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KR930018409A - Computer game console - Google Patents

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Publication number
KR930018409A
KR930018409A KR1019930002271A KR930002271A KR930018409A KR 930018409 A KR930018409 A KR 930018409A KR 1019930002271 A KR1019930002271 A KR 1019930002271A KR 930002271 A KR930002271 A KR 930002271A KR 930018409 A KR930018409 A KR 930018409A
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KR
South Korea
Prior art keywords
game
computer
data
host computer
game data
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KR1019930002271A
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Korean (ko)
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KR100301393B1 (en
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미호지 쭈수라
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쭈무라 미호지
카부시키가이샤 리코스
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Publication of KR930018409A publication Critical patent/KR930018409A/en
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Publication of KR100301393B1 publication Critical patent/KR100301393B1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/16Coin-freed apparatus for hiring articles; Coin-freed facilities or services for devices exhibiting advertisements, announcements, pictures or the like
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/323Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the player is informed, e.g. advertisements, odds, instructions
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/3232Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
    • G07F17/3237Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
    • G07F17/3239Tracking of individual players
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3272Games involving multiple players
    • G07F17/3276Games involving multiple players wherein the players compete, e.g. tournament
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F5/00Coin-actuated mechanisms; Interlocks
    • G07F5/18Coin-actuated mechanisms; Interlocks specially adapted for controlling several coin-freed apparatus from one place
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/401Secure communication, e.g. using encryption or authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/402Communication between platforms, i.e. physical link to protocol
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/409Data transfer via television network
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/532Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/554Game data structure by saving game or status data
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Information Transfer Between Computers (AREA)
  • Computer And Data Communications (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

복수의 게임데이터가 격납된 데이터베이스를 구비한 송신장치와, 컴퓨터게임을 실행하는 수신장치에 의해 구성된다.And a transmitting device having a database in which a plurality of game data are stored, and a receiving device for executing a computer game.

송신장치로부터 사이클릭에 전송되는 복수의 게임데이터를 수신장치가 수신해서, 지정한 게임데이터를 기억시키고, 또 플레이를 행한다.The receiving device receives a plurality of game data transmitted cyclically from the transmitting device, stores the specified game data, and plays.

수신장치를 업무기로서 이용할 때에는, 코인투입기를 구비해서, 코인의 투입이 있으면 키이입력을 받아들여 각종의 조작을 가능하게 한다.When the receiver is used as a work machine, a coin input machine is provided, and when a coin is input, the key input is accepted to allow various operations.

게임이 복수인의 참가로 성립하는 것이면, 송신자치측의 호스트 컴퓨터가 단말장치의 입력순서를 제어한다.If the game is achieved by participation of a plurality of players, the host computer on the sender's side controls the input order of the terminal apparatus.

Description

컴퓨터 게임장치Computer game console

본 내용은 요부공개 건이므로 전문내용을 수록하지 않았음Since this is an open matter, no full text was included.

제1도는 통신위성을 이용한 통신형태를 설명한 블록도, 제2도는 데이터베이스를 격납한 송신장치의 블록도, 제3도는 수신장치의 블록도, 제4도는 본 발명에서 송수신되는 데이터구조를 나타낸 모식도.1 is a block diagram illustrating a communication mode using a communication satellite, FIG. 2 is a block diagram of a transmitting apparatus storing a database, FIG. 3 is a block diagram of a receiving apparatus, and FIG. 4 is a schematic diagram showing a data structure transmitted and received in the present invention.

Claims (22)

