User profiles for Cayden Pierce

Cayden Pierce

MIT Media Lab
Verified email at uwo.ca
Cited by 48

Physiollm: Supporting personalized health insights with wearables and large language models

…, N Whitmore, A Bao, A Hutchison, C Pierce… - arXiv preprint arXiv …, 2024 - arxiv.org
We present PhysioLLM, an interactive system that leverages large language models (LLMs)
to provide personalized health understanding and exploration by integrating physiological …

[PDF][PDF] Water-Human-Computer-Interface (WaterHCI): Crossing the borders of computation clothes skin and surface

…, S min Park, A Roufas, C Pierce… - Proceedings of the …, 2021 - wearcam.org
Water-Human-Computer Interface (WaterHCI), or, more generally, Fluidic-User-Interface (ie
including other fluids) is a relatively new concept and field of inquiry that originated in …

Drone swarms for Sensing-of-Sensing

S Mann, C Pierce, J Hernandez, Q Li… - 2019 IEEE …, 2019 - ieeexplore.ieee.org
The use of drone swarms is proposed for the sensing-of-sensing (metaveillography and
metaveillogrammetry) with applications in surveillance audits, security audits, autonomous …

Sensing of the self, society, and the environment

S Mann, C Pierce, A Bhargava, C Tong… - 2020 IEEE …, 2020 - ieeexplore.ieee.org
We propose a novel sensemaking taxonomy, and a working wearable computing system within
that taxonomy, to help people sense and understand the world around them. This unified …

EncephalogamesTM (Brain/Mind Games): Inclusive health and wellbeing for people of all abilities

…, D Lam, M Alford, J Stairs, C Pierce… - 2019 IEEE Games …, 2019 - ieeexplore.ieee.org
Meta-sensing (the sensing-of-sensing or sensing-of-senses) with EEG (ElectroEncephaloGram)
gamification forms the basis for a variety of games. to help with health and wellbeing for …

Wearable affective memory augmentation

C Pierce, S Mann - arXiv preprint arXiv:2112.01584, 2021 - arxiv.org
Human memory prioritizes the storage and recall of information that is emotionally-arousing
and/or important in a process known as value-directed memory. When experiencing a …

" Vironment": An Art of Wearable Social Distancing

S Mann, C Pierce, C Tong, C Mann - arXiv preprint arXiv:2112.00093, 2021 - arxiv.org
"Vironment" is a series of art pieces, social commentary, technology, etc., based on wearable
health technologies of social-distancing, culminating in a social-distancing device that …

Keynote-eye itself as a camera: sensors, integrity, and trust

S Mann, D Defaz, C Pierce, D Lam, J Stairs… - The 5th ACM Workshop …, 2019 - dl.acm.org
Ayinography is the use of the eye itself as a camera. By recording brainwaves, we read the "mind's
eye''. Wearable ayinographic technology represents a new opportunity to solve an old …

MeMic: Towards Social Acceptability of User-Only Speech Recording Wearables

WD Zulfikar, C Pierce, P Maes - … Abstracts of the CHI Conference on …, 2024 - dl.acm.org
Wearables that record audio continuously have various applications such as health monitoring
and cognitive augmentation. However, they raise serious privacy concerns amongst …

Integral kinesiology feedback for weight and resistance training

S Mann, C Pierce, BC Zheng… - … on Signal-Image …, 2019 - ieeexplore.ieee.org
Existing physical fitness systems are often based on kinesiology. Recently Integral Kinesiology
has been proposed, which is the integral kinematics of body movement. In this paper, we …