CN111803919A - Game paddle device and game system - Google Patents
Game paddle device and game system Download PDFInfo
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- CN111803919A CN111803919A CN202010685449.1A CN202010685449A CN111803919A CN 111803919 A CN111803919 A CN 111803919A CN 202010685449 A CN202010685449 A CN 202010685449A CN 111803919 A CN111803919 A CN 111803919A
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- handle
- connecting end
- game
- connecting piece
- processor
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
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- Engineering & Computer Science (AREA)
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- Human Computer Interaction (AREA)
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Abstract
The invention discloses a game handle device and a game system, wherein the game handle device comprises a first handle, a second handle and a first connecting piece; when the first handle is in communication connection with the third connecting end through the first connecting end and the second handle is in communication connection with the fourth connecting end through the second connecting end, the processing module is used for acquiring control data of the first handle and the second handle and sending the control data to external equipment; the first handle, the second handle and the first connecting piece are connected to form first game handle equipment. The invention can realize that the VR gamepad suitable for playing VR equipment is quickly assembled into the gamepad suitable for playing host computers, television games and the like, and also can quickly assemble the VR gamepad of a low-configuration version and the connecting piece into the VR gamepad of a high-configuration version, thereby meeting the operation requirement of quickly switching the gamepads in different game scenes and improving the use experience of users.
Description
Technical Field
The invention relates to the technical field of communication equipment, in particular to a gamepad device and a game system.
Background
At present, different game scenes and game equipment have different requirements on game handles, and the game handles matched with the different game scenes are generally required to be purchased independently, for example, the game handles used for playing mobile phones need to have the function of clamping the mobile phones; the game handle used for playing the host computer and the television game needs a plurality of control keys; a VR game paddle for playing VR (virtual reality) equipment needs to control two handles and uses alone, just so causes the user if want to carry out different gaming experience, then needs to purchase different handle corollary equipment to can cause the availability factor of equipment resource low, user operation duration to increase, also can't satisfy the demand of the fast switch under the different recreation scenes, influence user's use and experience.
Disclosure of Invention
The invention aims to overcome the defects that in the prior art, different handles are required to be purchased to match different game scenes, so that the resource utilization efficiency is low, the operation time of a user is prolonged, the requirement of quick switching under different game scenes cannot be met, and the use experience of the user is influenced, and provide a game handle device and a game system.
The invention solves the technical problems through the following technical scheme:
the invention provides a game handle device, which comprises a first handle, a second handle and a first connecting piece, wherein the first handle is connected with the second handle;
the first handle comprises a first connecting end, the second handle comprises a second connecting end, the first connecting piece comprises a processing module, a third connecting end and a fourth connecting end, and the processing module is electrically connected with the third connecting end and the fourth connecting end respectively;
when the first handle is in communication connection with the third connecting end through the first connecting end and the second handle is in communication connection with the fourth connecting end through the second connecting end, the processing module is used for acquiring control data corresponding to the first handle and the second handle, processing the control data and sending the control data to external equipment;
the first handle, the second handle and the first connecting piece are connected to form a first game handle device; constitute an independent game paddle equipment after being connected through two handles and connecting piece, can cooperate TV set, PC end, cell-phone etc. to carry out interactive control, can be in order to realize assembling the VR game paddle that is applicable to playing VR equipment into the game paddle that is applicable to playing host computer, TV game fast, satisfied the operation demand to the fast switch-over of game paddle under the different game scene, promoted user's use and experienced.
Preferably, the first connection end, the second connection end, the third connection end and the fourth connection end each include a communication pin and a charging pin;
the first connecting end and the third connecting end, and the second connecting end and the fourth connecting end are in communication connection through the communication pin and are electrically connected through the charging pin; the electric connection between each handle and the connecting piece is realized through the arrangement of the charging pins; the communication connection between each handle and the connecting piece is realized through the arrangement of the communication pins, so that the assembled structure is ensured to form an independent game handle device.
Preferably, the first connecting piece further comprises a first shell, a first structure key and a second structure key;
the third connecting end and the fourth connecting end are respectively arranged at two ends of the first shell, the processing module is arranged in the first shell, and the first structure key and the second structure key are respectively arranged at two ends of the first shell;
after the first handle, the second handle and the first connecting piece are connected, and when the first structure key is pressed down, the first handle is separated from the third connecting end of the first connecting piece; when the second structure key is pressed down, the second handle is separated from the fourth connecting end of the first connecting piece; the structure key is arranged at the joint of the shell of the connecting piece and the handle, so that the handle is convenient to detach from the connecting piece, and the use and operation of a user are convenient.
