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  • How Pixar's Movement Animation Became So Realistic (2021)
  • Video | 13 min | Documentary, Animation, Short
Primary photo for How Pixar's Movement Animation Became So Realistic
How Pixar's Movement Animation Became So Realistic (2021)
Video | 13 min | Documentary, Animation, Short

Pixar gets its characters to move and emote by building them rigs and filling them with controls that allow animators to give them unique expressions and movements. "Toy Story 2" gave them the ability to adapt and reuse rigs for multiple ...See morePixar gets its characters to move and emote by building them rigs and filling them with controls that allow animators to give them unique expressions and movements. "Toy Story 2" gave them the ability to adapt and reuse rigs for multiple characters, allowing a wide array of characters of all shapes and sizes. In "Finding Nemo," animators learned how to make fish show emotions despite their lack of eyebrows. Major breakthroughs occurred during "The Incredibles," in which animators now had the capability to give humans muscles and skin that moved like the real thing, eventually allowing "Ratatouille" to stretch the human mouth far and control a character's loose movements. Meanwhile in "Cars," a new technology called ground locking let cars drive on a straight path, while new stretchy rigs were created for realistic octopus tentacles in "Finding Dory" and an especially dynamic dog tongue in "Coco." Thanks to new features, like the ability to add tendons onto hands and a digital piano that played by itself, Pixar was able to show complex piano playing. None of it would have been possible without the animation and rigging breakthroughs that came before it. See less
Read more: Plot summary
Writers
A.C. Fowler (story editor) | Jess Chou (story editor) | Chris Snyder (story editor)
Producer
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Status
Edit Released
Updated Mar 11, 2021

Release date
Mar 11, 2021 (United States)

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Cast

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8 cast members
Name Known for
Abby Tang
Self - Narrator Self - Narrator   See fewer
Mara MacMahon
Self - Character Model Lead for 'Soul' Self - Character Model Lead for 'Soul'   See fewer
Bobby Podesta
Self - Supervising Animator for 'Soul' Self - Supervising Animator for 'Soul'   See fewer
Jared Fong
Self - Character Technical Director for 'Soul' Self - Character Technical Director for 'Soul'   See fewer
Jason Davies
Self - Character Technical Director for 'Soul' Self - Character Technical Director for 'Soul'   See fewer
Jon Batiste
Self - Piano Reference Player Self - Piano Reference Player   See fewer
Montaque Ruffin
Self - 'Soul' Animator (as MontaQue Ruffin) Self - 'Soul' Animator (as MontaQue Ruffin)   See fewer
Royce Wesley
Self - Directing Animator for 'Soul' Self - Directing Animator for 'Soul'   See fewer
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