Abstract
This chapter presents GUI-ii, Graphical User Interface interaction interview, a method used to remotely discuss, develop and test GUI prototypes with users and stakeholders. Examples of such sessions are presented to demonstrate that the main benefit of GUI-ii is that this way of co-designing allows for interaction-informed discussions around functions and user interfaces, where re-design and hands-on experience can be integrated and efficiently carried out remotely. Using a facilitation tool to enact GUI layout and responses allows participation and evaluation to be mixed in participatory design sessions in a productive way. This form of participatory design is discussed along the dimensions found in Sanders’ Map of Design Research. The discussion concludes that GUI-ii facilitates participation by relaxing demands for physical presence and by allowing people to participate from their own work environment while still making it easy for them to directly influence contents, structure and interaction.
A prior version of this paper has been published in the ISD2017 Proceedings (http://aisel.aisnet.org/isd2014/proceedings2017).
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Notes
- 1.
Preparing for Future Crisis Management (CriseIT.org), financed under the EU Interreg Sweden-Norway programme (20200721), is the main source for this paper and is also the project that financed writing this paper.
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Pettersson, J.S., Wik, M., Andersson, H. (2018). GUI Interaction Interviews in the Evolving Map of Design Research. In: Paspallis, N., Raspopoulos, M., Barry, C., Lang, M., Linger, H., Schneider, C. (eds) Advances in Information Systems Development. Lecture Notes in Information Systems and Organisation, vol 26. Springer, Cham. https://doi.org/10.1007/978-3-319-74817-7_10
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