1)송신용 컴퓨터(21)와, 이 컴퓨터가 관리하는 게임데이터를 다수축적한 데이터베이스(22)와, 송신기(23)로 이루어진 송신장치(12)와, 2)튜우터(32)와, 게임데이터를 처리함과 아울러 주변장치를 제어하는 CPU(33)와, 버퍼로서 가능하는 RAM(34)과, 대규모기억장치(35)와, 다수의 게임데이터로부터 특정한 게임데이터를 선택하는 조작패널(36)과, 조작패널에 의해 선택된 게임데이터를 처리하기 위한 데이터처리장치(37)로 이루어지는 수신장치(31)로 구성되며, 상기한 송신장치로부터 사이클릭에 송신되는 다수의 게임데이터로부터 특정한 게임데이터를 선택하여 상기한 대규모기억장치에 축적하고, 또 상기한 데이터처리장치에 의해 선택된 게임데이터를 실행하는 컴퓨터게임장치.1) a transmitting computer 21, a database 22 storing a large number of game data managed by the computer, a transmitting device 12 comprising a transmitter 23, 2) a tutor 32, and a game CPU 33 for processing data and controlling peripheral devices, RAM 34 serving as a buffer, large-capacity storage device 35, and operation panel 36 for selecting specific game data from a plurality of game data. And a receiving device 31 comprising a data processing device 37 for processing the game data selected by the operation panel, the specific game data being derived from a plurality of game data transmitted cyclically from the transmitting device. A computer game device for selecting and accumulating in said large-scale storage device and executing game data selected by said data processing device. 제1항에 있어서, 독출전용의 기억장치(51)를 설치하고, 상기한 대규모기억장치(35)에는 복수의 게임데이터를 축적가능하게 하고, 상기한 독출전용의 기억장치에는 상기한 대규모기억장치로부터 상기한 조작패널에 의해 선택된 단일의 게임데이터를 전송함과 아울러, 상기한 독출전용의 기억장치에 전송된 게임데이터에 기초해서 상기한 데이터처리장치(37)가 게임을 실행하는 컴퓨터게임장치.2. A read-only memory device (51) according to claim 1, wherein a read-only memory device (51) is provided, and a plurality of game data can be stored in the read-only memory device (35). The computer which transmits a single game data selected by the operation panel from the storage device, and which the data processing device 37 executes the game based on the game data transferred to the read-only storage device. Game device. 제1항 또는 제2항에 있어서, 상기한 송신장치(12)로 부터 사이클릭에 송신되는 복수의 게임데이터에는 각각 측적허가 ID부호(I)를 포함하며, 상기한 조작패널(36)로 부터 입력된 측적허가 ID부호(I)와 일치하는 부호를 보유하는 게임데이터만을 상기한 대규모 기억장치(35)에 축적하는 컴퓨터게임장치.A plurality of game data transmitted cyclically from the transmitter 12, respectively, includes a measurement permission ID code (I), and from the operation panel 36, A computer game device for storing only game data having a code corresponding to the inputted permission ID code (I) in the large-scale storage device 35 described above. 제1항 또는 제2항에 있어서, 송신장치(12)와 수신장치(13)사이의 통신을 위성통신으로한 컴퓨터게임장치,.The computer game device according to claim 1 or 2, wherein communication between the transmitting device (12) and the receiving device (13) is by satellite communication. 제1항에 있어서, 대규모기억장치(35)는 하이디스크장치로 한 컴퓨터게임장치.The computer game device according to claim 1, wherein the large memory device (35) is a high disk device. 제1항에 있어서, 대규모기억장치(35)는 MO 장치로 한 컴퓨터 게임장치.The computer game device according to claim 1, wherein the large memory device (35) is an MO device. 제1항에 있어서, 튜우너(32)는 동조회로, 검파회로, 증폭회로를 구비함과 아울러 송신파가 부호화된 송신파일 때에는 복호기를 더 구비한 컴퓨터게임장치.The computer game apparatus according to claim 1, wherein the tuner (32) includes a tuning circuit, a detection circuit, and an amplifying circuit, and further includes a decoder for a transmission file in which transmission waves are encoded. 제7항에 있어서, 송신파가 패킷통신모우드로 송신될 때에는, 패킷해제기를 더 구비한 컴퓨터게임장치.8. The computer game apparatus according to claim 7, further comprising a packet release device when the transmission wave is transmitted to the packet communication mode. 제1항 또는 제2항에 있어서, 데이터처리장치(37)는 인터페이스를 통해 CPU(33)로부터 분리가능하게 한 컴퓨터게임장치.The computer game device according to claim 1 or 2, wherein the data processing device (37) is detachable from the CPU (33) via an interface. 복수의 게임데이터를 데이터베이스로서 격납한 호스트컴퓨터에 통신수단에 의해 접속되는 컴퓨터게임장치 단말에 있어서, 프로그램에 따라 데이터를 처리하고 주변기기를 제어하는 CPU(81)와, 게임 내용을 표시하는 디스플레이(84)와, 상기한 호스트컴퓨터로부터 전송되는 데이터를 기록하는 RAM(82)과, 상기한 호스트컴퓨터로부터 전송된 게임메뉴로부터 필요한 게임을 선택하는 외에 각종의 조작을 행하는 입력키이(83)와, 각각의 게임에 따른 요금을 투입하기 위한 코인투입기(86)로 구성되어서, 상기한 코인투입기에 코인을 투입하는 것에 의해 상기한 입력키이의 신호를 받아들이는 컴퓨터게임장치.In a computer game device terminal connected by a communication means to a host computer storing a plurality of game data as a database, a CPU 81 for processing data according to a program and controlling a peripheral device, and a display 84 for displaying game contents. ), A RAM 82 for recording data transmitted from the host computer, an input key 83 for selecting various games from the game menu transmitted from the host computer, and performing various operations. And a coin input device (86) for inputting a fee according to a game, wherein the computer game device receives the signal of the input key by inserting a coin into the coin input device. 제10항에 있어서, 호스트컴퓨터로 부터의 게임데이터의 통신수단은 위성통신으로 한 컴퓨터게임장치.The computer game apparatus according to claim 10, wherein the means for communicating game data from the host computer is via satellite communication. 