Preferably, the first connector further comprises a clamp;
the clamp is fixedly arranged on the first shell and is positioned in the using direction of the first game handle device; through set up anchor clamps on the casing, the realization is fixed to the centre gripping of smart machine such as cell-phone, and the user of being convenient for uses the cooperation of smart machine such as first game paddle equipment and cell-phone, promotes user's use and experiences.
Preferably, the clamp is a telescopic clamp structure; by arranging the telescopic clamp, the clamp can be suitable for clamping equipment with different sizes.
Preferably, the first connecting piece further comprises a charging interface;
the charging interface is electrically connected with an external power supply, the charging pin of the third connecting end and the charging pin of the fourth connecting end respectively;
after the first handle, the second handle and the first connecting piece are connected, the first connecting piece supplies power to the first handle and the second handle through the charging interface; through set up the interface that charges on the connecting piece, realize being connected back with handle and connecting piece, can give two handle power supply functions through the connecting piece to make the user can use for a long time, thereby promote user's use and experience.
Preferably, the first handle further comprises a second housing and a first processor, the second handle further comprises a third housing and a second processor;
the first connecting end is arranged at one end of the second shell, the first processor is arranged in the second shell, and the first processor is electrically connected with the first connecting end;
the second connecting end is arranged at one end of the third shell, the second processor is arranged in the third shell, and the second processor is electrically connected with the second connecting end;
after the first handle, the second handle and the first connecting piece are connected, the processing module is used for respectively acquiring control data in the first processor and the second processor, processing the control data and sending the processed control data to the external equipment; the data processing modules are respectively arranged in the handle and the connecting piece, the processing modules in the connecting piece are used for respectively acquiring control data in the processor in the handle, processing the control data and sending the processed control data to the external equipment, and therefore interactive control of the first game handle equipment and the external equipment is achieved.
Preferably, the first connector further comprises a first wireless communication module;
the first wireless communication module is electrically connected with the processing module and is used for transmitting the control data acquired by the processing module to the external equipment; data interaction is realized through a wireless transmission mode, and the use experience of a user is improved.
Preferably, the gamepad device further comprises a second connector and a third connector;
the second connecting piece comprises a fifth connecting end, and the third connecting piece comprises a sixth connecting end;
when the first handle is in communication connection with the fifth connecting end through the first connecting end and the second handle is in communication connection with the sixth connecting end through the second connecting end, the first handle and the second connecting piece form a second game handle device, and the second handle and the third connecting piece form a third game handle device; that is, one handle forms an independent second gamepad device with the connector, and the other handle forms an independent third gamepad device with the connector; the second gamepad equipment and the third gamepad equipment formed after assembly are equivalent to left and right handles integrating more functions, the VR handle of the low configuration version and the connecting piece are quickly assembled to form the VR handle of the high configuration version, the operation requirement for quick switching of the gamepads in different game scenes is met, and the use experience of user immersion and interaction effect is improved.
Preferably, the first connection end, the second connection end, the fifth connection end and the sixth connection end each include a communication pin and a charging pin;
the first connecting end and the fifth connecting end, and the second connecting end and the sixth connecting end are in communication connection through the communication pin and are electrically connected through the charging pin; the electric connection between the handle and the connecting piece is realized through the arrangement of the charging pin; the communication connection between the handle and the connecting piece is realized through the arrangement of the communication pins, and then the independent second game handle equipment and the independent third game handle equipment are formed after the assembly.
Preferably, the first handle comprises a first triaxial accelerometer, the second handle comprises a second triaxial accelerometer, the second connector comprises a third triaxial accelerometer, and the third connector comprises a fourth triaxial accelerometer;
the first triaxial accelerometer is electrically connected with the first processor, the second triaxial accelerometer is electrically connected with the second processor, the third triaxial accelerometer is electrically connected with the second connecting terminal, and the fourth triaxial accelerometer is electrically connected with the third connecting terminal;
after the first handle and the second connecting piece and the second handle and the third connecting piece are connected, the first processor is used for respectively acquiring data of the first triaxial accelerometer and the third triaxial accelerometer to generate first interactive data with six degrees of freedom and sending the first interactive data to the external equipment, and the second processor is used for respectively acquiring data of the second triaxial accelerometer and the fourth triaxial accelerometer to generate second interactive data with six degrees of freedom and sending the second interactive data to the external equipment; the VR handle of the low configuration version and the connecting piece are rapidly assembled to form the VR handle of the high configuration version, so that the use experience of the immersion degree and the interaction effect of a user is improved, the operation requirement of rapid switching of the gamepad under different game scenes is met, and the use experience of the user is improved.
