Using nature elements in mobile AR for education with children

I Alakärppä, E Jaakkola, J Väyrynen… - Proceedings of the 19th …, 2017 - dl.acm.org
We present a concept, prototype and in-the-wild evaluation of a mobile augmented reality (AR)
application in which physical items from nature are used as AR markers. By blending the …

Introducing virtual reality technologies to design education

J Häkkilä, A Colley, J Väyrynen, AJ Yliharju - Seminar. net, 2018 - journals.oslomet.no
In this paper, we address the introduction of Virtual Reality (VR) tools to the education of
industrial design (ID) university students. We present three cases of how we have introduced …

Head mounted display design tool for simulating visual disabilities

J Väyrynen, A Colley, J Häkkilä - … of the 15th International Conference on …, 2016 - dl.acm.org
This paper describes the use of a head mounted display as a design tool to gain better
understanding of the issues faced by visually impaired people. The Oculus Rift Head Mounted …

Design probes study on user perceptions of a smart glasses concept

J Häkkilä, F Vahabpour, A Colley, J Väyrynen… - Proceedings of the 14th …, 2015 - dl.acm.org
Until today, mobile computing has been very much confined to conventional computing form
factors, ie laptops, tablets and smartphones, which have achieved de facto design …

Skiing in a blended virtuality: an in-the-wild experiment

A Colley, J Väyrynen, J Häkkilä - Proceedings of the 19th International …, 2015 - dl.acm.org
In this paper we describe a concept of using a Head Mounted Display (HMD) whilst downhill
skiing and snowboarding, and experimenting with it in-the-wild on a skiing slope. The …

Clothing integrated augmented reality markers

…, A Colley, P Roinesalo, J Väyrynen - Proceedings of the 16th …, 2017 - dl.acm.org
The future vision of commonplace, everyday wear of augmented reality glasses, brings
potential to the fashion world, where physical and virtual aspects can be blended to create an …

In-car touch screen interaction: Comparing standard, finger-specific and multi-finger interaction

A Colley, J Väyrynen, J Häkkilä - … of the 4th international symposium on …, 2015 - dl.acm.org
In this paper, we explore a novel interaction technique for the automotive domain, distinguishing
between different fingers when interacting with a touch screen, and compare it against …

Exploring the use of virtual environments in an industrial site design process

A Colley, J Väyrynen, J Häkkilä - … –INTERACT 2015: 15th IFIP TC 13 …, 2015 - Springer
Virtual environments are becoming more commonly used in urban planning and the
construction industry. In this paper, we investigate whether exploring a 3D model of a factory site …

Exploring head mounted display based augmented reality for factory workers

J Väyrynen, M Suoheimo, A Colley… - Proceedings of the 17th …, 2018 - dl.acm.org
We present our prototype application of head mounted display (HMD) based augmented
reality (AR) for use in in factory contexts. The prototype was evaluated in a focus group based …

Comparing thermal and haptic feedback mechanisms for game controllers

M Löchtefeld, T Lappalainen, J Väyrynen… - Proceedings of the …, 2017 - dl.acm.org
We investigate the use of thermal feedback, ie the feeling of warmth and cold, as an output
mechanism for hand-held device user interfaces (UIs). In a prototype implementation, we …