Flexible strain sensor-based data glove for gesture interaction in the metaverse: a review
B Ji, X Wang, Z Liang, H Zhang, Q Xia… - … Journal of Human …, 2024 - Taylor & Francis
The rise of the metaverse concept has brought about widespread attention in wearable
gesture recognition devices. Data gloves based on flexible strain sensors have been …
gesture recognition devices. Data gloves based on flexible strain sensors have been …
Visual menu techniques
Menus are used for exploring and selecting commands in interactive applications. They are
widespread in current systems and used by a large variety of users. As a consequence, they …
widespread in current systems and used by a large variety of users. As a consequence, they …
Interaction methods for smart glasses: A survey
Since the launch of Google Glass in 2014, smart glasses have mainly been designed to
support micro-interactions. The ultimate goal for them to become an augmented reality …
support micro-interactions. The ultimate goal for them to become an augmented reality …
3D selection with freehand gesture
G Ren, E O'Neill - Computers & Graphics, 2013 - Elsevier
The use of 3D computer graphics is important in a very wide range of applications. However,
user interaction with 3D applications is still challenging and often does not lend itself to …
user interaction with 3D applications is still challenging and often does not lend itself to …
Ubii: Physical world interaction through augmented reality
We describe a new set of interaction techniques that allow users to interact with physical
objects through augmented reality (AR). Previously, to operate a smart device, physical …
objects through augmented reality (AR). Previously, to operate a smart device, physical …
[PDF][PDF] Natural Interaction in Augmented Reality Context.
J Aliprantis, M Konstantakis, R Nikopoulou… - VIPERC …, 2019 - image.ece.ntua.gr
In recent years, immersive technologies like Virtual and Augmented Reality have been
accelerating at an incredible pace, building innovative experiences and developing new …
accelerating at an incredible pace, building innovative experiences and developing new …
Ubii: Towards seamless interaction between digital and physical worlds
We present Ubii (Ubiquitous interface and interaction), an interface system that aims to
expand people's perception and interaction from the digital space to the physical world. The …
expand people's perception and interaction from the digital space to the physical world. The …
User-elicited dual-hand interactions for manipulating 3D objects in virtual reality environments
Virtual reality technologies (VR) have advanced rapidly in the last few years. Prime
examples include the Oculus RIFT and HTC Vive that are both head-worn/mounted displays …
examples include the Oculus RIFT and HTC Vive that are both head-worn/mounted displays …
Elbow-anchored interaction: Designing restful mid-air input
We designed a mid-air input space for restful interactions on the couch. We observed people
gesturing in various postures on a couch and found that posture affects the choice of arm …
gesturing in various postures on a couch and found that posture affects the choice of arm …
The impact of handedness on user performance in touchless input
P Habibi, D Chattopadhyay - International Journal of Human-Computer …, 2021 - Elsevier
People use touchless input when interacting with virtual or augmented reality. During those
interactions, they may alternate between hands or use both hands simultaneously. How …
interactions, they may alternate between hands or use both hands simultaneously. How …