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WO2021052214A1 - 一种手势交互方法、装置及终端设备 - Google Patents

一种手势交互方法、装置及终端设备 Download PDF

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Publication number
WO2021052214A1
WO2021052214A1 PCT/CN2020/113884 CN2020113884W WO2021052214A1 WO 2021052214 A1 WO2021052214 A1 WO 2021052214A1 CN 2020113884 W CN2020113884 W CN 2020113884W WO 2021052214 A1 WO2021052214 A1 WO 2021052214A1
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WO
WIPO (PCT)
Prior art keywords
input event
display area
touch display
terminal device
application
Prior art date
Application number
PCT/CN2020/113884
Other languages
English (en)
French (fr)
Inventor
田华健
黄德志
叶幸元
崔擎誉
高述超
陈晓晓
Original Assignee
华为技术有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 华为技术有限公司 filed Critical 华为技术有限公司
Priority to EP20866625.5A priority Critical patent/EP4024168A4/en
Publication of WO2021052214A1 publication Critical patent/WO2021052214A1/zh
Priority to US17/698,683 priority patent/US20220206682A1/en

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1633Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
    • G06F1/1637Details related to the display arrangement, including those related to the mounting of the display in the housing
    • G06F1/1652Details related to the display arrangement, including those related to the mounting of the display in the housing the display being flexible, e.g. mimicking a sheet of paper, or rollable
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04847Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04886Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/02Constructional features of telephone sets
    • H04M1/0202Portable telephone sets, e.g. cordless phones, mobile phones or bar type handsets
    • H04M1/026Details of the structure or mounting of specific components
    • H04M1/0266Details of the structure or mounting of specific components for a display module assembly
    • H04M1/0268Details of the structure or mounting of specific components for a display module assembly including a flexible display panel
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72448User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions
    • H04M1/72454User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions according to context-related or environment-related conditions
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2250/00Details of telephonic subscriber devices
    • H04M2250/22Details of telephonic subscriber devices including a touch pad, a touch sensor or a touch detector

Definitions

  • This application relates to the field of communications, and in particular to a gesture interaction method, device and terminal device.
  • the terminal device adopts a folding screen, and when the folding screen is in a folded state
  • the folding screen of the terminal device has an operable area in the folding area of the folding screen, but the current terminal device has a relatively large operation limitation on the folding area, and there is no specific functional operation designed for the folding area, then how to operate the terminal device with a folding screen?
  • the design of the interactive mode of the folding area to enhance the user's sense of control and operation experience has become a problem to be solved.
  • the embodiments of the present application provide a gesture interaction method, device, and terminal device, wherein the gesture interaction method is applied to a terminal device with a folding screen, and the folding screen of the terminal device includes a first touch display in a folded state Area, a second touch display area and a third touch display area, wherein the third touch display area is connected between the first touch display area and the second touch display area.
  • the gesture interaction method can determine that the angle formed by the first touch display area and the second touch display area is less than a set angle value, and obtain the value acting on the third touch display area.
  • Input an event and in response to the input event, trigger the terminal device to execute the operation instruction corresponding to the input event, which is conducive to enriching the functions of the terminal device and improving the control experience of the terminal device.
  • an embodiment of the present application provides a gesture interaction method, which is applied to a terminal device with a folding screen.
  • the folding screen of the terminal device includes a first touch display area, a second touch display area, and a second touch display area in the folded state. Three-touch display area; the third touch display area is between the first touch display area and the second touch display area.
  • This method can determine that the angle formed by the first touch display area and the second touch display area is smaller than the set angle value, which means that the terminal currently acquires the value acting on the third touch display area.
  • Input an event and trigger the terminal device to execute an operation instruction corresponding to the input event.
  • This method can solve the problem of processing user input events when there is a touch response area in the folding area of a terminal device with a folding screen, and is beneficial to improving the control experience of the terminal device.
  • the third touch display area includes a side area of the terminal device.
  • the input event that the user acts on the third touch display area is determined. Adopting this design is conducive to determining the gesture operation performed by the user in the third touch display area.
  • the gesture operation input by the user in the third touch display area includes one or one of one-handed holding, two-handed holding, clicking, sliding, pressing, dragging, and zooming operations. Many kinds.
  • the terminal device performs application registration callback for the running application layer application; in response to the input event, determining the application operation instruction corresponding to the input event; calling by callback or broadcasting notification Trigger the running application program of the application layer to execute the application operation instruction.
  • the user's gesture operation is an operation of an application program at the application layer, so that the application program at the application layer can implement corresponding functions in response to the user's gesture operation.
  • the terminal device may distribute the input event to the application of the system layer; in response to the input event, trigger the application of the system layer to execute the system operation instruction corresponding to the input event.
  • the user's gesture operation is an operation for the system, so that the system responds to the user's gesture operation and realizes the corresponding system function.
  • the terminal device may obtain the characteristic parameter of the input event, and trigger the connection with the first touch display area and/or the second touch display area according to the characteristic parameter of the input event.
  • the associated task executes the operation instruction corresponding to the input event.
  • the operation instruction includes one or more of screenshots, volume adjustment, page turning, window switching, opening or exiting applications, fast forward or fast rewind.
  • an embodiment of the present application provides a gesture interaction device, which has the function of implementing the gesture interaction method provided in the first aspect.
  • This function can be realized by hardware, or by hardware executing corresponding software.
  • the hardware or software includes one or more modules corresponding to the above-mentioned functions.
  • an embodiment of the present application provides a terminal device including a processor and a memory; the memory is used to store a computer program, and the processor executes the computer program stored in the memory, so that the terminal device executes the first Aspect or the method in any one of the possible implementation manners of the first aspect.
  • an embodiment of the present application provides a readable storage medium that includes a program or instruction, and when the program or instruction runs on a computer, the computer executes any of the first aspect or the first aspect.
  • the chip system in the above aspect may be a system on chip (SOC), or a baseband chip, etc., where the baseband chip may include a processor, a channel encoder, a digital signal processor, a modem, and an interface module.
  • SOC system on chip
  • baseband chip may include a processor, a channel encoder, a digital signal processor, a modem, and an interface module.
  • FIG. 1 is a schematic structural diagram of a terminal device provided by an embodiment of the present application.
  • FIGS. 2a to 2c are schematic diagrams of different forms of terminal devices with folding screens provided by embodiments of the present application.
  • FIG. 3 is a schematic diagram of a terminal device with a special-shaped screen provided by an embodiment of the present application
  • 4a and 4b are application scene diagrams of gesture interaction provided by an embodiment of the present application.
  • FIG. 5 is a schematic diagram of the structure of a software system and hardware layer of a terminal device provided by an embodiment of the present application
  • FIG. 6 is a schematic flowchart of a gesture interaction method provided by an embodiment of the present application.
  • FIG. 7 is a schematic diagram of a process of converting an input event into a gesture event according to an embodiment of the present application.
  • FIG. 8 is a schematic diagram of another process of converting an input event into a gesture event provided by an embodiment of the present application.
  • FIG. 9 is a schematic flowchart of a functional operation corresponding to a trigger gesture event provided by an embodiment of the present application.
  • FIG. 10 is a schematic flowchart of another functional operation corresponding to a trigger gesture event provided by an embodiment of the present application.
  • FIG. 11a is a schematic diagram of the application of a terminal device with a folding screen provided by an embodiment of the present application.
  • FIG. 11b is a schematic diagram of the application of another terminal device with a folding screen provided by an embodiment of the present application.
  • FIG. 12 is a schematic flowchart of another gesture interaction method provided by an embodiment of the present application.
  • FIG. 13 is a schematic structural diagram of a gesture interaction device provided by an embodiment of the present application.
  • FIG. 14 is a schematic structural diagram of another gesture interaction device provided by an embodiment of the present application.
  • the terminal device may be a mobile phone (also known as a smart terminal device), a tablet (personal computer), a personal digital assistant (personal digital assistant), and an e-book. Reader (e-book reader) or virtual reality interactive device (virtual reality interactive device), etc.
  • the terminal device can be connected to various types of communication systems, such as: long term evolution (LTE) system, the future The 5th Generation (5G) system, the new generation of radio access technology (NR), and future communication systems, such as 6G systems; it can also be wireless local area networks (WLAN), etc.
  • LTE long term evolution
  • 5G 5th Generation
  • NR radio access technology
  • 6G wireless local area networks
  • a smart terminal device is taken as an example for description.
  • the embodiment of the present application provides a schematic structural diagram of a terminal device.
  • FIG. 1 is a schematic structural diagram of the terminal device 100.
  • the terminal device 100 may include a processor 110, an external memory interface 120, an internal memory 121, and a universal serial bus. (universal serial bus, USB) interface 130, charging management module 140, power management module 141, battery 142, antenna 1, antenna 2, mobile communication module 150, wireless communication module 160, audio module 170, speaker 170A, receiver 170B, microphone 170C, earphone interface 170D, sensor module 180, buttons 190, motor 191, indicator 192, camera 193, display screen 194, subscriber identification module (SIM) card interface 195, etc.
  • SIM subscriber identification module
  • the sensor module 180 may include a pressure sensor 180A, a gyroscope sensor 180B, an air pressure sensor 180C, a magnetic sensor 180D, an acceleration sensor 180E, a distance sensor 180F, a proximity sensor 180G, a fingerprint sensor 180H, a temperature sensor 180J, a touch sensor 180K, and ambient light Sensor 180L, bone conduction sensor 180M, etc.
  • the structure illustrated in the embodiment of the present application does not constitute a specific limitation on the terminal device 100.
  • the terminal device 100 may include more or fewer components than shown, or combine certain components, or split certain components, or arrange different components.
  • the illustrated components can be implemented in hardware, software, or a combination of software and hardware.
  • the processor 110 may include one or more processing units.
  • the processor 110 may include an application processor (AP), a modem processor, a graphics processing unit (GPU), and an image signal processor. (image signal processor, ISP), controller, video codec, digital signal processor (digital signal processor, DSP), baseband processor, and/or neural-network processing unit (NPU), etc.
  • AP application processor
  • modem processor modem processor
  • GPU graphics processing unit
  • image signal processor image signal processor
  • ISP image signal processor
  • controller video codec
  • digital signal processor digital signal processor
  • DSP digital signal processor
  • NPU neural-network processing unit
  • the different processing units may be independent devices or integrated in one or more processors.
  • the controller can generate operation control signals according to the instruction operation code and timing signals to complete the control of fetching and executing instructions.
  • a memory may also be provided in the processor 110 to store instructions and data.
  • the memory in the processor 110 is a cache memory.
  • the memory can store instructions or data that the processor 110 has just used or used cyclically. If the processor 110 needs to use the instruction or data again, it can be directly called from the memory. Repeated accesses are avoided, the waiting time of the processor 110 is reduced, and the efficiency of the system is improved.
  • the processor 110 may include one or more interfaces.
  • the interface can include an integrated circuit (inter-integrated circuit, I2C) interface, an integrated circuit built-in audio (inter-integrated circuit sound, I2S) interface, a pulse code modulation (pulse code modulation, PCM) interface, and a universal asynchronous transmitter (universal asynchronous) interface.
  • I2C integrated circuit
  • I2S integrated circuit built-in audio
  • PCM pulse code modulation
  • UART universal asynchronous transmitter
  • MIPI mobile industry processor interface
  • GPIO general-purpose input/output
  • SIM subscriber identity module
  • USB Universal Serial Bus
  • the I2C interface is a bidirectional synchronous serial bus, which includes a serial data line (SDA) and a serial clock line (SCL).
  • the processor 110 may include multiple sets of I2C buses.
  • the processor 110 may couple the touch sensor 180K, the charger, the flash, the camera 193, etc., respectively through different I2C bus interfaces.
  • the processor 110 may couple the touch sensor 180K through an I2C interface, so that the processor 110 and the touch sensor 180K communicate through the I2C bus interface to implement the touch function of the terminal device 100.
  • the I2S interface can be used for audio communication.
  • the processor 110 may include multiple sets of I2S buses.
  • the processor 110 may be coupled with the audio module 170 through an I2S bus to implement communication between the processor 110 and the audio module 170.
  • the audio module 170 may transmit audio signals to the wireless communication module 160 through an I2S interface, so as to realize the function of answering a call through a Bluetooth headset.
  • the PCM interface can also be used for audio communication to sample, quantize and encode analog signals.
  • the audio module 170 and the wireless communication module 160 may be coupled through a PCM bus interface.
  • the audio module 170 may also transmit audio signals to the wireless communication module 160 through the PCM interface, so as to realize the function of answering calls through the Bluetooth headset. Both the I2S interface and the PCM interface can be used for audio communication.
  • the UART interface is a universal serial data bus used for asynchronous communication.
  • the bus can be a two-way communication bus. It converts the data to be transmitted between serial communication and parallel communication.
  • the UART interface is usually used to connect the processor 110 and the wireless communication module 160.
  • the processor 110 communicates with the Bluetooth module in the wireless communication module 160 through the UART interface to realize the Bluetooth function.
  • the audio module 170 may transmit audio signals to the wireless communication module 160 through a UART interface, so as to realize the function of playing music through a Bluetooth headset.
  • the MIPI interface can be used to connect the processor 110 with the display screen 194, the camera 193 and other peripheral devices.
  • the MIPI interface includes a camera serial interface (camera serial interface, CSI), a display serial interface (display serial interface, DSI), and so on.
  • the processor 110 and the camera 193 communicate through a CSI interface to implement the shooting function of the terminal device 100.
  • the processor 110 and the display screen 194 communicate through a DSI interface to realize the display function of the terminal device 100.
  • the GPIO interface can be configured through software.
  • the GPIO interface can be configured as a control signal or as a data signal.
  • the GPIO interface can be used to connect the processor 110 with the camera 193, the display screen 194, the wireless communication module 160, the audio module 170, the sensor module 180, and so on.
  • GPIO interface can also be configured as I2C interface, I2S interface, UART interface, MIPI interface and so on.
  • the USB interface 130 is an interface that complies with the USB standard specification, and specifically may be a Mini USB interface, a Micro USB interface, a USB Type C interface, and so on.
  • the USB interface 130 can be used to connect a charger to charge the terminal device 100, and can also be used to transfer data between the terminal device 100 and peripheral devices. It can also be used to connect earphones and play audio through earphones. This interface can also be used to connect to other terminal devices, such as AR devices.
  • the interface connection relationship between the modules illustrated in the embodiment of the present application is merely a schematic description, and does not constitute a structural limitation of the terminal device 100.
  • the terminal device 100 may also adopt different interface connection modes in the foregoing embodiments, or a combination of multiple interface connection modes.
  • the charging management module 140 is used to receive charging input from the charger.
  • the charger can be a wireless charger or a wired charger.
  • the charging management module 140 may receive the charging input of the wired charger through the USB interface 130.
  • the charging management module 140 may receive the wireless charging input through the wireless charging coil of the terminal device 100. While the charging management module 140 charges the battery 142, it can also supply power to the terminal device through the power management module 141.
  • the power management module 141 is used to connect the battery 142, the charging management module 140 and the processor 110.
  • the power management module 141 receives input from the battery 142 and/or the charging management module 140, and supplies power to the processor 110, the internal memory 121, the display screen 194, the camera 193, and the wireless communication module 160.
  • the power management module 141 can also be used to monitor parameters such as battery capacity, battery cycle times, and battery health status (leakage, impedance).
  • the power management module 141 may also be provided in the processor 110.
