Route description
Rival challenging the player
After departing Viridian City, Route 22 turns south at a line of trees before circling around the bottom of the treeline and passing north through a grassy patch of wild Pokémon. North of the patch, the route turns west, passing over a small hill as well as a small pond. Route 22 then turns south, hopping over a ledge into another patch of grass. Six paces to the south, Route 22 returns west, then north, passing through a hole in the fence outside the checkpoint building. To the northeast, the road goes through a break in a ledge before entering the building, emerging as Route 23 on the north side.
The ledge over the western grass patch causes the route path from Viridian to the Pokémon League building to become a westbound-only path. To return east, a ledge lines the bottom of the route, providing a pathway for Trainers to return to Viridian. The pathway, two paces wide, rejoins the route southwest of Viridian.
The rival (Blue in Generations I and III; Trace in Generation VII) makes two appearances to battle the player on this route, near the first grass patch.
- The first battle is optional and takes place near the start of the game after Oak's parcel is delivered. In Pokémon Yellow, it affects what Pokémon become part of Blue's team later in the game.
- The second battle takes place after the player has earned all eight Badges and is mandatory.
In Pokémon HeartGold and SoulSilver, the player can witness Giovanni abandoning Silver here during the Celebi event, presumably heading to Tohjo Falls.
Items
Item
|
Location
|
Games
|
|
Antidote
|
In a bush north of the eastern patch of grass (hidden)
|
P E
|
|
Poké Ball ×5
|
In the southwest corner of the route
|
P E
|
|
Pokémon
Generation I
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
R
|
B
|
Y
|
|
2-4
|
45%
|
|
R
|
B
|
Y
|
|
3
|
10%
|
|
R
|
B
|
Y
|
|
3, 5
|
10%
|
|
R
|
B
|
Y
|
|
2, 4, 6
|
10%
|
|
R
|
B
|
Y
|
|
3-4
|
5%
|
|
R
|
B
|
Y
|
|
2-4
|
40%
|
|
R
|
B
|
Y
|
|
2, 4
|
25%
|
|
R
|
B
|
Y
|
|
2-4
|
40%
|
|
R
|
B
|
Y
|
|
3-4
|
5%
|
|
R
|
B
|
Y
|
|
2, 4
|
35%
|
|
R
|
B
|
Y
|
|
3, 5
|
20%
|
Fishing
|
|
R
|
B
|
Y
|
|
5
|
100%
|
|
R
|
B
|
Y
|
|
10
|
50%
|
|
R
|
B
|
Y
|
|
10
|
50%
|
|
R
|
B
|
Y
|
|
15
|
50%
|
|
R
|
B
|
Y
|
|
5, 10, 15
|
90%
|
|
R
|
B
|
Y
|
|
15
|
10%
|
|
R
|
B
|
Y
|
|
15
|
50%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Generation II
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
|
|
|
G
|
S
|
C
|
|
3
|
30%
|
30%
|
0%
|
|
G
|
S
|
C
|
|
3-7
|
0%
|
0%
|
95%
|
|
G
|
S
|
C
|
|
3,5-7
|
0%
|
0%
|
60%
|
|
G
|
S
|
C
|
|
3,5
|
50%
|
50%
|
0%
|
|
G
|
S
|
C
|
|
7
|
5%
|
5%
|
0%
|
|
G
|
S
|
C
|
|
3-4
|
0%
|
0%
|
40%
|
|
G
|
S
|
C
|
|
6
|
5%
|
|
G
|
S
|
C
|
|
6
|
5%
|
5%
|
0%
|
|
G
|
S
|
C
|
|
4
|
10%
|
10%
|
0%
|
Surfing
|
|
G
|
S
|
C
|
|
5-14
|
90%
|
|
G
|
S
|
C
|
|
10-14
|
10%
|
Fishing
|
|
G
|
S
|
C
|
|
10
|
15%
|
|
G
|
S
|
C
|
|
10
|
85%
|
|
G
|
S
|
C
|
|
20
|
65%
|
|
G
|
S
|
C
|
|
20
|
35%
|
|
G
|
S
|
C
|
|
40
|
80%
|
|
G
|
S
|
C
|
|
40
|
20%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Generation III
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
FR
|
LG
|
|
2-5
|
45%