Preferably, the first handle further comprises a second wireless communication module, and the second handle further comprises a third wireless communication module;
the second wireless communication module is electrically connected with the first processor, and the third wireless communication module is electrically connected with the second processor;
the second wireless communication module is used for transmitting the control data acquired by the first processor to the external device, and the third wireless communication module is used for transmitting the control data acquired by the second processor to the external device; data interaction is realized through a wireless transmission mode, and the use experience of a user is improved.
Preferably, the second connector further comprises a fourth shell and a third structure key, and the third connector further comprises a fifth shell and a fourth structure key;
the fifth connecting end and the third structural key are both arranged at one end of the fourth shell, and the sixth connecting end and the fourth structural key are both arranged at one end of the fifth shell;
after the first handle is connected with the second connecting piece, when the third structure key is pressed down, the first handle is separated from the fifth connecting end of the second connecting piece;
after the second handle is connected with the third connecting piece, when the fourth structure key is pressed down, the second handle is separated from the sixth connecting end of the third connecting piece; the structure key is arranged at the joint of the shell of the connecting piece and the handle, so that the handle is convenient to detach from the connecting piece, and the use and operation of a user are convenient.
Preferably, the first handle and the second handle are both VR handles; the VR handle can interact with the VR device directly; and/or the presence of a gas in the gas,
the external device corresponding to the first gamepad device includes a television or a PC (personal computer) set;
the external devices corresponding to the second and third gamepad devices include VR devices.
The invention also provides a game system, which comprises an external device and the game handle device;
the game handle device is in wireless communication connection with the external equipment;
the game handle device is used for transmitting the control data corresponding to the first handle and the second handle to the external equipment for interactive control.
On the basis of the common knowledge in the field, the preferred conditions can be combined randomly to obtain the preferred embodiments of the invention.
The positive progress effects of the invention are as follows:
in the invention, the left handle and the right handle are respectively provided with the connecting ends for communication connection with the connecting piece; the control data corresponding to the left handle and the right handle are sent to external equipment through a processing module in the connecting piece for interactive control; the left handle and the right handle are in communication connection with the connecting piece to form an independent gamepad device, and can be matched with a television, a PC (personal computer) end, a mobile phone and the like to perform interactive control, so that the VR gamepad suitable for playing VR equipment can be quickly assembled into a gamepad suitable for playing a host, a television game and the like, the operation requirement of quickly switching the gamepad in different game scenes is met, and the use experience of a user is improved; meanwhile, integration of different types of game handles is achieved, interactivity, use efficiency and use frequency among products are increased, product redundancy is avoided, and hardware cost and user operation cost are saved.
Drawings
Fig. 1 is a first configuration diagram of a game pad device according to embodiment 1 of the present invention.
Fig. 2 is a second structural diagram of the game pad device according to embodiment 1 of the present invention.
Fig. 3 is a schematic structural view of a first game pad device in the game pad apparatus of embodiment 1 of the present invention.
Fig. 4 is a schematic structural view of the connection end of the first handle in the game pad device according to embodiment 2 of the present invention.
Fig. 5 is a schematic structural view of a connection end of a second lever in the game pad device according to embodiment 2 of the present invention.
Fig. 6 is a schematic structural view of one connection end of the first connection member in the game pad device according to embodiment 2 of the present invention.
Fig. 7 is a schematic structural view of the other connection end of the first connection member in the game pad device according to embodiment 2 of the present invention.
Fig. 8 is a first configuration diagram of the first game pad device in the game pad apparatus according to embodiment 2 of the present invention.
Fig. 9 is a second configuration diagram of the first game pad device in the game pad apparatus according to embodiment 2 of the present invention.
Fig. 10 is a schematic structural view of a first link in the game pad device according to embodiment 2 of the present invention.
Fig. 11 is a schematic structural view of a game pad device according to embodiment 3 of the present invention.
Fig. 12 is a first configuration diagram of a second game pad device and a third game pad device in the game pad apparatus according to embodiment 3 of the present invention.
Fig. 13 is a schematic structural view of a second link in the game pad device according to embodiment 3 of the present invention.
Fig. 14 is a second configuration diagram of a second game pad device and a third game pad device in the game pad apparatus according to embodiment 3 of the present invention.
Detailed Description
The invention is further illustrated by the following examples, which are not intended to limit the scope of the invention.
Example 1
As shown in fig. 1, the game pad device of the present embodiment includes a first handle 1, a second handle 2, and a first connector 3. Wherein, first handle 1, second handle 2 correspond left handle and right handle respectively.
The first handle 1 comprises a first connecting end 4, the second handle 2 comprises a second connecting end 5, the first connecting piece 3 comprises a processing module 6, a third connecting end 7 and a fourth connecting end 8, and the processing module 6 is electrically connected with the third connecting end 7 and the fourth connecting end 8 respectively.