  • the power management module 141 and the charging management module 140 may also be provided in the same device.
  • the wireless communication function of the terminal device 100 can be implemented by the antenna 1, the antenna 2, the mobile communication module 150, the wireless communication module 160, the modem processor, and the baseband processor.
  • the antenna 1 and the antenna 2 are used to transmit and receive electromagnetic wave signals.
  • Each antenna in the terminal device 100 can be used to cover a single or multiple communication frequency bands. Different antennas can also be reused to improve antenna utilization.
  • Antenna 1 can be multiplexed as a diversity antenna of a wireless local area network.
  • the antenna can be used in combination with a tuning switch.
  • the mobile communication module 150 may provide a wireless communication solution including 2G/3G/4G/5G and the like applied to the terminal device 100.
  • the mobile communication module 150 may include at least one filter, switch, power amplifier, low noise amplifier (LNA), etc.
  • the mobile communication module 150 can receive electromagnetic waves by the antenna 1, and perform processing such as filtering, amplifying and transmitting the received electromagnetic waves to the modem processor for demodulation.
  • the mobile communication module 150 can also amplify the signal modulated by the modem processor, and convert it into electromagnetic wave radiation via the antenna 1.
  • at least part of the functional modules of the mobile communication module 150 may be provided in the processor 110.
  • at least part of the functional modules of the mobile communication module 150 and at least part of the modules of the processor 110 may be provided in the same device.
  • the modem processor may include a modulator and a demodulator.
  • the modulator is used to modulate the low frequency baseband signal to be sent into a medium and high frequency signal.
  • the demodulator is used to demodulate the received electromagnetic wave signal into a low-frequency baseband signal. Then the demodulator transmits the demodulated low-frequency baseband signal to the baseband processor for processing. After the low-frequency baseband signal is processed by the baseband processor, it is passed to the application processor.
  • the application processor outputs a sound signal through an audio device (not limited to the speaker 170A, the receiver 170B, etc.), or displays an image or video through the display screen 194.
  • the modem processor may be an independent device. In other embodiments, the modem processor may be independent of the processor 110 and be provided in the same device as the mobile communication module 150 or other functional modules.
  • the wireless communication module 160 can provide applications on the terminal device 100, including wireless local area networks (WLAN) (such as wireless fidelity (Wi-Fi) networks), Bluetooth (BT), and global navigation satellites.
  • WLAN wireless local area networks
  • BT Bluetooth
  • GNSS global navigation satellite system
  • FM frequency modulation
  • NFC near field communication technology
  • infrared technology infrared, IR
  • the wireless communication module 160 may be one or more devices integrating at least one communication processing module.
  • the wireless communication module 160 receives electromagnetic waves via the antenna 2, frequency modulates and filters the electromagnetic wave signals, and sends the processed signals to the processor 110.
  • the wireless communication module 160 may also receive the signal to be sent from the processor 110, perform frequency modulation, amplify it, and convert it into electromagnetic waves to radiate through the antenna 2.
  • the antenna 1 of the terminal device 100 is coupled with the mobile communication module 150, and the antenna 2 is coupled with the wireless communication module 160, so that the terminal device 100 can communicate with the network and other devices through wireless communication technology.
  • the wireless communication technology may include global system for mobile communications (GSM), general packet radio service (GPRS), code division multiple access (CDMA), broadband Code division multiple access (wideband code division multiple access, WCDMA), time-division code division multiple access (TD-SCDMA), long term evolution (LTE), BT, GNSS, WLAN, NFC , FM, and/or IR technology, etc.
  • the GNSS may include global positioning system (GPS), global navigation satellite system (GLONASS), Beidou navigation satellite system (BDS), quasi-zenith satellite system (quasi -zenith satellite system, QZSS) and/or satellite-based augmentation systems (SBAS).
  • GPS global positioning system
  • GLONASS global navigation satellite system
  • BDS Beidou navigation satellite system
  • QZSS quasi-zenith satellite system
  • SBAS satellite-based augmentation systems
  • the terminal device 100 implements a display function through a GPU, a display screen 194, and an application processor.
  • the GPU is a microprocessor for image processing, connected to the display 194 and the application processor.
  • the GPU is used to perform mathematical and geometric calculations for graphics rendering.
  • the processor 110 may include one or more GPUs, which execute program instructions to generate or change display information.
  • the display screen 194 is used to display images, videos, etc.
  • the display screen 194 includes a display panel.
  • the display screen may specifically include a folding screen, a special-shaped screen, etc., and the display panel may use a liquid crystal display (LCD) or organic light emitting diode.
  • LCD liquid crystal display
  • organic light emitting diode organic light-emitting diode
  • OLED organic light-emitting diode
  • AMOLED active-matrix organic light-emitting diode or active-matrix organic light-emitting diode (AMOLED), flexible light-emitting diode (FLED) ), Miniled, MicroLed, Micro-oLed, quantum dot light emitting diodes (QLED), etc.
  • the terminal device 100 may include one or N display screens 194, and N is a positive integer greater than one.
  • the terminal device 100 can implement a shooting function through an ISP, a camera 193, a video codec, a GPU, a display screen 194, and an application processor.
  • the ISP is used to process the data fed back by the camera 193. For example, when taking a picture, the shutter is opened, the light is transmitted to the photosensitive element of the camera through the lens, the light signal is converted into an electrical signal, and the photosensitive element of the camera transmits the electrical signal to the ISP for processing and is converted into an image visible to the naked eye.
  • ISP can also optimize the image noise, brightness, and skin color. ISP can also optimize the exposure, color temperature and other parameters of the shooting scene.
  • the ISP may be provided in the camera 193.
  • the camera 193 is used to capture still images or videos.
  • the object generates an optical image through the lens and is projected to the photosensitive element.
  • the photosensitive element may be a charge coupled device (CCD) or a complementary metal-oxide-semiconductor (CMOS) phototransistor.
  • CMOS complementary metal-oxide-semiconductor
  • the photosensitive element converts the optical signal into an electrical signal, and then transfers the electrical signal to the ISP to convert it into a digital image signal.
  • ISP outputs digital image signals to DSP for processing.
  • DSP converts digital image signals into standard RGB, YUV and other formats of image signals.
  • the terminal device 100 may include one or N cameras 193, and N is a positive integer greater than one.
  • Digital signal processors are used to process digital signals. In addition to digital image signals, they can also process other digital signals. For example, when the terminal device 100 selects the frequency point, the digital signal processor is used to perform Fourier transform on the energy of the frequency point.
  • Video codecs are used to compress or decompress digital video.
  • the terminal device 100 may support one or more video codecs. In this way, the terminal device 100 can play or record videos in multiple encoding formats, such as: moving picture experts group (MPEG) 1, MPEG2, MPEG3, MPEG4, and so on.
  • MPEG moving picture experts group
  • MPEG2 MPEG2, MPEG3, MPEG4, and so on.
  • NPU is a neural-network (NN) computing processor.
  • NN neural-network
  • applications such as intelligent cognition of the terminal device 100 can be realized, such as image recognition, face recognition, voice recognition, text understanding, and so on.
  • the external memory interface 120 may be used to connect an external memory card, such as a Micro SD card, so as to expand the storage capacity of the terminal device 100.
  • the external memory card communicates with the processor 110 through the external memory interface 120 to realize the data storage function. For example, save music, video and other files in an external memory card.
  • the internal memory 121 may be used to store computer executable program code, where the executable program code includes instructions.
  • the internal memory 121 may include a storage program area and a storage data area.
  • the storage program area can store an operating system, at least one application program (such as a sound playback function, an image playback function, etc.) required by at least one function.
  • the data storage area can store data (such as audio data, phone book, etc.) created during the use of the terminal device 100.
  • the internal memory 121 may include a high-speed random access memory, and may also include a non-volatile memory, such as at least one magnetic disk storage device, a flash memory device, a universal flash storage (UFS), and the like.
  • the processor 110 executes various functional applications and data processing of the terminal device 100 by running instructions stored in the internal memory 121 and/or instructions stored in a memory provided in the processor.
  • the terminal device 100 can implement audio functions through the audio module 170, the speaker 170A, the receiver 170B, the microphone 170C, the earphone interface 170D, and the application processor. For example, music playback, recording, etc.
  • the audio module 170 is used to convert digital audio information into an analog audio signal for output, and is also used to convert an analog audio input into a digital audio signal.
  • the audio module 170 can also be used to encode and decode audio signals.
  • the audio module 170 may be provided in the processor 110, or part of the functional modules of the audio module 170 may be provided in the processor 110.
  • the speaker 170A also called “speaker” is used to convert audio electrical signals into sound signals.
  • the terminal device 100 can listen to music through the speaker 170A, or listen to a hands-free call.
  • the receiver 170B also called “earpiece” is used to convert audio electrical signals into sound signals.
  • the terminal device 100 answers a call or voice message, it can receive the voice by bringing the receiver 170B close to the human ear.
  • the microphone 170C also called “microphone”, “microphone”, is used to convert sound signals into electrical signals.
  • the user can make a sound by approaching the microphone 170C through the human mouth, and input the sound signal into the microphone 170C.
  • the terminal device 100 may be provided with at least one microphone 170C.
  • the terminal device 100 may be provided with two microphones 170C, which can implement noise reduction functions in addition to collecting sound signals.
  • the terminal device 100 may also be provided with three, four or more microphones 170C to collect sound signals, reduce noise, identify sound sources, and realize directional recording functions.
  • the earphone interface 170D is used to connect wired earphones.
  • the earphone interface 170D may be a USB interface 130, or a 3.5mm open mobile terminal platform (OMTP) standard interface, or a cellular telecommunications industry association (cellular telecommunications industry association of the USA, CTIA) standard interface.
  • OMTP open mobile terminal platform
  • CTIA cellular telecommunications industry association
  • the pressure sensor 180A is used to sense the pressure signal and can convert the pressure signal into an electrical signal.
  • the pressure sensor 180A may be provided on the display screen 194.
  • the capacitive pressure sensor may include at least two parallel plates with conductive material. When a force is applied to the pressure sensor 180A, the capacitance between the electrodes changes.
  • the terminal device 100 determines the strength of the pressure according to the change in capacitance.
  • the terminal device 100 detects the intensity of the touch operation according to the pressure sensor 180A.
  • the terminal device 100 may also calculate the touched position based on the detection signal of the pressure sensor 180A.
  • touch operations that act on the same touch position but have different touch operation strengths may correspond to different operation instructions. For example, when a touch operation whose intensity of the touch operation is less than the first pressure threshold is applied to the short message application icon, an instruction to view the short message is executed. When a touch operation with a touch operation intensity greater than or equal to the first pressure threshold acts on the short message application icon, an instruction to create a new short message is executed.
  • the gyro sensor 180B may be used to determine the movement posture of the terminal device 100.
  • the angular velocity of the terminal device 100 around three axes ie, x, y, and z axes
  • the gyro sensor 180B can be used for image stabilization.
  • the gyro sensor 180B detects the shake angle of the terminal device 100, calculates the distance that the lens module needs to compensate according to the angle, and allows the lens to counteract the shake of the terminal device 100 through reverse movement to achieve anti-shake.
  • the gyro sensor 180B can also be used for navigation and somatosensory game scenes.
  • the air pressure sensor 180C is used to measure air pressure.
  • the terminal device 100 calculates the altitude based on the air pressure value measured by the air pressure sensor 180C, and assists positioning and navigation.
  • the magnetic sensor 180D includes a Hall sensor.
  • the terminal device 100 may use the magnetic sensor 180D to detect the opening and closing of the flip holster.
  • the terminal device 100 can detect the opening and closing of the flip according to the magnetic sensor 180D.
  • features such as automatic unlocking of the flip cover are set.
  • the acceleration sensor 180E can detect the magnitude of the acceleration of the terminal device 100 in various directions (generally three axes). When the terminal device 100 is stationary, the magnitude and direction of gravity can be detected. It can also be used to identify the posture of the terminal device, applied to horizontal and vertical screen switching, pedometer and other applications.
  • the terminal device 100 can measure the distance by infrared or laser. In an embodiment, when shooting a scene, the terminal device 100 may use the distance sensor 180F to measure the distance to achieve rapid focusing.
  • the proximity light sensor 180G may include, for example, a light emitting diode (LED) and a light detector such as a photodiode.
  • the light emitting diode may be an infrared light emitting diode.
  • the terminal device 100 emits infrared light to the outside through the light emitting diode.
  • the terminal device 100 uses a photodiode to detect infrared reflected light from nearby objects. When sufficient reflected light is detected, it can be determined that there is an object near the terminal device 100. When insufficient reflected light is detected, the terminal device 100 can determine that there is no object near the terminal device 100.
  • the terminal device 100 can use the proximity light sensor 180G to detect that the user holds the terminal device 100 close to the ear to talk, so as to automatically turn off the screen to save power.
  • the proximity light sensor 180G can also be used in leather case mode, and the pocket mode will automatically unlock and lock the screen.
  • the ambient light sensor 180L is used to sense the brightness of the ambient light.
  • the terminal device 100 can adaptively adjust the brightness of the display screen 194 according to the perceived brightness of the ambient light.
  • the ambient light sensor 180L can also be used to automatically adjust the white balance when taking pictures.
  • the ambient light sensor 180L can also cooperate with the proximity light sensor 180G to detect whether the terminal device 100 is in a pocket to prevent accidental touch.
  • the fingerprint sensor 180H is used to collect fingerprints.
  • the terminal device 100 can use the collected fingerprint characteristics to realize fingerprint unlocking, access application locks, fingerprint photographs, fingerprint answering calls, and so on.
  • the temperature sensor 180J is used to detect temperature.
  • the terminal device 100 uses the temperature detected by the temperature sensor 180J to execute the temperature processing strategy. For example, when the temperature reported by the temperature sensor 180J exceeds a threshold value, the terminal device 100 executes to reduce the performance of the processor located near the temperature sensor 180J, so as to reduce power consumption and implement thermal protection.
  • the terminal device 100 when the temperature is lower than another threshold, the terminal device 100 heats the battery 142 to avoid abnormal shutdown of the terminal device 100 due to low temperature.
  • the terminal device 100 boosts the output voltage of the battery 142 to avoid abnormal shutdown caused by low temperature.
  • Touch sensor 180K also called “touch device”.
  • the touch sensor 180K may be disposed on the display screen 194, and the touch screen is composed of the touch sensor 180K and the display screen 194, which is also called a “touch screen”.
  • the touch sensor 180K is used to detect touch operations acting on or near it.
  • the touch sensor can pass the detected touch operation to the application processor to determine the type of touch event.
  • the visual output related to the touch operation can be provided through the display screen 194.
  • the touch sensor 180K may also be disposed on the surface of the terminal device 100, which is different from the position of the display screen 194.
  • the touch screen composed of the touch sensor 180K and the display screen 194 may be located in the side area or folding area of the terminal device 100, and is used to determine the position where the user touches the touch screen when the user's hand touches the touch screen.
  • touch gestures for example, when the user holds the terminal device, he can click any position on the touch screen with his thumb, then the touch sensor 180K can detect the user's click operation and pass the click operation to the processor, The processor determines, according to the click operation, that the click operation is used to wake up the screen.
  • the bone conduction sensor 180M can acquire vibration signals.
  • the bone conduction sensor 180M can acquire the vibration signal of the vibrating bone mass of the human voice.