|
|
FR
|
LG
|
|
3, 5
|
10%
|
|
FR
|
LG
|
|
2-5
|
45%
|
Surfing
|
|
FR
|
LG
|
|
20-40
|
100%
|
|
FR
|
LG
|
|
20-40
|
100%
|
Fishing
|
|
FR
|
LG
|
|
5
|
100%
|
|
FR
|
LG
|
|
5-15
|
60%
|
|
FR
|
LG
|
|
5-15
|
20%
|
|
FR
|
LG
|
|
5-15
|
20%
|
|
FR
|
LG
|
|
15-35
|
5%
|
|
FR
|
LG
|
|
15-25
|
40%
|
|
FR
|
LG
|
|
20-30
|
40%
|
|
FR
|
LG
|
|
15-35
|
5%
|
|
FR
|
LG
|
|
15-25
|
15%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Generation IV
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
|
|
|
HG
|
SS
|
|
3
|
30%
|
30%
|
0%
|
|
HG
|
SS
|
|
3-5, 7
|
0%
|
0%
|
95%
|
|
HG
|
SS
|
|
3, 5
|
50%
|
50%
|
0%
|
|
HG
|
SS
|
|
7
|
5%
|
5%
|
0%
|
|
HG
|
SS
|
|
6
|
5%
|
|
HG
|
SS
|
|
4
|
10%
|
10%
|
0%
|
Surfing
|
|
HG
|
SS
|
|
5-10
|
90%
|
|
HG
|
SS
|
|
10
|
10%
|
Fishing
|
|
HG
|
SS
|
|
10
|
15%
|
|
HG
|
SS
|
|
10
|
85%
|
|
HG
|
SS
|
|
20
|
40%
|
|
HG
|
SS
|
|
20
|
60%
|
|
HG
|
SS
|
|
40
|
80%
|
|
HG
|
SS
|
|
40
|
20%
|
Headbutt Group A
|
|
HG
|
SS
|
|
3-4
|
50%
|
|
HG
|
SS
|
|
3-4
|
30%
|
|
HG
|
SS
|
|
3-4
|
20%
|
Headbutt Group B
|
|
HG
|
SS
|
|
5-7
|
50%
|
|
HG
|
SS
|
|
5-7
|
30%
|
|
HG
|
SS
|
|
5-7
|
30%
|
|
HG
|
SS
|
|
5-7
|
20%
|
Special Pokémon
|
|
HG
|
SS
|
|
5
|
20%
|
|
HG
|
SS
|
|
3
|
20%
|
|
HG
|
SS
|
|
5
|
20%
|
|
HG
|
SS
|
|
3
|
20%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Generation VII
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
P
|
E
|
|
3-4
|
30%
|
|
P
|
E
|
|
3-4
|
30%
|
|
P
|
E
|
|
3-4
|
20%
|
|
P
|
E
|
|
3-4
|
20%
|
Sea Skim
|
|
P
|
E
|
|
3-4
|
45%
|
|
P
|
E
|
|
3-4
|
10%
|
|
P
|
E
|
|
3-4
|
45%
|
While riding a Flying Pokémon After becoming Champion
|
|
P
|
E
|
|
Midair
|
|
3-56
|
60%
|
|
P
|
E
|
|
Midair
|
|
3-56
|
40%
|
Rare Spawns
|
|
P
|
E
|
|
Midair
|
|
3-56
|
-
|
|
P
|
E
|
|
Midair
|
|
3-56
|
-
|
|
P
|
E
|
|
Midair
|
|
3-56
|
-
|
|
P
|
E
|
|
Midair
|
|
3-56
|
-
|
|
P
|
E
|
|
Midair
|
|
3-56
|
-
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
TrainersDifferences among generations
Generations I and III
Only minor changes exist between these Generations. In Generation III, the Pokémon League HQ Front Gate leading to Route 23 is remodeled, the small pond is made slightly bigger, and trees are added in the eastern portion of the road. Finally, rock formations have also changed.
Generation II
The route was shortened slightly, and the gate now looks like a normal gate in size. Also, the signpost in the west is moved a few tiles north.
Generation IV
The route is redesigned in most ways. The rocky outcropping in the center of the route is replaced by several trees, and the ledges just north of the eastern tall grass are removed. The roads are redesigned and now are the same as the ones of Viridian City. More rock formations are added in the southwest of the route; due to this, a set of stairs replaces the fences present in previous games and the west road has two sets of stairs before leading to the Reception Gate, which now is placed horizontally instead of being vertically at the entrance. Fences are added above the northwest road, where the signpost now is. The design of the gate is similar to that of FireRed and LeafGreen, but without trees and plants.
In animation