As shown in fig. 2, when the first handle 1 is in communication connection with the third connection end 7 through the first connection end 4, and the second handle 2 is in communication connection with the fourth connection end 8 through the second connection end 5, the processing module 6 is configured to obtain the manipulation data corresponding to the first handle 1 and the second handle 2, process the manipulation data, and send the processed manipulation data to the external device, so as to implement interaction control with the external device.
As shown in fig. 3, the first handle 1, the second handle 2 and the first connector 3 are connected to form a first gamepad device 100. Constitute an independent game paddle equipment after being connected through two handles and connecting piece to cooperation TV set, PC end, cell-phone etc. carry out interactive control, through the integration to the game paddle of different grade type promptly, the realization has satisfied the operation demand to the fast switch-over of game paddle under the different game scenes based on one set of game paddle device, has improved the availability factor to product resources, has reduced user's operating cost, has also promoted user's use and has experienced.
The embodiment provides a scheme of a set of multifunctional gamepad, simplifies the operation cost and the purchase cost of a user, increases the use frequency of products, can meet the use requirements of more game scenes, and ensures the convenience when the gamepad is switched among different game scenes.
In addition, the area a on the first handle 1 and the area B on the second handle 2 in fig. 2 and 3 both correspond to various control keys (e.g., a direction control key, a touch control key, etc.), and the operation modes and implementation principles of the various control keys of the handles are well-established in the art, and therefore, no further description is given here.
In the embodiment, the left handle and the right handle are respectively provided with the connecting ends for being in communication connection with the connecting piece; the control data corresponding to the left handle and the right handle are sent to external equipment through a processing module in the connecting piece for interactive control; the left handle and the right handle are in communication connection with the connecting piece to form an independent gamepad device, and can be matched with a television, a PC (personal computer) end, a mobile phone and the like to perform interactive control, so that the VR gamepad suitable for playing VR equipment can be quickly assembled into the gamepad suitable for playing a host and a television game, the operation requirement of quick seamless switching of the gamepad under different game scenes is met, and the use experience of a user is improved; meanwhile, integration of different types of game handles is achieved, interactivity, use efficiency and use frequency among products are increased, operation procedures of users on the products are simplified, product redundancy is avoided, and hardware cost and user operation cost are saved.
Example 2
The game handle device of the embodiment is a further improvement of the embodiment 1, specifically:
the first handle 1 and the second handle 2 are both VR handles; wherein, the VR handle is current conventional VR handle, possesses multiple game operation function, can directly interact with VR equipment through wireless mode (like bluetooth transmission mode).
The first game handle equipment is suitable for a family game handle scene of a television, a PC end and the like; at this time, the first handle 1 and the second handle 2 are in a combined use state.
The external device corresponding to the first gamepad device 100 includes, but is not limited to, a television, a PC, or a cell phone.
As shown in fig. 4 and 5, the first connection terminal 4 and the second connection terminal 5 include a communication pin 9 and a charging pin 10; as shown in fig. 6 and 7, the third and fourth connection terminals 7 and 8 each include a communication pin 9 and a charging pin 10.
In an implementable scheme, the first connection end 4, the second connection end 5, the third connection end 7 and the fourth connection end 8 correspond to four pins, two pins are communication pins 9, and two pins are charging pins 10. The pins at different positions can be set and adjusted according to conditions corresponding to the communication pins or the charging pins.
The first connecting end 4 and the third connecting end 7, and the second connecting end 5 and the fourth connecting end 8 are in communication connection through a communication pin 9 and are electrically connected through a charging pin 10; the electric connection between each handle and the connecting piece is realized through the arrangement of the charging pins; the communication connection between each handle and the connecting piece is realized through the arrangement of the communication pins, so that the assembled structure is ensured to form an independent game handle device.
The first connecting end 4 and the third connecting end 7, the second connecting end 5 and the fourth connecting end 8 are connected in an assembling mode through clamping connection and the like, data transmission and charging are achieved through pin contact, and the connection parts are fixed through the limiting parts to guarantee stability of the connection positions.
As shown in fig. 8, the first connector 3 further includes a first housing 11, a first structure button 12, a second structure button 13, a clamp 14, and a charging interface 15.
The third connecting end 7 and the fourth connecting end 8 are respectively arranged at two ends of the first shell 11, the processing module 6 is arranged in the first shell 11, and the first structure key 12 and the second structure key 13 are respectively arranged at two ends of the first shell 11;
after the first handle 1, the second handle 2 and the first connecting piece 3 are connected, and when the first structure key 12 is pressed down, the first handle 1 is separated from the third connecting end 7 of the first connecting piece 3; when the second structure key 13 is pressed, the second handle 2 is separated from the fourth connecting end 8 of the first connecting piece 3; the structure key is arranged at the joint of the shell of the connecting piece and the handle, so that the handle is convenient to detach from the connecting piece, and the use and operation of a user are convenient.