  • the bone conduction sensor 180M can also contact the human pulse and receive the blood pressure pulse signal.
  • the bone conduction sensor 180M may also be arranged in the earphone, combined with the bone conduction earphone.
  • the audio module 170 can parse the voice signal based on the vibration signal of the vibrating bone block of the voice obtained by the bone conduction sensor 180M, and realize the voice function.
  • the application processor can analyze the heart rate information based on the blood pressure beating signal obtained by the bone conduction sensor 180M, and realize the heart rate detection function.
  • the button 190 includes a power-on button, a volume button, and so on.
  • the button 190 may be a mechanical button. It can also be a touch button.
  • the terminal device 100 may receive key input, and generate key signal input related to user settings and function control of the terminal device 100.
  • the motor 191 can generate vibration prompts.
  • the motor 191 can be used for incoming call vibration notification, and can also be used for touch vibration feedback.
  • touch operations that act on different applications can correspond to different vibration feedback effects.
  • Acting on touch operations in different areas of the display screen 194, the motor 191 can also correspond to different vibration feedback effects.
  • Different application scenarios for example: time reminding, receiving information, alarm clock, games, etc.
  • the touch vibration feedback effect can also support customization.
  • the indicator 192 may be an indicator light, which may be used to indicate the charging status, power change, or to indicate messages, missed calls, notifications, and so on.
  • the SIM card interface 195 is used to connect to the SIM card.
  • the SIM card can be inserted into the SIM card interface 195 or pulled out from the SIM card interface 195 to achieve contact and separation with the terminal device 100.
  • the terminal device 100 may support 1 or N SIM card interfaces, and N is a positive integer greater than 1.
  • the SIM card interface 195 can support Nano SIM cards, Micro SIM cards, SIM cards, etc.
  • the same SIM card interface 195 can insert multiple cards at the same time. The types of the multiple cards can be the same or different.
  • the SIM card interface 195 can also be compatible with different types of SIM cards.
  • the SIM card interface 195 may also be compatible with external memory cards.
  • the terminal device 100 interacts with the network through the SIM card to implement functions such as call and data communication.
  • the terminal device 100 adopts an eSIM, that is, an embedded SIM card.
  • the eSIM card can be embedded in the terminal device 100 and cannot be separated from the terminal device 100.
  • the touch screen of the terminal device may include multiple touch display areas.
  • the folding screen of the terminal device includes a folding area in the folded state. The folding area can also achieve touch response.
  • an embodiment of the present application provides a gesture interaction method.
  • the interaction method there is a touch response area in the side area or folding area of the terminal device, and the terminal device can acquire the input event of the touch response area, and in response to the input event, trigger the terminal device to execute the input event
  • Corresponding operation instructions are used to implement gesture operations on the side area or folding area of the terminal device, and enhance the control experience of the terminal device.
  • FIGS. 2a to 2c provide different forms of the touch display screen of the terminal device, wherein the touch display screen of the terminal device may be a folding screen, as shown in FIGS. 2a and 2b.
  • the folding screen 200 of the terminal device can be in two different forms, including an unfolded form and a folded form.
  • the folding screen 200 is in the expanded state, as shown in FIG. 2a, the folding screen 200 includes a touch display area 200A in the expanded state, and the user can input gesture operations in the touch display area 200A.
  • the user can click the icon of the application in the touch display area, and the terminal device will display the user interface of the corresponding application in the touch display area in response to the gesture operation.
  • the folding screen 200 When the folding screen 200 is in a folded form, as shown in FIG. 2b, the folding screen 200 includes a first touch display area 200B, a second touch display area 200C, and a third touch display area 200D in the folded state.
  • the first touch display area 200B may be one of the sides viewed by the user when using the terminal device
  • the second touch display area 200C may be the opposite surface of the first touch display area 200B when the folding screen is in the folded state
  • the third The touch display area 200D is a connecting surface connecting the first touch display area 200B and the second touch display area 200C of the folding screen 200 in the folded state, as shown in FIG. 2b.
  • the angle formed by the first touch display area 200B and the second touch display area 200C is smaller than the set angle value, for example, when the first touch display area 200B When the angle formed with the second touch display area 200C is less than 60 degrees, it is determined that the folding screen 200 is in a folded state.
  • the folding screen 200 is completely folded, that is, when the angle formed by the first touch display area 200B and the second touch display area 200C is approximately equal to 0 degrees, as shown in the folding screen on the right side of FIG. 2b.
  • the formed third touch display area 200D can acquire the input events of the user acting on the area (such as acquiring the user's gesture operation, etc.).
  • the user's finger can slide up and down in the third touch display area, and the terminal device can adjust the volume of the system in response to the gesture operation.
  • the third touch display area 200D of the folding screen 200 may also include a side area of the terminal device.
  • the third touch display area 200D located on the side of the terminal device is as shown in FIG. 2c, and the third touch display area is the area surrounded by the dashed line in FIG. 2c.
  • the third touch display area 200D can acquire the input events of the user acting on the area (such as acquiring the user's gesture operation, etc.).
  • the side area of the terminal device shown in FIG. 2c is an example, and the third touch display area on the side of the terminal device may also include other side areas, which is not limited in this embodiment.
  • the touch display screen of the terminal device may also be a special-shaped screen.
  • the special-shaped screen includes a first touch display area 300A of the terminal device, a second touch display area 300B and a second touch display area 300B on both sides of the terminal device.
  • the first touch display area 300A may be the side viewed by the user when using the terminal device, and the second touch display area 300B and the third touch display area 300C on both sides are when the user views the first touch display area 300A. Both sides of the handheld terminal device are shown in Figure 3.
  • the second touch display area 300B and the third touch display area 300C can acquire the input events of the user acting on the area (such as acquiring the user's gesture operation, etc.). For example, when the user holds the terminal device with one hand, the user’s thumb can tap twice in the second touch display area 300B, and the terminal device can take a screenshot of the first touch display area 300A in response to the gesture operation. . It can be understood that the second touch display area 300B and the third touch display area 300C may be flat, or may be surfaces with a certain curvature extending from the first touch display area 300A in both directions.
  • FIG. 4a and FIG. 4b provide application scenarios in which a user holds a terminal device for gesture interaction.
  • the gesture interaction mode described in this embodiment includes a holding mode and a gesture trigger mode.
  • the holding mode refers to the way the user holds the terminal device, which can include one-handed holding and two-handed holding.
  • the touch panel (TP) of the terminal device is triggered by a finger.
  • Response area to trigger gesture operation is triggered by a finger.
  • the gesture trigger mode represents the gesture operation performed by the user on the touch display screen, and may include, but is not limited to, a sliding operation, a pressing operation, a tap operation, a drag operation, and a zoom operation.
  • the parameters of the sliding operation may include, but are not limited to, the number of fingers during sliding, the sliding distance, and the sliding speed.
  • the gesture operation triggered by the user in the TP response area is that the user slides 10 mm through the third touch area 200D shown in FIG. 2b with a finger.
  • the parameters of the pressing operation may include, but are not limited to, the number of fingers when pressing, the strength of the finger pressing, etc., for example, when the user presses the third touch display area 200D as shown in FIG. 2b hard, the touch display area can detect The gesture operation to the user is a pressing operation.
  • the parameters of the click operation may include, but are not limited to, the number of clicks, the speed of the click, etc., for example, when the user continuously clicks the third touch display area 200D as shown in FIG. 2b within a preset time period, the touch The control display area can detect that the user's gesture operation is a continuous tap operation.
  • the parameters of the drag operation may include, but are not limited to, the distance of the drag, the speed of the drag, etc.
  • the user can drag the icon in the first touch display area 200A as shown in FIG. The location within the display area.
  • the parameters of the zoom operation may include, but are not limited to, the number of fingers during zooming, the zoom range, etc., for example, the user can use the thumb and index finger to touch the touch display area in the first touch display area 200A as shown in FIG. 2a. Perform a zoom operation.
  • FIG. 4a is an application scenario in which the user inputs a gesture operation on the third touch display area 200D when the folding screen is in a folded form.
  • the first touch display area 200B of the folding screen faces the user
  • the second touch display area 200C is located on the back of the first touch display area 200D in the folded state
  • the third touch display area 200D is connected to
  • the first touch display area 200B and the second touch display area 200C are as shown in FIG. 4a.
  • the third touch display area 200D has a TP response area, and the third touch display area 200D can acquire the gesture operation of the user acting on this area.
  • the user's gesture operation acting on the third touch display area 200D is Slide the TP response area in the third touch display area 200D to the right by 10 mm, as shown in FIG. 4a.
  • Figure 4b is a scenario where the user holds the terminal device with one hand (right hand), the second touch display area 300B and the third touch display area 300C of the special-shaped screen have TP response areas, and the user and the terminal can be detected in this scenario
  • the gesture interaction of the device is to hold the terminal device with one hand. For example, if the user holds the terminal device with his right hand and slides up in the TP response area of the second touch display area 300B with his thumb, the second touch display area 300B detects that the user and the terminal device are in this scenario through the TP response area.
  • the gesture interaction of is holding the terminal device with one hand and sliding upward in the second touch display area 300B.
  • the terminal device software system and hardware layer mainly include the following three A module, including the hardware layer, kernel space and user space.
  • the hardware layer is used to generate corresponding hardware interrupt signals according to user operations, and the hardware layer may include, but is not limited to, touch screens, sensors, and so on.
  • the kernel space is used to receive and report the hardware interrupt information generated by the hardware layer, and generate input events according to the hardware interrupt information, and upload the input events to the user space.
  • the kernel space can include multiple drivers, such as TP drivers, sensor drivers, and so on.
  • the user space is used for reading, processing, and distributing input events.
  • the user space includes device nodes and application framework layers. Among them, the device node is the hub connecting the kernel space and the user space.
  • the TP response area in the touch screen of the hardware layer receives the gesture operation input by the user, it generates a corresponding hardware interrupt signal, and sends the hardware interrupt signal to the kernel space;
  • the kernel space After the kernel space receives the hardware interrupt signal, it can process the hardware interrupt signal into an input event, the input event including touch coordinates, the time stamp of the touch operation and other information, and report the input event to the user space;
  • the device node in the user space can obtain the input event, and then process the input event through the application framework layer to respond to the gesture operation input by the user.
  • the user inputs a gesture operation in the third touch display area.
  • the gesture operation is a long press for two seconds and a downward swipe.
  • the hardware layer will generate a corresponding hardware interrupt signal, and Send the hardware interrupt signal to the kernel space.
  • the kernel space processes the hardware interrupt signal into an input event.
  • the input event includes the trigger area of the gesture operation as the third touch display area, and the gesture type is the pressing operation and the sliding operation.
  • the user space obtains the input event, it calls the application framework layer, and detects that the terminal device does not currently have an application program running, the user space will trigger a system behavior, and the system behavior corresponding to the input event is to unlock the screen.
  • the terminal device will unlock the screen in response to the input event.
  • the gesture interaction method can be applied to a terminal device with a folding screen or a special-shaped screen, and specifically may include the following steps:
  • S601 Determine that the angle value of the included angle formed by the first touch display area and the second touch display area is smaller than a set angle value.
  • the folding screen of the terminal device When the touch display screen of the terminal device is a folding screen, the folding screen of the terminal device includes a first touch display area, a second touch display area, and a third touch display area in the folded state, wherein the third touch display area
  • the control display area is between the first touch display area and the second touch display area.
  • the third touch display area 200D is in the first touch display area. Between the area 200B and the second touch display area 200C.
  • the folding screen of the terminal device when the angle value of the included angle formed by the first touch display area and the second touch display area is less than the set angle value, it can be determined that the folding screen of the terminal device is in a folded state.
  • the included angle between the first touch display area and the second touch display area is less than 60 degrees, it can be determined that the folding screen of the terminal device is in a folded state.
  • the above-mentioned third touch display area is the folding area generated by the folding screen of the terminal device in the folded state, and the folding area can acquire the user's input event.
  • the third touch display area of the terminal device may be a side area of the special-shaped screen, for example, the touch screen on both sides of the terminal device shown in FIG. 3
  • the control display area 300B and/or the touch display area 300C may be a side area of the special-shaped screen, for example, the touch screen on both sides of the terminal device shown in FIG. 3
  • the control display area 300B and/or the touch display area 300C may be a side area of the special-shaped screen, for example, the touch screen on both sides of the terminal device shown in FIG. 3
  • the control display area 300B and/or the touch display area 300C may be a side area of the special-shaped screen, for example, the touch screen on both sides of the terminal device shown in FIG. 3
  • the control display area 300B and/or the touch display area 300C may be a side area of the special-shaped screen, for example, the touch screen on both sides of the terminal device shown in FIG. 3
  • the control display area 300B and/or the touch display area 300C may be a side
  • the third touch display area includes a TP response area, and the TP response area is used to detect a gesture operation input by the user in the third touch display area.
  • the gesture operations input by the user may include, but are not limited to, sliding operations, pressing operations, clicking operations, dragging operations, and zooming operations.
  • the third touch display area 200D shown in FIG. 4a may be used to detect gesture operations input by the user (such as sliding operations, pressing operations, etc.).
  • the gesture operation input by the user can be collected by the touch sensor.
  • the TP response area triggers the touch sensor of the hardware layer to collect the gesture operation input by the user, and the hardware layer generates a corresponding hardware interrupt signal according to the collected gesture operation.
  • the hardware interrupt signal can be transmitted to the kernel space.
  • the kernel space obtains the hardware interrupt signal, it can determine the input event that the user acts on the third touch display area according to the gesture operation corresponding to the hardware interrupt signal.
  • the input event includes parameters such as event type, event trigger time, and operation data.
  • the touch sensor will generate a corresponding hardware interrupt signal and transmit the hardware interrupt signal to the kernel space.
  • the kernel space generates an input event according to the hardware interrupt signal.
  • the event type of the input event is a sliding operation
  • the event trigger time is 1 second
  • the operation data is a sliding 10 mm to the right.
  • the input event needs to be encapsulated.
  • encapsulating the input event may be that the kernel space directly converts the input event into a gesture event, or reporting the input event to the user space, and the user space then converts the input event into a gesture event.
  • gesture events are events that can be read and processed by kernel space or user space, including gesture operations and objects that respond to the gesture operations.
  • the kernel space can directly convert the input event into a gesture event
  • the involved software modules include the kernel space and the user space, as shown in FIG. 7, which can specifically include the following steps:
  • the kernel space uses an algorithm to recognize input events, and converts the input events into gesture events;
  • the kernel space reports the gesture event to the user space.
  • the TP driver of the kernel space receives the input event, it inputs the input event to the algorithm recognition module of the kernel space.
  • the algorithm recognition module can use algorithms (such as matching algorithms, neural network-based algorithms, etc.) to recognize input events. Determine the event type, event trigger time, touch data, etc. of the input event, and convert the input event into a gesture event.
  • the kernel space uses an algorithm to recognize the input event, and converts the input event into a gesture event, gesture event Including the gesture operation is that the user's finger slides up 10 mm in the touch response area, and the object that responds to the gesture operation is the operating system.
  • the kernel space can report the input event to the user space, and the user space converts the input event into a gesture event.
  • the software modules involved include the kernel space and the user space, such as As shown in Figure 8, the following steps can be specifically included:
  • the kernel space reports the input event to the user space
  • the user space uses an algorithm to recognize the input event, and converts the input event into a gesture event.
  • the kernel space after receiving the input event, the kernel space does not perform related operations on the input event, and directly reports the input event to the user space.