제10항에 있어서, 호스트컴퓨터로 부터의 게임데이터의 통신수단은 전화회선으로 한 컴퓨터게임장치.The computer game apparatus according to claim 10, wherein the means for communicating game data from the host computer is a telephone line. 제10항에 있어서, 입력키이(83)에는 종단키이(87)가 구비되어 있어서, 게임도중에 상기한 중단키이의 조작에 의해 게임의 진행을 중단함과 아울러, 중단시의 패스워드를 디스플레이에 표시하는 컴퓨터게임장치.11. The input key 83 is provided with an end key 87. The input key 83 stops the progress of the game by the operation of the interrupt key described above, and displays the password upon interruption on the display. Computer game devices. 제10항에 있어서, 입력키이(83)에는 중단키이(87)가 구비되어 있어서, 게임도중에 상기한 중단키이의 조작에 의해 게임의 진행을 중단함과 아울러, 중단시에 임의의 패스워드를 상기한 입력키이로 부터 입력해서 상기한 호스트컴퓨터에 전송하는 컴퓨터 게임장치.11. The input key 83 is provided with an interrupt key 87, which stops the game from being operated by the operation of the interrupt key described above, and recalls any password upon interruption. A computer game device that inputs from an input key and transfers the same to the host computer. 제14항에 있어서, 상기한 호스트컴퓨터의 패스워드의 전송을 전화회선을 이용한 컴퓨터게임장치.15. The computer game device according to claim 14, wherein the password of the host computer is transmitted using a telephone line. 제10항에 있어서, 입력키이(83)에는 중단키이(87)가 구비되어 있고, 이 중단키이의 조작에 기초하여 CPU(81)로부터 출력되는 중단시점의 어드레스데이터 등을 수신해서 이 정보를 카아드에 기록하여 배출하는 정보카아드출력장치(88)와, 상기 한 카아드에 기록된 정보를 판독하기 위한 카아드판독장치(89)를 구비한 컴퓨터게임장치.12. The input key 83 is provided with an interrupt key 87, and receives address data and the like at the interruption point output from the CPU 81 based on the operation of the interrupt key and stores this information. An information card output device (88) for recording and discharging to a child, and a card reading device (89) for reading information recorded in the card. 제16항에 있어서, 카아드에 기록된 정보는 자기(磁氣)정보인 컴퓨터게임장치.The computer game apparatus according to claim 16, wherein the information recorded in the card is magnetic information. 제16항에 있어서, 카이드에 기록된 정보는 바아코우드 정보인 컴퓨터게임장치.17. The computer game apparatus according to claim 16, wherein the information recorded in the card is bar code information. 미리 첨가인수가 정해진 복수인에 의해 플레이하는 게임데이터를 격납한 호스트컴퓨터(112)와, 이 호스트 컴퓨터와 통신망(111)을 통해 접속되는 복수의 단말장치(T1)…(Tn)를 구비하고, 상기한 호스트 컴퓨터에는 상기한 단말장치로부터 의 게임에의 첨가를 액세스순으로 등록하기 위한 레지스터(112)를 설치하는 한편 상기한 단말장치는 상기한 호스트컴퓨터의 액세스수단 및 상기한 레지스터로의 통로수단을 보유하며, 상기한 호스트컴퓨터는 단말장치가 미리 정해진 등록수에 달하면 상기한 게임데이터를 1개의 단말장치로 전송하고, 이 단말장치로부터의 플레이 데이터의 업로드를 받은 후에, 순차적으로 다음의 단말장치에 이 데이터와 함께 게임데이터를 전송하는 수단을 보유하는 컴퓨터게임장치.A host computer 112 storing game data to be played by a plurality of predetermined arguments, and a plurality of terminal devices T 1 connected to the host computer via the communication network 111. (T n ), wherein the host computer is provided with a register 112 for registering addition from the terminal device to the game in the order of access, while the terminal device access means for the host computer. And a passage means to the register, wherein the host computer transmits the game data to one terminal device when the terminal device reaches a predetermined number of registrations, and receives the upload of play data from the terminal device. And means for sequentially transmitting game data together with this data to the next terminal device. 제19항에 있어서, 통신망(111)으로서 상기한 호스트컴퓨터(122)로 부터 상기한 각 단말장치로의 다운로드신호의 전송수단은 위성통신이고, 상기한 각 단말장치로부터 상기한 호스트컴퓨터로의 업로드신호의 전송수단을 전화회선이 컴퓨터게임장치.20. The transmission means according to claim 19, wherein the means for transmitting the download signal from the host computer 122 to the respective terminal devices as the communication network 111 is satellite communication, and uploading from the terminal devices to the host computer. A computer game device having a telephone line as a means for transmitting signals. 제19항에 있어서, 통신망(111)으로서, 상기한 호스트컴퓨터와 상기한 각 단말장치 사이는 전화회선으로 접속된 컴퓨터게임장치.20. The computer game device according to claim 19, wherein as the communication network (111), said host computer and said terminal device are connected by telephone lines. 제19항에 있어서, 상기한 호스트컴퓨터(112)의 레지스터(122)에 액세스를 받아들인 단말장치를 등록하면, 호스트컴퓨터측이 업로드 신호의 통신회선을 절단하고, 미리 정해진 등록수에 달하면 상기한 호스트컴퓨터로부터 각각의 등록된 단말장치에 대해 소정의 메세지를 전송하는 컴퓨터게임장치.20. The host computer according to claim 19, wherein when the terminal device that has received access is registered in the register 122 of the host computer 112, the host computer disconnects the communication line of the upload signal, and when the predetermined number of registrations is reached, the host is mentioned. A computer game device for transmitting a predetermined message to each registered terminal device from a computer. ※ 참고사항 : 최초출원 내용에 의하여 공개하는 것임.※ Note: The disclosure is based on the initial application.
KR1019930002271A 1992-02-18 1993-02-18 Computer game equipment KR100301393B1 (en)

