state-switch v1.6.3
STATE-SWITCH
State Switch is a Monitor/Guard for Managing Your Async Operations.
EXAMPLE
Talk is cheap, show me the code!
Code
import { StateSwitch } from '../src/state-switch'
function doSlowConnect() {
console.log('> doSlowConnect() started')
return new Promise((resolve, reject) => {
setTimeout(() => {
console.log('> doSlowConnect() done')
resolve()
}, 1000)
})
}
function doSlowDisconnect() {
console.log('> doSlowDisconnect() started')
return new Promise((resolve, reject) => {
setTimeout(() => {
console.log('> doSlowDisconnect() done')
resolve()
}, 1000)
})
}
class MyConnection {
private state = new StateSwitch('MyConnection')
constructor() {
/* */
}
public connect() {
/**
* This is the only 1 Right State
*/
if (this.state.off() === true) {
this.state.on('pending')
doSlowConnect().then(() => {
this.state.on(true)
console.log(`> I'm now opened`)
})
console.log(`> I'm opening`)
return
}
/**
* These are the other 3 Error States
*/
if (this.state.off() === 'pending') {
console.error(`> I'm closing, please wait`)
} else if (this.state.on() === true) {
console.error(`> I'm already open. no need to connect again`)
} else if (this.state.on() === 'pending') {
console.error(`> I'm opening, please wait`)
}
}
public disconnect() {
/**
* This is the only one Right State
*/
if (this.state.on() === true) {
this.state.off('pending')
doSlowDisconnect().then(() => {
this.state.off(true)
console.log(`> I'm closed.`)
})
console.log(`> I'm closing`)
return
}
/**
* These are the other 3 Error States
*/
if (this.state.on() === 'pending') {
console.error(`> I'm opening, please wait`)
} else if (this.state.off() === true) {
console.error(`> I'm already close. no need to disconnect again`)
} else if (this.state.off() === 'pending') {
console.error(`> I'm closing, please wait`)
}
}
}
const conn = new MyConnection()
console.log('CALL: conn.connect(): should start to opening')
conn.connect()
console.log('CALL: conn.connect(): should not connect again while opening')
conn.connect()
console.log('CALL: conn.disconnect(): can not disconnect while opening')
conn.disconnect()
setTimeout(() => {
console.log('... 2 seconds later, should be already open ...')
console.log('CALL: conn.connect(): should not connect again if we are open')
conn.connect()
console.log('CALL: conn.disconnect(): should start to closing')
conn.disconnect()
console.log('CALL: conn.disconnect(): should not disconnect again while we are closing')
conn.disconnect()
console.log('CALL: conn.connect(): can not do connect while we are closing')
conn.connect()
setTimeout(() => {
console.log('... 2 seconds later, should be already closed ...')
console.log('CALL: conn.disconnect(): should not disconnect again if we are close')
conn.disconnect()
}, 2000)
}, 2000)
Diagram
What's the meaning of the above code?
StateSwitch helps you manage the following four states easy:
Run
$ npm run demo
> state-switch@0.1.3 demo /home/zixia/git/state-switch
> ts-node example/demo
CALL: conn.connect(): should start to opening
> doSlowConnect() started
> I'm opening
CALL: conn.connect(): should not connect again while opening
> I'm opening, please wait
CALL: conn.disconnect(): can not disconnect while opening
> I'm opening, please wait
> doSlowConnect() done
> I'm now opened
... 2 seconds later, should be already open ...
CALL: conn.connect(): should not connect again if we are open
> I'm already open. no need to connect again
CALL: conn.disconnect(): should start to closing
> doSlowDisconnect() started
> I'm closing
CALL: conn.disconnect(): should not disconnect again while we are closing
> I'm closing, please wait
CALL: conn.connect(): can not do connect while we are closing
> I'm closing, please wait
> doSlowDisconnect() done
> I'm closed.
... 2 seconds later, should be already closed ...
CALL: conn.disconnect(): should not disconnect again if we are close
> I'm already close. no need to disconnect again
That's the idea: we should always be able to know the state of our async operation.
API REFERENCE
Class StateSwitch
constructor(clientName?: string)
Create a new StateSwitch instance.
private state = new StateSwitch('MyConn')
on(): boolean | 'pending'
Get the state for ON
: true
for ON(stable), pending
for ON(in-process). false
for not ON.
on(state: true | 'pending'): void
Set the state for ON
: true
for ON(stable), pending
for ON(in-process).
off(): boolean | 'pending'
Get the state for OFF
: true
for OFF(stable), pending
for OFF(in-process). false
for not OFF.
off(state: true | 'pending'): void
Set the state for OFF
: true
for OFF(stable), pending
for OFF(in-process).
pending(): boolean
Check if the state is pending
.
true
means there's some async operations we need to wait.
false
means no async on fly.
ready(expectedState='on', noCross=false): Promise
expectedState
:'on' | 'off'
, default ison
noCross
:boolean
, default isfalse
Wait the expected state to be ready.
If set noCross
to true
, then ready()
will throw if you are wait a state from it's opposite site, for example: you can expect an Exception
when you call ready('on', true)
when the on() === 'off'
.
name(): string
Get the name from the constructor.
setLog(log: Brolog | Npmlog)
Enable log by set log to a Npmlog compatible instance.
Personaly I use Brolog, which is writen by my self, the same API with Npmlog but can also run inside Browser with Angular supported.
const log = Brolog.instance()
StateSwitch.setLog(log)
CHANGELOG
v0.6 master (Jun 2018)
- DevOps for publishing to NPM@next for odd minor versions.
- Add State Diagram for easy understanding what state-switch do
v0.4 master (Apr 2018)
BREAKING CHANGE: Change the ready()
parameter to the opposite side.
- Before:
ready(state, crossWait=false)
- AFTER:
ready(state, noCross=false
)
v0.3 (Apr 2018)
- add new method
ready()
to let user wait until the expected state is on(true).
v0.2 (Oct 2017)
BREAKING CHANGES: redesigned all APIs.
- delete all old APIs.
- add 4 new APIs: on() / off() / pending() / name()
v0.1.0 (May 2017)
Rename to StateSwitch
because the name StateMonitor on npmjs.com is taken.
- Make it a solo NPM Module. (#466)
v0.0.0 (Oct 2016)
Orignal name is StateMonitor
- Part of the Wechaty project
AUTHOR
Huan LI zixia@zixia.net (http://linkedin.com/in/zixia)
COPYRIGHT & LICENSE
- Code & Docs 2016-2017© zixia
- Code released under the Apache-2.0 license
- Docs released under Creative Commons
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
3 years ago
4 years ago
4 years ago
4 years ago
5 years ago
5 years ago
5 years ago
6 years ago
6 years ago
6 years ago
6 years ago
6 years ago
6 years ago
6 years ago
6 years ago
6 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
7 years ago
8 years ago
8 years ago
8 years ago
8 years ago
8 years ago
8 years ago
8 years ago
8 years ago
8 years ago
8 years ago
8 years ago
8 years ago