  • the application framework layer in the user space may use an algorithm to recognize the input event, determine the event type, event trigger time, touch data, etc. of the input event, and convert the input event into a gesture event.
  • gesture events include gesture operations and objects that respond to the gesture operations.
  • the input event includes the event type being a click trigger
  • the event trigger time is 1 second
  • the touch data is two consecutive clicks
  • the user space uses an algorithm to recognize the input event and convert the input event into a gesture event.
  • Gesture event Including the gesture operation is that the user's finger taps twice in the touch response area, and the object that responds to the gesture operation is the operating system.
  • the kernel space uses algorithms to recognize input events and converts the input events into gesture events.
  • algorithms are used to recognize input events in the user space.
  • the processing procedures of the two embodiments are different, but the result obtained is that the user space determines the gesture event, so as to further respond to the gesture event to perform the functional operation corresponding to the gesture event.
  • the terminal device After the terminal device obtains the input event acting on the third touch display area, it can trigger the terminal device to execute the corresponding operation instruction. Among them, the terminal device can execute corresponding operation instructions according to parameters such as the event type of the input event, the event trigger time, and the operation data.
  • the operation instructions may include, but are not limited to, screenshots, volume adjustment, page turning, switching windows, opening or exiting applications, fast forwarding or rewinding, and so on.
  • the corresponding operation instruction is a screenshot.
  • the operation instruction corresponding to the input event can be a system operation instruction for a system layer application, or an application operation instruction for an application program at the application layer.
  • S603 may specifically include the following steps:
  • S603 may specifically include the following steps:
  • the input event is an operation for the running application
  • the application operation instruction corresponding to the input event is determined according to the input event, and the running application is triggered
  • the program executes the corresponding application operation instructions.
  • the application operation instruction corresponding to the input event is a video screenshot
  • the terminal device will trigger the video playback application to execute the video screenshot Operate to get a screenshot of the video currently being played.
  • the terminal device When there is no running application in the terminal device, it can be determined that the input event corresponds to the system operation instruction of the system layer application, and then the system layer application is triggered to execute the corresponding system operation instruction according to the input event. For example, if the input event is a long press for two seconds and sliding 10 mm along the long side of the third touch display area, the terminal device detects that there is no currently running application, and the system operation command corresponding to the input event is determined to unlock the screen , The system of the terminal device will unlock the screen to display the user interface.
  • the user space in the software system of the terminal device may distribute the gesture event converted from the input event to trigger the functional operation corresponding to the gesture event.
  • the distribution of the gesture event can directly trigger the system behavior according to the type and information of the gesture event, or trigger the custom behavior of the application through the application registration callback.
  • the involved software modules include the user space, as shown in FIG. 9, which may include the following steps:
  • the application framework layer distributes the gesture event
  • the application framework layer triggers the system behavior according to the type and information of the gesture event.
  • the event manager can manage gesture events, and the system behavior is directly distributed by the application framework layer to perform corresponding functional operations. For example, if the gesture event is a press and then click again, the functional operation corresponding to the gesture event is Window switching; for another example, if the gesture event is a slow downward slide of 10 mm, then the function operation corresponding to the gesture event is to reduce the volume.
  • the software modules involved include the user space and the application layer, as shown in Figure 10 , Can include the following steps:
  • the application layer uses the application registration callback mechanism to add the application to the application layer;
  • the application framework layer notifies the application to trigger the application behavior
  • the application in the application layer executes the corresponding functional operation.
  • the application layer first submits the registration information to the event manager of the application architecture layer, and then when the application framework layer responds to gesture events to trigger application behaviors, it is notified through callback calls, broadcasts, etc. Application to trigger application-customized behavior.
  • the user space will recognize that the gesture operation is used to trigger the camera application, and then start the camera application by calling the interface of the application framework layer, and then by calling the kernel space Start the camera driver to capture images or videos through the camera.
  • S603 may specifically include the following steps:
  • characteristic parameters of the input event include one or more of pressing force, sliding direction, acting position, and number of touches;
  • a task associated with the first touch display area and/or the second touch display area is triggered according to the characteristic parameter of the input event, and an operation instruction corresponding to the input event is executed.
  • the terminal device can acquire characteristic parameters of the input event.
  • the characteristic parameter of the input event is used to instruct the user to input a gesture operation in the third touch display area, specifically which gesture operation is performed on the touch display area.
  • the characteristic parameters of the input event may include, but are not limited to, pressing force, sliding direction, acting position, and number of touches.
  • the terminal device may preset the input event that the user acts on the first position of the third touch display area to trigger the execution of a corresponding operation instruction for the task associated with the first touch display area, and the user acts on the third touch display area.
  • the input event at the second position of the area is used to trigger the execution of the corresponding operation instruction for the task associated with the first touch display area, as shown in FIG. 11a.
  • the terminal device may preset that when the user faces the first touch display area, sliding to the right in the third touch display area is used to trigger the execution of corresponding operation instructions for tasks associated with the first touch display area. Sliding the touch display area to the left is used to trigger the execution of a corresponding operation instruction for the task associated with the second touch display area, as shown in FIG. 11b.
  • the target touch display area can be determined according to the characteristic parameters of the input event, and then the terminal device is triggered to execute the operation instruction corresponding to the input event for the task associated with the target touch display area.
  • the tasks associated with the target touch display area include applications that are running and displayed in the target touch display area.
  • the task associated with the target touch display area may be that a video application is playing a video.
  • the task associated with the first touch display area of the current terminal device is that the music application is playing music
  • the task associated with the second touch display area is the use of the WeChat application to communicate with other WeChat users.
  • a user receives a video call request sent by another WeChat user while using WeChat, the user needs to lower the volume of the music being played, so that the user's call is not disturbed by the music.
  • the user can input a gesture operation at the first position of the third touch display area, for example, slide 10 millimeters to the left in the first position.
  • the terminal device determines the target touch display area as the first touch display area according to the input event and the characteristic parameters of the input event, and triggers the terminal device to reduce the volume of the music being played by the music application.
  • the embodiment of the present application provides a gesture interaction method.
  • a touch response area exists in the side area or folding area of the terminal device, and the input event of the touch response area is acquired, and the input event is converted
  • a corresponding operation is triggered according to the gesture event, so as to implement gesture operations on the side area or folding area of the terminal device, and improve the control experience of the terminal device.
  • the embodiment shown in FIG. 12 provides a schematic flow chart of a gesture interaction method for operating a terminal device.
  • the processor controls the touch response area for sensing; the processor performs gesture recognition on the touch response area, and determines the way the user’s fingers are held on the side screen of the phone and the gesture triggering method. For example, if the user holds the phone with one hand, the finger is The side screen slides up and down; when the gesture operation of the user's finger on the side screen is determined, the currently running application is detected.
  • the user's gesture operation is combined with the current application Correlation, it is determined that the operation corresponding to the predefined gesture event is adjusting the focus, then the camera application is called to perform the operation, adjusting the focus of the current camera lens, and realizing the function of adjusting the focus.
  • An embodiment of the present application provides a gesture interaction device, as shown in FIG. 13.
  • the gesture interaction device 1300 may be used to execute the gesture interaction method described in FIG. 6, including:
  • the determining unit 1301 is configured to determine that the angle formed by the first touch display area and the second touch display area is smaller than a set angle value
  • the obtaining unit 1302 is configured to obtain an input event acting on the third touch display area
  • the processing unit 1303 is configured to trigger the terminal device to execute the operation instruction corresponding to the input event in response to the input event.
  • the third touch display area includes a side area of the terminal device.
  • the acquiring unit 1302 may be specifically configured to:
  • the input event of the user acting on the third touch display area is determined according to the gesture operation.
  • the gesture operation includes one or more of one-handed holding, two-handed holding, clicking operation, sliding operation, pressing operation, dragging operation, and zooming operation.
  • processing unit 1303 may be specifically configured to:
  • processing unit 1303 may be specifically configured to:
  • processing unit 1303 is further configured to:
  • characteristic parameters of the input event include one or more of pressing force, sliding direction, acting position, and number of touches;
  • a task associated with the first touch display area and/or the second touch display area is triggered according to the characteristic parameter of the input event, and an operation instruction corresponding to the input event is executed.
  • the operation instruction includes one or more of taking screenshots, adjusting volume, turning pages, switching windows, opening or exiting applications, fast forwarding or rewinding.
  • the embodiment of the present application provides another gesture interaction device, as shown in FIG. 14.
  • the gesture interaction device 1400 may include a processor 1401, wherein the relevant functions implemented by the determining unit 1301, the acquiring unit 1302, and the processing unit 1303 shown in FIG. 13 may all be implemented by the processor 1401.
  • the processor 1401 may include one or more processors.
  • the processor 1401 may be one or more central processing units (CPU), network processors (NP), hardware chips, or any combination thereof .
  • the processor 1301 is a CPU
  • the CPU may be a single-core CPU or a multi-core CPU.
  • the gesture interaction device 1400 may further include a memory 1402, and the memory 1402 is used to store program codes and the like.
  • the memory 1402 may include a volatile memory (volatile memory), such as a random access memory (random access memory, RAM); the memory 1402 may also include a non-volatile memory (non-volatile memory), such as a read-only memory (read-only memory). Only memory (ROM), flash memory (flash memory), hard disk drive (HDD), or solid-state drive (SSD); the memory 1402 may also include a combination of the foregoing types of memories.
  • the processor 1401 and the memory 1402 may be used to implement the gesture interaction method described in FIG. 6, wherein the processor 1401 is used to determine the angle formed by the first touch display area and the second touch display area The angle value of is less than the set angle value;
  • the third touch display area includes a side area of the terminal device.
  • processor 1401 may be specifically used to:
  • the input event of the user acting on the third touch display area is determined according to the gesture operation.
  • the gesture operation includes one or more of one-handed holding, two-handed holding, clicking operation, sliding operation, pressing operation, dragging operation, and zooming operation.
  • processor 1401 may be specifically used to:
  • processor 1401 may be specifically used to:
  • the processor 1401 may be specifically used to:
  • characteristic parameters of the input event include one or more of pressing force, sliding direction, acting position, and number of touches;
  • a task associated with the first touch display area and/or the second touch display area is triggered according to the characteristic parameter of the input event, and an operation instruction corresponding to the input event is executed.
  • the operation instruction includes one or more of taking screenshots, adjusting volume, turning pages, switching windows, opening or exiting applications, fast forwarding or rewinding.
  • the device in the foregoing embodiment may be a terminal device, or a chip applied to a terminal device or other combination devices or components with the foregoing terminal functions.
  • the embodiments of the present application also provide a readable storage medium, the readable storage medium includes a program or instruction, when the program or instruction runs on a computer, the computer executes the gesture executed by the gesture interaction device in the above method embodiment Interactive method.
  • the computer may be implemented in whole or in part by software, hardware, firmware, or any combination thereof.
  • software it can be implemented in the form of a computer program product in whole or in part.
  • the computer program product includes one or more computer instructions.
  • the computer may be a general-purpose computer, a special-purpose computer, a computer network, or other programmable devices.
  • the computer instructions may be stored in a computer-readable storage medium, or transmitted from one computer-readable storage medium to another computer-readable storage medium.
  • the computer instructions may be transmitted from a website, computer, server, or data center.
  • the computer-readable storage medium may be any available medium that can be accessed by a computer or a data storage device such as a server or a data center integrated with one or more available media.
  • the usable medium may be a magnetic medium (for example, a floppy disk, a hard disk, and a magnetic tape), an optical medium (for example, a high-density digital video disc (Digital Video Disc, DVD)), or a semiconductor medium (for example, a solid state disk (Solid State Disk, SSD)) etc.