The clamp 14 is fixed on the first housing 11 and is located in the use direction of the first gamepad device 100; through set up anchor clamps 14 on the casing, the realization is fixed to the centre gripping of smart machine such as cell-phone, and the user of being convenient for uses the cooperation of smart machine such as first game paddle equipment 100 and cell-phone, promotes user's use and experiences.
As shown in fig. 9 and 10, the clamp 14 is of a retractable clamp structure; by providing a retractable clamp 14, it is possible to adapt to clamping devices of different sizes. In one practical approach, the clamp employs a three-stage tensioning mechanism, as shown in fig. 6 and 7.
The charging interface 15 is electrically connected with an external power supply, the charging pin 10 of the third connecting end 7 and the charging pin 10 of the fourth connecting end 8 respectively;
after the first handle 1, the second handle 2 and the first connecting piece 3 are connected, the first connecting piece 3 supplies power to the first handle 1 and the second handle 2 through the charging interface 15; through set up the interface that charges on the connecting piece, realize being connected back with handle and connecting piece, can give two handle power supply functions through the connecting piece to make the user can use for a long time, thereby promote user's use and experience.
In addition, the first connecting piece 3 further comprises a power management chip, a bluetooth indicator lamp and the like, wherein the power management chip is used for managing power data in the first connecting piece, and the bluetooth indicator lamp is used for prompting whether the bluetooth function of the first connecting piece is in an on state or an off state.
The first handle 1 further comprises a second housing and a first processor, and the second handle 2 further comprises a third housing and a second processor;
the first connecting end 4 is arranged at one end of the second shell, the first processor is arranged in the second shell, and the first processor is electrically connected with the first connecting end 4;
the second connecting end 5 is arranged at one end of the third shell, the second processor is arranged in the third shell, and the second processor is electrically connected with the second connecting end 5;
after the first handle 1, the second handle 2 and the first connecting piece 3 are connected, the processing module 6 is used for respectively acquiring control data in the first processor and the second processor, processing the control data and sending the processed control data to the external equipment so as to realize interactive control of the first game handle equipment and the external equipment.
The first connector 3 further comprises a first wireless communication module; the first wireless communication module includes, but is not limited to, a bluetooth module, and a Wi-Fi (wireless local area network) module.
The first wireless communication module is electrically connected with the processing module 6 and is used for transmitting the control data acquired by the processing module 6 to external equipment; data interaction is realized through a wireless transmission mode, and the use experience of a user is improved.
In the embodiment, the left handle and the right handle are respectively provided with the connecting ends for being in communication connection with the connecting piece; the control data corresponding to the left handle and the right handle are sent to external equipment through a processing module in the connecting piece for interactive control; the left handle and the right handle are in communication connection with the connecting piece to form an independent gamepad device, and can be matched with a television, a PC (personal computer) end, a mobile phone and the like to perform interactive control, so that the VR gamepad suitable for playing VR equipment can be quickly assembled into the gamepad suitable for playing a host and a television game, the operation requirement of quickly switching the gamepad under different game scenes is met, and the use experience of a user is improved; meanwhile, the interactivity, the use efficiency and the use frequency among products are increased, product redundancy is avoided, and hardware cost and user operation cost are saved.
Example 3
The game handle device of the embodiment is a further improvement of the embodiment 1, specifically:
the first handle 1 and the second handle 2 are both VR handles; the VR handle is an existing conventional VR handle, has various game operation functions, and can directly interact with VR equipment in a wireless mode (such as a Bluetooth transmission mode); the handle is internally provided with a 3-axis gyroscope to realize the identification of displacement, so that the three-degree-of-freedom handle interaction function is realized; and a polymer lithium battery is also arranged in each handle and used for supplying power to each handle so as to ensure that each handle can work normally.
The first handle 1 further comprises a second housing and a first processor, and the second handle 2 further comprises a third housing and a second processor;
the first connecting end 4 is arranged at one end of the second shell, the first processor is arranged in the second shell, and the first processor is electrically connected with the first connecting end 4;
the second connecting end 5 is arranged at one end of the third shell, the second processor is arranged in the third shell, and the second processor is electrically connected with the second connecting end 5;
after the first handle 1, the second handle 2 and the first connecting piece 3 are connected, the processing module 6 is used for respectively acquiring control data in the first processor and the second processor, processing the control data and sending the processed control data to the external device.
In addition, as shown in fig. 11, the game pad device of the present embodiment further includes a second link 16 and a third link 17.
