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Analyzed 5 months ago. based on code collected over 1 year ago.

Project Summary

Qfusion is a game engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to correctly render the entire range of content for Quake III.
More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features.

Tags

3d c++ cross-platform development engine entertainment game gamedev graphics multi-platform multiplayer opengl programming qfusion quake quake3 render renderer shader

Badges

GNU General Public License v2.0 or later
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

Did You Know...

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About Project Security

Languages

C
61%
C++
35%
8 Other
4%

30 Day Summary

Jun 26 2023 — Jul 26 2023

12 Month Summary

Jul 26 2022 — Jul 26 2023
  • 322 Commits
    Down -19 (5%) from previous 12 months
  • 3 Contributors
    Up + 1 (50%) from previous 12 months

Ratings

1 user rates this project:
5.0
 
5.0/5.0
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