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Abstract

一种手势交互方法和装置,该方法应用于具有折叠屏的终端设备,所述终端设备的折叠屏在折叠状态下包括第一触控显示区域、第二触控显示区域和第三触控显示区域;所述第三触控显示区域在所述第一触控显示区域和所述第二触控显示区域之间;所述方法包括确定所述第一触控显示区域和所述第二触控显示区域所形成的夹角的角度值小于设定的角度值(S601);获取作用于所述第三触控显示区域的输入事件(S602);响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令(S603)。该方法可以响应作用于终端设备的折叠屏的折叠区域的手势操作,有利于丰富终端设备的功能,提升终端设备的操作体验。

Description

一种手势交互方法、装置及终端设备
本申请要求于2019年9月18日提交中国专利局、申请号为201910881606.3、申请名称为“一种手势交互方法、装置及终端设备”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及通信领域,尤其涉及一种手势交互方法、装置及终端设备。
背景技术
随着终端的形态多样化,折叠屏,异形屏等各种产品形态的终端进入市场,那么传统的人机交互方式已经不能满足用户需求,例如,终端设备采用折叠屏,当折叠屏处于折叠状态时,该终端设备的折叠屏的折叠区域存在可操作区域,但目前终端设备对折叠区域的操作局限较大,没有专门针对折叠区域设计相关的功能操作,那么如何对具有折叠屏的终端设备的折叠区域的交互方式进行设计,以提升用户的操控感和操作体验成为待解决的问题。
发明内容
本申请实施例提供了一种手势交互方法、装置及终端设备,其中,所述手势交互方法应用于具有折叠屏的终端设备,所述终端设备的折叠屏在折叠状态下包括第一触控显示区域、第二触控显示区域和第三触控显示区域,其中,所述第三触控显示区域连接在所述第一触控显示区域和所述第二触控显示区域之间。该手势交互方法可以确定所述第一触控显示区域和所述第二触控显示区域所形成的夹角的角度值小于设定的角度值,获取作用于所述第三触控显示区域的输入事件,并响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令,有利于丰富终端设备的功能,提升终端设备的操控体验。
第一方面,本申请实施例提供一种手势交互方法,应用于具有折叠屏的终端设备,终端设备的折叠屏在折叠状态下,包括第一触控显示区域、第二触控显示区域和第三触控显示区域;所述第三触控显示区域在所述第一触控显示区域和所述第二触控显示区域之间。该方法可以确定所述第一触控显示区域和所述第二触控显示区域所形成的夹角的角度值小于设定的角度值,则表示终端当前获取作用于第三触控显示区域的输入事件,并触发所述终端设备执行所述输入事件对应的操作指令。该方法可以解决具有折叠屏终端设备的折叠区域存在触控响应区域时,对用户的输入事件进行处理的问题,有利于提升终端设备的操控体验。
在一种可能的设计中,所述第三触控显示区域包括所述终端设备的侧边区域。
在一种可能的设计中,通过检测用户在所述第三触控显示区域输入的手势操作,确定所述用户作用于所述第三触控显示区域的输入事件。采用该设计,有利于确定用户在第三触控显示区域执行的手势操作。
在一种可能的设计中,用户在第三触控显示区域输入的手势操作包括单手握持、双手握持、点击操作、滑动操作、按压操作、拖动操作和缩放操作中的一种或多种。
在一种可能的设计中,终端设备针对正在运行的应用层的应用程序进行应用注册回调;响应于所述输入事件,确定所述输入事件对应的应用操作指令;通过回调调用或广播通知的方式触发所述正在运行的应用层的应用程序执行所述应用操作指令。采用该设计,可以确定用户的手势操作是针对应用层的应用程序的操作,以使应用层的应用程序响应于用户的手势操作,实现相应的功能。
在一种可能的设计中,终端设备可以将所述输入事件分发至系统层的应用;响应于所述输入事件,触发所述系统层的应用执行所述输入事件对应的系统操作指令。采用该设计,可以确定用户的手势操作是针对系统的操作,以使系统响应于用户的手势操作,实现相应的系统功能。
在一种可能的设计中,终端设备可以获取所述输入事件的特征参数,并根据所述输入事件的特征参数触发与所述第一触控显示区域和/或所述第二触控显示区域关联的任务,执行所述输入事件对应的操作指令。采用该设计,当终端设备的折叠屏处于折叠状态时,有利于确定用户作用于折叠区域的输入事件是针对哪一个触控显示区域的操作。
在一种可能的设计中,操作指令包括截屏、调节音量、翻页、切换窗口、打开或退出应用程序、快进或快退中的一种或多种。
第二方面,本申请实施例提供一种手势交互装置,该装置具有实现第一方面所提供的手势交互方法的功能。该功能可以通过硬件实现,也可以通过硬件执行相应的软件实现。该硬件或软件包括一个或多个与上述功能相对应的模块。
第三方面,本申请实施例提供一种终端设备,该终端设备包括处理器和存储器;该存储器用于存储计算机程序,该处理器执行存储器中存储的计算机程序,以使该终端设备执行第一方面或第一方面中任一种可能实现方式中的方法。
第四方面,本申请实施例提供一种可读存储介质,该可读存储介质包括程序或指令,当所述程序或指令在计算机上运行时,使得计算机执行第一方面或第一方面中任一种可能实现方式中的方法。
上述方面中的芯片系统可以是片上系统(system on chip,SOC),也可以是基带芯片等,其中基带芯片可以包括处理器、信道编码器、数字信号处理器、调制解调器和接口模块等。
附图说明
为了更清楚地说明本申请实施例中的技术方案,下面将对实施例中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本申请的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。
图1是本申请实施例提供的一种终端设备的结构示意图;
图2a至图2c是本申请实施例提供的具有折叠屏的终端设备的不同形态的示意图;
图3是本申请实施例提供的具有异形屏的终端设备的示意图;
图4a和图4b是本申请实施例提供的手势交互的应用场景图;
图5是本申请实施例提供的一种终端设备的软件系统和硬件层的结构示意图;
图6是本申请实施例提供的一种手势交互方法的流程示意图;
图7是本申请实施例提供的一种将输入事件转换为手势事件的流程示意图;
图8是本申请实施例提供的另一种将输入事件转换为手势事件的流程示意图;
图9是本申请实施例提供的一种触发手势事件对应的功能操作的流程示意图;
图10是本申请实施例提供的另一种触发手势事件对应的功能操作的流程示意图;
图11a是本申请实施例提供的一种具有折叠屏的终端设备的应用示意图;
图11b是本申请实施例提供的另一种具有折叠屏的终端设备的应用示意图;
图12是本申请实施例提供的另一种手势交互方法的流程示意图;
图13是本申请实施例提供的一种手势交互装置的结构示意图;
图14是本申请实施例提供的另一种手势交互装置的结构示意图。
具体实施方式
下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行描述。
以下描述终端设备和终端设备的实现方法的实施例,其中,该终端设备可以是移动电话(又称智能终端设备)、平板电脑(tablet personal computer)、个人数字助理(personal digital assistant)、电子书阅读器(e-book reader)或虚拟现实交互设备(virtual reality interactive device)等,该终端设备可以接入各种类型的通信系统中,例如:长期演进(long term evolution,LTE)系统,未来的第五代(5th Generation,5G)系统,新一代无线接入技术(new radio access technology,NR),及未来的通信系统,如6G系统;还可以是无线局域网(wireless local area networks,WLAN)等。
为了方便说明,在以下实施例中,以智能终端设备为例进行说明。
本申请实施例提供一种终端设备的结构示意图,请参见图1,该终端设备100的结构示意图,其中,终端设备100可以包括处理器110,外部存储器接口120,内部存储器121,通用串行总线(universal serial bus,USB)接口130,充电管理模块140,电源管理模块141,电池142,天线1,天线2,移动通信模块150,无线通信模块160,音频模块170,扬声器170A,受话器170B,麦克风170C,耳机接口170D,传感器模块180,按键190,马达191,指示器192,摄像头193,显示屏194,以及用户标识模块(subscriber identification module,SIM)卡接口195等。其中传感器模块180可以包括压力传感器180A,陀螺仪传感器180B,气压传感器180C,磁传感器180D,加速度传感器180E,距离传感器180F,接近光传感器180G,指纹传感器180H,温度传感器180J,触摸传感器180K,环境光传感器180L,骨传导传感器180M等。
可以理解的是,本申请实施例示意的结构并不构成对终端设备100的具体限定。在本申请另一些实施例中,终端设备100可以包括比图示更多或更少的部件,或者组合某些部件,或者拆分某些部件,或者不同的部件布置。图示的部件可以以硬件,软件或软件和硬件的组合实现。
处理器110可以包括一个或多个处理单元,例如:处理器110可以包括应用处理器(application processor,AP),调制解调处理器,图形处理器(graphics processing unit,GPU),图像信号处理器(image signal processor,ISP),控制器,视频编解码器,数字信号处理器(digital signal processor,DSP),基带处理器,和/或神经网络处理器(neural-network processing unit,NPU)等。其中,不同的处理单元可以是独立的器件,也可以集成在一个或多个处理器中。
控制器可以根据指令操作码和时序信号,产生操作控制信号,完成取指令和执行指令 的控制。
处理器110中还可以设置存储器,用于存储指令和数据。在一种实施例中,处理器110中的存储器为高速缓冲存储器。该存储器可以保存处理器110刚用过或循环使用的指令或数据。如果处理器110需要再次使用该指令或数据,可从所述存储器中直接调用。避免了重复存取,减少了处理器110的等待时间,因而提高了系统的效率。
在一种实施例中,处理器110可以包括一个或多个接口。接口可以包括集成电路(inter-integrated circuit,I2C)接口,集成电路内置音频(inter-integrated circuit sound,I2S)接口,脉冲编码调制(pulse code modulation,PCM)接口,通用异步收发传输器(universal asynchronous receiver/transmitter,UART)接口,移动产业处理器接口(mobile industry processor interface,MIPI),通用输入输出(general-purpose input/output,GPIO)接口,用户标识模块(subscriber identity module,SIM)接口,和/或通用串行总线(universal serial bus,USB)接口等。
I2C接口是一种双向同步串行总线,包括一根串行数据线(serial data line,SDA)和一根串行时钟线(derail clock line,SCL)。在一种实施例中,处理器110可以包含多组I2C总线。处理器110可以通过不同的I2C总线接口分别耦合触摸传感器180K,充电器,闪光灯,摄像头193等。例如:处理器110可以通过I2C接口耦合触摸传感器180K,使处理器110与触摸传感器180K通过I2C总线接口通信,实现终端设备100的触摸功能。
I2S接口可以用于音频通信。在一种实施例中,处理器110可以包含多组I2S总线。处理器110可以通过I2S总线与音频模块170耦合,实现处理器110与音频模块170之间的通信。在一种实施例中,音频模块170可以通过I2S接口向无线通信模块160传递音频信号,实现通过蓝牙耳机接听电话的功能。
PCM接口也可以用于音频通信,将模拟信号抽样,量化和编码。在一种实施例中,音频模块170与无线通信模块160可以通过PCM总线接口耦合。在一种实施例中,音频模块170也可以通过PCM接口向无线通信模块160传递音频信号,实现通过蓝牙耳机接听电话的功能。所述I2S接口和所述PCM接口都可以用于音频通信。
UART接口是一种通用串行数据总线,用于异步通信。该总线可以为双向通信总线。它将要传输的数据在串行通信与并行通信之间转换。在一种实施例中,UART接口通常被用于连接处理器110与无线通信模块160。例如:处理器110通过UART接口与无线通信模块160中的蓝牙模块通信,实现蓝牙功能。在一种实施例中,音频模块170可以通过UART接口向无线通信模块160传递音频信号,实现通过蓝牙耳机播放音乐的功能。
MIPI接口可以被用于连接处理器110与显示屏194,摄像头193等外围器件。MIPI接口包括摄像头串行接口(camera serial interface,CSI),显示屏串行接口(display serial interface,DSI)等。在一种实施例中,处理器110和摄像头193通过CSI接口通信,实现终端设备100的拍摄功能。处理器110和显示屏194通过DSI接口通信,实现终端设备100的显示功能。
GPIO接口可以通过软件配置。GPIO接口可以被配置为控制信号,也可被配置为数据信号。在一种实施例中,GPIO接口可以用于连接处理器110与摄像头193,显示屏194,无线通信模块160,音频模块170,传感器模块180等。GPIO接口还可以被配置为I2C接 口,I2S接口,UART接口,MIPI接口等。
USB接口130是符合USB标准规范的接口,具体可以是Mini USB接口,Micro USB接口,USB Type C接口等。USB接口130可以用于连接充电器为终端设备100充电,也可以用于终端设备100与外围设备之间传输数据。也可以用于连接耳机,通过耳机播放音频。该接口还可以用于连接其他终端设备,例如AR设备等。
可以理解的是,本申请实施例示意的各模块间的接口连接关系,只是示意性说明,并不构成对终端设备100的结构限定。在本申请另一些实施例中,终端设备100也可以采用上述实施例中不同的接口连接方式,或多种接口连接方式的组合。
充电管理模块140用于从充电器接收充电输入。其中,充电器可以是无线充电器,也可以是有线充电器。在一种有线充电的实施例中,充电管理模块140可以通过USB接口130接收有线充电器的充电输入。在一种无线充电的实施例中,充电管理模块140可以通过终端设备100的无线充电线圈接收无线充电输入。充电管理模块140为电池142充电的同时,还可以通过电源管理模块141为终端设备供电。
电源管理模块141用于连接电池142,充电管理模块140与处理器110。电源管理模块141接收电池142和/或充电管理模块140的输入,为处理器110,内部存储器121,显示屏194,摄像头193,和无线通信模块160等供电。电源管理模块141还可以用于监测电池容量,电池循环次数,电池健康状态(漏电,阻抗)等参数。在一种实施例中,电源管理模块141也可以设置于处理器110中。在另一种实施例中,电源管理模块141和充电管理模块140也可以设置于同一个器件中。
终端设备100的无线通信功能可以通过天线1,天线2,移动通信模块150,无线通信模块160,调制解调处理器以及基带处理器等实现。
天线1和天线2用于发射和接收电磁波信号。终端设备100中的每个天线可用于覆盖单个或多个通信频带。不同的天线还可以复用,以提高天线的利用率。例如:可以将天线1复用为无线局域网的分集天线。在另外一些实施例中,天线可以和调谐开关结合使用。
移动通信模块150可以提供应用在终端设备100上的包括2G/3G/4G/5G等无线通信的解决方案。移动通信模块150可以包括至少一个滤波器,开关,功率放大器,低噪声放大器(low noise amplifier,LNA)等。移动通信模块150可以由天线1接收电磁波,并对接收的电磁波进行滤波,放大等处理,传送至调制解调处理器进行解调。移动通信模块150还可以对经调制解调处理器调制后的信号放大,经天线1转为电磁波辐射出去。在一种实施例中,移动通信模块150的至少部分功能模块可以被设置于处理器110中。在一种实施例中,移动通信模块150的至少部分功能模块可以与处理器110的至少部分模块被设置在同一个器件中。
调制解调处理器可以包括调制器和解调器。其中,调制器用于将待发送的低频基带信号调制成中高频信号。解调器用于将接收的电磁波信号解调为低频基带信号。随后解调器将解调得到的低频基带信号传送至基带处理器处理。低频基带信号经基带处理器处理后,被传递给应用处理器。应用处理器通过音频设备(不限于扬声器170A,受话器170B等)输出声音信号,或通过显示屏194显示图像或视频。在一种实施例中,调制解调处理器可以是独立的器件。在另一些实施例中,调制解调处理器可以独立于处理器110,与移动通信 模块150或其他功能模块设置在同一个器件中。
