Using hand position for virtual object placement

C Ware - The Visual Computer, 1990 - Springer
The Visual Computer, 1990Springer
Placement of an object in three-dimensional space is a six-degree-of-freedom (6D)
operation requiring three variables to specify location and three more to specify orientation.
This paper reports on an investigation using a six-degree-of-freedom digitizer to manipulate
3D scenes stored in a computer. Two experiments are presented, which evaluate speed and
accuracy of placement under different conditions. Results show that placement times are
faster with stereopsis, when z translations are disabled (when accurate translation is …
Abstract
Placement of an object in three-dimensional space is a six-degree-of-freedom (6D) operation requiring three variables to specify location and three more to specify orientation. This paper reports on an investigation using a six-degree-of-freedom digitizer to manipulate 3D scenes stored in a computer. Two experiments are presented, which evaluate speed and accuracy of placement under different conditions. Results show that placement times are faster with stereopsis, when z translations are disabled (when accurate translation is required) and when both rotations and translations are allowed simultaneously. The implications of these results are discussed.
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