Haptics: gaming's new sensation

D Chang - Computer, 2002 - ieeexplore.ieee.org
D Chang
Computer, 2002ieeexplore.ieee.org
Haptics technology can simulate tactile and kinesthetic sensations so that computer
interfaces not only look but also feel-in the literal sense of the word-like the interfaces we are
accustomed to using in the real world. Although haptics in PC gaming began by focusing on
kinesthetics, while haptics in console gaming began by focusing on vibrotactile effects,
game players and market pressures are driving the wide adoption of both forms by both
sectors.
Haptics technology can simulate tactile and kinesthetic sensations so that computer interfaces not only look but also feel - in the literal sense of the word - like the interfaces we are accustomed to using in the real world. Although haptics in PC gaming began by focusing on kinesthetics, while haptics in console gaming began by focusing on vibrotactile effects, game players and market pressures are driving the wide adoption of both forms by both sectors.
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