无线通信模块160可以提供应用在终端设备100上的包括无线局域网(wireless local area networks,WLAN)(如无线保真(wireless fidelity,Wi-Fi)网络),蓝牙(bluetooth,BT),全球导航卫星系统(global navigation satellite system,GNSS),调频(frequency modulation,FM),近距离无线通信技术(near field communication,NFC),红外技术(infrared,IR)等无线通信的解决方案。无线通信模块160可以是集成至少一个通信处理模块的一个或多个器件。无线通信模块160经由天线2接收电磁波,将电磁波信号调频以及滤波处理,将处理后的信号发送到处理器110。无线通信模块160还可以从处理器110接收待发送的信号,对其进行调频,放大,经天线2转为电磁波辐射出去。
在一种实施例中,终端设备100的天线1和移动通信模块150耦合,天线2和无线通信模块160耦合,使得终端设备100可以通过无线通信技术与网络以及其他设备通信。所述无线通信技术可以包括全球移动通讯系统(global system for mobile communications,GSM),通用分组无线服务(general packet radio service,GPRS),码分多址接入(code division multiple access,CDMA),宽带码分多址(wideband code division multiple access,WCDMA),时分码分多址(time-division code division multiple access,TD-SCDMA),长期演进(long term evolution,LTE),BT,GNSS,WLAN,NFC,FM,和/或IR技术等。所述GNSS可以包括全球卫星定位系统(global positioning system,GPS),全球导航卫星系统(global navigation satellite system,GLONASS),北斗卫星导航系统(beidou navigation satellite system,BDS),准天顶卫星系统(quasi-zenith satellite system,QZSS)和/或星基增强系统(satellite based augmentation systems,SBAS)。
终端设备100通过GPU,显示屏194,以及应用处理器等实现显示功能。GPU为图像处理的微处理器,连接显示屏194和应用处理器。GPU用于执行数学和几何计算,用于图形渲染。处理器110可包括一个或多个GPU,其执行程序指令以生成或改变显示信息。
显示屏194用于显示图像,视频等,其中,显示屏194包括显示面板,显示屏具体可以包括折叠屏、异形屏等,显示面板可以采用液晶显示屏(liquid crystal display,LCD),有机发光二极管(organic light-emitting diode,OLED),有源矩阵有机发光二极体或主动矩阵有机发光二极体(active-matrix organic light emitting diode的,AMOLED),柔性发光二极管(flex light-emitting diode,FLED),Miniled,MicroLed,Micro-oLed,量子点发光二极管(quantum dot light emitting diodes,QLED)等。在一种实施例中,终端设备100可以包括1个或N个显示屏194,N为大于1的正整数。
终端设备100可以通过ISP,摄像头193,视频编解码器,GPU,显示屏194以及应用处理器等实现拍摄功能。
ISP用于处理摄像头193反馈的数据。例如,拍照时,打开快门,光线通过镜头被传递到摄像头感光元件上,光信号转换为电信号,摄像头感光元件将所述电信号传递给ISP处理,转化为肉眼可见的图像。ISP还可以对图像的噪点,亮度,肤色进行算法优化。ISP还可以对拍摄场景的曝光,色温等参数优化。在一种实施例中,ISP可以设置在摄像头193中。
摄像头193用于捕获静态图像或视频。物体通过镜头生成光学图像投射到感光元件。 感光元件可以是电荷耦合器件(charge coupled device,CCD)或互补金属氧化物半导体(complementary metal-oxide-semiconductor,CMOS)光电晶体管。感光元件把光信号转换成电信号,之后将电信号传递给ISP转换成数字图像信号。ISP将数字图像信号输出到DSP加工处理。DSP将数字图像信号转换成标准的RGB,YUV等格式的图像信号。在一种实施例中,终端设备100可以包括1个或N个摄像头193,N为大于1的正整数。
数字信号处理器用于处理数字信号,除了可以处理数字图像信号,还可以处理其他数字信号。例如,当终端设备100在频点选择时,数字信号处理器用于对频点能量进行傅里叶变换等。
视频编解码器用于对数字视频压缩或解压缩。终端设备100可以支持一种或多种视频编解码器。这样,终端设备100可以播放或录制多种编码格式的视频,例如:动态图像专家组(moving picture experts group,MPEG)1,MPEG2,MPEG3,MPEG4等。
NPU为神经网络(neural-network,NN)计算处理器,通过借鉴生物神经网络结构,例如借鉴人脑神经元之间传递模式,对输入信息快速处理,还可以不断的自学习。通过NPU可以实现终端设备100的智能认知等应用,例如:图像识别,人脸识别,语音识别,文本理解等。
外部存储器接口120可以用于连接外部存储卡,例如Micro SD卡,实现扩展终端设备100的存储能力。外部存储卡通过外部存储器接口120与处理器110通信,实现数据存储功能。例如将音乐,视频等文件保存在外部存储卡中。
内部存储器121可以用于存储计算机可执行程序代码,所述可执行程序代码包括指令。内部存储器121可以包括存储程序区和存储数据区。其中,存储程序区可存储操作系统,至少一个功能所需的应用程序(比如声音播放功能,图像播放功能等)等。存储数据区可存储终端设备100使用过程中所创建的数据(比如音频数据,电话本等)等。此外,内部存储器121可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件,闪存器件,通用闪存存储器(universal flash storage,UFS)等。处理器110通过运行存储在内部存储器121的指令,和/或存储在设置于处理器中的存储器的指令,执行终端设备100的各种功能应用以及数据处理。
终端设备100可以通过音频模块170,扬声器170A,受话器170B,麦克风170C,耳机接口170D,以及应用处理器等实现音频功能。例如音乐播放,录音等。
音频模块170用于将数字音频信息转换成模拟音频信号输出,也用于将模拟音频输入转换为数字音频信号。音频模块170还可以用于对音频信号编码和解码。在一种实施例中,音频模块170可以设置于处理器110中,或将音频模块170的部分功能模块设置于处理器110中。
扬声器170A,也称“喇叭”,用于将音频电信号转换为声音信号。终端设备100可以通过扬声器170A收听音乐,或收听免提通话。
受话器170B,也称“听筒”,用于将音频电信号转换成声音信号。当终端设备100接听电话或语音信息时,可以通过将受话器170B靠近人耳接听语音。
麦克风170C,也称“话筒”,“传声器”,用于将声音信号转换为电信号。当拨打电话或发送语音信息时,用户可以通过人嘴靠近麦克风170C发声,将声音信号输入到麦克风170C。 终端设备100可以设置至少一个麦克风170C。在另一些实施例中,终端设备100可以设置两个麦克风170C,除了采集声音信号,还可以实现降噪功能。在另一些实施例中,终端设备100还可以设置三个,四个或更多麦克风170C,实现采集声音信号,降噪,还可以识别声音来源,实现定向录音功能等。
耳机接口170D用于连接有线耳机。耳机接口170D可以是USB接口130,也可以是3.5mm的开放移动终端设备平台(open mobile terminal platform,OMTP)标准接口,美国蜂窝电信工业协会(cellular telecommunications industry association of the USA,CTIA)标准接口。
压力传感器180A用于感受压力信号,可以将压力信号转换成电信号。在一种实施例中,压力传感器180A可以设置于显示屏194。压力传感器180A的种类很多,如电阻式压力传感器,电感式压力传感器,电容式压力传感器等。电容式压力传感器可以是包括至少两个具有导电材料的平行板。当有力作用于压力传感器180A,电极之间的电容改变。终端设备100根据电容的变化确定压力的强度。当有触摸操作作用于显示屏194,终端设备100根据压力传感器180A检测所述触摸操作强度。终端设备100也可以根据压力传感器180A的检测信号计算触摸的位置。在一种实施例中,作用于相同触摸位置,但不同触摸操作强度的触摸操作,可以对应不同的操作指令。例如:当有触摸操作强度小于第一压力阈值的触摸操作作用于短消息应用图标时,执行查看短消息的指令。当有触摸操作强度大于或等于第一压力阈值的触摸操作作用于短消息应用图标时,执行新建短消息的指令。
陀螺仪传感器180B可以用于确定终端设备100的运动姿态。在一种实施例中,可以通过陀螺仪传感器180B确定终端设备100围绕三个轴(即,x,y和z轴)的角速度。陀螺仪传感器180B可以用于拍摄防抖。示例性的,当按下快门,陀螺仪传感器180B检测终端设备100抖动的角度,根据角度计算出镜头模组需要补偿的距离,让镜头通过反向运动抵消终端设备100的抖动,实现防抖。陀螺仪传感器180B还可以用于导航,体感游戏场景。
气压传感器180C用于测量气压。在一种实施例中,终端设备100通过气压传感器180C测得的气压值计算海拔高度,辅助定位和导航。
磁传感器180D包括霍尔传感器。终端设备100可以利用磁传感器180D检测翻盖皮套的开合。在一种实施例中,当终端设备100是翻盖机时,终端设备100可以根据磁传感器180D检测翻盖的开合。进而根据检测到的皮套的开合状态或翻盖的开合状态,设置翻盖自动解锁等特性。
加速度传感器180E可检测终端设备100在各个方向上(一般为三轴)加速度的大小。当终端设备100静止时可检测出重力的大小及方向。还可以用于识别终端设备姿态,应用于横竖屏切换,计步器等应用。
距离传感器180F,用于测量距离。终端设备100可以通过红外或激光测量距离。在一种实施例中,拍摄场景,终端设备100可以利用距离传感器180F测距以实现快速对焦。
接近光传感器180G可以包括例如发光二极管(LED)和光检测器,例如光电二极管。发光二极管可以是红外发光二极管。终端设备100通过发光二极管向外发射红外光。终端设备100使用光电二极管检测来自附近物体的红外反射光。当检测到充分的反射光时,可以确定终端设备100附近有物体。当检测到不充分的反射光时,终端设备100可以确定终 端设备100附近没有物体。终端设备100可以利用接近光传感器180G检测用户手持终端设备100贴近耳朵通话,以便自动熄灭屏幕达到省电的目的。接近光传感器180G也可用于皮套模式,口袋模式自动解锁与锁屏。
环境光传感器180L用于感知环境光亮度。终端设备100可以根据感知的环境光亮度自适应调节显示屏194亮度。环境光传感器180L也可用于拍照时自动调节白平衡。环境光传感器180L还可以与接近光传感器180G配合,检测终端设备100是否在口袋里,以防误触。
指纹传感器180H用于采集指纹。终端设备100可以利用采集的指纹特性实现指纹解锁,访问应用锁,指纹拍照,指纹接听来电等。
温度传感器180J用于检测温度。在一种实施例中,终端设备100利用温度传感器180J检测的温度,执行温度处理策略。例如,当温度传感器180J上报的温度超过阈值,终端设备100执行降低位于温度传感器180J附近的处理器的性能,以便降低功耗实施热保护。在另一些实施例中,当温度低于另一阈值时,终端设备100对电池142加热,以避免低温导致终端设备100异常关机。在其他一些实施例中,当温度低于又一阈值时,终端设备100对电池142的输出电压执行升压,以避免低温导致的异常关机。
触摸传感器180K,也称“触控器件”。触摸传感器180K可以设置于显示屏194,由触摸传感器180K与显示屏194组成触摸屏,也称“触控屏”。触摸传感器180K用于检测作用于其上或附近的触摸操作。触摸传感器可以将检测到的触摸操作传递给应用处理器,以确定触摸事件类型。可以通过显示屏194提供与触摸操作相关的视觉输出。在另一些实施例中,触摸传感器180K也可以设置于终端设备100的表面,与显示屏194所处的位置不同。
在一种实施例中,由触摸传感器180K与显示屏194组成的触控屏可以位于终端设备100的侧边区域或折叠区域,用于当用户手接触触控屏时,确定用户触碰的位置以及触碰的手势;例如,用户手持终端设备时,可以通过大拇指点击触控屏上的任一位置,则触摸传感器180K可以检测到用户的点击操作,并将该点击操作传递给处理器,处理器根据该点击操作确定该点击操作用于唤醒屏幕。
骨传导传感器180M可以获取振动信号。在一种实施例中,骨传导传感器180M可以获取人体声部振动骨块的振动信号。骨传导传感器180M也可以接触人体脉搏,接收血压跳动信号。在一种实施例中,骨传导传感器180M也可以设置于耳机中,结合成骨传导耳机。音频模块170可以基于所述骨传导传感器180M获取的声部振动骨块的振动信号,解析出语音信号,实现语音功能。应用处理器可以基于所述骨传导传感器180M获取的血压跳动信号解析心率信息,实现心率检测功能。
按键190包括开机键,音量键等。按键190可以是机械按键。也可以是触摸式按键。终端设备100可以接收按键输入,产生与终端设备100的用户设置以及功能控制有关的键信号输入。
马达191可以产生振动提示。马达191可以用于来电振动提示,也可以用于触摸振动反馈。例如,作用于不同应用(例如拍照,音频播放等)的触摸操作,可以对应不同的振动反馈效果。作用于显示屏194不同区域的触摸操作,马达191也可对应不同的振动反馈效果。不同的应用场景(例如:时间提醒,接收信息,闹钟,游戏等)也可以对应不同的振动反馈效果。触摸振动反馈效果还可以支持自定义。
指示器192可以是指示灯,可以用于指示充电状态,电量变化,也可以用于指示消息,未接来电,通知等。
SIM卡接口195用于连接SIM卡。SIM卡可以通过插入SIM卡接口195,或从SIM卡接口195拔出,实现和终端设备100的接触和分离。终端设备100可以支持1个或N个SIM卡接口,N为大于1的正整数。SIM卡接口195可以支持Nano SIM卡,Micro SIM卡,SIM卡等。同一个SIM卡接口195可以同时插入多张卡。所述多张卡的类型可以相同,也可以不同。SIM卡接口195也可以兼容不同类型的SIM卡。SIM卡接口195也可以兼容外部存储卡。终端设备100通过SIM卡和网络交互,实现通话以及数据通信等功能。在一种实施例中,终端设备100采用eSIM,即:嵌入式SIM卡。eSIM卡可以嵌在终端设备100中,不能和终端设备100分离。
随着显示屏技术的发展,当终端设备采用异形屏或折叠屏时,终端设备的触控显示屏可以包括多个触控显示区域,例如,终端设备的折叠屏在折叠状态下包括折叠区域,该折叠区域也可以实现触控响应。
但是,现有技术中终端设备对特定的触控显示区域的操作局限较大,没有专门针对特定的触控显示区域的相关操作,基于此,本申请实施例提供一种手势交互方法,该手势交互方法中的终端设备的侧边区域或折叠区域存在触控响应区域,终端设备可以获取该触控响应区域的输入事件,并响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令,以实现对终端设备的侧边区域或折叠区域的手势操作,提升终端设备的操控体验。
图2a至图2c所示的实施例提供了终端设备的触控显示屏的不同形态,其中,终端设备的触控显示屏可以是折叠屏,如图2a和图2b所示。该终端设备的折叠屏200可以处于两种不同的形态,包括展开形态和折叠形态。当折叠屏200处于展开形态时,如图2a所示,折叠屏200在展开形态下的包括一个触控显示区域200A,用户可以在触控显示区域200A内输入手势操作。例如,用户可以点击该触控显示区域中的应用程序的图标,终端设备响应于该手势操作将在该触控显示区域显示对应的应用程序的用户界面。
其中,当折叠屏200处于折叠形态时,如图2b所示,该折叠屏200在折叠状态下包括第一触控显示区域200B、第二触控显示区域200C和第三触控显示区域200D。其中,第一触控显示区域200B可以是用户使用该终端设备时观看的其中一面,第二触控显示区域200C可以是折叠屏在折叠状态下第一触控显示区域200B的相对面,第三触控显示区域200D为折叠屏200在折叠状态下连接第一触控显示区域200B和第二触控显示区域200C的连接面,如图2b所示。