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JP4069560A JPH05228259A (en) 1992-02-18 1992-02-18 Game device utilizing on-line
JP92-69560 1992-02-18

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KR100301393B1 KR100301393B1 (en) 2001-10-22

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JPH11300044A (en) * 1998-04-16 1999-11-02 Sony Computer Entertainment Inc Recording medium and entertainment system
TW460847B (en) 1998-08-26 2001-10-21 Hitachi Ltd IC card, terminal apparatus and service management server
JP3952612B2 (en) * 1998-10-16 2007-08-01 株式会社セガ Game device
JP4086445B2 (en) 2000-03-09 2008-05-14 インターナショナル・ビジネス・マシーンズ・コーポレーション Information transmission method, network provider server, information terminal, and method in information terminal
KR20030063823A (en) * 2002-01-24 2003-07-31 오동섭 Arcade game network interface apparatus and the game method which it uses
KR20040040818A (en) * 2002-11-08 2004-05-13 주식회사 엑스인프라 System of On-line Game Server and Ranking Information with Server Computer
JP3904533B2 (en) * 2003-05-29 2007-04-11 京セラコミュニケーションシステム株式会社 Login management system and method
US10026259B2 (en) 2007-03-01 2018-07-17 Cfph, Llc Game simulation
US8932131B2 (en) 2007-10-09 2015-01-13 Cfph, Llc Game with chance element or event simulation
CA2679860A1 (en) * 2007-03-01 2008-09-12 Cfph, Llc Game with chance element or event simulation

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