Wherein the second connecting member 16 comprises a fifth connecting end 18 and the third connecting member 17 comprises a sixth connecting end 19.
As shown in fig. 12, when the first handle 1 is communicatively connected to the fifth connection end 18 through the first connection end 4 and the second handle 2 is communicatively connected to the sixth connection end 19 through the second connection end 5, the first handle 1 and the second connection member 16 form a second game handle device 200, and the second handle 2 and the third connection member 17 form a third game handle device 300; the second game paddle equipment and the third game paddle equipment that form after the equipment promptly are equivalent to the handle about integrated more functions, and through the integration to the game paddle of different grade type, the realization has satisfied the operation demand to the fast switch-over of game paddle under the different game scenes based on one set of game paddle device, has improved the use experience of user's immersion degree and interactive effect.
In the embodiment, when the first handle and the second handle are matched in pair, or when the second gamepad device and the third gamepad device are matched in pair, the method is suitable for a somatosensory gamepad scene when the VR device is used in a matched manner; at this time, the first handle and the second handle are in a separated use state.
External devices corresponding to the second and third gamepad devices 200 and 300 include, but are not limited to, VR devices.
As shown in fig. 4, 5 and 13, the first connection terminal 4, the second connection terminal 5 and the fifth connection terminal 18 each include a communication pin 9 and a charging pin 10; similar to fig. 13, the sixth connection 19 also includes a communication pin 9 and a charging pin 10.
The first connecting end 4 and the fifth connecting end 18, and the second connecting end 5 and the sixth connecting end 19 are in communication connection through a communication pin 9 and are electrically connected through a charging pin 10; the electric connection between the handle and the connecting piece is realized through the arrangement of the charging pin; the communication connection between the handle and the connecting piece is realized through the arrangement of the communication pins, and then the independent second game handle equipment and the independent third game handle equipment are formed after the assembly.
The first connecting end 4 and the fifth connecting end 18, and the second connecting end 5 and the sixth connecting end 19 are assembled and connected in a clamping connection mode and the like, data transmission and charging are achieved through pin contact, and the fixing part is combined to fix the connecting parts so as to ensure stability of the connecting parts.
In addition, the first handle 1 comprises a first triaxial accelerometer, the second handle 2 comprises a second triaxial accelerometer, the second connector 16 comprises a third triaxial accelerometer, and the third connector 17 comprises a fourth triaxial accelerometer;
the first triaxial accelerometer is electrically connected with the first processor, the second triaxial accelerometer is electrically connected with the second processor, the third triaxial accelerometer is electrically connected with the second connecting end 5, and the fourth triaxial accelerometer is electrically connected with the third connecting end 7;
after the first handle 1 and the second connecting piece 16 and the second handle 2 and the third connecting piece 17 are connected, the first processor is used for respectively acquiring data of the first triaxial accelerometer and data of the third triaxial accelerometer to generate first interactive data with six degrees of freedom and sending the first interactive data to the external equipment, and the second processor is used for respectively acquiring data of the second triaxial accelerometer and data of the fourth triaxial accelerometer to generate second interactive data with six degrees of freedom and sending the second interactive data to the external equipment.
Second game paddle equipment 200 and third game paddle equipment 300 can reach the interactive effect of six degrees of freedom, realize assembling the VR handle of low configuration version with the connecting piece fast promptly and constitute the VR handle of high configuration version for the handle is applicable to more VR class games, has improved the use experience of user's immersion degree and interactive effect, has satisfied the operation demand to the quick switch-over of game paddle under the different game scene, has promoted user's use experience.
In addition, the first handle 1 further comprises a second wireless communication module, and the second handle 2 further comprises a third wireless communication module;
the second wireless communication module and the third wireless communication module include but are not limited to a Bluetooth module and a Wi-Fi module.
The second wireless communication module is electrically connected with the first processor, and the third wireless communication module is electrically connected with the second processor;
the second wireless communication module is used for transmitting the control data acquired by the first processor to the external equipment, and the third wireless communication module is used for transmitting the control data acquired by the second processor to the external equipment; data interaction is realized through a wireless transmission mode, and the use experience of a user is improved.
As shown in fig. 14, the second connector 16 further includes a fourth housing 20 and a third structural key 21, and the third connector 17 further includes a fifth housing 22 and a fourth structural key 23.
The fifth connecting end 18 and the third structural key 21 are both arranged at one end of the fourth shell 20, and the sixth connecting end 19 and the fourth structural key 23 are both arranged at one end of the fifth shell 22;
after the first handle 1 is connected with the second connecting piece 16, when the third structural key 21 is pressed, the first handle 1 is separated from the fifth connecting end 18 of the second connecting piece 16;
after the second handle 2 is connected with the third connecting member 17, when the fourth structure button 23 is pressed, the second handle 2 is separated from the sixth connecting end 19 of the third connecting member 17; the structure key is arranged at the joint of the shell of the connecting piece and the handle, so that the handle is convenient to detach from the connecting piece, and the use and operation of a user are convenient.
