User profiles for Zan Gojcic
Zan GojcicSenior Research Scientist, NVIDIA Verified email at ethz.ch Cited by 2868 |
The perfect match: 3d point cloud matching with smoothed densities
We propose 3DSmoothNet, a full workflow to match 3D point clouds with a siamese deep
learning architecture and fully convolutional layers using a voxelized smoothed density value (…
learning architecture and fully convolutional layers using a voxelized smoothed density value (…
Predator: Registration of 3d point clouds with low overlap
We introduce PREDATOR, a model for pairwise pointcloud registration with deep attention
to the overlap region. Different from previous work, our model is specifically designed to …
to the overlap region. Different from previous work, our model is specifically designed to …
Learning multiview 3d point cloud registration
We present a novel, end-to-end learnable, multiview 3D point cloud registration algorithm.
Registration of multiple scans typically follows a two-stage pipeline: the initial pairwise …
Registration of multiple scans typically follows a two-stage pipeline: the initial pairwise …
F2S3: Robustified determination of 3D displacement vector fields using deep learning
Areal deformation monitoring based on point clouds can be a very valuable alternative to
the established point-based monitoring techniques, especially for deformation monitoring of …
the established point-based monitoring techniques, especially for deformation monitoring of …
Dense 3D displacement vector fields for point cloud-based landslide monitoring
We propose a novel fully automated deformation analysis pipeline capable of estimating real
3D displacement vectors from point cloud data. Different from the traditional methods that …
3D displacement vectors from point cloud data. Different from the traditional methods that …
Get3d: A generative model of high quality 3d textured shapes learned from images
As several industries are moving towards modeling massive 3D virtual worlds, the need for
content creation tools that can scale in terms of the quantity, quality, and diversity of 3D …
content creation tools that can scale in terms of the quantity, quality, and diversity of 3D …
Lion: Latent point diffusion models for 3d shape generation
Denoising diffusion models (DDMs) have shown promising results in 3D point cloud
synthesis. To advance 3D DDMs and make them useful for digital artists, we require (i) high …
synthesis. To advance 3D DDMs and make them useful for digital artists, we require (i) high …
Neural fields meet explicit geometric representations for inverse rendering of urban scenes
Reconstruction and intrinsic decomposition of scenes from captured imagery would enable
many applications such as relighting and virtual object insertion. Recent NeRF based …
many applications such as relighting and virtual object insertion. Recent NeRF based …
Neural kernel surface reconstruction
We present a novel method for reconstructing a 3D implicit surface from a large-scale, sparse,
and noisy point cloud. Our approach builds upon the recently introduced Neural Kernel …
and noisy point cloud. Our approach builds upon the recently introduced Neural Kernel …
Neural lidar fields for novel view synthesis
We present Neural Fields for LiDAR (NFL), a method to optimise a neural field scene
representation from LiDAR measurements, with the goal of synthesizing realistic LiDAR scans from …
representation from LiDAR measurements, with the goal of synthesizing realistic LiDAR scans from …