Proceedings of the ninth annual conference on …, 1996 - dl.acm.org
Proceedings of the ninth annual conference on Computational learning theory, 1996•dl.acm.org
We study the close connections between game theory, on-line prediction and boosting. After
a brief review of game theory, we describe an algorithm for learning to play repeated games
based on the on-line prediction methods of Littlestone and Warmuth. The analysis of this
algorithm yields a simple proof of von Neumann's famous minmax theorem, aswell
asaprovable method of approximately solving agame. We then show that the on-line
prediction model is obtained by applying this gameplaying algorithm to an appropriate …
a brief review of game theory, we describe an algorithm for learning to play repeated games
based on the on-line prediction methods of Littlestone and Warmuth. The analysis of this
algorithm yields a simple proof of von Neumann's famous minmax theorem, aswell
asaprovable method of approximately solving agame. We then show that the on-line
prediction model is obtained by applying this gameplaying algorithm to an appropriate …
Abstract
We study the close connections between game theory, on-line prediction and boosting. After a brief review of game theory, we describe an algorithm for learning to play repeated games based on the on-line prediction methods of Littlestone and Warmuth. The analysis of this algorithm yields a simple proof of von Neumann’s famous minmax theorem, aswell asaprovable method of approximately solving agame. We then show that the on-line prediction model is obtained by applying this gameplaying algorithm to an appropriate choice of game and that boosting is obtained by applying the same algorithm to the “dual” of this game.
ACM Digital Library