其中,折叠屏200在折叠状态下,第一触控显示区域200B和第二触控显示区域200C所形成的夹角的角度值小于设定的角度值,例如,当第一触控显示区域200B和第二触控显示区域200C所形成的夹角小于60度时,确定折叠屏200处于折叠状态。可选的,当折叠屏200完全折叠后,即第一触控显示区域200B和第二触控显示区域200C所形成的夹角约等于0度时,如图2b右侧的折叠屏所示。
当折叠屏200处于折叠形态时,形成的第三触控显示区域200D可以获取用户作用于 该区域的输入事件(如获取用户的手势操作等)。例如,用户的手指可以在第三触控显示区域上下滑动,终端设备响应于该手势操作,可以调整系统音量的大小。
可选的,折叠屏200的第三触控显示区域200D还可以包括终端设备的侧边区域。例如,当折叠屏200处于展开形态时,位于终端设备的侧边的第三触控显示区域200D如图2c所示,所述第三触控显示区域为图2c中的虚线部分包围的区域,所述第三触控显示区域200D可以获取用户作用于该区域的输入事件(如获取用户的手势操作等)。可以理解的是,图2c所示的终端设备的侧边区域为一种示例,位于终端设备的侧边的第三触控显示区域还可以包括其他侧边区域,本实施例不作限制。
可选的,终端设备的触控显示屏还可以是异形屏,如图3所示,该异形屏包括终端设备的第一触控显示区域300A,两侧的第二触控显示区域300B和第三触控显示区域300C。
其中,第一触控显示区域300A可以是用户使用该终端设备时观看的一面,两侧的第二触控显示区域300B和第三触控显示区域300C是用户观看第一触控显示区域300A时手持终端设备的两侧,如图3所示。
其中,第二触控显示区域300B和第三触控显示区域300C可以获取用户作用于该区域的输入事件(如获取用户的手势操作等)。例如,当用户单手握持终端设备时,用户的大拇指可以在第二触控显示区域300B连续点击两次,终端设备响应于该手势操作,可以实现对第一触控显示区域300A进行截屏。可以理解的是,第二触控显示区域300B和第三触控显示区域300C可以是平面的,也可以是从第一触控显示区域300A向两侧方向上延伸的具有一定弧度的面。
基于上述对终端设备的触控显示屏的不同形态的描述,图4a和图4b所示的实施例提供了用户手持终端设备进行手势交互的应用场景。本实施例所述的手势交互方式包括握持方式和手势触发方式。
其中,握持方式表示用户握持终端设备的方式,可以包括单手握持和双手握持,例如,用户单手握持终端设备时,通过手指触发终端设备的触控面板(touch panel,TP)响应区域以触发手势操作。
手势触发方式表示用户对触控显示屏执行的手势操作,可以包括但不限于滑动操作、按压操作、点击操作、拖动操作和缩放操作等。
其中,滑动操作的参数可以包括但不限于滑动时手指的个数、滑动的距离、滑动的速度等。例如,用户在TP响应区域触发的手势操作为用户通过手指在图2b所示的第三触控区域200D滑动10毫米。
按压操作的参数可以包括但不限于按压时手指的个数、手指按压的力度等,例如,当用户用力按压如图2b所示的第三触控显示区域200D时,该触控显示区域可以检测到用户的手势操作为按压操作。
点击操作的参数可以包括但不限于点击的次数、点击的速度等,例如,当用户在预设的时间段内连续多次点击如图2b所示的第三触控显示区域200D时,该触控显示区域可以检测到用户的手势操作为连续点击操作。
拖动操作的参数可以包括但不限于拖动的距离、拖动的速度等,例如,用户可以拖动如图2a所示的第一触控显示区域200A内的图标以改变图标在该触控显示区域内的位置。
缩放操作的参数可以包括但不限于缩放时手指的个数、缩放的范围等,例如,用户可以在如图2a所示的第一触控显示区域200A通过大拇指和食指对该触控显示区域执行缩放操作。
基于上述对手势交互方式的描述,下面以图2b的折叠屏为例介绍用户手持终端设备进行手势交互的场景,如图4a所示。图4a为折叠屏处于折叠形态时,用户对第三触控显示区域200D输入手势操作的应用场景。在该应用场景中,折叠屏的第一触控显示区域200B面向用户,第二触控显示区域200C在折叠状态下位于第一触控显示区域200D的背面,第三触控显示区域200D连接了第一触控显示区域200B和第二触控显示区域200C,如图4a所示。其中,第三触控显示区域200D存在TP响应区域,则第三触控显示区域200D可以获取用户作用于该区域的手势操作,例如,用户作用于该第三触控显示区域200D的手势操作为在第三触控显示区域200D内的TP响应区域向右滑动10毫米,如图4a所示。
下面以图3的异形屏为例介绍用户手势终端设备进行手势交互的场景,如图4b所示。图4b用户采用单手(右手)握持终端设备的场景,该异形屏的第二触控显示区域300B和第三触控显示区域300C存在TP响应区域,则可以检测到该场景下用户与终端设备的手势交互为单手握持终端设备。例如,用户采用右手握持终端设备并利用大拇指在第二触控显示区域300B的TP响应区域内向上滑动,则第二触控显示区域300B通过TP响应区域检测到该场景下用户与终端设备的手势交互为单手握持终端设备并在第二触控显示区域300B内向上滑动。
下面结合图4a和图4b所示的用户手持终端设备进行手势交互的场景,示例性地说明终端设备软件系统和硬件层的结构,请参见图5,终端设备软件系统和硬件层主要包括以下三个模块,包括硬件层,内核空间和用户空间。
其中,硬件层用于根据用户操作产生对应的硬件中断信号,硬件层可以包括但不限于触控显示屏、传感器等。内核空间用于接收和上报硬件层产生的硬件中断信息,并根据硬件中断信息生成输入事件,将输入事件上传至用户空间。其中,内核空间可以包括多个驱动,如TP驱动、传感器驱动等。用户空间用于输入事件的读取、加工以及分发,用户空间包括设备节点和应用程序框架层等。其中,设备节点为连接内核空间和用户空间的枢纽。下面对用户手持终端设备进行手势交互的软硬件工作流程进行具体描述,可以包括以下步骤:
当硬件层的触控显示屏中的TP响应区域接收到用户输入的手势操作时,产生相应的硬件中断信号,并将所述硬件中断信号发送至内核空间;
内核空间接收到所述硬件中断信号后,可以将该硬件中断信号加工成输入事件,该输入事件包括触摸坐标,触摸操作的时间戳等信息,并将所述输入事件上报至用户空间;
用户空间中的设备节点可以获取所述输入事件,再通过应用程序框架层对所述输入事件进行处理以响应用户输入的手势操作。
其中,以图4a中的折叠屏为例,用户在第三触控显示区域输入手势操作,所述手势操作为长按两秒并向下滑动,则硬件层将产生相应的硬件中断信号,并将该硬件中断信号发送至内核空间。内核空间接收到该硬件中断信号后,将该硬件中断信号加工成输入事件,所述输入事件包括手势操作的触发区域为第三触控显示区域,手势类型为按压操作和滑动 操作。用户空间获取所述输入事件后,调用应用程序框架层,检测到终端设备当前没有正在运行的应用程序,则用户空间将触发系统行为,该输入事件对应的系统行为是解锁屏幕。终端设备响应于所述输入事件,将解锁屏幕。
下面将详细介绍本申请实施例提供的一种手势交互方法,请参见图6,该手势交互方法可以应用于具有折叠屏或异形屏的终端设备,具体可以包括以下步骤:
S601,确定所述第一触控显示区域和所述第二触控显示区域所形成的夹角的角度值小于设定的角度值。
当终端设备的触控显示屏为折叠屏时,该终端设备的折叠屏在折叠状态下包括第一触控显示区域、第二触控显示区域和第三触控显示区域,其中,第三触控显示区域在第一触控显示区域和第二触控显示区域之间,例如,图2b所示的终端设备的折叠屏在折叠状态下,第三触控显示区域200D在第一触控显示区域200B和第二触控显示区域200C之间。
其中,当第一触控显示区域和第二触控显示区域所形成的夹角的角度值小于设定的角度值时,可以确定所述终端设备的折叠屏处于折叠状态。例如,当第一触控显示区域和第二触控显示区域之间的夹角小于60度时,可以确定终端设备的折叠屏处于折叠状态。可以理解的是,上述第三触控显示区域即为终端设备的折叠屏在折叠状态下产生的折叠区域,该折叠区域可以获取用户的输入事件。
可选的,当终端设备的触控显示屏为异形屏时,该终端设备的第三触控显示区域可以是异形屏的侧边区域,例如,图3所示的终端设备的两侧的触控显示区域300B和/或触控显示区域300C。
S602,获取作用于所述第三触控显示区域的输入事件。
第三触控显示区域包括TP响应区域,该TP响应区域用于检测用户在第三触控显示区域输入的手势操作。其中,用户输入的手势操作可以包括但不限于滑动操作、按压操作、点击操作、拖动操作和缩放操作等。
例如,图4a所示的第三触控显示区域200D可以用于检测用户输入的手势操作(如滑动操作、按压操作等)。其中,用户输入的手势操作可以通过触摸传感器采集得到,例如,TP响应区域触发硬件层的触摸传感器采集用户输入的手势操作,硬件层根据采集到的手势操作生成相应的硬件中断信号。
可选的,硬件层产生相应的硬件中断信号后,可以将硬件中断信号传输至内核空间。内核空间获取硬件中断信号后,可以根据硬件中断信号对应的手势操作确定用户作用于第三触控显示区域的输入事件,所述输入事件包括事件类型、事件触发时间、操作数据等参数。
例如,当TP响应区域检测到用户在第三触控显示区域执行手势操作时,假设该手势操作为用户的手指在图4a中折叠屏的第三触控显示区域200D中的指定区域向右滑动10毫米,则触摸传感器将产生相应的硬件中断信号并将该硬件中断信号传输至内核空间。内核空间根据该硬件中断信号生成输入事件,该输入事件的事件类型为滑动操作,事件触发时间为1秒,操作数据为向右滑动10毫米。
可选的,当内核空间接收到输入事件后,需要将所述输入事件进行封装。其中,将所 述输入事件进行封装可以是内核空间将所述输入事件直接转换为手势事件,或者,将所述输入事件上报给用户空间,由用户空间再将所述输入事件转换为手势事件。
其中,手势事件为可以被内核空间或用户空间读取并处理的事件,包括了手势操作以及响应该手势操作的对象。在一种可行的实现方式中,内核空间可以将所述输入事件直接转换为手势事件,涉及到的软件模块包括内核空间和用户空间,如图7所示,具体可以包括以下步骤:
s11,内核空间采用算法识别输入事件,并将所述输入事件转换为手势事件;
s12,内核空间将所述手势事件上报至用户空间。
其中,内核空间的TP驱动接收到输入事件后,将所述输入事件输入至内核空间的算法识别模块,该算法识别模块可以采用算法(如匹配算法、基于神经网络的算法等)识别输入事件,确定所述输入事件的事件类型、事件触发时间和触控数据等,并将所述输入事件转换为手势事件。
例如,当输入事件包括事件类型为滑动触发,事件触发时间为1秒,触控数据为向上滑动10毫米时,内核空间采用算法识别该输入事件,并将该输入事件转换为手势事件,手势事件包括手势操作为用户的手指在触控响应区域向上滑动10毫米,响应该手势操作的对象为操作系统。
在另一种可行的实现方式中,内核空间可以将所述输入事件上报给用户空间,由用户空间再将所述输入事件转换为手势事件,涉及到的软件模块包括内核空间和用户空间,如图8所示,具体可以包括以下步骤:
s21,内核空间将输入事件上报至用户空间;
s22,用户空间采用算法识别所述输入事件,并将所述输入事件转换为手势事件。
其中,内核空间接收到输入事件后,不对输入事件执行相关操作,直接将所述输入事件上报至用户空间。用户空间中的应用程序框架层可以采用算法识别该输入事件,确定所述输入事件的事件类型、事件触发时间和触控数据等,并将所述输入事件转换为手势事件。
其中,手势事件包括了手势操作以及响应该手势操作的对象。例如,当输入事件包括事件类型为点击触发,事件触发时间为1秒,触控数据为连续点击两次时,用户空间采用算法识别该输入事件,并将该输入事件转换为手势事件,手势事件包括手势操作为用户的手指在触控响应区域连续点击两次,响应该手势操作的对象为操作系统。
可以理解的是,区别于图7所示的实施例中内核空间采用算法识别输入事件,并将所述输入事件转换为手势事件,图8所示的实施例中为用户空间采用算法识别输入事件,并将所述输入事件转换为手势事件。两种实施例的处理流程不同,但是得到的结果都是用户空间确定手势事件,以便进一步响应所述手势事件以执行手势事件对应的功能操作。
S603,响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令。
终端设备获取作用于第三触控显示区域的输入事件后,可以触发终端设备执行对应的操作指令。其中,终端设备可以根据输入事件的事件类型、事件触发时间、操作数据等参数,执行对应的操作指令。其中,所述操作指令可以包括但不限于截屏、音量调节、翻页、切换窗口、打开或退出应用程序、快进或快退等操作。
例如,当输入事件为连续两次点击操作时,对应的操作指令为截屏。由于输入事件对 应的操作指令可以是针对系统层应用的系统操作指令,或者是针对应用层的应用程序的应用操作指令。
若终端设备当前正在运行应用程序,则S603具体可以包括以下步骤:
针对正在运行的应用层的应用程序进行应用注册回调;
响应于所述输入事件,确定所述输入事件对应的应用操作指令;
通过回调调用或广播通知的方式触发所述正在运行的应用层的应用程序执行所述应用操作指令。
若终端设备当前没有正在运行的应用程序,则S603具体可以包括以下步骤:
将所述输入事件分发至系统层的应用;
响应于所述输入事件,触发所述系统层的应用执行所述输入事件对应的系统操作指令。
其中,当终端设备存在正在运行的应用程序时,可以确定所述输入事件为针对正在运行的应用程序的操作,则根据所述输入事件确定输入事件对应的应用操作指令,并触发正在运行的应用程序执行对应的应用操作指令。
例如,输入事件为连续两次点击操作,终端设备当前正在运行的应用程序为视频播放应用程序,则该输入事件对应的应用操作指令为视频截图,终端设备将触发该视频播放应用程序执行视频截图操作以获取当前正在播放的视频的截图。
当终端设备不存在正在运行的应用程序时,可以确定所述输入事件对应系统层的应用的系统操作指令,则根据所述输入事件触发系统层的应用执行对应的系统操作指令。例如,输入事件为长按两秒并沿着第三触控显示区域的长边滑动10毫米,终端设备检测到当前没有正在运行的应用程序,则确定该输入事件对应的系统操作指令为解锁屏幕,终端设备的系统将解锁屏幕以显示用户界面。
具体的,终端设备的软件系统中的用户空间可以对输入事件转换的手势事件进行分发,以触发手势事件对应的功能操作。其中,对手势事件的分发可以根据手势事件的类型和信息,直接触发系统行为,或者,通过应用注册回调触发应用的自定义的行为。
在一种可行的实现方式中,用户空间响应于手势事件,触发系统行为时,涉及到的软件模块包括用户空间,如图9所示,可以包括以下步骤:
s31,应用程序框架层将所述手势事件进行分发;
s32,应用程序框架层根据所述手势事件的类型和信息,触发系统行为。
其中,事件管理器可以管理手势事件,系统行为直接由应用程序框架层进行事件分发,以执行相应的功能操作,例如,手势事件为用力按压后再点击一次,则该手势事件对应的功能操作为窗口切换;又例如,手势事件为向下慢速滑动10毫米,则该手势事件对应的功能操作为降低音量。
在另一种可行的实现方式中,用户空间响应于所述手势事件,通过应用注册回调触发应用的自定义的行为时,涉及到的软件模块包括用户空间和应用程序层,如图10所示,可以包括以下步骤:
s41,应用程序层采用应用注册回调机制,将应用添加至应用程序层;
s42,应用程序框架层通知应用以触发应用行为;
s43,应用程序层中的应用执行对应的功能操作。
其中,采用应用注册回调机制,首先由应用程序层提交注册信息至应用程序架构层的事件管理器,然后当应用程序框架层响应于手势事件,触发应用行为时,通过回调调用、广播等方式通知应用以触发应用自定义的行为。
例如,当手势事件为手指用力按压2秒后向下滑动10毫米,用户空间将识别该手势操作用于触发相机应用,则通过调用应用程序框架层的接口,启动相机应用,进而通过调用内核空间启动摄像头驱动,通过摄像头捕获图像或视频。
可选的,当终端设备采用折叠屏,且折叠屏处于折叠状态时,由于存在第一触控显示区域和第二触控显示区域,那么当检测到作用于第三触控显示区域的输入事件时,需要判断该输入事件对应的操作指令是针对哪一个触控显示区域的操作指令。S603具体可以包括以下步骤:
获取所述输入事件的特征参数,所述特征参数包括按压力度、滑动方向、作用位置和触摸次数中的一种或多种;
根据所述输入事件的特征参数触发与所述第一触控显示区域和/或所述第二触控显示区域关联的任务,执行所述输入事件对应的操作指令。
其中,当检测到作用于第三触控显示区域的输入事件时,终端设备可以获取输入事件的特征参数。其中,输入事件的特征参数用于指示用户在第三触控显示区域输入手势操作时,具体是对哪一个触控显示区域进行的手势操作。
输入事件的特征参数可以包括但不限于按压力度、滑动方向、作用位置和触摸次数等。例如,终端设备可以预先设置用户作用于第三触控显示区域的第一位置的输入事件用于触发针对第一触控显示区域关联的任务执行对应的操作指令,用户作用于第三触控显示区域的第二位置的输入事件用于触发针对第一触控显示区域关联的任务执行对应的操作指令,如图11a所示。又例如,终端设备可以预先设置用户面向第一触控显示区域时,在第三触控显示区域向右滑动用于触发针对第一触控显示区域关联的任务执行对应的操作指令,在第三触控显示区域向左滑动用于触发针对第二触控显示区域关联的任务执行对应的操作指令,如图11b所示。
