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Geodude (Pokémon)/Generation I learnset

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By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
1111 Defense Curl Normal 0000 00—}}—% 40
1616 Rock Throw Rock 05050 065}}65% 15
2121 Selfdestruct Normal 130130 100}}100% 5
2626 Harden Normal 0000 00—}}—% 30
3131 Earthquake Ground 100100 100}}100% 10
3636 Explosion Normal 170170 100}}100% 5
  • Bold indicates a move that gets STAB when used by Geodude
  • Italic indicates a move that gets STAB only when used by an Evolution of Geodude
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM01 Mega Punch Normal 80 85% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Fighting Sprite.png TM17 Submission Fighting 80 80% 25
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Ground Sprite.png TM28 Dig Ground 100 100% 10
Bag TM Normal Sprite.png TM31 Mimic Normal 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM35 Metronome Normal —% 10
Bag TM Normal Sprite.png TM36 Selfdestruct Normal 130 100% 5
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM47 Explosion Normal 170 100% 5
Bag TM Rock Sprite.png TM48 Rock Slide Rock 75 90% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Geodude
  • Italic indicates a move that gets STAB only when used by an Evolution of Geodude
  • Click on the generation numbers at the top to see TM moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Fire Punch Fire 07575 100}}100% 15
II Flamethrower Fire 09595 100}}100% 15
II Headbutt Normal 07070 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Geodude
  • Italic indicates a move that gets STAB only when used by an Evolution of Geodude
  • Click on the generation numbers at the top to see transfer-only moves for other generations