KR930018409A - Computer game console - Google Patents
Computer game console Download PDFInfo
- Publication number
- KR930018409A KR930018409A KR1019930002271A KR930002271A KR930018409A KR 930018409 A KR930018409 A KR 930018409A KR 1019930002271 A KR1019930002271 A KR 1019930002271A KR 930002271 A KR930002271 A KR 930002271A KR 930018409 A KR930018409 A KR 930018409A
- Authority
- KR
- South Korea
- Prior art keywords
- game
- computer
- data
- host computer
- game data
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/16—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for devices exhibiting advertisements, announcements, pictures or the like
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/323—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the player is informed, e.g. advertisements, odds, instructions
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
- G07F17/3237—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
- G07F17/3239—Tracking of individual players
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3272—Games involving multiple players
- G07F17/3276—Games involving multiple players wherein the players compete, e.g. tournament
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F5/00—Coin-actuated mechanisms; Interlocks
- G07F5/18—Coin-actuated mechanisms; Interlocks specially adapted for controlling several coin-freed apparatus from one place
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/401—Secure communication, e.g. using encryption or authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/402—Communication between platforms, i.e. physical link to protocol
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/409—Data transfer via television network
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/554—Game data structure by saving game or status data
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Social Psychology (AREA)
- Computer Networks & Wireless Communication (AREA)
- Information Transfer Between Computers (AREA)
- Computer And Data Communications (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
복수의 게임데이터가 격납된 데이터베이스를 구비한 송신장치와, 컴퓨터게임을 실행하는 수신장치에 의해 구성된다.And a transmitting device having a database in which a plurality of game data are stored, and a receiving device for executing a computer game.
송신장치로부터 사이클릭에 전송되는 복수의 게임데이터를 수신장치가 수신해서, 지정한 게임데이터를 기억시키고, 또 플레이를 행한다.The receiving device receives a plurality of game data transmitted cyclically from the transmitting device, stores the specified game data, and plays.
수신장치를 업무기로서 이용할 때에는, 코인투입기를 구비해서, 코인의 투입이 있으면 키이입력을 받아들여 각종의 조작을 가능하게 한다.When the receiver is used as a work machine, a coin input machine is provided, and when a coin is input, the key input is accepted to allow various operations.
게임이 복수인의 참가로 성립하는 것이면, 송신자치측의 호스트 컴퓨터가 단말장치의 입력순서를 제어한다.If the game is achieved by participation of a plurality of players, the host computer on the sender's side controls the input order of the terminal apparatus.
Description
본 내용은 요부공개 건이므로 전문내용을 수록하지 않았음Since this is an open matter, no full text was included.
제1도는 통신위성을 이용한 통신형태를 설명한 블록도, 제2도는 데이터베이스를 격납한 송신장치의 블록도, 제3도는 수신장치의 블록도, 제4도는 본 발명에서 송수신되는 데이터구조를 나타낸 모식도.1 is a block diagram illustrating a communication mode using a communication satellite, FIG. 2 is a block diagram of a transmitting apparatus storing a database, FIG. 3 is a block diagram of a receiving apparatus, and FIG. 4 is a schematic diagram showing a data structure transmitted and received in the present invention.
Claims (22)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP4069560A JPH05228259A (en) | 1992-02-18 | 1992-02-18 | Game device utilizing on-line |
JP92-69560 | 1992-02-18 |
Publications (2)
Publication Number | Publication Date |
---|---|
KR930018409A true KR930018409A (en) | 1993-09-21 |
KR100301393B1 KR100301393B1 (en) | 2001-10-22 |
Family
ID=13406265
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1019930002271A KR100301393B1 (en) | 1992-02-18 | 1993-02-18 | Computer game equipment |
Country Status (2)
Country | Link |
---|---|
JP (1) | JPH05228259A (en) |
KR (1) | KR100301393B1 (en) |
Families Citing this family (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11300044A (en) * | 1998-04-16 | 1999-11-02 | Sony Computer Entertainment Inc | Recording medium and entertainment system |
TW460847B (en) | 1998-08-26 | 2001-10-21 | Hitachi Ltd | IC card, terminal apparatus and service management server |
JP3952612B2 (en) * | 1998-10-16 | 2007-08-01 | 株式会社セガ | Game device |
JP4086445B2 (en) | 2000-03-09 | 2008-05-14 | インターナショナル・ビジネス・マシーンズ・コーポレーション | Information transmission method, network provider server, information terminal, and method in information terminal |
KR20030063823A (en) * | 2002-01-24 | 2003-07-31 | 오동섭 | Arcade game network interface apparatus and the game method which it uses |
KR20040040818A (en) * | 2002-11-08 | 2004-05-13 | 주식회사 엑스인프라 | System of On-line Game Server and Ranking Information with Server Computer |
JP3904533B2 (en) * | 2003-05-29 | 2007-04-11 | 京セラコミュニケーションシステム株式会社 | Login management system and method |
US10026259B2 (en) | 2007-03-01 | 2018-07-17 | Cfph, Llc | Game simulation |
US8932131B2 (en) | 2007-10-09 | 2015-01-13 | Cfph, Llc | Game with chance element or event simulation |
CA2679860A1 (en) * | 2007-03-01 | 2008-09-12 | Cfph, Llc | Game with chance element or event simulation |
-
1992
- 1992-02-18 JP JP4069560A patent/JPH05228259A/en active Pending
-
1993
- 1993-02-18 KR KR1019930002271A patent/KR100301393B1/en not_active IP Right Cessation
Also Published As
Publication number | Publication date |
---|---|
KR100301393B1 (en) | 2001-10-22 |
JPH05228259A (en) | 1993-09-07 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
A201 | Request for examination | ||
E902 | Notification of reason for refusal | ||
E701 | Decision to grant or registration of patent right | ||
GRNT | Written decision to grant | ||
FPAY | Annual fee payment |
Payment date: 20120608 Year of fee payment: 12 |
|
EXPY | Expiration of term |