根据输入事件的特征参数可以确定目标触控显示区域,进而触发终端设备针对所述目标触控显示区域关联的任务执行所述输入事件对应的操作指令。其中,目标触控显示区域关联的任务包括正在运行并显示在目标触控显示区域的应用程序。例如,目标触控显示区域关联的任务可以是视频应用程序正在播放视频。
举例来说,当前终端设备的第一触控显示区域关联的任务为音乐应用程序正在播放音乐,第二触控显示区域关联的任务为使用微信应用程序与其他微信用户进行即时通讯。假设用户在使用微信的过程中接到其他微信用户发送的视频通话请求,用户需要降低正在播放的音乐的音量,以使用户的通话不受音乐干扰。则用户可以在第三触控显示区域的第一位置输入手势操作,例如在所述第一位置内向左滑动10毫米。终端设备根据输入事件以及输入事件的特征参数,确定目标触控显示区域为第一触控显示区域,触发终端设备降低音乐应用程序正在播放的音乐的音量。
可见,本申请实施例提供一种手势交互方法,该手势交互方法中的终端设备的侧边区域或折叠区域存在触控响应区域,通过获取该触控响应区域的输入事件,并将输入事件转 换为手势事件,再根据手势事件触发对应的操作,以实现对终端设备的侧边区域或折叠区域的手势操作,提升终端设备的操控体验。
结合图6所示的实施例中的描述,图12所示的实施例提供了一种在终端设备操作手势交互方法的流程示意图,以异形屏手机为例,当用户单手握持手机时,处理器控制触控响应区域进行感应;处理器对触控响应区域进行手势识别,确定用户手指在手机侧边屏上的握持方式和手势触发方式,例如,用户单手握持手机,手指在侧边屏上下滑动;当确定用户手指在侧边屏的手势操作后,检测当前运行的应用程序,例如,检测到当前运行的应用程序为相机应用,则将用户的手势操作和当前的应用程序相关联,确定预先定义的该手势事件对应的操作为调节焦距,则调用相机应用执行该操作,调节当前相机镜头的焦距,实现焦距调节的功能。
本申请实施例提供一种手势交互装置,如图13所示。该手势交互装置1300可以用于执行图6所述的手势交互方法,包括:
确定单元1301,用于确定所述第一触控显示区域和所述第二触控显示区域所形成的夹角的角度值小于设定的角度值;
获取单元1302,用于获取作用于所述第三触控显示区域的输入事件;
处理单元1303,用于响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令。
在一种实现方式中,所述第三触控显示区域包括所述终端设备的侧边区域。
在一种实现方式中,所述获取单元1302具体可以用于:
检测用户在所述第三触控显示区域输入的手势操作;
根据所述手势操作确定所述用户作用于所述第三触控显示区域的输入事件。
在一种实现方式中,所述手势操作包括单手握持、双手握持、点击操作、滑动操作、按压操作、拖动操作和缩放操作中的一种或多种。
在一种实现方式中,所述处理单元1303具体可以用于:
针对正在运行的应用层的应用程序进行应用注册回调;
响应于所述输入事件,确定所述输入事件对应的应用操作指令;
通过回调调用或广播通知的方式触发所述正在运行的应用层的应用程序执行所述应用操作指令。
在一种实现方式中,所述处理单元1303具体可以用于:
将所述输入事件分发至系统层的应用;
响应于所述输入事件,触发所述系统层的应用执行所述输入事件对应的系统操作指令。
在一种实现方式中,所述处理单元1303还用于:
获取所述输入事件的特征参数,所述特征参数包括按压力度、滑动方向、作用位置和触摸次数中的一种或多种;
根据所述输入事件的特征参数触发与所述第一触控显示区域和/或所述第二触控显示区域关联的任务,执行所述输入事件对应的操作指令。
在一种实现方式中,所述操作指令包括截屏、调节音量、翻页、切换窗口、打开或退 出应用程序、快进或快退中的一种或多种。
本申请实施例提供另一种手势交互装置,如图14所示。该手势交互装置1400可以包括处理器1401,其中,图13所示的确定单元1301,获取单元1302和处理单元1303所实现的相关功能均可以通过处理器1401来实现。处理器1401可以包括一个或多个处理器,例如该处理器1401可以是一个或多个中央处理器(central processing unit,CPU),网络处理器(network processor,NP),硬件芯片或者其任意组合。在处理器1301是一个CPU的情况下,该CPU可以是单核CPU,也可以是多核CPU。
手势交互装置1400还可以包括存储器1402,存储器1402用于存储程序代码等。存储器1402可以包括易失性存储器(volatile memory),例如随机存取存储器(random access memory,RAM);存储器1402也可以包括非易失性存储器(non-volatile memory),例如只读存储器(read-only memory,ROM),快闪存储器(flash memory),硬盘(hard disk drive,HDD)或固态硬盘(solid-state drive,SSD);存储器1402还可以包括上述种类的存储器的组合。
上述处理器1401和存储器1402可以用于实现图6所述的手势交互方法,其中,处理器1401用于确定所述第一触控显示区域和所述第二触控显示区域所形成的夹角的角度值小于设定的角度值;
获取作用于所述第三触控显示区域的输入事件;
响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令。
在一种实现方式中,所述第三触控显示区域包括所述终端设备的侧边区域。
在一种实现方式中,处理器1401具体可以用于:
检测用户在所述第三触控显示区域输入的手势操作;
根据所述手势操作确定所述用户作用于所述第三触控显示区域的输入事件。
在一种实现方式中,所述手势操作包括单手握持、双手握持、点击操作、滑动操作、按压操作、拖动操作和缩放操作中的一种或多种。
在一种实现方式中,处理器1401具体可以用于:
针对正在运行的应用层的应用程序进行应用注册回调;
响应于所述输入事件,确定所述输入事件对应的应用操作指令;
通过回调调用或广播通知的方式触发所述正在运行的应用层的应用程序执行所述应用操作指令。
在一种实现方式中,处理器1401具体可以用于:
将所述输入事件分发至系统层的应用;
响应于所述输入事件,触发所述系统层的应用执行所述输入事件对应的系统操作指令。在一种实现方式中,处理器1401具体可以用于:
获取所述输入事件的特征参数,所述特征参数包括按压力度、滑动方向、作用位置和触摸次数中的一种或多种;
根据所述输入事件的特征参数触发与所述第一触控显示区域和/或所述第二触控显示区域关联的任务,执行所述输入事件对应的操作指令。
在一种实现方式中,所述操作指令包括截屏、调节音量、翻页、切换窗口、打开或退 出应用程序、快进或快退中的一种或多种。
需要说明的是,上述实施例中的装置可以是终端设备,也可以是应用于终端设备中的芯片或者其他具有上述终端功能的组合器件、部件等。
本申请实施例还提供一种可读存储介质,该可读存储介质包括程序或指令,当所述程序或指令在计算机上运行时,使得计算机执行上述方法实施例中手势交互装置所执行的手势交互方法。
在上述实施例中,可以全部或部分地通过软件、硬件、固件或者其任意组合来实现。当使用软件实现时,可以全部或部分地以计算机程序产品的形式实现。所述计算机程序产品包括一个或多个计算机指令。在计算机上加载和执行所述计算机指令时,全部或部分地产生按照本申请实施例所述的流程或功能。所述计算机可以是通用计算机、专用计算机、计算机网络、或者其他可编程装置。所述计算机指令可以存储在计算机可读存储介质中,或者从一个计算机可读存储介质向另一个计算机可读存储介质传输,例如,所述计算机指令可以从一个网站站点、计算机、服务器或数据中心通过有线(例如同轴电缆、光纤、数字用户线(Digital Subscriber Line,DSL))或无线(例如红外、无线、微波等)方式向另一个网站站点、计算机、服务器或数据中心进行传输。所述计算机可读存储介质可以是计算机能够存取的任何可用介质或者是包含一个或多个可用介质集成的服务器、数据中心等数据存储设备。所述可用介质可以是磁性介质(例如,软盘、硬盘、磁带)、光介质(例如,高密度数字视频光盘(Digital Video Disc,DVD))、或者半导体介质(例如,固态硬盘(Solid State Disk,SSD))等。
本领域普通技术人员可以意识到,结合本文中所公开的实施例描述的各示例的单元及算法步骤,能够以电子硬件、计算机软件或者二者的结合来实现,为了清楚地说明硬件和软件的可互换性,在上述说明中已经按照功能一般性地描述了各示例的组成及步骤。这些功能究竟以硬件还是软件方式来执行,取决于技术方案的特定应用和设计约束条件。专业技术人员可以对每个特定的应用来使用不同方法来实现所描述的功能,但是这种实现不应认为超出本申请的范围。
以上所述,仅为本申请的具体实施方式,但本申请的保护范围并不局限于此,任何熟悉本技术领域的技术人员在本申请揭露的技术范围内,可轻易想到变化或替换,都应涵盖在本申请的保护范围之内。因此,本申请的保护范围应以所述权利要求的保护范围为准。

Claims (25)

  1. 一种手势交互方法,应用于具有折叠屏的终端设备,其特征在于,所述终端设备的折叠屏在折叠状态下包括第一触控显示区域、第二触控显示区域和第三触控显示区域;所述第三触控显示区域在所述第一触控显示区域和所述第二触控显示区域之间;所述方法包括:
    确定所述第一触控显示区域和所述第二触控显示区域所形成的夹角的角度值小于设定的角度值;
    获取作用于所述第三触控显示区域的输入事件;
    响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令。
  2. 根据权利要求1所述的方法,其特征在于,所述第三触控显示区域包括所述终端设备的侧边区域。
  3. 根据权利要求1或2所述的方法,其特征在于,所述获取作用于所述第三触控显示区域的输入事件,包括:
    检测用户在所述第三触控显示区域输入的手势操作;
    根据所述手势操作确定所述用户作用于所述第三触控显示区域的输入事件。
  4. 根据权利要求3所述的方法,其特征在于,所述手势操作包括单手握持、双手握持、点击操作、滑动操作、按压操作、拖动操作和缩放操作中的一种或多种。
  5. 根据权利要求1所述的方法,其特征在于,所述响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令,包括:
    针对正在运行的应用层的应用程序进行应用注册回调;
    响应于所述输入事件,确定所述输入事件对应的应用操作指令;
    通过回调调用或广播通知的方式触发所述正在运行的应用层的应用程序执行所述应用操作指令。
  6. 根据权利要求1所述的方法,其特征在于,所述响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令,所述方法还包括:
    将所述输入事件分发至系统层的应用;
    响应于所述输入事件,触发所述系统层的应用执行所述输入事件对应的系统操作指令。
  7. 根据权利要求1所述的方法,其特征在于,所述响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令,包括:
    获取所述输入事件的特征参数,所述特征参数包括按压力度、滑动方向、作用位置和触摸次数中的一种或多种;
    根据所述输入事件的特征参数触发与所述第一触控显示区域和/或所述第二触控显示区域关联的任务,执行所述输入事件对应的操作指令。
  8. 根据权利要求1所述的方法,其特征在于,所述操作指令包括截屏、调节音量、翻页、切换窗口、打开或退出应用程序、快进或快退中的一种或多种。
  9. 一种手势交互装置,其特征在于,包括:
    确定单元,用于确定所述第一触控显示区域和所述第二触控显示区域所形成的夹角的角度值小于设定的角度值;
    获取单元,用于获取作用于所述第三触控显示区域的输入事件;
    处理单元,用于响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令。
  10. 根据权利要求9所述的装置,其特征在于,所述第三触控显示区域包括所述终端设备的侧边区域。
  11. 根据权利要求9或10所述的装置,其特征在于,所述获取单元用于获取作用于所述第三触控显示区域的输入事件时,具体用于:
    检测用户在所述第三触控显示区域输入的手势操作;
    根据所述手势操作确定所述用户作用于所述第三触控显示区域的输入事件。
  12. 根据权利要求11所述的装置,其特征在于,所述手势操作包括单手握持、双手握持、点击操作、滑动操作、按压操作、拖动操作和缩放操作中的一种或多种。
  13. 根据权利要求9所述的装置,其特征在于,所述处理单元用于响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令时,具体用于:
    针对正在运行的应用层的应用程序进行应用注册回调;
    响应于所述输入事件,确定所述输入事件对应的应用操作指令;
    通过回调调用或广播通知的方式触发所述正在运行的应用层的应用程序执行所述应用操作指令。
  14. 根据权利要求9所述的装置,其特征在于,所述处理单元用于响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令时,具体用于:
    将所述输入事件分发至系统层的应用;
    响应于所述输入事件,触发所述系统层的应用执行所述输入事件对应的系统操作指令。
  15. 根据权利要求9所述的装置,其特征在于,所述处理单元用于响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令时,具体用于:
    获取所述输入事件的特征参数,所述特征参数包括按压力度、滑动方向、作用位置和触摸次数中的一种或多种;
    根据所述输入事件的特征参数触发与所述第一触控显示区域和/或所述第二触控显示区域关联的任务,执行所述输入事件对应的操作指令。
  16. 根据权利要求9所述的装置,其特征在于,所述操作指令包括截屏、调节音量、翻页、切换窗口、打开或退出应用程序、快进或快退中的一种或多种。
  17. 一种终端设备,其特征在于,包括:存储器和处理器;
    所述存储器,用于存储计算机程序;
    所述处理器,用于执行所述存储器中存储的计算机程序,以使所述终端设备执行如下方法:
    确定所述第一触控显示区域和所述第二触控显示区域所形成的夹角的角度值小于设定的角度值;
    获取作用于所述第三触控显示区域的输入事件;
    响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令。
  18. 根据权利要求17所述的设备,其特征在于,所述第三触控显示区域包括所述终端设备的侧边区域。
  19. 根据权利要求17或18所述的设备,其特征在于,所述处理器在获取作用于所述第三触控显示区域的输入事件时,具体用于:
    检测用户在所述第三触控显示区域输入的手势操作;
    根据所述手势操作确定所述用户作用于所述第三触控显示区域的输入事件。
  20. 根据权利要求19所述的设备,其特征在于,所述手势操作包括单手握持、双手握持、点击操作、滑动操作、按压操作、拖动操作和缩放操作中的一种或多种。
  21. 根据权利要求17所述的设备,其特征在于,所述处理器在响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令时,具体用于:
    针对正在运行的应用层的应用程序进行应用注册回调;
    响应于所述输入事件,确定所述输入事件对应的应用操作指令;
    通过回调调用或广播通知的方式触发所述正在运行的应用层的应用程序执行所述应用操作指令。
  22. 根据权利要求17所述的设备,其特征在于,所述处理器在响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令时,具体用于:
    将所述输入事件分发至系统层的应用;
    响应于所述输入事件,触发所述系统层的应用执行所述输入事件对应的系统操作指令。
  23. 根据权利要求17所述的设备,其特征在于,所述处理器在响应于所述输入事件,触发所述终端设备执行所述输入事件对应的操作指令时,具体用于:
    获取所述输入事件的特征参数,所述特征参数包括按压力度、滑动方向、作用位置和触摸次数中的一种或多种;
    根据所述输入事件的特征参数触发与所述第一触控显示区域和/或所述第二触控显示区域关联的任务,执行所述输入事件对应的操作指令。
  24. 根据权利要求17所述的设备,其特征在于,所述操作指令包括截屏、调节音量、翻页、切换窗口、打开或退出应用程序、快进或快退中的一种或多种。
  25. 一种可读存储介质,其特征在于,包括程序或指令,当所述程序或指令在计算机上运行时,如权利要求1至8中任一项所述的方法被执行。
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