The following is a detailed description with reference to examples:
(1) when a user is outdoors, the first connecting piece, the first handle and the second handle are mutually assembled to form first game handle equipment, and the mobile phone is clamped and fixed through the clamp, so that the function of combining the two handles to operate a game at the mobile phone end can be realized;
(2) when the user returns home, the game interface of the mobile phone can be projected to the television screen, and the television port is identified through Bluetooth, so that the function of quickly and conveniently carrying out game operation on the television screen is realized; at the moment, the mobile phone can be taken down from the clamp, and the first game handle equipment is directly adopted to carry out game interaction operation with the television;
(3) a user can directly adopt the first handle and the second handle to interact with the VR equipment;
(4) when a user uses the VR head display device to play VR games, if the user needs to switch to control games, the second connecting piece and the first handle can be assembled to form second gamepad equipment, and the third connecting piece and the second handle can be assembled to form third gamepad equipment respectively.
In the embodiment, the VR gamepad suitable for playing VR equipment is quickly assembled into the gamepad suitable for playing host and television games, or the VR gamepad with a low configuration version and the connecting piece are quickly assembled into the VR gamepad with a high configuration version, so that the operating requirement of quickly switching the gamepads in different game scenes is met, and the use experience of the immersion degree and the interaction effect of a user is improved; meanwhile, the interactivity, the use efficiency and the use frequency among products are increased, product redundancy is avoided, hardware cost and user operation cost are saved, and a user operation process is simplified; in addition, the parts can be disassembled, and the packaging cost, the hardware cost, the transportation cost and the like of a product provider can be reduced.
Example 4
The game system of the present embodiment includes an external device and the game pad apparatus of any one of embodiments 1 to 3; the game handle device is in wireless communication connection with external equipment;
the game handle device is used for transmitting the corresponding control data of the first handle 1 and the second handle 2 to the external equipment for interactive control.
The game system of this embodiment is equipped with foretell game paddle device, can realize assembling the VR game paddle that is applicable to playing VR equipment into the game paddle that is applicable to playing host computer, TV game etc. fast, or with the VR handle of low configuration version and connecting piece fast assembly constitution use the VR handle of high configuration version, satisfied the operating requirement to the fast switch-over of game paddle under the different game scene, improved the use experience of user's degree of immersion and interactive effect.
While specific embodiments of the invention have been described above, it will be appreciated by those skilled in the art that this is by way of example only, and that the scope of the invention is defined by the appended claims. Various changes and modifications to these embodiments may be made by those skilled in the art without departing from the spirit and scope of the invention, and these changes and modifications are within the scope of the invention.
Claims (15)
1. A gamepad device, characterised in that it comprises a first handle, a second handle and a first connector;
the first handle comprises a first connecting end, the second handle comprises a second connecting end, the first connecting piece comprises a processing module, a third connecting end and a fourth connecting end, and the processing module is electrically connected with the third connecting end and the fourth connecting end respectively;
when the first handle is in communication connection with the third connecting end through the first connecting end and the second handle is in communication connection with the fourth connecting end through the second connecting end, the processing module is used for acquiring control data corresponding to the first handle and the second handle, processing the control data and sending the control data to external equipment;
the first handle, the second handle and the first connecting piece are connected to form a first game handle device.
2. The game handle apparatus of claim 1, wherein the first connection, the second connection, the third connection, and the fourth connection each comprise a communication pin and a charging pin;
the first connecting end and the third connecting end, and the second connecting end and the fourth connecting end are in communication connection through the communication pin and are electrically connected through the charging pin.
3. The game handle apparatus of claim 1, wherein the first connector further comprises a first housing, a first structural key, and a second structural key;
the third connecting end and the fourth connecting end are respectively arranged at two ends of the first shell, the processing module is arranged in the first shell, and the first structure key and the second structure key are respectively arranged at two ends of the first shell;
after the first handle, the second handle and the first connecting piece are connected, and when the first structure key is pressed down, the first handle is separated from the third connecting end of the first connecting piece; when the second structure key is pressed down, the second handle is separated from the fourth connecting end of the first connecting piece.
4. The game handle apparatus of claim 3, wherein the first connector further comprises a clamp;
the clamp is fixedly arranged on the first shell and is positioned in the using direction of the first game handle device.
