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Very High Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
3 days
ago.
Nov 19, 2023 — Nov 19, 2024
Showing page 1 of 59
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Commit Message
Contributor
Files Modified
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Code Location
Date
Changelog Update
Severin Glöckner
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4 days ago
German translation fix
Severin Glöckner
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4 days ago
schema: Fix color type definition and uses
white-haired-uncle
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4 days ago
Fix expected/actual mixup in warning messages
Gunter Labes
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4 days ago
use expected indent
pentarctagon
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5 days ago
Move unit changes to changelog and try to unify the formatting
Gunter Labes
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5 days ago
Update change_huntsman_ranger.md
Dalas121
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5 days ago
Huntsman: reduce cost 50 > 47
Dalas121
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5 days ago
cmake: fix broken ENABLE_DISPLAY_REVISION option
Subhraman Sarkar
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5 days ago
Change Human Ranger and Huntsman (#9582)
Dalas121
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5 days ago
updated Arabic translation
Nils Kneuper
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6 days ago
markup: doc update, return empty string instead of empty tag pair
Subhraman Sarkar
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7 days ago
EI S01 story: Fix outposts locations accorting to campaign map #9578
Thewodoros
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9 days ago
EI S02: Avoid creating unit with same id twice (#9577)
Thewodoros
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9 days ago
remove outdated comment
gfgtdf
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10 days ago
fix doc comments
gfgtdf
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10 days ago
Remove --no-delay option
Charles Dang
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10 days ago
Remove 200ms delay in gameloop processing when window is not visible
Charles Dang
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10 days ago
Convert remaining uses of SDL_Delay to std::this_thread::sleep_for
Charles Dang
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10 days ago
use synced_context::run for move actions
gfgtdf
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10 days ago
markup: don't escape internally and update docs
Subhraman Sarkar
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10 days ago
Unit/Animation Component: format ctor
Charles Dang
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10 days ago
use block_undo() over undo_stack->clear()
gfgtdf
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10 days ago
small cleanup
gfgtdf
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10 days ago
fix OOS caused by sending data to soon previously block_undo would clear the undo stack and send data even when its parameter is false
gfgtdf
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10 days ago
add acquaintance as well
pentarctagon
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10 days ago
remove show parameter from move_unit
gfgtdf
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10 days ago
remove show parameter from recruit_unit
gfgtdf
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10 days ago
fix #9561 OOS when undoing in multiplayer (#9566)
gfgtdf
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10 days ago
Convert animation code to use chrono types
Charles Dang
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10 days ago
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