5. The game handle apparatus of claim 4, wherein the clamp is a retractable clamp structure.
6. The gamepad apparatus of claim 2, wherein the first connector further comprises a charging interface;
the charging interface is electrically connected with an external power supply, the charging pin of the third connecting end and the charging pin of the fourth connecting end respectively;
after the first handle, the second handle and the first connecting piece are connected, the first connecting piece supplies power to the first handle and the second handle through the charging interface.
7. The game handle apparatus of claim 1, wherein the first handle further comprises a second housing and a first processor, the second handle further comprising a third housing and a second processor;
the first connecting end is arranged at one end of the second shell, the first processor is arranged in the second shell, and the first processor is electrically connected with the first connecting end;
the second connecting end is arranged at one end of the third shell, the second processor is arranged in the third shell, and the second processor is electrically connected with the second connecting end;
after the first handle, the second handle and the first connecting piece are connected, the processing module is used for respectively acquiring control data in the first processor and the second processor, processing the control data and sending the processed control data to the external device.
8. The game pad apparatus of claim 7, wherein the first connector further comprises a first wireless communication module;
the first wireless communication module is electrically connected with the processing module and is used for transmitting the control data acquired by the processing module to the external equipment.
9. The game handle apparatus of claim 7, further comprising a second connector and a third connector;
the second connecting piece comprises a fifth connecting end, and the third connecting piece comprises a sixth connecting end;
when the first handle is in communication connection with the fifth connecting end through the first connecting end and the second handle is in communication connection with the sixth connecting end through the second connecting end, the first handle and the second connecting piece form a second game handle device, and the second handle and the third connecting piece form a third game handle device.
10. The game handle apparatus of claim 9, wherein the first connection, the second connection, the fifth connection, and the sixth connection each comprise a communication pin and a charging pin;
the first connecting end and the fifth connecting end, and the second connecting end and the sixth connecting end are in communication connection through the communication pin and are electrically connected through the charging pin.
11. The game handle apparatus of claim 9, wherein the first handle comprises a first tri-axial accelerometer, the second handle comprises a second tri-axial accelerometer, the second connector comprises a third tri-axial accelerometer, and the third connector comprises a fourth tri-axial accelerometer;
the first triaxial accelerometer is electrically connected with the first processor, the second triaxial accelerometer is electrically connected with the second processor, the third triaxial accelerometer is electrically connected with the second connecting terminal, and the fourth triaxial accelerometer is electrically connected with the third connecting terminal;
after the first handle and the second connecting piece and the second handle and the third connecting piece are connected, the first processor is used for respectively acquiring data of the first triaxial accelerometer and the third triaxial accelerometer to generate first interactive data with six degrees of freedom and sending the first interactive data to the external equipment, and the second processor is used for respectively acquiring data of the second triaxial accelerometer and the fourth triaxial accelerometer to generate second interactive data with six degrees of freedom and sending the second interactive data to the external equipment.
12. The game handle apparatus of claim 11, wherein the first handle further comprises a second wireless communication module, the second handle further comprising a third wireless communication module;
the second wireless communication module is electrically connected with the first processor, and the third wireless communication module is electrically connected with the second processor;
the second wireless communication module is configured to transmit the manipulation data acquired by the first processor to the external device, and the third wireless communication module is configured to transmit the manipulation data acquired by the second processor to the external device.
13. The game handle apparatus of any of claims 9-12, wherein the second connector further comprises a fourth housing and a third structural key, the third connector further comprising a fifth housing and a fourth structural key;
the fifth connecting end and the third structural key are both arranged at one end of the fourth shell, and the sixth connecting end and the fourth structural key are both arranged at one end of the fifth shell;
after the first handle is connected with the second connecting piece, when the third structure key is pressed down, the first handle is separated from the fifth connecting end of the second connecting piece;
after the second handle is connected with the third connecting piece, when the fourth structure key is pressed down, the second handle is separated from the sixth connecting end of the third connecting piece.
14. The game handle apparatus of claim 9, wherein the first handle and the second handle are both VR handles; and/or the presence of a gas in the gas,
the external device corresponding to the first gamepad device comprises a television, a PC or a mobile phone;
the external devices corresponding to the second and third gamepad devices include VR devices.
15. A gaming system, characterized in that the gaming system comprises an external device and a gamepad apparatus according to any one of claims 1 to 14;
the game handle device is in wireless communication connection with the external equipment;
the game handle device is used for transmitting the control data corresponding to the first handle and the second handle to the external equipment for interactive control.
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CN202010685449.1A CN111803919A (en) | 2020-07-16 | 2020-07-16 | Game paddle device and game system |
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CN202010685449.1A CN111803919A (en) | 2020-07-16 | 2020-07-16 | Game paddle device and game system |
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